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Leave it to Beaver
Gameplay Summary
Often booms to Castle Age (44%), occasionally opens Militia Rush (18%). Often masses Unique Unit as their main army. Most successful with Militia Rush (67% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Often picks Goths (54%).
Often booms to Castle Age (44%), occasionally opens Militia Rush (18%). Often masses Unique Unit as their main army. Most successful with Militia Rush (67% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Often picks Goths (54%).
Elo
1021
Top 50%
Rank
#21,640
1v1 RM
Games
1,010
102W /
115L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
101 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
44%
Militia Rush
18%
Scout Rush
18%
Monk Rush
6%
Overall Behavior
Phosphoru (28%)
Early castle build (25%)
Militia rush (20%)
Scout rush (18%)
Skirmisher rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (21% of games)
Opening Success Rates
No Rush
44 games
36%
Militia Rush
18 games
67%
Scout Rush
18 games
56%
Monk Rush
6 games
0%
Archer Rush
5 games
0%
Skirmisher Rush
4 games
75%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
20%
win rate
Monk Rush
(3 games)
33%
win rate
No Rush
(35 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (44%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
BEST
Unique Unit
(16L)
Heavy Cavalry
(14L)
Archers
(11L)
Knight Rush
5 games
80%
win rate
Monk Rush
3 games
67%
win rate
No Rush
35 games
57%
win rate
No dominant strengths detected
Mid & Late Game
38%
Cavalry
PRIMARY STYLE
Unique Unit
61%
49% WR
Infantry (Spear)
52%
45% WR
Skirmishers
38%
46% WR
Light Cavalry
25%
50% WR
Dominates vs
Heavy Cavalry
+11
Unique Unit
+10
Archers
+8
Struggles vs
Unique Unit
−16
Heavy Cavalry
−14
Archers
−11
Common Transitions
No Rush
Unique Unit
32% WR
Scout Rush
Light Cavalry
63% WR
Militia Rush
Unique Unit
73% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Cumans
59%
Britons
27%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Goths
53% WR
Cavalry Civs
52%
Their Best Cavalry Civ:
Cumans
59% WR
Archer Civs
21%
Their Best Archer Civ:
Britons
27% WR
Civ Playstyle Analysis
Goths
55
53%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:07
Castle: 21:47
militia rush
33%
early castle build
29%
phosphoru
27%
Cumans
17
59%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:05
Castle: 23:39
scout rush
47%
steppe lancer rush
29%
Britons
15
27%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:13
Castle: 19:02
phosphoru
60%
early castle build
47%
archer rush
33%
fast castle
27%
Italians
4
0%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 11:20
Castle: 20:20
monk rush
75%
fast castle
25%
phosphoru
25%
early castle build
25%
Japanese
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:11
Castle: 19:25
monk rush
25%
phosphoru
25%
Magyars
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:07
Castle: 22:17
early castle build
25%
phosphoru
25%
Teutons
1
100%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Insufficient data for detailed analysis.
Tatars
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 46 | 48% | No Rush 41% | Archer Rush (8) |
| Arena | 19 | 26% | No Rush 42% | No Rush (9) |
| MegaRandom | 13 | 54% | No Rush 46% | No Rush (3) |
| Valley | 4 | 25% | No Rush 50% | Militia Rush (2) |
| Steppe | 4 | 75% | Militia Rush 100% | - |
| Lowland | 3 | 33% | No Rush 100% | - |
| Haboob | 3 | 0% | No Rush 67% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
63.6%
22 games
Morning
06:00 - 12:00
45.1%
195 games
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
No games
-
Performs best in the Night (63.6% WR), plays most in Morning but wins more in Night.
