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snack shrimp
Gameplay Summary
Opens Militia Rush (38%) or booms to Castle (33%). Most successful with No Rush (56% win rate). Struggles against Skirmishers compositions.
Opens Militia Rush (38%) or booms to Castle (33%). Most successful with No Rush (56% win rate). Struggles against Skirmishers compositions.
Elo
1315
Top 18%
Rank
#8,219
1v1 RM
Games
415
60W /
59L
Steam
17 years
Unverified
No risk factors detected
Player Analysis
55 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
38%
No Rush
33%
Archer Rush
11%
Skirmisher Rush
7%
Overall Behavior
Militia rush (38%)
Early castle build (24%)
Archer rush (16%)
Tower rush (16%)
Skirmisher rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (33% of games)
Opening Success Rates
Militia Rush
21 games
43%
No Rush
18 games
56%
Archer Rush
6 games
33%
Skirmisher Rush
4 games
0%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(10 games)
70%
win rate
Skirmisher Rush
(3 games)
67%
win rate
No Rush
(23 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(9 games)
11%
win rate
Militia Rush
(8 games)
25%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (38%), often loses to:
No counter data available
Mid & Late Game
BEST
Skirmishers
(6L)
Archers
(4L)
Unique Unit
(3L)
Archer Rush
9 games
89%
win rate
Militia Rush
8 games
75%
win rate
Scout Rush
10 games
70%
win rate
Skirmisher Rush
3 games
67%
win rate
No Rush
23 games
57%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
39%
Archer
PRIMARY STYLE
Archers
28%
60% WR
Infantry (Sword)
28%
60% WR
Skirmishers
22%
25% WR
Fire Lancers
22%
50% WR
Dominates vs
Light Cavalry
+4
Heavy Cavalry
+4
Unique Unit
+3
Struggles vs
Skirmishers
−6
Archers
−4
Unique Unit
−3
Common Transitions
Militia Rush
Infantry (Sword)
50% WR
No Rush
Fire Lancers
75% WR
Tendencies & Patterns
Civ. Stats
Variable
Bulgarians
57%
Japanese
38%
Win Rates by Civ Type
Infantry Civs
43%
Their Best Infantry Civ:
Bulgarians
57% WR
Defensive Civs
50%
Their Best Defensive Civ:
Koreans
50% WR
Cavalry Civs
67%
Their Best Cavalry Civ:
Cumans
100% WR
Civ Playstyle Analysis
Koreans
20
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:29
Castle: 25:15
tower rush
35%
early castle build
30%
militia rush
25%
Japanese
13
38%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:47
Castle: 21:36
militia rush
62%
monk rush
31%
early castle build
23%
Bulgarians
7
57%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:12
Castle: 23:30
militia rush
86%
early castle build
29%
tower rush
29%
Mayans
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:40
Castle: 21:51
archer rush
100%
monk rush
33%
eagle rush
33%
castle drop
33%
early castle build
33%
Hindustanis
3
0%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 9:35
Castle: 19:58
castle drop
67%
skirmisher rush
33%
Cumans
3
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:40
Castle: 22:32
monk rush
33%
scout rush
33%
skirmisher rush
33%
early castle build
33%
camel rush
33%
knight rush
33%
Berbers
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:19
Castle: 22:21
knight rush
100%
archer rush
67%
militia rush
67%
skirmisher rush
33%
Mongols
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Socotra | 26 | 54% | No Rush 46% | No Rush (6) |
| Arabia | 8 | 38% | Militia Rush 63% | Archer Rush (2) |
| Lowland | 8 | 50% | Militia Rush 38% | Scout Rush (2) |
| Haboob | 4 | 50% | Monk Rush 50% | - |
| Glade | 3 | 33% | Archer Rush 33% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
60.5%
43 games
Afternoon
12:00 - 18:00
47.8%
46 games
Evening
18:00 - 00:00
40%
30 games
Performs best in the Morning (60.5% WR), struggles in the Evening (40% WR), plays most in Afternoon but wins more in Morning.
