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Citroen Jumpy 2.0hdi 94CH
Gameplay Summary
Versatile opener, mixing Archer Rush (33%) and Scout Rush (28%). Transitions into archer-focused compositions, especially Skirmishers. Most successful with Archer Rush (75% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Archer Rush (33%) and Scout Rush (28%). Transitions into archer-focused compositions, especially Skirmishers. Most successful with Archer Rush (75% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1128
Top 35%
Rank
#15,305
1v1 RM
Games
680
96W /
84L
Steam
9 years
Verified
No risk factors detected
Player Analysis
60 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
33%
Scout Rush
28%
No Rush
15%
Militia Rush
15%
Overall Behavior
Archer rush (55%)
Scout rush (28%)
Skirmisher rush (25%)
Militia rush (20%)
Cav archer rush (17%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (72% of games)
Opening Success Rates
Archer Rush
20 games
75%
Scout Rush
17 games
59%
No Rush
9 games
33%
Militia Rush
9 games
22%
Skirmisher Rush
5 games
40%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
Archer Rush
(10 games)
80%
win rate
Skirmisher Rush
(6 games)
67%
win rate
No Rush
(19 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(8 games)
37%
win rate
Scout Rush
(13 games)
38%
win rate
How to Beat This Player
Early Game
If they open Archer Rush (33%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Archer (44%), often loses to:
BEST
Heavy Cavalry
(10L)
Unique Unit
(10L)
Skirmishers
(9L)
Militia Rush
8 games
63%
win rate
Scout Rush
13 games
62%
win rate
Archer Rush
10 games
80%
win rate
Skirmisher Rush
6 games
67%
win rate
No Rush
19 games
58%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
44%
Archer
PRIMARY STYLE
Skirmishers
43%
65% WR
Archers
41%
59% WR
Infantry (Spear)
35%
42% WR
Unique Unit
33%
50% WR
Dominates vs
Skirmishers
+10
Archers
+8
Unique Unit
+8
Struggles vs
Heavy Cavalry
−10
Unique Unit
−10
Skirmishers
−9
Common Transitions
Archer Rush
Archers
74% WR
Scout Rush
Cav Archers
57% WR
Militia Rush
Archers
22% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Magyars
63%
Britons
50%
Win Rates by Civ Type
Infantry Civs
61%
Their Best Infantry Civ:
Vikings
100% WR
Cavalry Civs
53%
Their Best Cavalry Civ:
Franks
67% WR
Archer Civs
54%
Their Best Archer Civ:
Mayans
67% WR
Civ Playstyle Analysis
Magyars
8
63%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:15
Castle: 21:43
scout rush
88%
cav archer rush
75%
skirmisher rush
25%
Britons
6
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:59
Castle: 22:35
archer rush
83%
skirmisher rush
33%
Goths
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:46
Castle: 21:42
archer rush
75%
skirmisher rush
25%
phosphoru
25%
early castle build
25%
cav archer rush
25%
Mayans
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:34
Castle: 21:04
archer rush
67%
eagle rush
33%
castle drop
33%
Saracens
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:20
Castle: 23:11
militia rush
67%
archer rush
33%
phosphoru
33%
Vikings
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:02
Castle: 24:01
archer rush
100%
militia rush
67%
skirmisher rush
67%
scout rush
33%
castle drop
33%
knight rush
33%
early castle build
33%
Byzantines
3
33%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 11:52
Castle: 21:23
skirmisher rush
33%
phosphoru
33%
archer rush
33%
Franks
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 12:23
Castle: 22:05
scout rush
67%
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 45 | 49% | Archer Rush 36% | Scout Rush (8) |
| MegaRandom | 10 | 70% | No Rush 40% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
33.3%
24 games
Morning
06:00 - 12:00
51.9%
27 games
Afternoon
12:00 - 18:00
56.9%
65 games
Evening
18:00 - 00:00
57.8%
64 games
Performs best in the Evening (57.8% WR), struggles in the Night (33.3% WR).