Based on 217 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
11x
Chases losses
35x
Stops after losses
10x
After 1st Win
2.1
games
After 1st defeat
3.4
games
End on Win
83%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
42
min
Games
101
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:32)
11:53
/ 10:21 target
III
Castle Age
(+01:15)
21:31
/ 20:16 target
IV
Imperial Age
(+05:43)
41:46
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:09
Improve
Reaches Imperial
42%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Lithuanians
Cavalry
3-0
Koreans
Defensive
2-0
Wei
Cavalry
3-0
Worst Matchups
Bohemians
Gunpowder
0-2
Ethiopians
Archer
0-2
Vikings
Infantry
0-2
Cavalry (53%)
Infantry (37%)
Archer (50%)
Gunpowder (31%)
Cavalry Archer (50%)
Most Faced Civs
1
Magyars
28%
18 games
5W - 13L
2
Mongols
44%
16 games
7W - 9L
3
Spanish
58%
12 games
7W - 5L
Persians
45%
11 games
5W - 6L
Vietnamese
55%
11 games
6W - 5L
Turks
56%
9 games
5W - 4L
Top 6 of 77 tracked opponent picks
Rating History (Last 60 days)
-96 Elo
146 games
Current
1021
Peak
1205
Low
1002
Record (W:L)
68
-
78
Effective APM (Last 20 games)
Overall
26.4
actions per minute
Slower than average
for 1021 Elo
0
Avg (39)
Dark Age
23.3
Feudal
24.2
Castle
27.1
Imperial
12.1
Peak:
66.4
eAPM
Recent Match History (101 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1021
(+17)
|
Glade
#466900957
|
Cumans
|
|
00:48:00 |
Mar 31, 2026
|
|
DEFEAT
1004
(-14)
|
Ring Fortress
#466420550
|
Cumans
|
|
01:02:30 |
Mar 29, 2026
|
|
DEFEAT
1018
(-15)
|
Mongolia
#466415177
|
Cumans
|
|
00:56:35 |
Mar 29, 2026
|
|
DEFEAT
1033
(-16)
|
Glade
#466410725
|
Cumans
|
|
00:50:21 |
Mar 29, 2026
|
|
VICTORY
1049
(+17)
|
Marketplace
#465243328
|
Franks
|
|
00:32:00 |
Mar 24, 2026
|
|
DEFEAT
1032
(-18)
|
Arabia
#465240434
|
Cumans
|
|
00:51:33 |
Mar 24, 2026
|
|
DEFEAT
1050
(-13)
|
Marketplace
#465238905
|
Cumans
|
|
00:28:24 |
Mar 24, 2026
|
|
VICTORY
1063
(+16)
|
Ring Fortress
#465016129
|
Cumans
|
|
00:52:03 |
Mar 23, 2026
|
|
DEFEAT
1047
(-14)
|
Marketplace
#465014412
|
Cumans
|
|
00:34:27 |
Mar 23, 2026
|
|
VICTORY
1061
(+16)
|
Nomad
#464502190
|
Cumans
|
|
00:12:43 |
Mar 21, 2026
|
|
DEFEAT
1045
(-17)
|
Glade
#464498182
|
Chinese
|
|
00:42:37 |
Mar 21, 2026
|
|
VICTORY
1062
(+16)
|
Glade
#464241925
|
Cumans
|
|
00:45:39 |
Mar 20, 2026
|
|
DEFEAT
1046
(-17)
|
Mongolia
#464240126
|
Cumans
|
|
00:28:39 |
Mar 20, 2026
|
|
DEFEAT
1063
(-16)
|
Ring Fortress
#464236833
|
Cumans
|
|
00:58:47 |
Mar 20, 2026
|
|
DEFEAT
1079
(-15)
|
Haboob
#463813921
|
Cumans
|
|
00:10:45 |
Mar 18, 2026
|
|
DEFEAT
1094
(-16)
|
MegaRandom
#463811566
|
Cumans
|
|
00:50:54 |
Mar 18, 2026
|
|
DEFEAT
1110
(-17)
|
Haboob
#463810695
|
Cumans
|
|
00:18:50 |
Mar 18, 2026
|
|
DEFEAT
1127
(-17)
|
Northern Isles
