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Duckteur
Gameplay Summary
Favors Scout Rush as primary opening (60%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Frequently employs Monk plays. Often picks Romans (60%).
Favors Scout Rush as primary opening (60%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Frequently employs Monk plays. Often picks Romans (60%).
Elo
1170
Top 35%
Rank
#13,463
1v1 RM
Games
314
10W /
13L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
5 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
60%
Skirmisher Rush
20%
Knight Rush
20%
Overall Behavior
Scout rush (60%)
Knight rush (60%)
Archer rush (40%)
Cav archer rush (20%)
Skirmisher rush (20%)
Walling Style: Standard
Balances defense with map control. (80% of games)
Opening Success Rates
Scout Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Scout Rush (60%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (60%), often loses to:
BEST
Heavy Cavalry
(2L)
No significant weaknesses detected
No dominant strengths detected
Quick tips:
Predictable opener
Mid & Late Game
60%
Cavalry
PRIMARY STYLE
Heavy Cavalry
60%
100% WR
Archers
40%
Infantry (Sword)
40%
Cav Archers
20%
Dominates vs
Infantry (Spear)
+2
Unique Unit
+2
Struggles vs
Heavy Cavalry
−2
Common Transitions
Scout Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Romans
3
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 9:38
Castle: 20:08
knight rush
100%
skirmisher rush
33%
monk rush
33%
scout rush
33%
Vietnamese
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Tatars
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 4 | 75% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
66.7%
3 games
Afternoon
12:00 - 18:00
50%
10 games
Evening
18:00 - 00:00
30%
10 games
Struggles in the Evening (30% WR).
Based on 23 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
1x
Chases losses
2x
Stops after losses
3x
After 1st Win
1.5
games
After 1st defeat
2.3
games
End on Win
58%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
37
min
Games
5
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:25)
9:56
/ 10:21 target
Fast Feudal - 40%
III
Castle Age
(+00:57)
21:13
/ 20:16 target
IV
Imperial Age
(+01:29)
37:32
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:26
Average
Reaches Imperial
40%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Saracens
Camel
1-1
Worst Matchups
Saracens
Camel
1-1
Camel (50%)
Gunpowder (0%)
Archer (100%)
Cavalry (100%)
Most Faced Civs
1
Ethiopians
100%
3 games
3W - 0L
2
Mongols
0%
3 games
0W - 3L
3
Magyars
0%
3 games
0W - 3L
Portuguese
50%
2 games
1W - 1L
Saracens
50%
2 games
1W - 1L
Turks
0%
1 games
0W - 1L
Top 6 of 14 tracked opponent picks
Rating History (Last 60 days)
-47 Elo
18 games
Current
1170
Peak
1232
Low
1150
Record (W:L)
7
-
11
Effective APM (Last 5 games)
Overall
30.5
actions per minute
Slower than average
for 1170 Elo
0
Avg (39)
Dark Age
29.9
Feudal
23.0
Castle
34.5
Imperial
14.1
Peak:
73.0
eAPM
Recent Match History (5 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1170
(-14)
|
Haboob
#462097244
|
Celts
|
|
00:52:36 |
Mar 10, 2026
|
|
DEFEAT
1184
(-17)
|
Enclosed
#462091984
|
Poles
|
|
00:43:46 |
Mar 10, 2026
|
|
DEFEAT
1201
(-15)
|
Arabia
#462089219
|
Romans
|
|
00:23:10 |
Mar 10, 2026
|
|
VICTORY
1216
(+18)
|
Enclosed
#460893287
|
Celts
|
|
00:49:05 |
Mar 05, 2026
|
|
DEFEAT
1198
(-17)
|
Haboob
#460889470
|
Celts
|
|
00:26:38 |
Mar 05, 2026
|
|
VICTORY
1215
(+17)
|
Golden Pit
#460248008
|
Hindustanis
|
|
00:35:23 |
Mar 02, 2026
|
|
VICTORY
1198
(+15)
|
Golden Pit
#460239218
|
Celts
|
|
00:42:35 |
Mar 02, 2026
|
|
VICTORY
1183
(+17)
|
Hideout
#459926286
|
Romans
|
|
00:41:18 |
Mar 01, 2026
|
|
VICTORY
1166
(+16)
|
Hideout
#459718137
|
Romans
|
|
00:46:31 |
Feb 28, 2026
|
|
DEFEAT
1150
(-17)
|
Hideout
#459699830
|
Sicilians
|
|
00:40:25 |
Feb 28, 2026
|
|
VICTORY
1167
(+15)
|
Arabia
#459695861
|
Sicilians
|
|
00:26:24 |
Feb 28, 2026
|
|
DEFEAT
1152
(-17)
|
Golden Pit
#459640234
|
Poles
|
|
00:26:28 |
Feb 28, 2026
|
|
DEFEAT
1169
(-16)
|
Golden Pit
#458538128
|
Spanish
|
|
00:43:56 |
Feb 23, 2026
|
|
DEFEAT
1185
(-16)
|
Four Lakes
#458532914
|
Incas
|
|
00:43:20 |
Feb 23, 2026
|
|
DEFEAT
1201
(-15)
|
Golden Pit
#458529000
|
Spanish
|
|
00:30:36 |
Feb 23, 2026
|
|
DEFEAT
1216
(-16)
|
Golden Pit
#457435463
|
Persians
|
|
00:37:22 |
Feb 19, 2026
|
|
VICTORY
1232
(+15)
|
Golden Pit
#457428514
|
Spanish
|
|
00:42:12 |
Feb 19, 2026
|
|
DEFEAT
1217
(-18)
|
Hideout
#457424426
|
Spanish
|
|
00:30:18 |
Feb 19, 2026
|
|
VICTORY
1235
(+14)
|
Arabia
#449825143
|
Romans
Scout Rush
|
|
00:44:36 |
Jan 20, 2026
|
|
VICTORY
1221
(+18)
|
Arabia
#449274729
|
Romans
Knight Rush
|
|
00:49:41 |
Jan 18, 2026
|
|
VICTORY
1203
(+17)
|
Arabia
#448565151
|
Romans
Skirmisher Rush
|
|
00:36:24 |
Jan 15, 2026
|
|
DEFEAT
1186
(-17)
|
Arabia
#448309631
|
Tatars
Scout Rush
|
|
00:40:33 |
Jan 14, 2026
|
|
DEFEAT
1203
(-15)
|
Paradise Island
#448304582
|
Vietnamese
Scout Rush
|
|
00:33:31 |
Jan 14, 2026
|
No matches found with the selected filters.