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Ancient Arnest
Gameplay Summary
Passive early game, rarely rushes in Feudal (71%). Often masses Unique Unit as their main army. Most successful with No Rush (66% win rate). Struggles against Unique Unit compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Passive early game, rarely rushes in Feudal (71%). Often masses Unique Unit as their main army. Most successful with No Rush (66% win rate). Struggles against Unique Unit compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
720
Bottom 20%
Rank
#36,530
1v1 RM
Games
1,057
194W /
189L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
119 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
71%
Cavalry Archer Rush
6%
Scout Rush
4%
Skirmisher Rush
4%
Overall Behavior
Early castle build (54%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (69% of games)
Opening Success Rates
No Rush
85 games
66%
Cavalry Archer Rush
7 games
29%
Skirmisher Rush
5 games
40%
Scout Rush
5 games
20%
Monk Rush
4 games
75%
Militia Rush
4 games
50%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
No Rush
(73 games)
67%
win rate
Cavalry Archer Rush
(5 games)
60%
win rate
Militia Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open No Rush (71%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Unique Unit
(14L)
Infantry (Spear)
(10L)
Heavy Cavalry
(8L)
Knight Rush
5 games
60%
win rate
No Rush
73 games
67%
win rate
Cavalry Archer Rush
5 games
60%
win rate
Militia Rush
9 games
56%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
29%
Infantry
PRIMARY STYLE
Unique Unit
57%
72% WR
Infantry (Sword)
28%
52% WR
Infantry (Spear)
24%
56% WR
Skirmishers
23%
53% WR
Dominates vs
Unique Unit
+27
Infantry (Sword)
+15
Infantry (Spear)
+13
Struggles vs
Unique Unit
−14
Infantry (Spear)
−10
Heavy Cavalry
−8
Common Transitions
No Rush
Unique Unit
75% WR
Cavalry Archer Rush
Cav Archers
29% WR
Skirmisher Rush
Skirmishers
40% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Khitans
100%
Dravidians
0%
Win Rates by Civ Type
Infantry Civs
67%
Their Best Infantry Civ:
Khitans
100% WR
Cavalry Civs
65%
Their Best Cavalry Civ:
Wei
100% WR
Camel Civs
38%
Their Best Camel Civ:
Saracens
67% WR
Archer Civs
75%
Their Best Archer Civ:
Ethiopians
100% WR
Defensive Civs
38%
Their Best Defensive Civ:
Koreans
38% WR
Civ Playstyle Analysis
Gurjaras
9
22%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:45
Castle: 25:59
early castle build
33%
camel rush
22%
skirmisher rush
22%
Koreans
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:02
Castle: 21:11
early castle build
50%
phosphoru
25%
Vikings
6
83%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:52
Castle: 21:55
early castle build
83%
Berbers
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:53
Castle: 22:34
early castle build
50%
Dravidians
5
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:24
Castle: 23:41
early castle build
40%
monk rush
20%
skirmisher rush
20%
Khitans
5
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:36
Castle: 22:06
monk rush
20%
early castle build
20%
scout rush
20%
cav archer rush
20%
Celts
5
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:54
Castle: 21:18
early castle build
80%
cav archer rush
20%
Hindustanis
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:30
Castle: 20:31
fast imp
25%
phosphoru
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 38 | 63% | No Rush 79% | No Rush (6) |
| Arena | 15 | 47% | No Rush 73% | No Rush (7) |
| Shrubland | 9 | 67% | No Rush 67% | No Rush (3) |
| Socotra | 8 | 50% | No Rush 75% | Scout Rush (3) |
| Arabia | 7 | 71% | No Rush 86% | No Rush (2) |
| Passage | 6 | 67% | No Rush 83% | - |
| Valley | 5 | 60% | No Rush 40% | - |
| Steppe | 5 | 60% | No Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
47.7%
44 games
Morning
06:00 - 12:00
54.2%
59 games
Afternoon
12:00 - 18:00
49.4%
154 games
Evening
18:00 - 00:00
51.6%
126 games
Consistent performance across all time periods.
