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ForestPRG
Gameplay Summary
Opens Militia Rush (27%) or booms to Castle (26%). Plays a cavalry-heavy style in mid/late game. Most successful with Cavalry Archer Rush (80% win rate). Struggles against Heavy Cavalry compositions.
Opens Militia Rush (27%) or booms to Castle (26%). Plays a cavalry-heavy style in mid/late game. Most successful with Cavalry Archer Rush (80% win rate). Struggles against Heavy Cavalry compositions.
Elo
1145
Top 35%
Rank
#14,515
1v1 RM
Games
2,594
97W /
95L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
86 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
27%
No Rush
26%
Scout Rush
12%
Archer Rush
10%
Overall Behavior
Archer rush (30%)
Militia rush (28%)
Cav archer rush (13%)
Skirmisher rush (13%)
Scout rush (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (48% of games)
Opening Success Rates
Militia Rush
23 games
52%
No Rush
22 games
36%
Scout Rush
10 games
40%
Archer Rush
9 games
33%
Cavalry Archer Rush
5 games
80%
Skirmisher Rush
3 games
67%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(28 games)
61%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(8 games)
12%
win rate
Scout Rush
(21 games)
38%
win rate
Knight Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (27%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (54%), often loses to:
BEST
Heavy Cavalry
(7L)
Unique Unit
(4L)
Skirmishers
(3L)
Militia Rush
8 games
88%
win rate
Scout Rush
21 games
62%
win rate
Knight Rush
5 games
60%
win rate
No Rush
28 games
61%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
54%
Cavalry
PRIMARY STYLE
Skirmishers
42%
45% WR
Unique Unit
35%
67% WR
Cav Archers
31%
88% WR
Light Cavalry
19%
60% WR
Dominates vs
Skirmishers
+6
Archers
+3
Infantry (Spear)
+2
Struggles vs
Heavy Cavalry
−7
Unique Unit
−4
Skirmishers
−3
Common Transitions
Militia Rush
Skirmishers
50% WR
Cavalry Archer Rush
Cav Archers
80% WR
No Rush
Unique Unit
25% WR
Tendencies & Patterns
Civ. Stats
Variable
Mongols
59%
Vietnamese
40%
Win Rates by Civ Type
Cavalry Archer Civs
59%
Their Best Cavalry Archer Civ:
Mongols
59% WR
Infantry Civs
45%
Their Best Infantry Civ:
Romans
67% WR
Archer Civs
40%
Their Best Archer Civ:
Vietnamese
40% WR
Civ Playstyle Analysis
Mongols
32
59%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:03
Castle: 19:44
archer rush
22%
cav archer rush
22%
fast castle
22%
Incas
25
44%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:16
Castle: 23:37
militia rush
48%
archer rush
32%
skirmisher rush
28%
Vietnamese
20
40%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:22
Castle: 22:25
archer rush
45%
militia rush
25%
cav archer rush
20%
Byzantines
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:41
Castle: 23:10
scout rush
50%
camel rush
25%
tower rush
25%
militia rush
25%
archer rush
25%
early castle build
25%
Romans
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:51
Castle: 26:20
scout rush
33%
archer rush
33%
Bulgarians
1
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Hindustanis
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 34 | 44% | Militia Rush 41% | Scout Rush (5) |
| Haboob | 9 | 56% | No Rush 56% | No Rush (2) |
| Graveyards | 6 | 50% | Militia Rush 67% | - |
| Lowland | 6 | 17% | Militia Rush 33% | Militia Rush (2) |
| Mired | 4 | 100% | No Rush 50% | - |
| Steppe | 4 | 50% | Cavalry Archer Rush 50% | - |
| Fortified Clearing | 4 | 50% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
40%
20 games
Afternoon
12:00 - 18:00
55.8%
138 games
Evening
18:00 - 00:00
35.3%
34 games
Performs best in the Afternoon (55.8% WR), struggles in the Evening (35.3% WR).
