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ilja10
Gameplay Summary
Opens Scout Rush (47%) or booms to Castle (24%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (65% win rate). Struggles against Unique Unit compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Opens Scout Rush (47%) or booms to Castle (24%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Scout Rush (65% win rate). Struggles against Unique Unit compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1085
Top 50%
Rank
#17,676
1v1 RM
Games
520
86W /
80L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
78 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
47%
No Rush
24%
Archer Rush
15%
Militia Rush
4%
Overall Behavior
Scout rush (47%)
Knight rush (21%)
Archer rush (17%)
Early castle build (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (71% of games)
Opening Success Rates
Scout Rush
37 games
65%
No Rush
19 games
42%
Archer Rush
12 games
50%
Militia Rush
3 games
33%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Archer Rush
(12 games)
67%
win rate
Knight Rush
(3 games)
67%
win rate
No Rush
(31 games)
65%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(12 games)
8%
win rate
Militia Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (47%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (63%), often loses to:
BEST
Unique Unit
(4L)
Heavy Cavalry
(4L)
Infantry (Spear)
(4L)
Scout Rush
12 games
92%
win rate
Militia Rush
4 games
75%
win rate
Archer Rush
12 games
67%
win rate
Knight Rush
3 games
67%
win rate
No Rush
31 games
65%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
63%
Cavalry
PRIMARY STYLE
Heavy Cavalry
47%
53% WR
Light Cavalry
28%
78% WR
Archers
28%
44% WR
Unique Unit
22%
71% WR
Dominates vs
Infantry (Spear)
+9
Archers
+5
Unique Unit
+4
Struggles vs
Unique Unit
−4
Heavy Cavalry
−4
Infantry (Spear)
−4
Common Transitions
Scout Rush
Heavy Cavalry
67% WR
No Rush
Archers
14% WR
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Burgundians
60%
Khitans
40%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Malay
75% WR
Cavalry Civs
55%
Their Best Cavalry Civ:
Wei
67% WR
Archer Civs
60%
Their Best Archer Civ:
Britons
60% WR
Gunpowder Civs
60%
No data for specific civs yet.
Civ Playstyle Analysis
Burgundians
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:24
Castle: 20:05
knight rush
40%
scout rush
40%
phosphoru
20%
Britons
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:55
Castle: 20:39
archer rush
40%
fast castle
20%
castle drop
20%
Khitans
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:19
Castle: 21:00
scout rush
80%
steppe lancer rush
40%
Sicilians
4
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:38
Castle: 26:36
archer rush
50%
early castle build
25%
tower rush
25%
Malay
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:00
Castle: 21:59
scout rush
75%
knight rush
50%
archer rush
25%
phosphoru
25%
Georgians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:28
Castle: 22:58
militia rush
33%
skirmisher rush
33%
early castle build
33%
Japanese
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:34
Castle: 15:41
fast castle
67%
archer rush
33%
phosphoru
33%
Mayans
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:42
Castle: 26:56
archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 36 | 61% | Scout Rush 64% | Scout Rush (4) |
| Lowland | 12 | 42% | Scout Rush 58% | Archer Rush (2) |
| Graveyards | 11 | 55% | Scout Rush 36% | Scout Rush (2) |
| Haboob | 9 | 44% | No Rush 56% | No Rush (3) |
| Shrubland | 3 | 0% | No Rush 67% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
44.3%
61 games
Afternoon
12:00 - 18:00
56.8%
37 games
Evening
18:00 - 00:00
55.9%
68 games
Performs best in the Afternoon (56.8% WR), struggles in the Morning (44.3% WR).
