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Poster3542
Gameplay Summary
Favors Militia Rush as primary opening (60%). Often masses Heavy Monk as their main army. Struggles against Heavy Cavalry compositions. Plays variable civs.
Favors Militia Rush as primary opening (60%). Often masses Heavy Monk as their main army. Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
1048
Top 50%
Rank
#19,902
1v1 RM
Games
662
106W /
108L
Steam
4 years
Unverified
No risk factors detected
Player Analysis
83 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
60%
Scout Rush
10%
No Rush
10%
Archer Rush
4%
Overall Behavior
Militia rush (61%)
Archer rush (25%)
Skirmisher rush (19%)
Scout rush (10%)
Walling Style: Standard
Balances defense with map control. (63% of games)
Opening Success Rates
Militia Rush
50 games
54%
No Rush
8 games
38%
Scout Rush
8 games
25%
Archer Rush
3 games
0%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
No Rush
(23 games)
57%
win rate
Archer Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
20%
win rate
Militia Rush
(9 games)
22%
win rate
Scout Rush
(25 games)
32%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (60%), often loses to:
No counter data available
Mid & Late Game
BEST
Heavy Cavalry
(8L)
Archers
(4L)
Unique Unit
(4L)
Knight Rush
5 games
80%
win rate
Militia Rush
9 games
78%
win rate
Scout Rush
25 games
68%
win rate
Skirmisher Rush
3 games
67%
win rate
No Rush
23 games
57%
win rate
Archer Rush
9 games
56%
win rate
Quick tips:
Predictable opener
Mid & Late Game
39%
Archer
PRIMARY STYLE
Heavy Monk
42%
50% WR
Skirmishers
39%
38% WR
Infantry (Spear)
36%
42% WR
Infantry (Sword)
36%
58% WR
Dominates vs
Archers
+4
Unique Unit
+4
Heavy Cavalry
+3
Struggles vs
Heavy Cavalry
−8
Archers
−4
Unique Unit
−4
Common Transitions
Militia Rush
Skirmishers
52% WR
Scout Rush
Infantry (Spear)
33% WR
Archer Rush
Archers
0% WR
Tendencies & Patterns
Civ. Stats
Variable
Romans
80%
Teutons
40%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Bulgarians
100% WR
Cavalry Civs
30%
No data for specific civs yet.
Defensive Civs
20%
Their Best Defensive Civ:
Byzantines
25% WR
Gunpowder Civs
20%
Their Best Gunpowder Civ:
Portuguese
33% WR
Civ Playstyle Analysis
Japanese
18
44%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:59
Castle: 23:10
militia rush
94%
skirmisher rush
44%
archer rush
33%
Celts
7
71%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:46
Castle: 23:23
militia rush
71%
Romans
5
80%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:02
Castle: 23:04
militia rush
80%
archer rush
20%
Teutons
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:47
Castle: 22:23
militia rush
80%
knight rush
20%
monk rush
20%
scout rush
20%
Byzantines
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:51
Castle: 23:46
scout rush
25%
archer rush
25%
skirmisher rush
25%
militia rush
25%
Bulgarians
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:53
Castle: 22:26
militia rush
67%
castle drop
33%
Slavs
3
0%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:21
Castle: 25:30
archer rush
67%
early castle build
33%
Incas
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:31
Castle: 22:28
militia rush
67%
castle drop
33%
archer rush
33%
skirmisher rush
33%
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 39 | 44% | Militia Rush 74% | Scout Rush (10) |
| Graveyards | 8 | 38% | Militia Rush 50% | Militia Rush (2) |
| Haboob | 8 | 50% | Militia Rush 75% | - |
| Glade | 6 | 67% | Militia Rush 83% | - |
| Steppe | 4 | 50% | Militia Rush 75% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
100%
1 games
Morning
06:00 - 12:00
53.2%
62 games
Afternoon
12:00 - 18:00
47.5%
120 games
Evening
18:00 - 00:00
48.4%
31 games
Consistent performance across all time periods.