Based on 180 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
21x
Chases losses
3x
Stops after losses
10x
After 1st Win
2
games
After 1st defeat
1.7
games
End on Win
40%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
45
min
Games
60
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:25)
10:46
/ 10:21 target
Fast Feudal - 35%
III
Castle Age
(+01:59)
22:15
/ 20:16 target
IV
Imperial Age
(+06:47)
42:50
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:29
Average
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Gurjaras
Camel
2-0
Ethiopians
Archer
2-0
Turks
Gunpowder
2-0
Worst Matchups
Franks
Cavalry
0-2
Bulgarians
Infantry
0-2
Persians
Cavalry
2-4
Cavalry (31%)
Infantry (27%)
Archer (73%)
Cavalry Archer (80%)
Camel (75%)
Most Faced Civs
1
Mongols
63%
16 games
10W - 6L
2
Persians
58%
12 games
7W - 5L
3
Spanish
67%
6 games
4W - 2L
Magyars
17%
6 games
1W - 5L
Vietnamese
67%
6 games
4W - 2L
Franks
17%
6 games
1W - 5L
Top 6 of 52 tracked opponent picks
Rating History (Last 60 days)
+122 Elo
144 games
Current
1128
Peak
1231
Low
953
Record (W:L)
77
-
67
Effective APM (Last 20 games)
Overall
35.4
actions per minute
Average speed
for 1128 Elo
0
Avg (39)
Dark Age
34.6
Feudal
36.3
Castle
32.8
Imperial
24.0
Peak:
92.5
eAPM
Recent Match History (60 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1128
(-18)
|
Arabia
#467170103
|
Tatars
|
|
00:48:35 |
Apr 01, 2026
|
|
VICTORY
1146
(+15)
|
MegaRandom
#467153676
|
Burgundians
|
|
00:58:39 |
Apr 01, 2026
|
|
VICTORY
1131
(+16)
|
Arabia
#467039126
|
Franks
|
|
00:55:13 |
Mar 31, 2026
|
|
VICTORY
1115
(+15)
|
Glade
#467026355
|
Slavs
|
|
00:38:33 |
Mar 31, 2026
|
|
VICTORY
1100
(+17)
|
Mongolia
#466713783
|
Poles
|
|
01:18:58 |
Mar 30, 2026
|
|
VICTORY
1083
(+14)
|
Ring Fortress
#466710309
|
Vietnamese
|
|
00:28:54 |
Mar 30, 2026
|
|
VICTORY
1069
(+17)
|
Mongolia
#466701462
|
Mongols
|
|
00:58:32 |
Mar 30, 2026
|
|
DEFEAT
1052
(-15)
|
Mongolia
#466669437
|
Persians
|
|
01:05:10 |
Mar 30, 2026
|
|
VICTORY
1067
(+17)
|
Glade
#466584488
|
Vikings
|
|
00:41:48 |
Mar 29, 2026
|
|
DEFEAT
1050
(-18)
|
Arabia
#466240510
|
Slavs
|
|
00:31:16 |
Mar 28, 2026
|
|
VICTORY
1068
(+15)
|
Arabia
#466222612
|
Bohemians
|
|
00:58:55 |
Mar 28, 2026
|
|
DEFEAT
1053
(-17)
|
Arabia
#466218734
|
Poles
|
|
00:24:36 |
Mar 28, 2026
|
|
VICTORY
1070
(+16)
|
Glade
#466217652
|
Mongols
|
|
00:06:54 |
Mar 28, 2026
|
|
DEFEAT
1054
(-17)
|
Glade
#466126231
|
Tatars
|
|
00:44:29 |
Mar 28, 2026
|
|
DEFEAT
1071
(-15)
|
Mongolia
#465999460
|
Malay
|
|
00:50:22 |
Mar 27, 2026
|
|
DEFEAT
1086
(-15)
|
Glade
#465997440
|
Bohemians
|
|
00:12:14 |
Mar 27, 2026
|
|
VICTORY
1101
(+15)
|
Glade
#465902576
|
Vikings
|
|
00:18:55 |
Mar 27, 2026
|
|
DEFEAT
1086
(-16)
|
Ring Fortress
#465894242
|
Portuguese
