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Imperial Skirmisher
Gameplay Summary
Favors Scout Rush as primary opening (56%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Scout Rush (75% loss rate). Frequently employs Tower Rushes and forward Castle drops. Often picks Huns (56%).
Favors Scout Rush as primary opening (56%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Struggles against Scout Rush (75% loss rate). Frequently employs Tower Rushes and forward Castle drops. Often picks Huns (56%).
Elo
1448
Top 12%
Rank
#5,070
1v1 RM
Games
701
12W /
11L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
56%
No Rush
44%
Overall Behavior
Scout rush (56%)
Tower rush (44%)
Castle drop (33%)
Early castle build (33%)
Knight rush (33%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (44% of games)
Opening Success Rates
Scout Rush
5 games
20%
No Rush
4 games
50%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
No dominant matchups found
Early-Game Weaknesses
They struggle against these:
Scout Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (56%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (75%), often loses to:
BEST
Light Cavalry
(2L)
Scout Rush
4 games
75%
win rate
No dominant strengths detected
Quick tips:
Heavy waller - bring siege
Mid & Late Game
75%
Cavalry
PRIMARY STYLE
Heavy Cavalry
75%
33% WR
Light Cavalry
50%
Skirmishers
25%
Unique Unit
25%
Dominates vs
No data
Struggles vs
Light Cavalry
−2
Common Transitions
Scout Rush
Heavy Cavalry
33% WR
Tendencies & Patterns
Civ. Stats
Huns
20%
Win Rates by Civ Type
Cavalry Civs
20%
Their Best Cavalry Civ:
Huns
20% WR
Civ Playstyle Analysis
Huns
5
20%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:26
Castle: 23:11
scout rush
100%
knight rush
60%
monk rush
20%
Teutons
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:51
Castle: 23:07
tower rush
100%
castle drop
75%
early castle build
75%
fast imp
50%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 3 | 33% | Scout Rush 100% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
57.1%
7 games
Evening
18:00 - 00:00
53.3%
15 games
Consistent performance across all time periods.
Based on 23 matches • Times in UTC
Tilt Behavior
Resilient
Typical Session Patterns
Quits while ahead
2x
Chases losses
2x
Stops after losses
2x
After 1st Win
4.3
games
After 1st defeat
2.5
games
End on Win
57%
Handles losses well
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
37
min
Games
9
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:27)
9:11
/ 09:38 target
Fast Feudal - 78%
III
Castle Age
(+02:48)
23:10
/ 20:22 target
IV
Imperial Age
(+00:19)
36:32
/ 36:13 target
Fast Imp - 22%
Economy Profile
Dark Age Idle TC (Avg.)
00:08
Perfect
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
—
Worst Matchups
—
Cavalry (0%)
Infantry (50%)
Gunpowder (100%)
Cavalry Archer (0%)
Camel (100%)
Most Faced Civs
1
Britons
100%
2 games
2W - 0L
2
Saracens
100%
2 games
2W - 0L
3
Wu
50%
2 games
1W - 1L
Mongols
50%
2 games
1W - 1L
Portuguese
100%
1 games
1W - 0L
Persians
0%
1 games
0W - 1L
Top 6 of 10 tracked opponent picks
Rating History (Last 60 days)
+49 Elo
12 games
Current
1448
Peak
1448
Low
1399
Record (W:L)
7
-
5
Effective APM (Last 5 games)
Overall
26.9
actions per minute
Slower than average
for 1448 Elo
0
Avg (39)
Dark Age
32.1
Feudal
25.7
Castle
19.8
Imperial
10.6
Peak:
60.0
eAPM
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1448
(+15)
|
Marketplace
#464544965
|
Persians
|
|
00:46:38 |
Mar 21, 2026
|
|
VICTORY
1433
(+18)
|
Nomad
#464537733
|
Spanish
|
|
00:45:53 |
Mar 21, 2026
|
|
DEFEAT
1415
(-16)
|
Glade
#464389699
|
Byzantines
|
|
01:36:41 |
Mar 20, 2026
|
|
DEFEAT
1431
(-14)
|
Marketplace
#464386360
|
Byzantines
|
|
00:25:41 |
Mar 20, 2026
|
|
VICTORY
1445
(+17)
|
Glade
#464381444
|
Teutons
|
|
00:32:02 |
Mar 20, 2026
|
|
DEFEAT
1428
(-18)
|
Glade
#464378876
|
Teutons
|
|
00:17:52 |
Mar 20, 2026
|
|
VICTORY
1446
(+14)
|
Arena
#464371877
|
Turks
|
|
00:45:50 |
Mar 20, 2026
|
|
VICTORY
1432
(+14)
|
Hideout
#459176907
|
Teutons
|
|
00:30:36 |
Feb 26, 2026
|
|
DEFEAT
1418
(-14)
|
Hideout
#459172984
|
Aztecs
|
|
00:41:03 |
Feb 26, 2026
|
|
VICTORY
1432
(+15)
|
Four Lakes
#459013487
|
Teutons
|
|
00:39:09 |
Feb 25, 2026
|
|
VICTORY
1417
(+18)
|
Four Lakes
#459007194
|
Huns
|
|
00:47:26 |
Feb 25, 2026
|
|
DEFEAT
1399
(-14)
|
Golden Pit
#459003454
|
Huns
|
|
00:24:56 |
Feb 25, 2026
|
|
VICTORY
1413
(+18)
|
MegaRandom
#448541052
|
Huns
Scout Rush
|
|
00:34:35 |
Jan 15, 2026
|
|
DEFEAT
1395
(-17)
|
Valley
#448536657
|
Huns
Scout Rush
|
|
00:26:48 |
Jan 15, 2026
|
|
DEFEAT
1412
(-14)
|
MegaRandom
#447540205
|
Huns
Scout Rush
|
|
00:38:05 |
Jan 11, 2026
|
|
VICTORY
1426
(+16)
|
Arena
#447531465
|
Teutons
Tower Rush
|
|
00:46:31 |
Jan 11, 2026
|
|
DEFEAT
1410
(-16)
|
MegaRandom
#447521031
|
Huns
Scout Rush
|
|
00:56:07 |
Jan 11, 2026
|
|
DEFEAT
1426
(-14)
|
Glade
#441558224
|
Teutons
Tower Rush
|
|
00:19:13 |
Dec 21, 2025
|
|
DEFEAT
1440
(-10)
|
Arena
#441554842
|
Teutons
Tower Rush
|
|
00:28:49 |
Dec 20, 2025
|
|
DEFEAT
1450
(-17)
|
Haboob
#441548516
|
Huns
Scout Rush
|
|
00:53:14 |
Dec 20, 2025
|
|
VICTORY
1467
(+13)
|
Glade
#441543575
|
Teutons
Tower Rush
|
|
00:34:14 |
Dec 20, 2025
|
|
VICTORY
1454
(+17)
|
Glade
#441526050
|
Huns
|
|
00:05:10 |
Dec 20, 2025
|
|
VICTORY
1437
(+17)
|
Glade
#441522015
|
Teutons
|
|
00:20:44 |
Dec 20, 2025
|
No matches found with the selected filters.