DarkWolf

DarkWolf

PE
1206
7W - 10L
Gameplay Summary

Often booms to Castle Age (41%), occasionally opens Archer Rush (18%). Transitions into archer-focused compositions, especially Archer line. Most successful with No Rush (57% win rate). Struggles against Militia Rush (60% loss rate). Plays variable civs.

Often booms to Castle Age (41%), occasionally opens Archer Rush (18%). Transitions into archer-focused compositions, especially Archer line. Most successful with No Rush (57% win rate). Struggles against Militia Rush (60% loss rate). Plays variable civs.

Elo
1206
Top 25%
Rank
#12,078
1v1 RM
Games
365
7W / 10L
Steam
12 years
Verified
No risk factors detected

Player Analysis

17 games
Early Game
Quick Facts
Favorite Openings
No Rush
41%
Archer Rush
18%
Militia Rush
18%
Knight Rush
12%
Overall Behavior
Archer rush (24%) Militia rush (18%) Monk rush (12%) Knight rush (12%) Scout rush (12%)
Walling Style: Standard
Balances defense with map control. (41% of games)
Opening Success Rates
No Rush 7 games
57%
Militia Rush 3 games
67%
Archer Rush 3 games
0%
Loses to
Steppe Lancer Rush 65.4%
Militia Rush 64.4%
Ram Push 63.7%
Beats
Skirmisher Rush 63.2%
Camel Rush 58.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush (5 games)
40% win rate
No Rush (9 games)
44% win rate
How to Beat This Player
Early Game
If they open No Rush (41%), often loses to:
BEST Men at Arms 64.4% WR
Ram Push 63.7% WR
Mid & Late Game
If they go Archer (40%), often loses to:
No clear weakness
Militia Rush
5 games
60%
win rate
No Rush
9 games
56%
win rate
No dominant strengths detected
Mid & Late Game
40%
Archer
PRIMARY STYLE
Archers 40%
Infantry (Sword) 40%
Unique Unit 20%
Heavy Cavalry 20%
Dominates vs
No data
Struggles vs
No data
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
No data for specific civs yet.
Civ Playstyle Analysis
Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Archer Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: No Rush

Insufficient data for detailed analysis.

Top Opening: Knight Rush

Insufficient data for detailed analysis.

Top Opening: Scout Rush

Insufficient data for detailed analysis.

Map Tendencies
Map Games Win Rate Likely Opening Loses To
Haboob 5 40% No Rush 60% -
Lowland 3 0% No Rush 33% -
MegaRandom 3 33% No Rush 67% -
Performance
Performance by Time of Day
Night
00:00 - 06:00
42.9%
7 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
37.5%
8 games
Evening
18:00 - 00:00
50%
2 games
Consistent performance across all time periods.
Based on 17 matches • Times in UTC
Win Rate by Game Length
Avg. Win
27 min
Avg. Loss
27 min
Games
17
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:46)
10:39
/ 09:53 target
III
Castle Age
(+01:12)
21:54
/ 20:42 target
IV
Imperial Age
(+01:10)
37:39
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:37
Average
Reaches Imperial
24%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Chinese Archer
1-1
Persians Cavalry
1-1
Worst Matchups
Chinese Archer
1-1
Persians Cavalry
1-1
Infantry (75%)
Archer (50%)
Cavalry (25%)
Defensive (0%)
Gunpowder (50%)
Most Faced Civs
1
Chinese 50%
2 games 1W - 1L
2
Persians 50%
2 games 1W - 1L
3
Byzantines 0%
1 games 0W - 1L
Sicilians 100%
1 games 1W - 0L
Shu 0%
1 games 0W - 1L
Britons 100%
1 games 1W - 0L
Top 6 of 8 tracked opponent picks
Rating History (Last 60 days)
8 games
Current
1206
Peak
1206
Low
1206
Record (W:L)
0 - 0
Effective APM (Last 7 games)
Overall
54.1
actions per minute
Faster than average for 1206 Elo
0 Avg (39)
Dark Age
57.2
Feudal
44.9
Castle
39.6
Imperial
7.3
Peak: 100.9 eAPM
Recent Match History (17 games analyzed)
Result Map Civ Opponent Duration Date / Actions
VICTORY
1206 (+15)
Scandinavia
#446983520
Goths
Militia Rush
ar JoaqKing Japanese (1174) 00:29:09
Jan 09, 2026
2 months ago
VICTORY
1191 (+18)
MegaRandom
#446751168
Spanish
No Rush
us Prince Wik Persians (1221) 00:47:27
Jan 09, 2026
2 months ago
DEFEAT
1173 (-16)
Paradise Island
#446747306
Italians
Archer Rush
mx tapiatemo Teutons (1183) 00:28:39
Jan 09, 2026
2 months ago
VICTORY
1189 (+16)
Valley
#446745020
Berbers
Militia Rush
us [FCH] Hothir Turks (1166) 00:17:49
Jan 09, 2026
2 months ago
DEFEAT
1173 (-17)
Scandinavia
#446740030
Persians
Archer Rush
co ACI yan1997fen Hindustanis (1165) 00:41:13
Jan 09, 2026
2 months ago
DEFEAT
1190 (-15)
Haboob
#446230162
Japanese
Militia Rush
bo Ricky CDL Georgians (1232) 00:13:35
Jan 07, 2026
2 months ago
VICTORY
1205 (+15)
Haboob
#446225443
Goths
No Rush
mx aoe2boomergamer Armenians (1174) 00:37:48
Jan 07, 2026
2 months ago
DEFEAT
1190 (-15)
Haboob
#445994169
Slavs
No Rush
br HeriN~'#* Jurchens (1222) 00:01:04
Jan 06, 2026
2 months ago
DEFEAT
1205 (-17)
Haboob
#445824679
Gurjaras
Scout Rush
pe jcrondonsolis Portuguese (1190) 00:27:16
Jan 05, 2026
3 months ago
DEFEAT
1222 (-16)
Lowland
#445206336
Mongols
Scout Rush
de knottovich Persians (1230) 00:35:00
Jan 03, 2026
3 months ago
DEFEAT
1238 (-15)
Lowland
#445196614
Slavs
Archer Rush
de FxFlashmob Chinese (1273) 00:57:30
Jan 03, 2026
3 months ago
DEFEAT
1253 (-17)
MegaRandom
#444417502
Khmer
Knight Rush
de SUZUKI GSX-R-1000 ♥ Koreans (1249) 00:32:51
Dec 31, 2025
3 months ago
VICTORY
1270 (+17)
Haboob
#443252532
Sicilians
No Rush
tr qzbaa Britons (1271) 00:00:26
Dec 27, 2025
3 months ago
VICTORY
1253 (+15)
Graveyards
#442910159
Burgundians
Knight Rush
hk cheung1993 Chinese (1226) 00:50:47
Dec 26, 2025
3 months ago
DEFEAT
1238 (-18)
MegaRandom
#442908226
Koreans
No Rush
de Bummskopp7689 Shu (1213) 00:14:04
Dec 26, 2025
3 months ago
VICTORY
1256 (+15)
Graveyards
#442897879
Turks
No Rush
ar 0xLexA.23 Sicilians (1218) 00:06:55
Dec 26, 2025
3 months ago
DEFEAT
1241 (-14)
Lowland
#442894751
Koreans
Tower Rush
in Voodoo Child390 Byzantines (1291) 00:16:20
Dec 26, 2025
3 months ago
No matches found with the selected filters.