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HD66
Gameplay Summary
Passive early game, rarely rushes in Feudal (90%). Often masses Unique Unit as their main army. Struggles against Heavy Cavalry compositions. Late-game specialist who improves past 45 minutes.
Passive early game, rarely rushes in Feudal (90%). Often masses Unique Unit as their main army. Struggles against Heavy Cavalry compositions. Late-game specialist who improves past 45 minutes.
Elo
796
Bottom 20%
Rank
#33,505
1v1 RM
Games
749
156W /
165L
Steam
15 years
Unverified
Risk Factors Detected
📉 Elo Tanking Detected: 20% win rate (11 wins / 44 losses) in games < 5 mins, losses spread across 18 different maps
Player Analysis
159 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
90%
Monk Rush
3%
Cavalry Archer Rush
3%
Scout Rush
1%
Overall Behavior
Fast castle (14%)
Early castle build (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
No Rush
143 games
48%
Monk Rush
5 games
40%
Cavalry Archer Rush
4 games
50%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Monk Rush
(3 games)
100%
win rate
Archer Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(25 games)
32%
win rate
Knight Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (90%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Heavy Cavalry
(6L)
Unique Unit
(5L)
Infantry (Sword)
(3L)
Scout Rush
25 games
68%
win rate
Knight Rush
7 games
57%
win rate
Monk Rush
3 games
100%
win rate
Archer Rush
10 games
60%
win rate
Quick tips:
Predictable opener
Mid & Late Game
39%
Cavalry
PRIMARY STYLE
Unique Unit
43%
80% WR
Infantry (Spear)
30%
71% WR
Light Cavalry
26%
83% WR
Skirmishers
13%
33% WR
Dominates vs
Unique Unit
+19
Infantry (Spear)
+14
Light Cavalry
+11
Struggles vs
Heavy Cavalry
−6
Unique Unit
−5
Infantry (Sword)
−3
Common Transitions
No Rush
Unique Unit
79% WR
Tendencies & Patterns
Civ. Stats
Variable
Byzantines
56%
Mongols
14%
Win Rates by Civ Type
Archer Civs
48%
Their Best Archer Civ:
Ethiopians
49% WR
Infantry Civs
55%
Their Best Infantry Civ:
Armenians
100% WR
Defensive Civs
52%
Their Best Defensive Civ:
Byzantines
56% WR
Gunpowder Civs
35%
Their Best Gunpowder Civ:
Bohemians
50% WR
Cavalry Archer Civs
14%
Their Best Cavalry Archer Civ:
Mongols
14% WR
Cavalry Civs
80%
Their Best Cavalry Civ:
Persians
67% WR
Civ Playstyle Analysis
Ethiopians
55
49%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:13
Castle: 20:14
No specific behavior patterns detected for this civ.
Byzantines
25
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:03
Castle: 20:37
No specific behavior patterns detected for this civ.
Teutons
17
41%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:34
Castle: 20:32
tower rush
29%
Turks
9
44%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:38
Castle: 17:49
phosphoru
22%
early castle build
22%
Japanese
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:58
Castle: 19:39
No specific behavior patterns detected for this civ.
Mongols
7
14%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:47
Castle: 19:27
fast castle
29%
Koreans
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:45
Castle: 19:17
fast castle
33%
phosphoru
33%
early castle build
33%
monk rush
33%
Britons
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:52
Castle: 20:24
fast castle
25%
archer rush
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 38 | 39% | No Rush 89% | No Rush (8) |
| Arena | 28 | 68% | No Rush 86% | No Rush (8) |
| Socotra | 20 | 55% | No Rush 95% | No Rush (5) |
| Haboob | 15 | 40% | No Rush 87% | No Rush (5) |
| Graveyards | 13 | 46% | No Rush 92% | No Rush (6) |
| Lowland | 12 | 42% | No Rush 100% | No Rush (4) |
| Glade | 11 | 18% | No Rush 100% | No Rush (8) |
| Paradise Island | 4 | 50% | No Rush 100% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
66.7%
6 games
Morning
06:00 - 12:00
50.8%
61 games
Afternoon
12:00 - 18:00
42%
162 games
Evening
18:00 - 00:00
57.6%
92 games
Performs best in the Night (66.7% WR), struggles in the Afternoon (42% WR), plays most in Afternoon but wins more in Night.
