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SOMETHING
Gameplay Summary
Favors Militia Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs forward Castle drops and FC into Unique Units. Often picks Japanese (69%).
Favors Militia Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs forward Castle drops and FC into Unique Units. Often picks Japanese (69%).
Elo
991
Top 65%
Rank
#23,631
1v1 RM
Games
211
58W /
51L
Steam
Private
Hidden
No risk factors detected
Player Analysis
72 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
50%
No Rush
33%
Cavalry Archer Rush
10%
Scout Rush
4%
Overall Behavior
Militia rush (50%)
Cav archer rush (25%)
Early castle build (24%)
Castle drop (21%)
Phosphoru (18%)
Walling Style: Standard
Balances defense with map control. (29% of games)
Opening Success Rates
Militia Rush
36 games
47%
No Rush
24 games
54%
Cavalry Archer Rush
7 games
43%
Scout Rush
3 games
67%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(33 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Cavalry Archer Rush
(3 games)
0%
win rate
Militia Rush
(12 games)
25%
win rate
Archer Rush
(6 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (50%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (51%), often loses to:
BEST
Unique Unit
(15L)
Infantry (Sword)
(8L)
Skirmishers
(7L)
Cavalry Archer Rush
3 games
100%
win rate
Militia Rush
12 games
75%
win rate
Archer Rush
6 games
67%
win rate
No Rush
33 games
64%
win rate
Mid & Late Game
51%
Cavalry
PRIMARY STYLE
Unique Unit
56%
56% WR
Infantry (Spear)
39%
45% WR
Infantry (Sword)
32%
50% WR
Skirmishers
30%
24% WR
Dominates vs
Skirmishers
+12
Unique Unit
+8
Archers
+7
Struggles vs
Unique Unit
−15
Infantry (Sword)
−8
Skirmishers
−7
Common Transitions
Militia Rush
Unique Unit
48% WR
No Rush
Unique Unit
55% WR
Cavalry Archer Rush
Cav Archers
43% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Persians
60%
Japanese
48%
Win Rates by Civ Type
Infantry Civs
48%
Their Best Infantry Civ:
Japanese
48% WR
Cavalry Civs
60%
Their Best Cavalry Civ:
Persians
60% WR
Civ Playstyle Analysis
Japanese
50
48%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:59
Castle: 23:14
militia rush
68%
cav archer rush
30%
early castle build
30%
castle drop
26%
Persians
15
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:34
Castle: 18:29
phosphoru
53%
fast imp
27%
Hindustanis
3
67%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 10:32
Castle: 20:42
cav archer rush
33%
camel rush
33%
fast imp
33%
early castle build
33%
Sicilians
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Mongols
1
0%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Insufficient data for detailed analysis.
Koreans
1
0%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 22 | 45% | Militia Rush 55% | Militia Rush (5) |
| Arabia | 20 | 35% | Militia Rush 60% | Scout Rush (5) |
| Arena | 15 | 67% | No Rush 73% | No Rush (5) |
| Socotra | 12 | 67% | Militia Rush 83% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
38.5%
26 games
Afternoon
12:00 - 18:00
62%
50 games
Evening
18:00 - 00:00
51.5%
33 games
Performs best in the Afternoon (62% WR), struggles in the Morning (38.5% WR).
