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dark_berserk
Gameplay Summary
Often booms to Castle Age (49%), occasionally opens Archer Rush (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (90% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units and Fast Castle.
Often booms to Castle Age (49%), occasionally opens Archer Rush (21%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (90% win rate). Struggles against Heavy Cavalry compositions. Frequently employs FC into Unique Units and Fast Castle.
Elo
1013
Top 50%
Rank
#22,256
1v1 RM
Games
3,323
124W /
128L
Steam
5 years
Unverified
No risk factors detected
Player Analysis
103 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
49%
Archer Rush
21%
Cavalry Archer Rush
11%
Scout Rush
10%
Overall Behavior
Phosphoru (29%)
Archer rush (23%)
Fast castle (20%)
Skirmisher rush (14%)
Early castle build (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (29% of games)
Opening Success Rates
No Rush
50 games
36%
Archer Rush
22 games
64%
Cavalry Archer Rush
11 games
36%
Scout Rush
10 games
90%
Skirmisher Rush
6 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(47 games)
60%
win rate
Scout Rush
(20 games)
55%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(8 games)
0%
win rate
Archer Rush
(8 games)
25%
win rate
Monk Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open No Rush (49%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (56%), often loses to:
BEST
Heavy Cavalry
(13L)
Skirmishers
(13L)
Unique Unit
(12L)
Knight Rush
8 games
100%
win rate
Archer Rush
8 games
75%
win rate
Monk Rush
4 games
75%
win rate
No Rush
47 games
60%
win rate
Scout Rush
20 games
55%
win rate
Mid & Late Game
56%
Cavalry
PRIMARY STYLE
Skirmishers
56%
63% WR
Infantry (Spear)
48%
58% WR
Unique Unit
31%
53% WR
Archers
31%
47% WR
Dominates vs
Skirmishers
+16
Unique Unit
+16
Light Cavalry
+13
Struggles vs
Heavy Cavalry
−13
Skirmishers
−13
Unique Unit
−12
Common Transitions
No Rush
Infantry (Spear)
40% WR
Scout Rush
Skirmishers
90% WR
Cavalry Archer Rush
Cav Archers
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Byzantines
56%
Turks
40%
Win Rates by Civ Type
Defensive Civs
56%
Their Best Defensive Civ:
Byzantines
56% WR
Cavalry Archer Civs
45%
Their Best Cavalry Archer Civ:
Mongols
45% WR
Archer Civs
39%
Their Best Archer Civ:
Ethiopians
43% WR
Infantry Civs
20%
Their Best Infantry Civ:
Slavs
25% WR
Gunpowder Civs
40%
Their Best Gunpowder Civ:
Turks
40% WR
Civ Playstyle Analysis
Byzantines
39
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:05
Castle: 18:53
skirmisher rush
31%
phosphoru
31%
fast castle
23%
scout rush
21%
knight rush
21%
Mongols
31
45%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:22
Castle: 19:03
phosphoru
58%
cav archer rush
32%
Ethiopians
21
43%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 11:29
Castle: 20:36
archer rush
67%
Turks
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:07
Castle: 17:07
fast castle
40%
fast imp
40%
monk rush
20%
Slavs
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:20
Castle: 16:58
fast castle
50%
fast imp
25%
Britons
2
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Vikings
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 16 | 50% | No Rush 50% | No Rush (4) |
| MegaRandom | 15 | 40% | No Rush 53% | No Rush (3) |
| Passage | 15 | 60% | No Rush 47% | Knight Rush (2) |
| Scandinavia | 13 | 46% | No Rush 69% | No Rush (4) |
| Lowland | 12 | 17% | Archer Rush 42% | Knight Rush (3) |
| Haboob | 6 | 17% | No Rush 67% | - |
| Fortified Clearing | 5 | 60% | No Rush 60% | - |
| Shrubland | 4 | 25% | Archer Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
2 games
Afternoon
12:00 - 18:00
41%
39 games
Evening
18:00 - 00:00
50.7%
211 games
Consistent performance across all time periods.