Based on 119 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
3x
Chases losses
8x
Stops after losses
7x
After 1st Win
2.3
games
After 1st defeat
3.4
games
End on Win
56%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
32 min
Avg. Loss
38
min
Games
55
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:09)
10:02
/ 09:53 target
Fast Feudal - 56%
III
Castle Age
(+02:17)
22:59
/ 20:42 target
IV
Imperial Age
(+03:32)
40:01
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:25
Average
Reaches Imperial
36%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Chinese
Archer
2-0
Tatars
Cavalry Archer
2-0
Magyars
Cavalry
3-1
Worst Matchups
Mayans
Archer
0-2
Sicilians
Infantry
0-3
Koreans
Defensive
1-3
Infantry (40%)
Cavalry (53%)
Archer (29%)
Cavalry Archer (80%)
Defensive (25%)
Most Faced Civs
1
Magyars
78%
9 games
7W - 2L
2
Persians
38%
8 games
3W - 5L
3
Mongols
67%
6 games
4W - 2L
Vietnamese
67%
6 games
4W - 2L
Mayans
20%
5 games
1W - 4L
Huns
60%
5 games
3W - 2L
Top 6 of 39 tracked opponent picks
Rating History (Last 60 days)
+30 Elo
47 games
Current
1315
Peak
1331
Low
1173
Record (W:L)
25
-
22
Effective APM (Last 20 games)
Overall
44.9
actions per minute
Faster than average
for 1315 Elo
0
Avg (39)
Dark Age
47.9
Feudal
38.7
Castle
29.0
Imperial
13.9
Peak:
84.4
eAPM
Recent Match History (55 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1315
(-16)
|
Enclosed
#461129733
|
Mayans
|
|
00:44:01 |
Mar 06, 2026
|
|
VICTORY
1331
(+15)
|
Arabia
#461076878
|
Mayans
|
|
00:48:53 |
Mar 06, 2026
|
|
VICTORY
1316
(+15)
|
Enclosed
#460639286
|
Hindustanis
|
|
00:24:45 |
Mar 04, 2026
|
|
DEFEAT
1301
(-18)
|
Hideout
#460475317
|
Mayans
|
|
01:01:44 |
Mar 03, 2026
|
|
VICTORY
1319
(+16)
|
Arabia
#460458173
|
Mayans
|
|
01:14:24 |
Mar 03, 2026
|
|
VICTORY
1303
(+15)
|
Hideout
#460457315
|
Mayans
|
|
00:05:13 |
Mar 03, 2026
|
|
DEFEAT
1288
(-15)
|
Arabia
#460453412
|
Hindustanis
|
|
00:32:23 |
Mar 03, 2026
|
|
DEFEAT
1303
(-13)
|
Four Lakes
#460265439
|
Hindustanis
|
|
00:00:19 |
Mar 02, 2026
|
|
VICTORY
1316
(+16)
|
Golden Pit
#460243178
|
Hindustanis
|
|
01:01:26 |
Mar 02, 2026
|
|
VICTORY
1300
(+15)
|
Four Lakes
#460208387
|
Koreans
|
|
00:49:44 |
Mar 02, 2026
|
|
DEFEAT
1285
(-16)
|
Hideout
#460205170
|
Koreans
|
|
00:20:19 |
Mar 02, 2026
|
|
DEFEAT
1301
(-16)
|
Hideout
#459961976
|
Hindustanis
|
|
00:42:35 |
Mar 01, 2026
|
|
VICTORY
1317
(+15)
|
Hideout
#459954706
|
Hindustanis
|
|
00:41:05 |
Mar 01, 2026
|
|
DEFEAT
1302
(-17)
|
Four Lakes
#459930796
|
Ethiopians
|
|
01:02:00 |
Mar 01, 2026
|
|
VICTORY
1319
(+17)
|
Four Lakes
#459923965
|
Hindustanis
|
|
00:32:08 |
Mar 01, 2026
|
|
VICTORY
1302
(+15)
|
Golden Pit
#459916430
|
Hindustanis
|
|
01:05:08 |
Mar 01, 2026
|
|
VICTORY
1287
(+17)
|
Four Lakes
#459671994
|
Berbers
|
|
01:00:49 |
Feb 28, 2026
|
|
DEFEAT
1270
(-16)
|
Hideout
#459662841
|
Hindustanis
|
|
01:01:07 |
Feb 28, 2026