Based on 166 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
16x
Chases losses
8x
Stops after losses
12x
After 1st Win
2.4
games
After 1st defeat
1.9
games
End on Win
38%
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
35
min
Games
78
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:28)
9:53
/ 10:21 target
Fast Feudal - 55%
III
Castle Age
(+01:32)
21:48
/ 20:16 target
IV
Imperial Age
(+02:22)
38:25
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:18
Excellent
Reaches Imperial
42%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
2-0
Armenians
Infantry
2-0
Slavs
Infantry
2-0
Worst Matchups
Khmer
Elephant
1-4
Mongols
Cavalry Archer
1-3
Malay
Infantry
1-2
Cavalry (50%)
Infantry (68%)
Archer (78%)
Elephant (20%)
Camel (40%)
Most Faced Civs
1
Magyars
50%
10 games
5W - 5L
2
Mongols
40%
10 games
4W - 6L
3
Khmer
33%
9 games
3W - 6L
Persians
33%
6 games
2W - 4L
Spanish
50%
6 games
3W - 3L
Bulgarians
17%
6 games
1W - 5L
Top 6 of 47 tracked opponent picks
Rating History (Last 60 days)
+32 Elo
66 games
Current
1085
Peak
1166
Low
1026
Record (W:L)
34
-
32
Effective APM (Last 20 games)
Overall
35.6
actions per minute
Average speed
for 1085 Elo
0
Avg (39)
Dark Age
39.8
Feudal
27.7
Castle
32.8
Imperial
21.0
Peak:
82.7
eAPM
Recent Match History (78 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1085
(+15)
|
Arabia
#467893707
|
Ethiopians
|
|
01:04:44 |
Apr 04, 2026
|
|
DEFEAT
1070
(-14)
|
Arabia
#467885365
|
Vietnamese
|
|
00:29:25 |
Apr 04, 2026
|
|
VICTORY
1084
(+15)
|
MegaRandom
#467569253
|
Slavs
|
|
00:47:49 |
Apr 03, 2026
|
|
DEFEAT
1069
(-15)
|
Black Forest
#467557633
|
Romans
|
|
00:49:38 |
Apr 03, 2026
|
|
VICTORY
1084
(+14)
|
Arabia
#467548574
|
Burgundians
|
|
00:56:04 |
Apr 03, 2026
|
|
VICTORY
1070
(+18)
|
MegaRandom
#467312430
|
Lithuanians
|
|
00:23:12 |
Apr 02, 2026
|
|
DEFEAT
1052
(-16)
|
Enclosed
#467312083
|
Lithuanians
|
|
00:03:32 |
Apr 02, 2026
|
|
DEFEAT
1068
(-18)
|
Enclosed
#467310144
|
Lithuanians
|
|
00:31:45 |
Apr 02, 2026
|
|
DEFEAT
1086
(-14)
|
Marketplace
#466985015
|
Lithuanians
|
|
00:49:25 |
Mar 31, 2026
|
|
DEFEAT
1100
(-17)
|
Glade
#466977235
|
Khitans
|
|
00:41:38 |
Mar 31, 2026
|
|
VICTORY
1117
(+15)
|
Glade
#466893397
|
Chinese
|
|
00:23:06 |
Mar 31, 2026
|
|
VICTORY
1102
(+12)
|
Mongolia
#466885037
|
Persians
|
|
00:43:22 |
Mar 31, 2026
|
|
VICTORY
1090
(+15)
|
Glade
#466670764
|
Malians
|
|
00:36:06 |
Mar 30, 2026
|
|
VICTORY
1075
(+15)
|
Marketplace
#466669503
|
Spanish
|
|
00:24:10 |
Mar 30, 2026
|
|
VICTORY
1060
(+15)
|
Marketplace
#466412990
|
Franks
|
|
00:31:21 |
Mar 29, 2026
|
|
DEFEAT
1045
(-15)
|
Ring Fortress
#466410227
|
Turks
|
|
00:30:33 |
Mar 29, 2026
|
|
VICTORY
1060
(+17)
|
Glade
#466126231
|
Khmer
|
|
00:44:29 |
Mar 28, 2026
|
|
VICTORY
1043
(+17)