Based on 109 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
4x
Chases losses
7x
Stops after losses
6x
After 1st Win
1.9
games
After 1st defeat
1.9
games
End on Win
46%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
42
min
Games
72
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:35)
11:47
/ 11:12 target
III
Castle Age
(+01:11)
22:09
/ 20:58 target
IV
Imperial Age
(-00:09)
36:29
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:13
Improve
Reaches Imperial
54%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
3-0
Burgundians
Cavalry
2-0
Hindustanis
Camel
2-0
Worst Matchups
Armenians
Infantry
0-3
Vikings
Infantry
0-2
Poles
Cavalry
0-2
Infantry (22%)
Cavalry (63%)
Cavalry Archer (50%)
Gunpowder (63%)
Archer (50%)
Most Faced Civs
1
Mongols
44%
9 games
4W - 5L
2
Turks
33%
6 games
2W - 4L
3
Franks
40%
5 games
2W - 3L
Spanish
40%
5 games
2W - 3L
Lithuanians
40%
5 games
2W - 3L
Byzantines
100%
5 games
5W - 0L
Top 6 of 35 tracked opponent picks
Rating History (Last 60 days)
-34 Elo
40 games
Current
991
Peak
1041
Low
918
Record (W:L)
19
-
21
Effective APM (Last 20 games)
Overall
17.6
actions per minute
Slower than average
for 991 Elo
0
Avg (24)
Dark Age
16.5
Feudal
15.8
Castle
13.0
Imperial
9.0
Peak:
44.8
eAPM
Recent Match History (72 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
991
(-16)
|
Arabia
#466779960
|
Wei
|
|
00:36:46 |
Mar 30, 2026
|
|
VICTORY
1007
(+15)
|
Glade
#466748458
|
Wei
|
|
00:45:17 |
Mar 30, 2026
|
|
VICTORY
992
(+15)
|
Glade
#466703024
|
Wei
|
|
00:44:33 |
Mar 30, 2026
|
|
DEFEAT
977
(-15)
|
Arabia
#466683549
|
Wei
|
|
00:45:30 |
Mar 30, 2026
|
|
DEFEAT
992
(-16)
|
Enclosed
#462287387
|
Burgundians
|
|
00:39:27 |
Mar 11, 2026
|
|
VICTORY
1008
(+17)
|
Mediterranean
#461558170
|
Koreans
|
|
01:04:14 |
Mar 08, 2026
|
|
VICTORY
991
(+17)
|
Haboob
#461384724
|
Koreans
|
|
00:41:56 |
Mar 07, 2026
|
|
DEFEAT
974
(-15)
|
Haboob
#461356139
|
Koreans
|
|
00:57:28 |
Mar 07, 2026
|
|
VICTORY
989
(+15)
|
MegaRandom
#461332146
|
Koreans
|
|
00:52:46 |
Mar 07, 2026
|
|
VICTORY
974
(+16)
|
Enclosed
#461331799
|
Koreans
|
|
00:00:54 |
Mar 07, 2026
|
|
DEFEAT
958
(-15)
|
MegaRandom
#461298383
|
Celts
|
|
00:43:07 |
Mar 07, 2026
|
|
DEFEAT
973
(-15)
|
MegaRandom
#461293473
|
Koreans
|
|
00:42:44 |
Mar 07, 2026
|
|
DEFEAT
988
(-15)
|
Northern Isles
#461290506
|
Koreans
|
|
00:29:27 |
Mar 07, 2026
|
|
VICTORY
1003
(+17)
|
Arabia
#461067399
|
Koreans
|
|
00:51:45 |
Mar 06, 2026
|
|
VICTORY
986
(+16)
|
Enclosed
#461060265
|
Japanese
|
|
00:51:42 |
Mar 06, 2026
|
|
VICTORY
970
(+15)
|
MegaRandom
#461042909
|
Koreans
|
|
00:23:32 |
Mar 06, 2026
|
|
VICTORY
955
(+17)
|
Enclosed
#460836507
|
Koreans
|
|
00:51:50 |
Mar 05, 2026
|
|
DEFEAT
938
(-16)
|
Arabia
#460823469
|
Koreans
|
|
01:09:49 |
Mar 05, 2026
|
|
DEFEAT
954
(-17)
|
Arabia
#460809009
|
Byzantines
|
|
00:27:48 |