Based on 192 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
9x
Chases losses
7x
Stops after losses
11x
After 1st Win
5.1
games
After 1st defeat
5.6
games
End on Win
47%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
28
min
Games
86
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:07)
10:14
/ 10:21 target
Fast Feudal - 34%
III
Castle Age
(+01:37)
21:53
/ 20:16 target
IV
Imperial Age
(+03:51)
39:54
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
34%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
2-0
Dravidians
Infantry
2-0
Khitans
Infantry
2-0
Worst Matchups
Khmer
Elephant
0-4
Goths
Infantry
0-2
Magyars
Cavalry
0-3
Infantry (57%)
Cavalry (48%)
Archer (36%)
Cavalry Archer (57%)
Gunpowder (50%)
Most Faced Civs
1
Mongols
61%
18 games
11W - 7L
2
Persians
64%
14 games
9W - 5L
3
Magyars
20%
10 games
2W - 8L
Khmer
22%
9 games
2W - 7L
Huns
33%
9 games
3W - 6L
Vikings
38%
8 games
3W - 5L
Top 6 of 68 tracked opponent picks
Rating History (Last 60 days)
+94 Elo
86 games
Current
1145
Peak
1233
Low
1018
Record (W:L)
46
-
40
Effective APM (Last 20 games)
Overall
52.0
actions per minute
Faster than average
for 1145 Elo
0
Avg (39)
Dark Age
56.2
Feudal
41.7
Castle
32.5
Imperial
15.5
Peak:
105.2
eAPM
Recent Match History (86 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1145
(+15)
|
Ring Fortress
#466755031
|
Romans
|
|
00:47:41 |
Mar 30, 2026
|
|
DEFEAT
1130
(-17)
|
Ring Fortress
#466753620
|
Romans
|
|
00:08:28 |
Mar 30, 2026
|
|
VICTORY
1147
(+15)
|
Arabia
#466753446
|
Romans
|
|
00:00:18 |
Mar 30, 2026
|
|
VICTORY
1132
(+17)
|
Arabia
#466753275
|
Romans
|
|
00:00:16 |
Mar 30, 2026
|
|
VICTORY
1115
(+14)
|
Arabia
#466747608
|
Romans
|
|
00:41:16 |
Mar 30, 2026
|
|
VICTORY
1115
(+15)
|
Marketplace
#466738717
|
Vietnamese
|
|
00:41:05 |
Mar 30, 2026
|
|
DEFEAT
1100
(-17)
|
Marketplace
#466223653
|
Vietnamese
|
|
00:02:00 |
Mar 28, 2026
|
|
DEFEAT
1117
(-14)
|
Mongolia
#466222935
|
Vietnamese
|
|
00:04:50 |
Mar 28, 2026
|
|
DEFEAT
1131
(-15)
|
Arabia
#466218697
|
Vietnamese
|
|
00:26:38 |
Mar 28, 2026
|
|
VICTORY
1146
(+14)
|
Ring Fortress
#466159592
|
Vietnamese
|
|
00:51:46 |
Mar 28, 2026
|
|
VICTORY
1132
(+17)
|
Arabia
#466158176
|
Vietnamese
|
|
00:08:31 |
Mar 28, 2026
|
|
DEFEAT
1115
(-17)
|
Nomad
#465938631
|
Chinese
|
|
00:15:37 |
Mar 27, 2026
|
|
VICTORY
1132
(+16)
|
Arabia
#465928914
|
Vietnamese
|
|
01:09:19 |
Mar 27, 2026
|
|
VICTORY
1116
(+14)
|
Nomad
#465529513
|
Chinese
|
|
00:48:42 |
Mar 25, 2026
|
|
DEFEAT
1102
(-14)
|
Nomad
#465526893
|
Vietnamese
|
|
00:22:52 |
Mar 25, 2026
|
|
DEFEAT
1116
(-16)
|
Nomad
#465523745
|
Romans
|
|
00:27:18 |
Mar 25, 2026
|
|
DEFEAT
1132
(-15)
|
Nomad
#465521084
|
Romans
|
|
00:23:29 |
Mar 25, 2026
|
|
VICTORY
1147
(+15)
|
Ring Fortress
#464853207
|
Hindustanis
