Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
carloslicear
Gameplay Summary
Not enough analyzed games to generate a profile yet.
Not enough analyzed games to generate a profile yet.
Elo
930
Top 65%
Rank
#27,779
1v1 RM
Games
722
1W /
3L
Steam
7 years
Unverified
No risk factors detected
Player Analysis
4 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
50%
Archer Rush
25%
Scout Rush
25%
Overall Behavior
Archer rush (75%)
Militia rush (50%)
Early castle build (50%)
Castle drop (25%)
Scout rush (25%)
Walling Style: Standard
Balances defense with map control. (75% of games)
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (50%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (67%), often loses to:
No clear weakness
No significant weaknesses detected
No dominant strengths detected
Mid & Late Game
67%
Cavalry
PRIMARY STYLE
Archers
67%
Heavy Cavalry
67%
Infantry (Sword)
33%
Infantry (Spear)
33%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Teutons
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Bulgarians
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Saracens
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Chinese
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 33% | Militia Rush 67% | - |
Performance
Win Rate by Game Length
Avg. Win
65 min
Avg. Loss
40
min
Games
4
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:08)
11:04
/ 11:12 target
III
Castle Age
(+02:30)
23:28
/ 20:58 target
IV
Imperial Age
(+10:31)
47:09
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:24
Improve
Reaches Imperial
25%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Gunpowder (50%)
Cavalry (0%)
Infantry (0%)
Most Faced Civs
1
Huns
0%
1 games
0W - 1L
2
Turks
0%
1 games
0W - 1L
3
Japanese
0%
1 games
0W - 1L
Bohemians
100%
1 games
1W - 0L
Top 6 of 4 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
930
Peak
930
Low
930
Record (W:L)
0
-
0
Recent Match History (4 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
930
(+15)
|
Arabia
#454526909
|
Chinese
Militia Rush
|
|
01:04:47 |
Feb 07, 2026
|
|
DEFEAT
915
(-15)
|
Steppe
#454518737
|
Saracens
Scout Rush
|
|
00:46:02 |
Feb 07, 2026
|
|
DEFEAT
930
(-16)
|
Arabia
#454494824
|
Bulgarians
Militia Rush
|
|
00:47:36 |
Feb 07, 2026
|
|
DEFEAT
946
(-17)
|
Arabia
#454482658
|
Teutons
Archer Rush
|
|
00:27:41 |
Feb 07, 2026
|
No matches found with the selected filters.