|
|
00:38:16 |
Mar 27, 2026
|
|
DEFEAT
1102
(-14)
|
Arabia
#465891118
|
Burmese
|
|
00:32:03 |
Mar 27, 2026
|
|
DEFEAT
1116
(-15)
|
Mongolia
#465558459
|
Goths
|
|
00:42:07 |
Mar 25, 2026
|
|
DEFEAT
1131
(-14)
|
Mongolia
#465490231
|
Vietnamese
|
|
00:25:04 |
Mar 25, 2026
|
|
DEFEAT
1145
(-16)
|
Ring Fortress
#465327900
|
Gurjaras
|
|
00:37:09 |
Mar 24, 2026
|
|
DEFEAT
1161
(-18)
|
Ring Fortress
#464938460
|
Japanese
|
|
00:53:57 |
Mar 22, 2026
|
|
DEFEAT
1179
(-17)
|
Glade
#464782570
|
Franks
|
|
00:43:48 |
Mar 22, 2026
|
|
DEFEAT
1196
(-16)
|
Mongolia
#464778887
|
Mayans
|
|
00:34:40 |
Mar 22, 2026
|
|
DEFEAT
1212
(-19)
|
Glade
#464769165
|
Mongols
|
|
01:16:40 |
Mar 22, 2026
|
|
VICTORY
1231
(+16)
|
Mongolia
#463900448
|
Vietnamese
|
|
00:21:05 |
Mar 18, 2026
|
|
VICTORY
1215
(+15)
|
Ring Fortress
#463898264
|
Vietnamese
|
|
00:10:33 |
Mar 18, 2026
|
|
VICTORY
1200
(+15)
|
Arabia
#463884707
|
Vietnamese
|
|
00:46:54 |
Mar 18, 2026
|
|
VICTORY
1185
(+17)
|
Arabia
#463849739
|
Vietnamese
|
|
00:54:28 |
Mar 18, 2026
|
|
VICTORY
1168
(+15)
|
Mongolia
#463838819
|
Vietnamese
|
|
00:53:35 |
Mar 18, 2026
|
|
VICTORY
1153
(+17)
|
Ring Fortress
#463838625
|
Vietnamese
|
|
00:00:57 |
Mar 18, 2026
|
|
VICTORY
1136
(+15)
|
Ring Fortress
#463836554
|
Persians
|
|
00:24:36 |
Mar 18, 2026
|
|
DEFEAT
1121
(-16)
|
Arabia
#463818872
|
Slavs
|
|
00:33:14 |
Mar 18, 2026
|
|
DEFEAT
1137
(-14)
|
MegaRandom
#463814782
|
Britons
|
|
01:23:29 |
Mar 18, 2026
|
|
DEFEAT
1151
(-17)
|
Haboob
#463437200
|
Vikings
|
|
00:52:19 |
Mar 16, 2026
|
|
DEFEAT
1168
(-15)
|
Enclosed
#463411153
|
Vietnamese
|
|
00:53:42 |
Mar 16, 2026
|
|
DEFEAT
1183
(-19)
|
Haboob
#463409612
|
Vikings
|
|
00:18:40 |
Mar 16, 2026
|
|
VICTORY
1202
(+16)
|
Enclosed
#463167049
|
Vikings
|
|
00:01:14 |
Mar 15, 2026
|
|
VICTORY
1186
(+14)
|
Enclosed
#463166766
|
Vikings
|
|
00:00:21 |
Mar 15, 2026
|
|
VICTORY
1172
(+15)
|
MegaRandom
#463165794
|
Vikings
|
|
00:06:34 |
Mar 15, 2026
|
|
DEFEAT
1157
(-15)
|
Haboob
#463164128
|
Vietnamese
|
|
00:11:33 |
Mar 15, 2026
|
|
DEFEAT
1172
(-17)
|
Haboob
#463026571
|
Vietnamese
|
|
00:51:55 |
Mar 14, 2026
|
|
VICTORY
1189
(+16)
|
Arabia
#463022477
|
Vietnamese
|
|
00:24:03 |
Mar 14, 2026
|
|
DEFEAT
1173
(-15)
|
Arabia
#462980189
|
Magyars
|
|
00:50:36 |
Mar 14, 2026
|
|
VICTORY
1188
(+14)
|
Enclosed
#462879349
|
Vikings
|
|
00:25:44 |
Mar 14, 2026
|
|
VICTORY
1174
(+15)
|
Arabia
#462874509
|
Vikings
|
|
00:48:10 |
Mar 14, 2026
|
|
VICTORY
1159
(+17)
|
MegaRandom
#462870222
|
Vikings
|
|
00:46:56 |
Mar 14, 2026
|
|
DEFEAT
1142
(-17)
|
Haboob
#462852512
|
Magyars
|
|
01:02:40 |
Mar 14, 2026
|
|
VICTORY
1159
(+14)
|
Arabia
#462840827
|
Magyars
|
|
00:58:04 |
Mar 14, 2026
|
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