Based on 383 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
23x
Chases losses
27x
Stops after losses
23x
After 1st Win
2.7
games
After 1st defeat
2.7
games
End on Win
60%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
43
min
Games
119
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:17)
12:29
/ 11:12 target
III
Castle Age
(+02:14)
23:12
/ 20:58 target
IV
Imperial Age
(+02:10)
38:48
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:23
Improve
Reaches Imperial
57%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
4-0
Malay
Infantry
2-0
Magyars
Cavalry
3-0
Worst Matchups
Chinese
Archer
0-2
Huns
Cavalry
0-3
Malians
Infantry
0-3
Infantry (53%)
Cavalry (54%)
Archer (57%)
Gunpowder (73%)
Cavalry Archer (86%)
Most Faced Civs
1
Franks
48%
27 games
13W - 14L
2
Khmer
50%
18 games
9W - 9L
3
Britons
53%
17 games
9W - 8L
Vietnamese
63%
16 games
10W - 6L
Mongols
53%
15 games
8W - 7L
Teutons
29%
14 games
4W - 10L
Top 6 of 107 tracked opponent picks
Rating History (Last 60 days)
+71 Elo
174 games
Current
720
Peak
865
Low
635
Record (W:L)
90
-
84
Effective APM (Last 20 games)
Overall
21.9
actions per minute
Average speed
for 720 Elo
0
Avg (24)
Dark Age
19.0
Feudal
18.8
Castle
18.8
Imperial
13.1
Peak:
60.0
eAPM
Recent Match History (119 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
720
(-16)
|
Nomad
#466163346
|
Shu
|
|
01:03:48 |
Mar 28, 2026
|
|
VICTORY
736
(+17)
|
Glade
#466003439
|
Jurchens
|
|
00:39:57 |
Mar 27, 2026
|
|
DEFEAT
719
(-17)
|
Nomad
#465888548
|
Saracens
|
|
00:44:26 |
Mar 27, 2026
|
|
VICTORY
736
(+16)
|
Mongolia
#465885479
|
Huns
|
|
00:34:22 |
Mar 27, 2026
|
|
DEFEAT
720
(-18)
|
Marketplace
#465883545
|
Berbers
|
|
00:27:10 |
Mar 27, 2026
|
|
VICTORY
738
(+17)
|
Ring Fortress
#465880014
|
Bohemians
|
|
00:51:53 |
Mar 27, 2026
|
|
VICTORY
721
(+14)
|
Marketplace
#465877231
|
Tupi
|
|
00:40:10 |
Mar 27, 2026
|
|
VICTORY
707
(+17)
|
Ring Fortress
#465874043
|
Teutons
|
|
00:42:37 |
Mar 27, 2026
|
|
DEFEAT
690
(-17)
|
Arabia
#465872017
|
Hindustanis
|
|
00:33:52 |
Mar 27, 2026
|
|
VICTORY
707
(+18)
|
Nomad
#465795178
|
Huns
|
|
00:31:58 |
Mar 26, 2026
|
|
DEFEAT
689
(-17)
|
Ring Fortress
#465792964
|
Gurjaras
|
|
00:18:51 |
Mar 26, 2026
|
|
DEFEAT
706
(-14)
|
Mongolia
#465790727
|
Gurjaras
|
|
00:17:49 |
Mar 26, 2026
|
|
DEFEAT
733
(-17)
|
Mongolia
#465785761
|
Gurjaras
|
|
00:11:31 |
Mar 26, 2026
|
|
VICTORY
767
(+13)
|
Mongolia
#465708797
|
Turks
|
|
00:48:20 |
Mar 26, 2026
|
|
VICTORY
785
(+15)
|
Glade
#465701449
|
Aztecs
|
|
00:19:48 |
Mar 26, 2026
|
|
VICTORY
770
(+16)
|
Glade
#465697500
|
Wu
|
|
00:26:07 |
Mar 26, 2026
|
|
VICTORY
754
(+17)
|
Mongolia
#465691158
|
Georgians
|
|
00:41:54 |
Mar 26, 2026
|
|
DEFEAT
737