Mar 05, 2026
|
|
VICTORY
971
(+16)
|
Mediterranean
#460807494
|
Koreans
|
|
00:25:36 |
Mar 05, 2026
|
|
VICTORY
955
(+16)
|
Northern Isles
#460643192
|
Japanese
|
|
01:05:08 |
Mar 04, 2026
|
|
VICTORY
939
(+17)
|
Golden Pit
#460464058
|
Japanese
|
|
00:56:12 |
Mar 03, 2026
|
|
DEFEAT
922
(-14)
|
Arabia
#460461485
|
Persians
|
|
00:19:41 |
Mar 03, 2026
|
|
DEFEAT
936
(-15)
|
Hideout
#460259610
|
Japanese
|
|
01:00:05 |
Mar 02, 2026
|
|
VICTORY
951
(+16)
|
Golden Pit
#460233713
|
Japanese
|
|
00:47:51 |
Mar 02, 2026
|
|
VICTORY
935
(+17)
|
Golden Pit
#459995226
|
Japanese
|
|
01:00:51 |
Mar 01, 2026
|
|
DEFEAT
918
(-14)
|
Arabia
#459672335
|
Japanese
|
|
00:42:55 |
Feb 28, 2026
|
|
DEFEAT
932
(-17)
|
Golden Pit
#459489289
|
Japanese
|
|
00:31:40 |
Feb 27, 2026
|
|
VICTORY
949
(+16)
|
Arabia
#459485959
|
Japanese
|
|
00:19:54 |
Feb 27, 2026
|
|
DEFEAT
933
(-16)
|
Hideout
#459443706
|
Persians
|
|
00:46:45 |
Feb 27, 2026
|
|
DEFEAT
949
(-14)
|
Arena
#455435444
|
Persians
No Rush
|
|
00:53:39 |
Feb 11, 2026
|
|
DEFEAT
963
(-17)
|
Arabia
#455165545
|
Japanese
Militia Rush
|
|
00:33:06 |
Feb 10, 2026
|
|
DEFEAT
980
(-15)
|
Steppe2
#455162847
|
Japanese
|
|
00:27:36 |
Feb 10, 2026
|
|
DEFEAT
995
(-15)
|
MegaRandom
#455137277
|
Japanese
Militia Rush
|
|
01:03:10 |
Feb 10, 2026
|
|
DEFEAT
1010
(-15)
|
MegaRandom
#454971333
|
Japanese
No Rush
|
|
01:03:54 |
Feb 09, 2026
|
|
VICTORY
1025
(+16)
|
Arabia
#454811078
|
Japanese
Militia Rush
|
|
00:52:33 |
Feb 08, 2026
|
|
DEFEAT
1009
(-18)
|
Arena
#454806591
|
Persians
Militia Rush
|
|
00:26:14 |
Feb 08, 2026
|
|
DEFEAT
1027
(-14)
|
MegaRandom
#454659997
|
Japanese
Militia Rush
|
|
00:39:36 |
Feb 08, 2026
|
|
VICTORY
1041
(+16)
|
Canals
#454657456
|
Japanese
No Rush
|
|
00:21:36 |
Feb 08, 2026
|
|
VICTORY
1025
(+14)
|
Socotra
#453517267
|
Japanese
Militia Rush
|
|
00:56:06 |
Feb 03, 2026
|
|
DEFEAT
1011
(-17)
|
Arabia
#453052279
|
Japanese
Militia Rush
|
|
01:32:19 |
Feb 01, 2026
|
|
VICTORY
1028
(+16)
|
Arabia
#453042305
|
Japanese
Militia Rush
|
|
00:49:38 |
Feb 01, 2026
|
|
DEFEAT
1012
(-15)
|
Socotra
#452977943
|
Japanese
Militia Rush
|
|
00:54:07 |
Feb 01, 2026
|
|
VICTORY
1027
(+15)
|
Arena
#452977418
|
Japanese
|
|
00:00:11 |
Feb 01, 2026
|
|
DEFEAT
1012
(-16)
|
Arabia
#452971465
|
Japanese
Scout Rush
|
|
00:32:50 |
Feb 01, 2026
|
|
VICTORY
1028
(+15)
|
Socotra
#452968337
|
Japanese
Militia Rush
|
|
00:16:11 |
Feb 01, 2026
|
|
DEFEAT
1013
(-15)
|
Socotra
#452939837
|
Sicilians
Castle Drop
|
|
00:33:26 |
Feb 01, 2026
|
|
DEFEAT
1028
(-18)
|
Socotra
#452740500
|
Japanese
Militia Rush
|
|
00:24:56 |
Jan 31, 2026
|
|
DEFEAT
1046
(-15)
|
Arabia
#452733279
|
Japanese
Militia Rush
|
|
00:37:57 |
Jan 31, 2026
|
|
VICTORY
1061
(+16)
|
Socotra
#452703107
|
Japanese
Militia Rush
|
|
00:57:58 |
Jan 31, 2026
|
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