|
Arabia
#466124053
|
Berbers
|
|
00:25:04 |
Mar 28, 2026
|
|
DEFEAT
1026
(-19)
|
Arabia
#466117716
|
Dravidians
|
|
00:50:21 |
Mar 28, 2026
|
|
VICTORY
1045
(+16)
|
Ring Fortress
#465917214
|
Franks
|
|
00:46:18 |
Mar 27, 2026
|
|
DEFEAT
1029
(-14)
|
Mongolia
#465865679
|
Franks
|
|
00:45:29 |
Mar 27, 2026
|
|
VICTORY
1043
(+14)
|
Glade
#465863873
|
Teutons
|
|
00:31:25 |
Mar 27, 2026
|
|
DEFEAT
1029
(-19)
|
Ring Fortress
#465241579
|
Vietnamese
|
|
00:05:53 |
Mar 24, 2026
|
|
DEFEAT
1048
(-18)
|
Ring Fortress
#465236590
|
Vietnamese
|
|
00:36:16 |
Mar 24, 2026
|
|
DEFEAT
1066
(-17)
|
Ring Fortress
#464772362
|
Portuguese
|
|
00:47:06 |
Mar 22, 2026
|
|
VICTORY
1083
(+15)
|
Glade
#464770688
|
Portuguese
|
|
00:17:31 |
Mar 22, 2026
|
|
VICTORY
1068
(+15)
|
Marketplace
#464763232
|
Lithuanians
|
|
00:46:15 |
Mar 22, 2026
|
|
DEFEAT
1053
(-15)
|
Arabia
#464758708
|
Vietnamese
|
|
00:53:50 |
Mar 22, 2026
|
|
DEFEAT
1068
(-14)
|
Arabia
#464622451
|
Burgundians
|
|
00:46:35 |
Mar 21, 2026
|
|
DEFEAT
1082
(-17)
|
Glade
#464613933
|
Poles
|
|
00:53:22 |
Mar 21, 2026
|
|
DEFEAT
1099
(-18)
|
Glade
#464497134
|
Huns
|
|
00:46:12 |
Mar 21, 2026
|
|
DEFEAT
1117
(-16)
|
Marketplace
#464494364
|
Huns
|
|
00:32:50 |
Mar 21, 2026
|
|
DEFEAT
1133
(-15)
|
Mongolia
#464485754
|
Malay
|
|
00:41:24 |
Mar 21, 2026
|
|
DEFEAT
1148
(-17)
|
Arabia
#463932474
|
Lithuanians
|
|
00:42:35 |
Mar 18, 2026
|
|
VICTORY
1165
(+15)
|
Marketplace
#463914661
|
Slavs
|
|
00:52:11 |
Mar 18, 2026
|
|
VICTORY
1150
(+17)
|
Mongolia
#463908468
|
Slavs
|
|
00:46:07 |
Mar 18, 2026
|
|
VICTORY
1133
(+17)
|
Glade
#463908284
|
Gurjaras
|
|
00:00:18 |
Mar 18, 2026
|
|
VICTORY
1116
(+17)
|
Enclosed
#463717696
|
Britons
|
|
00:28:47 |
Mar 17, 2026
|
|
VICTORY
1099
(+15)
|
Enclosed
#463711067
|
Britons
|
|
00:48:50 |
Mar 17, 2026
|
|
VICTORY
1084
(+15)
|
Enclosed
#463710691
|
Britons
|
|
00:00:29 |
Mar 17, 2026
|
|
DEFEAT
1069
(-15)
|
Arabia
#463145967
|
Mongols
|
|
00:49:10 |
Mar 15, 2026
|
|
DEFEAT
1084
(-16)
|
Haboob
#463142514
|
Romans
|
|
00:38:51 |
Mar 15, 2026
|
|
DEFEAT
1100
(-17)
|
Arabia
#463139713
|
Romans
|
|
00:10:53 |
Mar 15, 2026
|
|
DEFEAT
1117
(-17)
|
Arabia
#462866724
|
Persians
|
|
00:29:00 |
Mar 14, 2026
|
|
DEFEAT
1134
(-15)
|
Haboob
#462714283
|
Persians
|
|
00:45:35 |
Mar 13, 2026
|
|
DEFEAT
1149
(-15)
|
Arabia
#462321379
|
Bulgarians
|
|
00:06:52 |
Mar 11, 2026
|
|
VICTORY
1164
(+15)
|
Haboob
#462317244
|
Bulgarians
|
|
00:28:22 |
Mar 11, 2026
|
|
DEFEAT
1149
(-17)
|
Haboob
#462314131
|
Franks
|
|
00:22:29 |
Mar 11, 2026
|
|
VICTORY
1166
(+16)
|
Mediterranean
#462121619
|
Mongols
|
|
00:42:54 |
Mar 10, 2026
|
|
VICTORY
1133
(+17)
|
Mediterranean
#462115932
|
Chinese
|
|
00:42:58 |
Mar 10, 2026
|
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