(-20)
|
Ring Fortress
#465676922
|
Hindustanis
|
|
00:31:39 |
Mar 26, 2026
|
|
VICTORY
757
(+17)
|
Glade
#465673044
|
Saracens
|
|
00:40:51 |
Mar 26, 2026
|
|
VICTORY
740
(+20)
|
Glade
#465668482
|
Romans
|
|
00:39:34 |
Mar 26, 2026
|
|
DEFEAT
720
(-17)
|
Ring Fortress
#465668117
|
Saracens
|
|
00:02:02 |
Mar 26, 2026
|
|
VICTORY
737
(+15)
|
Glade
#465664310
|
Khitans
|
|
00:46:46 |
Mar 26, 2026
|
|
VICTORY
722
(+15)
|
Ring Fortress
#465481995
|
Koreans
|
|
00:49:08 |
Mar 25, 2026
|
|
DEFEAT
707
(-15)
|
Glade
#465286015
|
Spanish
|
|
00:09:17 |
Mar 24, 2026
|
|
DEFEAT
722
(-14)
|
Nomad
#465278252
|
Spanish
|
|
01:10:20 |
Mar 24, 2026
|
|
DEFEAT
736
(-15)
|
Mongolia
#465277589
|
Malians
|
|
00:03:47 |
Mar 24, 2026
|
|
DEFEAT
751
(-15)
|
Nomad
#465276865
|
Malians
|
|
00:00:13 |
Mar 24, 2026
|
|
DEFEAT
766
(-16)
|
Nomad
#465276386
|
Malians
|
|
00:03:04 |
Mar 24, 2026
|
|
VICTORY
782
(+16)
|
Glade
#464858598
|
Huns
|
|
00:47:18 |
Mar 22, 2026
|
|
DEFEAT
766
(-15)
|
Mongolia
#464852570
|
Teutons
|
|
00:37:53 |
Mar 22, 2026
|
|
DEFEAT
781
(-17)
|
Mongolia
#464850105
|
Teutons
|
|
00:16:06 |
Mar 22, 2026
|
|
VICTORY
798
(+17)
|
Nomad
#464845314
|
Armenians
|
|
00:27:36 |
Mar 22, 2026
|
|
VICTORY
781
(+15)
|
Mongolia
#464787380
|
Gurjaras
|
|
00:27:10 |
Mar 22, 2026
|
|
DEFEAT
766
(-14)
|
Mongolia
#464786869
|
Huns
|
|
00:00:14 |
Mar 22, 2026
|
|
DEFEAT
780
(-16)
|
Ring Fortress
#464784413
|
Gurjaras
|
|
00:22:09 |
Mar 22, 2026
|
|
VICTORY
796
(+18)
|
Ring Fortress
#464779954
|
Berbers
|
|
00:36:42 |
Mar 22, 2026
|
|
VICTORY
778
(+14)
|
Ring Fortress
#464667865
|
Saracens
|
|
00:52:15 |
Mar 21, 2026
|
|
DEFEAT
764
(-14)
|
Mongolia
#464667430
|
Saracens
|
|
00:01:37 |
Mar 21, 2026
|
|
VICTORY
778
(+17)
|
Glade
#464661483
|
Jurchens
|
|
00:40:43 |
Mar 21, 2026
|
|
VICTORY
761
(+16)
|
Nomad
#464558556
|
Armenians
|
|
00:29:45 |
Mar 21, 2026
|
|
DEFEAT
745
(-15)
|
Glade
#464557875
|
Tupi
|
|
00:04:00 |
Mar 21, 2026
|
|
DEFEAT
760
(-15)
|
Glade
#464555066
|
Tupi
|
|
00:18:15 |
Mar 21, 2026
|
|
DEFEAT
775
(-17)
|
Mongolia
#464550970
|
Cumans
|
|
00:27:34 |
Mar 21, 2026
|
|
DEFEAT
792
(-15)
|
Nomad
#464550498
|
Incas
|
|
00:01:48 |
Mar 21, 2026
|
|
VICTORY
807
(+14)
|
Nomad
#464519341
|
Huns
|
|
00:42:32 |
Mar 21, 2026
|
|
DEFEAT
793
(-17)
|
Ring Fortress
#464516260
|
Huns
|
|
00:25:14 |
Mar 21, 2026
|
|
VICTORY
810
(+16)
|
Glade
#464515607
|
Huns
|
|
00:04:09 |
Mar 21, 2026
|
|
DEFEAT
794
(-15)
|
Nomad
#464512613
|
Huns
|
|
00:18:05 |
Mar 21, 2026
|
|
DEFEAT
809
(-17)
|
Marketplace
#464509975
|
Jurchens
|
|
00:23:12 |
Mar 21, 2026
|
|
VICTORY
826
(+17)
|
Marketplace
#464501576
|
Mapuche
|
|
00:57:16 |
Mar 21, 2026
|
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