|
|
VICTORY
1286
(+15)
|
Four Lakes
#459643968
|
Hindustanis
|
|
00:15:45 |
Feb 28, 2026
|
|
VICTORY
1271
(+17)
|
Arabia
#459642782
|
Hindustanis
|
|
00:09:52 |
Feb 28, 2026
|
|
VICTORY
1254
(+16)
|
Hideout
#459636427
|
Hindustanis
|
|
01:02:40 |
Feb 28, 2026
|
|
VICTORY
1238
(+15)
|
Four Lakes
#459616308
|
Hindustanis
|
|
00:58:09 |
Feb 28, 2026
|
|
VICTORY
1223
(+17)
|
Golden Pit
#458698557
|
Hindustanis
|
|
00:47:09 |
Feb 24, 2026
|
|
VICTORY
1206
(+15)
|
Hideout
#458696826
|
Hindustanis
|
|
00:26:55 |
Feb 24, 2026
|
|
VICTORY
1191
(+17)
|
Four Lakes
#458694526
|
Hindustanis
|
|
00:38:28 |
Feb 24, 2026
|
|
DEFEAT
1174
(-16)
|
Golden Pit
#458570341
|
Koreans
|
|
01:19:13 |
Feb 23, 2026
|
|
DEFEAT
1190
(-14)
|
Golden Pit
#458560246
|
Koreans
|
|
00:55:33 |
Feb 23, 2026
|
|
VICTORY
1204
(+14)
|
Arabia
#458556636
|
Hindustanis
|
|
00:20:14 |
Feb 23, 2026
|
|
VICTORY
1190
(+17)
|
Canals
#456721507
|
Mayans
Archer Rush
|
|
00:58:57 |
Feb 16, 2026
|
|
DEFEAT
1173
(-17)
|
Fortified Clearing
#454465274
|
Koreans
|
|
00:50:17 |
Feb 07, 2026
|
|
VICTORY
1190
(+17)
|
Border Dispute
#454456259
|
Koreans
|
|
00:49:48 |
Feb 07, 2026
|
|
DEFEAT
1173
(-16)
|
Canals
#454425061
|
Koreans
|
|
01:33:16 |
Feb 07, 2026
|
|
VICTORY
1189
(+16)
|
Canals
#454419997
|
Koreans
|
|
00:26:12 |
Feb 07, 2026
|
|
DEFEAT
1173
(-15)
|
Border Dispute
#454414742
|
Koreans
|
|
00:33:44 |
Feb 07, 2026
|
|
DEFEAT
1188
(-17)
|
Steppe
#454396042
|
Berbers
Archer Rush
|
|
00:47:37 |
Feb 07, 2026
|
|
DEFEAT
1205
(-15)
|
Steppe2
#454380609
|
Mongols
|
|
00:36:41 |
Feb 07, 2026
|
|
DEFEAT
1220
(-16)
|
Fortified Clearing
#454375325
|
Mongols
|
|
00:44:33 |
Feb 07, 2026
|
|
DEFEAT
1236
(-17)
|
Canals
#454349015
|
Mongols
|
|
00:48:20 |
Feb 07, 2026
|
|
VICTORY
1253
(+14)
|
Steppe
#454080899
|
Mongols
Scout Rush
|
|
00:59:47 |
Feb 06, 2026
|
|
DEFEAT
1239
(-16)
|
Fortified Clearing
#453748403
|
Mongols
|
|
01:04:02 |
Feb 04, 2026
|
|
DEFEAT
1255
(-17)
|
Fortified Clearing
#453746002
|
Koreans
|
|
00:04:00 |
Feb 04, 2026
|
|
DEFEAT
1272
(-14)
|
Canals
#453743076
|
Mongols
No Rush
|
|
00:18:05 |
Feb 04, 2026
|
|
DEFEAT
1286
(-15)
|
Steppe2
#453735934
|
Mongols
|
|
00:01:47 |
Feb 04, 2026
|
|
VICTORY
1301
(+15)
|
Socotra
#453443358
|
Bulgarians
Militia Rush
|
|
00:31:42 |
Feb 03, 2026
|
|
DEFEAT
1286
(-14)
|
Socotra
#453439869
|
Koreans
Archer Rush
|
|
00:34:19 |
Feb 03, 2026
|
|
VICTORY
1300
(+15)
|
Shrubland
#453434476
|
Franks
|
|
00:00:13 |
Feb 03, 2026
|
|
VICTORY
1285
(+16)
|
Lowland
#453427988
|
Cumans
Knight Rush
|
|
01:08:48 |
Feb 03, 2026
|
|
DEFEAT
1269
(-15)
|
Socotra
#453425966
|
Koreans
No Rush
|
|
00:25:21 |
Feb 03, 2026
|
|
VICTORY
1284
(+16)
|
Lowland
#453411425
|
Cumans
Camel Rush
|
|
00:56:20 |
Feb 03, 2026
|
|
VICTORY
1268
(+16)
|
Socotra
#453409196
|
Koreans
No Rush
|
|
00:33:57 |
Feb 03, 2026
|
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