|
|
00:47:06 |
Mar 22, 2026
|
|
VICTORY
1132
(+16)
|
Arabia
#464846403
|
Vietnamese
|
|
00:44:31 |
Mar 22, 2026
|
|
DEFEAT
1116
(-17)
|
Arabia
#464587418
|
Vietnamese
|
|
00:46:36 |
Mar 21, 2026
|
|
DEFEAT
1133
(-18)
|
Marketplace
#464584317
|
Hindustanis
|
|
00:15:52 |
Mar 21, 2026
|
|
VICTORY
1151
(+17)
|
Marketplace
#464576434
|
Hindustanis
|
|
00:53:55 |
Mar 21, 2026
|
|
DEFEAT
1134
(-17)
|
Arabia
#464573687
|
Vietnamese
|
|
00:18:27 |
Mar 21, 2026
|
|
VICTORY
1151
(+14)
|
Marketplace
#464568636
|
Vietnamese
|
|
00:35:49 |
Mar 21, 2026
|
|
DEFEAT
1137
(-18)
|
Ring Fortress
#464566008
|
Vietnamese
|
|
00:16:36 |
Mar 21, 2026
|
|
VICTORY
1155
(+16)
|
Glade
#464560053
|
Mongols
|
|
00:39:55 |
Mar 21, 2026
|
|
DEFEAT
1139
(-16)
|
Nomad
#464556430
|
Vietnamese
|
|
00:23:09 |
Mar 21, 2026
|
|
DEFEAT
1155
(-16)
|
Glade
#464554970
|
Romans
|
|
00:09:34 |
Mar 21, 2026
|
|
VICTORY
1171
(+16)
|
MegaRandom
#462718517
|
Burgundians
|
|
00:52:57 |
Mar 13, 2026
|
|
DEFEAT
1155
(-18)
|
Haboob
#462714210
|
Mongols
|
|
00:30:16 |
Mar 13, 2026
|
|
VICTORY
1173
(+16)
|
MegaRandom
#462707079
|
Khmer
|
|
00:48:00 |
Mar 13, 2026
|
|
DEFEAT
1157
(-14)
|
Enclosed
#462700383
|
Vietnamese
|
|
00:50:57 |
Mar 13, 2026
|
|
VICTORY
1171
(+17)
|
Arabia
#462694270
|
Vietnamese
|
|
00:46:16 |
Mar 13, 2026
|
|
VICTORY
1154
(+15)
|
Four Lakes
#460005829
|
Persians
|
|
00:54:35 |
Mar 01, 2026
|
|
VICTORY
1139
(+15)
|
Arabia
#460004754
|
Vietnamese
|
|
00:03:31 |
Mar 01, 2026
|
|
VICTORY
1124
(+17)
|
Golden Pit
#459999761
|
Vietnamese
|
|
00:32:13 |
Mar 01, 2026
|
|
VICTORY
1107
(+14)
|
Arabia
#459980058
|
Vietnamese
|
|
00:42:37 |
Mar 01, 2026
|
|
VICTORY
1093
(+16)
|
Arabia
#459973556
|
Vietnamese
|
|
00:42:09 |
Mar 01, 2026
|
|
DEFEAT
1077
(-17)
|
Hideout
#459952215
|
Vietnamese
|
|
00:31:21 |
Mar 01, 2026
|
|
DEFEAT
1094
(-16)
|
Hideout
#459937548
|
Mongols
|
|
00:44:46 |
Mar 01, 2026
|
|
DEFEAT
1110
(-17)
|
Arabia
#459936753
|
Vietnamese
|
|
00:04:17 |
Mar 01, 2026
|
|
DEFEAT
1127
(-15)
|
Hideout
#459932540
|
Vietnamese
|
|
00:27:06 |
Mar 01, 2026
|
|
DEFEAT
1142
(-15)
|
Golden Pit
#459744326
|
Vietnamese
|
|
00:07:58 |
Feb 28, 2026
|
|
DEFEAT
1157
(-15)
|
Arabia
#459740927
|
Vietnamese
|
|
00:20:44 |
Feb 28, 2026
|
|
DEFEAT
1172
(-15)
|
Golden Pit
#459736259
|
Persians
|
|
00:28:39 |
Feb 28, 2026
|
|
DEFEAT
1187
(-15)
|
Arabia
#459729945
|
Vietnamese
|
|
00:42:34 |
Feb 28, 2026
|
|
DEFEAT
1202
(-17)
|
Arabia
#459727978
|
Incas
|
|
00:11:29 |
Feb 28, 2026
|
|
VICTORY
1219
(+18)
|
Four Lakes
#459723298
|
Persians
|
|
00:30:31 |
Feb 28, 2026
|
|
DEFEAT
1201
(-14)
|
Hideout
#459717084
|
Khmer
|
|
00:43:18 |
Feb 28, 2026
|
|
DEFEAT
1215
(-18)
|
Arabia
#459711268
|
Khmer
|
|
00:42:01 |
Feb 28, 2026
|
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