Based on 214 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
13x
Chases losses
21x
Stops after losses
10x
After 1st Win
3.1
games
After 1st defeat
3.4
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
36 min
Avg. Loss
38
min
Games
83
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:26)
9:55
/ 10:21 target
Fast Feudal - 67%
III
Castle Age
(+02:55)
23:11
/ 20:16 target
IV
Imperial Age
(+03:20)
39:23
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:16
Excellent
Reaches Imperial
39%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Magyars
Cavalry
2-0
Mongols
Cavalry Archer
3-0
Burgundians
Cavalry
2-0
Worst Matchups
Portuguese
Gunpowder
0-3
Wu
Infantry
0-3
Malians
Infantry
0-3
Infantry (34%)
Cavalry (52%)
Archer (50%)
Camel (60%)
Gunpowder (40%)
Most Faced Civs
1
Mongols
75%
16 games
12W - 4L
2
Persians
44%
16 games
7W - 9L
3
Franks
33%
12 games
4W - 8L
Saracens
67%
9 games
6W - 3L
Teutons
38%
8 games
3W - 5L
Magyars
100%
7 games
7W - 0L
Top 6 of 68 tracked opponent picks
Rating History (Last 60 days)
-35 Elo
135 games
Current
1048
Peak
1161
Low
1006
Record (W:L)
66
-
69
Effective APM (Last 20 games)
Overall
48.7
actions per minute
Faster than average
for 1048 Elo
0
Avg (39)
Dark Age
47.5
Feudal
46.5
Castle
35.7
Imperial
22.0
Peak:
112.6
eAPM
Recent Match History (83 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1048
(+15)
|
Arabia
#467841629
|
Koreans
|
|
00:51:38 |
Apr 04, 2026
|
|
DEFEAT
1033
(-17)
|
MegaRandom
#467840734
|
Hindustanis
|
|
00:08:06 |
Apr 04, 2026
|
|
VICTORY
1050
(+17)
|
Arabia
#467835049
|
Burmese
|
|
00:46:13 |
Apr 04, 2026
|
|
DEFEAT
1033
(-17)
|
MegaRandom
#467831279
|
Huns
|
|
00:44:36 |
Apr 04, 2026
|
|
DEFEAT
1050
(-15)
|
Arabia
#467611012
|
Magyars
|
|
00:38:54 |
Apr 03, 2026
|
|
VICTORY
1065
(+15)
|
MegaRandom
#467327387
|
Persians
|
|
00:46:23 |
Apr 02, 2026
|
|
VICTORY
1050
(+19)
|
MegaRandom
#467324553
|
Hindustanis
|
|
00:42:14 |
Apr 02, 2026
|
|
DEFEAT
1031
(-17)
|
Nomad
#467321996
|
Burmese
|
|
00:43:22 |
Apr 02, 2026
|
|
VICTORY
1048
(+15)
|
Ring Fortress
#466734930
|
Japanese
|
|
00:35:03 |
Mar 30, 2026
|
|
DEFEAT
1033
(-16)
|
Nomad
#466730019
|
Japanese
|
|
00:38:10 |
Mar 30, 2026
|
|
VICTORY
1049
(+15)
|
Arabia
#466673459
|
Berbers
|
|
00:41:57 |
Mar 30, 2026
|
|
VICTORY
1034
(+18)
|
Ring Fortress
#466670101
|
Romans
|
|
00:31:50 |
Mar 30, 2026
|
|
DEFEAT
1016
(-16)
|
Arabia
#466668190
|
Cumans
|
|
00:29:43 |
Mar 30, 2026
|
|
DEFEAT
1032
(-18)
|
Arabia
#466667559
|
Malay
|
|
00:12:37 |
Mar 30, 2026
|
|
VICTORY
1050
(+14)
|
Ring Fortress
#466665109
|
Goths
|
|
00:44:39 |
Mar 30, 2026
|
|
VICTORY
1036
(+15)
|
Marketplace
#466437536
|
Hindustanis
|
|
00:57:59 |
Mar 29, 2026
|
|
VICTORY
1021
(+15)
|
Ring Fortress
#466148330
|
Franks
|
|
00:41:39 |
Mar 28, 2026
|
|
DEFEAT
1006
(-15)
|
Nomad