#463808072
|
Cumans
|
|
00:53:22 |
Mar 18, 2026
|
|
DEFEAT
1144
(-13)
|
Mediterranean
#463805895
|
Cumans
|
|
00:41:31 |
Mar 18, 2026
|
|
DEFEAT
1157
(-18)
|
Haboob
#463803344
|
Cumans
|
|
00:44:54 |
Mar 18, 2026
|
|
VICTORY
1175
(+18)
|
Enclosed
#463379612
|
Cumans
|
|
00:19:24 |
Mar 16, 2026
|
|
VICTORY
1157
(+15)
|
Mediterranean
#463376502
|
Cumans
|
|
00:49:20 |
Mar 16, 2026
|
|
VICTORY
1142
(+13)
|
MegaRandom
#463119012
|
Cumans
|
|
01:10:53 |
Mar 15, 2026
|
|
DEFEAT
1129
(-14)
|
Northern Isles
#463115937
|
Cumans
|
|
00:37:02 |
Mar 15, 2026
|
|
VICTORY
1143
(+17)
|
Enclosed
#462857963
|
Cumans
|
|
00:47:22 |
Mar 14, 2026
|
|
VICTORY
1126
(+16)
|
Arabia
#462856171
|
Cumans
|
|
00:22:01 |
Mar 14, 2026
|
|
DEFEAT
1110
(-15)
|
Haboob
#462853404
|
Japanese
|
|
00:37:55 |
Mar 14, 2026
|
|
DEFEAT
1125
(-18)
|
Mediterranean
#462849950
|
Britons
|
|
00:45:12 |
Mar 14, 2026
|
|
VICTORY
1143
(+14)
|
Mediterranean
#462845588
|
Cumans
|
|
00:55:14 |
Mar 14, 2026
|
|
DEFEAT
1129
(-16)
|
Arabia
#462618828
|
Japanese
|
|
00:00:23 |
Mar 13, 2026
|
|
DEFEAT
1145
(-13)
|
Mediterranean
#462617421
|
Japanese
|
|
00:20:22 |
Mar 13, 2026
|
|
DEFEAT
1158
(-17)
|
Enclosed
#462614371
|
Cumans
|
|
00:50:01 |
Mar 13, 2026
|
|
DEFEAT
1175
(-18)
|
Mediterranean
#462611225
|
Britons
|
|
00:58:57 |
Mar 13, 2026
|
|
VICTORY
1193
(+18)
|
Enclosed
#462607678
|
Cumans
|
|
00:53:57 |
Mar 13, 2026
|
|
DEFEAT
1175
(-13)
|
Mediterranean
#462603976
|
Muisca
|
|
00:43:56 |
Mar 13, 2026
|
|
DEFEAT
1188
(-17)
|
Haboob
#462602551
|
Muisca
|
|
00:29:09 |
Mar 13, 2026
|
|
VICTORY
1205
(+15)
|
Arabia
#462602063
|
Muisca
|
|
00:08:52 |
Mar 13, 2026
|
|
DEFEAT
1190
(-15)
|
MegaRandom
#462599926
|
Britons
|
|
00:39:55 |
Mar 13, 2026
|
|
VICTORY
1205
(+17)
|
Haboob
#462423876
|
Japanese
|
|
01:36:16 |
Mar 12, 2026
|
|
DEFEAT
1188
(-17)
|
Haboob
#462422663
|
Muisca
|
|
00:21:35 |
Mar 12, 2026
|
|
VICTORY
1205
(+17)
|
Mediterranean
#461788351
|
Muisca
|
|
00:58:42 |
Mar 09, 2026
|
|
VICTORY
1188
(+17)
|
Haboob
#461783491
|
Britons
|
|
01:01:39 |
Mar 09, 2026
|
|
VICTORY
1171
(+14)
|
Arabia
#461557755
|
Muisca
|
|
00:07:55 |
Mar 08, 2026
|
|
DEFEAT
1157
(-13)
|
MegaRandom
#461552998
|
Muisca
|
|
00:45:04 |
Mar 08, 2026
|
|
VICTORY
1170
(+16)
|
Arabia
#461541298
|
Britons
|
|
01:02:46 |
Mar 08, 2026
|
|
VICTORY
1154
(+16)
|
Enclosed
#461539690
|
Muisca
|
|
00:16:16 |
Mar 08, 2026
|
|
DEFEAT
1138
(-17)
|
MegaRandom
#461535538
|
Muisca
|
|
00:50:34 |
Mar 08, 2026
|
|
DEFEAT
1155
(-18)
|
Northern Isles
#461533300
|
Muisca
|
|
00:25:37 |
Mar 08, 2026
|
|
VICTORY
1173
(+15)
|
Arena
#461277597
|
Muisca
|
|
00:58:22 |
Mar 07, 2026
|
|
VICTORY
1143
(+17)
|
Northern Isles
#461263395
|
Muisca
|
|
00:20:01 |
Mar 07, 2026
|
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