Based on 321 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
16x
Chases losses
24x
Stops after losses
9x
After 1st Win
4.5
games
After 1st defeat
6.4
games
End on Win
71%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
24
min
Games
159
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:36)
12:48
/ 11:12 target
III
Castle Age
(-01:25)
19:33
/ 20:58 target
IV
Imperial Age
(-02:05)
34:33
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:52
Average
Reaches Imperial
42%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Malay
Infantry
2-0
Slavs
Infantry
3-0
Vietnamese
Archer
6-0
Worst Matchups
Bohemians
Gunpowder
0-2
Khitans
Infantry
0-2
Turks
Gunpowder
1-3
Infantry (53%)
Cavalry (39%)
Archer (74%)
Gunpowder (31%)
Elephant (45%)
Most Faced Civs
1
Franks
35%
20 games
7W - 13L
2
Britons
76%
17 games
13W - 4L
3
Goths
47%
17 games
8W - 9L
Teutons
50%
16 games
8W - 8L
Lithuanians
40%
15 games
6W - 9L
Mongols
46%
13 games
6W - 7L
Top 6 of 98 tracked opponent picks
Rating History (Last 60 days)
+11 Elo
114 games
Current
796
Peak
925
Low
649
Record (W:L)
57
-
57
Effective APM (Last 20 games)
Overall
21.1
actions per minute
Average speed
for 796 Elo
0
Avg (24)
Dark Age
24.1
Feudal
16.6
Castle
18.7
Imperial
16.7
Peak:
79.5
eAPM
Recent Match History (159 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
796
(-17)
|
Enclosed
#467733754
|
Britons
|
|
00:30:34 |
Apr 03, 2026
|
|
VICTORY
813
(+16)
|
Black Forest
#467726803
|
Britons
|
|
00:45:39 |
Apr 03, 2026
|
|
VICTORY
797
(+15)
|
Arabia
#467719476
|
Britons
|
|
00:48:20 |
Apr 03, 2026
|
|
VICTORY
782
(+16)
|
Arabia
#467714015
|
Ethiopians
|
|
00:34:06 |
Apr 03, 2026
|
|
DEFEAT
766
(-18)
|
Arabia
#467710445
|
Ethiopians
|
|
00:19:36 |
Apr 03, 2026
|
|
VICTORY
784
(+16)
|
Arabia
#467674267
|
Ethiopians
|
|
00:56:25 |
Apr 03, 2026
|
|
DEFEAT
768
(-14)
|
Arabia
#467669313
|
Magyars
|
|
00:31:01 |
Apr 03, 2026
|
|
VICTORY
782
(+17)
|
Migration
#467665007
|
Byzantines
|
|
00:24:33 |
Apr 03, 2026
|
|
VICTORY
765
(+19)
|
Arabia
#467647104
|
Magyars
|
|
00:58:41 |
Apr 03, 2026
|
|
DEFEAT
746
(-16)
|
Arabia
#467642084
|
Magyars
|
|
00:35:46 |
Apr 03, 2026
|
|
VICTORY
762
(+14)
|
Arabia
#467633113
|
Magyars
|
|
01:02:25 |
Apr 03, 2026
|
|
DEFEAT
748
(-15)
|
Enclosed
#467593097
|
Khmer
|
|
00:23:25 |
Apr 03, 2026
|
|
DEFEAT
763
(-16)
|
Arabia
#467590518
|
Lithuanians
|
|
00:24:58 |
Apr 03, 2026
|
|
VICTORY
779
(+17)
|
Black Forest
#467585602
|
Khmer
|
|
00:47:18 |
Apr 03, 2026
|
|
VICTORY
762
(+16)
|
Black Forest
#467581528
|
Teutons
|
|
00:43:22 |
Apr 03, 2026
|
|
VICTORY
746
(+17)
|
Black Forest
#467577512
|
Turks
|
|
00:45:42 |
Apr 03, 2026
|
|
VICTORY
729
(+17)
|
Mongolia
#466988695
|
Ethiopians
|
|
00:29:12 |
Mar 31, 2026
|
|
VICTORY
712
(+18)
|
Marketplace
#466982259
|
Magyars
|
|
