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W.I.a
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (38% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Militia Rush (67% loss rate). Frequently employs Fast Castle and FC into Unique Units. Magyars specialist (88% pick rate).
Prefers Fast Castle builds over Feudal aggression (38% boom/FC). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Militia Rush (67% loss rate). Frequently employs Fast Castle and FC into Unique Units. Magyars specialist (88% pick rate).
Elo
1312
Top 18%
Rank
#8,265
1v1 RM
Games
210
12W /
10L
Steam
Private
Hidden
No risk factors detected
Player Analysis
8 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
38%
Scout Rush
25%
Knight Rush
25%
Cavalry Archer Rush
13%
Overall Behavior
Knight rush (50%)
Fast castle (50%)
Cav archer rush (38%)
Scout rush (25%)
Phosphoru (25%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (38% of games)
Opening Success Rates
No Rush
3 games
0%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (38%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (100%), often loses to:
BEST
Heavy Cavalry
(2L)
Light Cavalry
(2L)
Militia Rush
3 games
67%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
100%
Cavalry
PRIMARY STYLE
Heavy Cavalry
60%
67% WR
Cav Archers
60%
33% WR
Unique Unit
40%
Light Cavalry
20%
Dominates vs
No data
Struggles vs
Heavy Cavalry
−2
Light Cavalry
−2
Tendencies & Patterns
Civ. Stats
Magyars
14%
Win Rates by Civ Type
Cavalry Civs
14%
Their Best Cavalry Civ:
Magyars
14% WR
Civ Playstyle Analysis
Magyars
7
14%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:24
Castle: 17:47
knight rush
43%
cav archer rush
43%
fast castle
43%
scout rush
29%
phosphoru
29%
Shu
1
100%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 3 | 33% | Scout Rush 67% | - |
| Arena | 3 | 33% | Knight Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
57.1%
14 games
Afternoon
12:00 - 18:00
50%
8 games
Evening
18:00 - 00:00
No games
-
Consistent performance across all time periods.
Based on 22 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
0x
Chases losses
0x
Stops after losses
1x
After 1st Win
1.8
games
After 1st defeat
2
games
End on Win
50%
Win Rate by Game Length
Avg. Win
55 min
Avg. Loss
30
min
Games
8
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:34)
10:27
/ 09:53 target
Fast Feudal - 25%
III
Castle Age
(-03:22)
17:20
/ 20:42 target
Fast Castle - 50%
IV
Imperial Age
(-02:27)
34:02
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:41
Average
Reaches Imperial
38%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Khmer
Elephant
0-2
Worst Matchups
Khmer
Elephant
0-2
Infantry (50%)
Elephant (0%)
Archer (0%)
Cavalry Archer (0%)
Cavalry (100%)
Most Faced Civs
1
Malians
100%
4 games
4W - 0L
2
Mongols
0%
2 games
0W - 2L
3
Britons
100%
2 games
2W - 0L
Khmer
0%
2 games
0W - 2L
Ethiopians
0%
1 games
0W - 1L
Jurchens
100%
1 games
1W - 0L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
+85 Elo
14 games
Current
1312
Peak
1312
Low
1227
Record (W:L)
10
-
4
Effective APM (Last 8 games)
Overall
30.1
actions per minute
Slower than average
for 1312 Elo
0
Avg (39)
Dark Age
31.0
Feudal
19.2
Castle
23.6
Imperial
13.8
Peak:
62.9
eAPM
Recent Match History (8 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1312
(+14)
|
MegaRandom
#467866148
|
Vietnamese
|
|
00:24:41 |
Apr 04, 2026
|
|
DEFEAT
1298
(-14)
|
Enclosed
#467832118
|
Lithuanians
|
|
00:24:21 |
Apr 04, 2026
|
|
VICTORY
1312
(+16)
|
Glade
#465235243
|
Mayans
|
|
00:30:51 |
Mar 24, 2026
|
|
VICTORY
1296
(+15)
|
Arena
#464534424
|
Goths
|
|
00:36:47 |
Mar 21, 2026
|
|
DEFEAT
1281
(-14)
|
Ring Fortress
#464509304
|
Ethiopians
|
|
00:18:50 |
Mar 21, 2026
|
|
VICTORY
1295
(+16)
|
Mongolia
#464506015
|
Portuguese
|
|
00:30:48 |
Mar 21, 2026
|
|
VICTORY
1279
(+15)
|
Arabia
#464503574
|
Bengalis
|
|
00:22:03 |
Mar 21, 2026
|
|
VICTORY
1264
(+18)
|
Mongolia
#464496137
|
Huns
|
|
00:23:02 |
Mar 21, 2026
|
|
DEFEAT
1246
(-17)
|
Arabia
#464493173
|
Hindustanis
|
|
00:19:16 |
Mar 21, 2026
|
|
VICTORY
1263
(+17)
|
Marketplace
#464490909
|
Shu
|
|
00:24:59 |
Mar 21, 2026
|
|
DEFEAT
1246
(-14)
|
Arabia
#464298178
|
Britons
|
|
00:16:00 |
Mar 20, 2026
|
|
VICTORY
1260
(+18)
|
Glade
#464295547
|
Italians
|
|
00:19:57 |
Mar 20, 2026
|
|
VICTORY
1242
(+15)
|
Four Lakes
#459669656
|
Magyars
|
|
00:55:28 |
Feb 28, 2026
|
|
VICTORY
1227
(+17)
|
Four Lakes
#458920793
|
Incas
|
|
00:37:33 |
Feb 25, 2026
|
|
DEFEAT
1210
(-15)
|
Arena
#452943724
|
Magyars
Cavalry Archer Rush
|
|
00:31:54 |
Feb 01, 2026
|
|
DEFEAT
1225
(-16)
|
Passage
#452939785
|
Magyars
Fast Castle
|
|
00:24:10 |
Feb 01, 2026
|
|
DEFEAT
1241
(-15)
|
Socotra
#452938055
|
Magyars
No Rush
|
|
00:09:37 |
Feb 01, 2026
|
|
VICTORY
1256
(+16)
|
Arena
#450721641
|
Shu
Knight Rush
|
|
01:04:45 |
Jan 24, 2026
|
|
DEFEAT
1240
(-16)
|
Arena
#449786226
|
Magyars
Knight Rush
|
|
00:58:18 |
Jan 20, 2026
|
|
VICTORY
1256
(+16)
|
Arabia
#449783400
|
Magyars
Scout Rush
|
|
00:44:44 |
Jan 20, 2026
|
|
DEFEAT
1240
(-15)
|
Arabia
#449781928
|
Magyars
No Rush
|
|
00:23:06 |
Jan 20, 2026
|
|
DEFEAT
1255
(-18)
|
Arabia
#446558224
|
Magyars
Scout Rush
|
|
00:35:38 |
Jan 08, 2026
|
No matches found with the selected filters.