Based on 252 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
21x
Chases losses
19x
Stops after losses
6x
After 1st Win
2.8
games
After 1st defeat
4.3
games
End on Win
75%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
45 min
Avg. Loss
46
min
Games
103
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:18)
11:39
/ 10:21 target
III
Castle Age
(-01:12)
19:04
/ 20:16 target
Fast Castle - 20%
IV
Imperial Age
(-00:37)
35:26
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:30
Improve
Reaches Imperial
64%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Shu
Archer
2-0
Saracens
Camel
2-0
Malay
Infantry
2-0
Worst Matchups
Mayans
Archer
0-2
Khitans
Infantry
0-2
Poles
Cavalry
1-7
Cavalry (39%)
Infantry (48%)
Archer (50%)
Cavalry Archer (60%)
Gunpowder (40%)
Most Faced Civs
1
Mongols
60%
20 games
12W - 8L
2
Poles
36%
11 games
4W - 7L
3
Khmer
18%
11 games
2W - 9L
Franks
45%
11 games
5W - 6L
Britons
33%
9 games
3W - 6L
Persians
56%
9 games
5W - 4L
Top 6 of 71 tracked opponent picks
Rating History (Last 60 days)
+69 Elo
161 games
Current
1013
Peak
1053
Low
882
Record (W:L)
82
-
79
Effective APM (Last 20 games)
Overall
26.7
actions per minute
Slower than average
for 1013 Elo
0
Avg (39)
Dark Age
23.9
Feudal
17.6
Castle
25.9
Imperial
23.6
Peak:
79.3
eAPM
Recent Match History (103 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1013
(+16)
|
MegaRandom
#468197132
|
Mongols
|
|
00:19:54 |
Apr 05, 2026
|
|
VICTORY
997
(+14)
|
Black Forest
#467961305
|
Chinese
|
|
01:14:54 |
Apr 04, 2026
|
|
DEFEAT
983
(-14)
|
Enclosed
#467952769
|
Byzantines
|
|
00:58:08 |
Apr 04, 2026
|
|
VICTORY
997
(+15)
|
Migration
#467947343
|
Chinese
|
|
00:37:02 |
Apr 04, 2026
|
|
DEFEAT
982
(-17)
|
Enclosed
#467939565
|
Byzantines
|
|
00:55:59 |
Apr 04, 2026
|
|
VICTORY
999
(+17)
|
Migration
#467717850
|
Chinese
|
|
00:46:23 |
Apr 03, 2026
|
|
DEFEAT
982
(-15)
|
MegaRandom
#467711022
|
Mongols
|
|
00:42:45 |
Apr 03, 2026
|
|
VICTORY
997
(+15)
|
Enclosed
#467704557
|
Mongols
|
|
00:38:30 |
Apr 03, 2026
|
|
DEFEAT
982
(-18)
|
Enclosed
#467695830
|
Byzantines
|
|
00:50:44 |
Apr 03, 2026
|
|
VICTORY
1000
(+17)
|
MegaRandom
#467688543
|
Turks
|
|
00:38:46 |
Apr 03, 2026
|
|
DEFEAT
983
(-16)
|
Arena
#467678553
|
Turks
|
|
00:55:59 |
Apr 03, 2026
|
|
DEFEAT
999
(-16)
|
Migration
#467669559
|
Chinese
|
|
00:54:17 |
Apr 03, 2026
|
|
VICTORY
1015
(+18)
|
Migration
#467668922
|
Chinese
|
|
00:00:59 |
Apr 03, 2026
|
|
VICTORY
997
(+15)
|
Nomad
#467435176
|
Chinese
|
|
01:25:44 |
Apr 02, 2026
|
|
VICTORY
982
(+15)
|
Arena
#467431064
|
Byzantines
|
|
00:21:31 |
Apr 02, 2026
|
|
DEFEAT
967
(-16)
|
Arena
#467424468
|
Chinese
|
|
00:39:52 |
Apr 02, 2026
|
|
VICTORY
983
(+15)
|
Black Forest
#467222751
|
Chinese
|
|
01:26:44 |
Apr 01, 2026
|
|
DEFEAT
968
(-14)
|