00:46:21 |
Mar 31, 2026
|
|
VICTORY
694
(+17)
|
Ring Fortress
#466455926
|
Magyars
|
|
01:17:04 |
Mar 29, 2026
|
|
VICTORY
677
(+14)
|
Marketplace
#466452753
|
Magyars
|
|
00:19:19 |
Mar 29, 2026
|
|
VICTORY
663
(+14)
|
Ring Fortress
#466405743
|
Byzantines
|
|
00:55:04 |
Mar 29, 2026
|
|
DEFEAT
649
(-19)
|
Marketplace
#466400808
|
Hindustanis
|
|
00:45:25 |
Mar 29, 2026
|
|
DEFEAT
668
(-20)
|
Glade
#466399008
|
Hindustanis
|
|
00:18:50 |
Mar 29, 2026
|
|
DEFEAT
688
(-13)
|
Nomad
#466397704
|
Byzantines
|
|
00:13:10 |
Mar 29, 2026
|
|
DEFEAT
701
(-14)
|
Nomad
#466397239
|
Byzantines
|
|
00:01:25 |
Mar 29, 2026
|
|
DEFEAT
715
(-17)
|
Nomad
#466396678
|
Hindustanis
|
|
00:01:40 |
Mar 29, 2026
|
|
DEFEAT
732
(-15)
|
Nomad
#466394869
|
Italians
|
|
00:13:59 |
Mar 29, 2026
|
|
DEFEAT
747
(-13)
|
Mongolia
#466394672
|
Ethiopians
|
|
00:00:16 |
Mar 29, 2026
|
|
VICTORY
760
(+17)
|
Marketplace
#466241044
|
Ethiopians
|
Incas (770) | 00:59:38 |
Mar 28, 2026
|
|
DEFEAT
743
(-16)
|
Ring Fortress
#466239396
|
Ethiopians
|
|
00:09:39 |
Mar 28, 2026
|
|
DEFEAT
759
(-15)
|
Marketplace
#466236581
|
Ethiopians
|
|
00:04:15 |
Mar 28, 2026
|
|
DEFEAT
774
(-16)
|
Glade
#466236295
|
Koreans
|
|
00:00:34 |
Mar 28, 2026
|
|
DEFEAT
790
(-15)
|
Ring Fortress
#466217938
|
Italians
|
|
00:53:17 |
Mar 28, 2026
|
|
DEFEAT
805
(-18)
|
Arena
#466217800
|
Italians
|
|
00:00:14 |
Mar 28, 2026
|
|
DEFEAT
823
(-18)
|
Marketplace
#466210767
|
Italians
|
|
00:48:24 |
Mar 28, 2026
|
|
DEFEAT
841
(-17)
|
Marketplace
#466177541
|
Ethiopians
|
|
00:54:10 |
Mar 28, 2026
|
|
DEFEAT
858
(-17)
|
Arena
#466172043
|
Georgians
|
|
00:36:24 |
Mar 28, 2026
|
|
VICTORY
875
(+17)
|
Mongolia
#466163602
|
Turks
|
|
00:59:10 |
Mar 28, 2026
|
|
DEFEAT
844
(-17)
|
Arena
#466156456
|
Georgians
|
|
00:00:14 |
Mar 28, 2026
|
|
DEFEAT
861
(-14)
|
Mongolia
#466155314
|
Hindustanis
|
|
00:08:41 |
Mar 28, 2026
|
|
VICTORY
875
(+14)
|
Glade
#466151341
|
Georgians
|
|
00:34:27 |
Mar 28, 2026
|
|
DEFEAT
861
(-19)
|
Ring Fortress
#466150586
|
Georgians
|
|
00:06:04 |
Mar 28, 2026
|
|
DEFEAT
880
(-16)
|
Glade
#466149718
|
Georgians
|
|
00:05:18 |
Mar 28, 2026
|
|
VICTORY
896
(+18)
|
Glade
#464885777
|
Byzantines
|
|
00:36:26 |
Mar 22, 2026
|
|
VICTORY
878
(+15)
|
Ring Fortress
#464876501
|
Teutons
|
|
00:56:53 |
Mar 22, 2026
|
|
VICTORY
863
(+18)
|
Marketplace
#464867691
|
Teutons
|
|
00:55:59 |
Mar 22, 2026
|
|
VICTORY
845
(+15)
|
Glade
#464862151
|
Ethiopians
|
|
00:33:08 |
Mar 22, 2026
|
|
DEFEAT
830
(-17)
|
Ring Fortress
#464857656
|
Byzantines
|
|
00:24:43 |
Mar 22, 2026
|
|
VICTORY
828
(+14)
|
Mongolia
#464786869
|
Byzantines
|
|
00:00:14 |
Mar 22, 2026
|
|
VICTORY
814
(+16)
|
Ring Fortress
#464784413
|
Teutons
|
|
00:22:09 |
Mar 22, 2026
|
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