#466130691
|
Japanese
|
|
00:45:02 |
Mar 28, 2026
|
|
DEFEAT
1021
(-17)
|
Nomad
#466127350
|
Japanese
|
|
00:39:11 |
Mar 28, 2026
|
|
DEFEAT
1038
(-15)
|
Marketplace
#466125121
|
Italians
|
|
00:24:46 |
Mar 28, 2026
|
|
DEFEAT
1053
(-17)
|
Arabia
#466123671
|
Poles
|
|
00:17:32 |
Mar 28, 2026
|
|
DEFEAT
1070
(-17)
|
Marketplace
#466119653
|
Malay
|
|
00:50:52 |
Mar 28, 2026
|
|
DEFEAT
1087
(-16)
|
Nomad
#466115652
|
Portuguese
|
|
00:51:22 |
Mar 28, 2026
|
|
VICTORY
1103
(+17)
|
Arabia
#466112668
|
Dravidians
|
|
00:30:34 |
Mar 28, 2026
|
|
DEFEAT
1086
(-17)
|
Marketplace
#465952650
|
Franks
|
|
00:19:38 |
Mar 27, 2026
|
|
VICTORY
1103
(+16)
|
Ring Fortress
#465942184
|
Magyars
|
|
00:21:45 |
Mar 27, 2026
|
|
DEFEAT
1087
(-18)
|
Nomad
#465898219
|
Slavs
|
|
01:10:43 |
Mar 27, 2026
|
|
DEFEAT
1105
(-15)
|
Arabia
#465896874
|
Persians
|
|
00:11:59 |
Mar 27, 2026
|
|
VICTORY
1120
(+18)
|
Ring Fortress
#465893019
|
Goths
|
|
00:28:59 |
Mar 27, 2026
|
|
VICTORY
1102
(+15)
|
Marketplace
#465714264
|
Mongols
|
|
00:41:31 |
Mar 26, 2026
|
|
DEFEAT
1087
(-16)
|
Ring Fortress
#465710365
|
Mayans
|
|
00:28:34 |
Mar 26, 2026
|
|
VICTORY
1103
(+15)
|
Arabia
#465705112
|
Bulgarians
|
|
00:44:56 |
Mar 26, 2026
|
|
VICTORY
1088
(+16)
|
Ring Fortress
#465687297
|
Byzantines
|
|
00:48:22 |
Mar 26, 2026
|
|
VICTORY
1072
(+17)
|
Ring Fortress
#465686198
|
Turks
|
|
00:07:25 |
Mar 26, 2026
|
|
VICTORY
1055
(+16)
|
Arabia
#465683691
|
Khmer
|
|
00:21:53 |
Mar 26, 2026
|
|
DEFEAT
1039
(-18)
|
Arabia
#465679979
|
Spanish
|
|
00:34:50 |
Mar 26, 2026
|
|
VICTORY
1057
(+16)
|
Marketplace
#465523594
|
Poles
|
|
01:19:48 |
Mar 25, 2026
|
|
DEFEAT
1041
(-18)
|
Marketplace
#465315887
|
Mongols
|
|
00:46:15 |
Mar 24, 2026
|
|
DEFEAT
1059
(-16)
|
Arabia
#465308734
|
Malians
|
|
01:00:34 |
Mar 24, 2026
|
|
DEFEAT
1075
(-17)
|
Arabia
#465302140
|
Cumans
|
|
00:59:24 |
Mar 24, 2026
|
|
DEFEAT
1092
(-14)
|
Ring Fortress
#465297893
|
Malay
|
|
00:38:39 |
Mar 24, 2026
|
|
VICTORY
1106
(+16)
|
Marketplace
#465086472
|
Koreans
|
|
00:54:51 |
Mar 23, 2026
|
|
DEFEAT
1090
(-16)
|
Ring Fortress
#465084493
|
Vikings
|
|
00:15:42 |
Mar 23, 2026
|
|
VICTORY
1106
(+14)
|
Arabia
#465079707
|
Persians
|
|
00:36:59 |
Mar 23, 2026
|
|
VICTORY
1092
(+15)
|
Ring Fortress
#465075167
|
Portuguese
|
|
00:38:08 |
Mar 23, 2026
|
|
DEFEAT
1077
(-16)
|
Ring Fortress
#465071478
|
Malians
|
|
00:27:18 |
Mar 23, 2026
|
|
DEFEAT
1093
(-14)
|
Arabia
#465034569
|
Persians
|
|
00:47:09 |
Mar 23, 2026
|
|
VICTORY
1107
(+17)
|
Ring Fortress
#464860594
|
Sicilians
|
|
00:44:14 |
Mar 22, 2026
|
|
DEFEAT
1090
(-15)
|
Ring Fortress
#464853207
|
Spanish
|
|
00:47:06 |
Mar 22, 2026
|
|
DEFEAT
1105
(-17)
|
Ring Fortress
#464844685
|
Tatars
|
|
00:58:18 |
Mar 22, 2026
|
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