Nomad
#467216584
|
Chinese
|
|
00:45:01 |
Apr 01, 2026
|
|
VICTORY
982
(+15)
|
Migration
#467209707
|
Chinese
|
|
00:46:38 |
Apr 01, 2026
|
|
VICTORY
967
(+18)
|
Nomad
#467197601
|
Byzantines
|
|
00:26:57 |
Apr 01, 2026
|
|
VICTORY
949
(+15)
|
MegaRandom
#467193379
|
Mongols
|
|
00:30:03 |
Apr 01, 2026
|
|
VICTORY
934
(+17)
|
Nomad
#467015914
|
Byzantines
|
|
00:31:02 |
Mar 31, 2026
|
|
VICTORY
917
(+16)
|
Arena
#467009625
|
Ethiopians
|
|
00:38:58 |
Mar 31, 2026
|
|
DEFEAT
901
(-17)
|
Arena
#467002870
|
Ethiopians
|
|
00:51:42 |
Mar 31, 2026
|
|
DEFEAT
918
(-15)
|
Arena
#466995479
|
Ethiopians
|
|
00:53:07 |
Mar 31, 2026
|
|
VICTORY
933
(+16)
|
Glade
#466803816
|
Ethiopians
|
|
00:47:59 |
Mar 30, 2026
|
|
DEFEAT
917
(-15)
|
Arena
#466798721
|
Ethiopians
|
|
00:38:48 |
Mar 30, 2026
|
|
VICTORY
932
(+16)
|
Ring Fortress
#466795064
|
Byzantines
|
|
00:24:25 |
Mar 30, 2026
|
|
DEFEAT
916
(-16)
|
Nomad
#466784564
|
Byzantines
|
|
01:13:17 |
Mar 30, 2026
|
|
VICTORY
932
(+15)
|
Mongolia
#466777689
|
Ethiopians
|
|
00:43:08 |
Mar 30, 2026
|
|
VICTORY
917
(+16)
|
Arena
#466769059
|
Ethiopians
|
|
00:56:45 |
Mar 30, 2026
|
|
DEFEAT
901
(-17)
|
Nomad
#466762665
|
Byzantines
|
|
00:44:37 |
Mar 30, 2026
|
|
VICTORY
918
(+17)
|
Mongolia
#464110184
|
Byzantines
|
|
01:07:30 |
Mar 19, 2026
|
|
DEFEAT
901
(-13)
|
Mongolia
#464098975
|
Byzantines
|
|
00:41:46 |
Mar 19, 2026
|
|
VICTORY
914
(+15)
|
Glade
#464096044
|
Byzantines
|
|
00:22:08 |
Mar 19, 2026
|
|
VICTORY
899
(+17)
|
Nomad
#464062982
|
Byzantines
|
|
00:42:37 |
Mar 19, 2026
|
|
DEFEAT
882
(-18)
|
Ring Fortress
#463946264
|
Byzantines
|
|
00:43:20 |
Mar 18, 2026
|
|
DEFEAT
900
(-18)
|
Arena
#463742233
|
Ethiopians
|
|
01:01:31 |
Mar 17, 2026
|
|
DEFEAT
918
(-16)
|
MegaRandom
#463737061
|
Ethiopians
|
|
00:43:23 |
Mar 17, 2026
|
|
DEFEAT
934
(-14)
|
Northern Isles
#463724233
|
Chinese
|
|
01:41:54 |
Mar 17, 2026
|
|
DEFEAT
948
(-15)
|
Arena
#463719309
|
Ethiopians
|
|
00:36:52 |
Mar 17, 2026
|
|
DEFEAT
963
(-16)
|
Haboob
#463712946
|
Goths
|
|
00:46:56 |
Mar 17, 2026
|
|
DEFEAT
979
(-16)
|
Mediterranean
#463709978
|
Byzantines
|
|
00:20:14 |
Mar 17, 2026
|
|
VICTORY
995
(+15)
|
Northern Isles
#463511771
|
Ethiopians
|
|
00:32:10 |
Mar 16, 2026
|
|
DEFEAT
980
(-14)
|
MegaRandom
#463505176
|
Goths
|
|
00:45:52 |
Mar 16, 2026
|
|
VICTORY
994
(+14)
|
Arena
#463499246
|
Ethiopians
|
|
00:36:51 |
Mar 16, 2026
|
|
VICTORY
980
(+16)
|
Enclosed
#463493252
|
Byzantines
|
|
00:39:06 |
Mar 16, 2026
|
|
DEFEAT
964
(-15)
|
Haboob
#463488985
|
Goths
|
|
00:28:42 |
Mar 16, 2026
|
|
VICTORY
979
(+18)
|
Enclosed
#463312867
|
Ethiopians
|
|
00:31:58 |
Mar 15, 2026
|
|
VICTORY
961
(+16)
|
Enclosed
#463308330
|
Ethiopians
|
|
00:31:01 |
Mar 15, 2026
|
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