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El_mexicano_S
Gameplay Summary
Favors Militia Rush as primary opening (67%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (73% win rate). Struggles against Archers compositions. Plays variable civs.
Favors Militia Rush as primary opening (67%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (73% win rate). Struggles against Archers compositions. Plays variable civs.
Elo
1462
Top 12%
Rank
#4,873
1v1 RM
Games
2,674
115W /
110L
Steam
11 years
Unverified
No risk factors detected
Player Analysis
103 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
67%
No Rush
12%
Scout Rush
11%
Archer Rush
8%
Overall Behavior
Militia rush (74%)
Archer rush (66%)
Skirmisher rush (15%)
Scout rush (11%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (49% of games)
Opening Success Rates
Militia Rush
69 games
49%
No Rush
12 games
50%
Scout Rush
11 games
73%
Archer Rush
8 games
38%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(10 games)
70%
win rate
No Rush
(21 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(15 games)
20%
win rate
Knight Rush
(5 games)
20%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (67%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (75%), often loses to:
BEST
Archers
(12L)
Heavy Cavalry
(11L)
Skirmishers
(10L)
Archer Rush
15 games
80%
win rate
Knight Rush
5 games
80%
win rate
Skirmisher Rush
10 games
70%
win rate
No Rush
21 games
67%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
75%
Archer
PRIMARY STYLE
Archers
73%
44% WR
Skirmishers
24%
43% WR
Infantry (Spear)
20%
33% WR
Light Cavalry
17%
60% WR
Dominates vs
Skirmishers
+13
Light Cavalry
+10
Heavy Cavalry
+8
Struggles vs
Archers
−12
Heavy Cavalry
−11
Skirmishers
−10
Common Transitions
Militia Rush
Archers
45% WR
Scout Rush
Light Cavalry
80% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vietnamese
62%
Goths
40%
Win Rates by Civ Type
Infantry Civs
51%
Their Best Infantry Civ:
Incas
67% WR
Archer Civs
58%
Their Best Archer Civ:
Italians
75% WR
Cavalry Civs
44%
Their Best Cavalry Civ:
Georgians
67% WR
Camel Civs
50%
Their Best Camel Civ:
Hindustanis
50% WR
Cavalry Archer Civs
60%
Their Best Cavalry Archer Civ:
Mongols
75% WR
Civ Playstyle Analysis
Wu
20
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:39
Castle: 24:29
militia rush
85%
archer rush
75%
Vietnamese
13
62%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:42
Castle: 23:24
archer rush
69%
militia rush
69%
scout rush
23%
Goths
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:32
Castle: 23:05
archer rush
100%
militia rush
100%
skirmisher rush
20%
castle drop
20%
early castle build
20%
Persians
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:07
Castle: 21:40
militia rush
100%
archer rush
75%
cav archer rush
25%
Italians
4
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:25
Castle: 25:05
militia rush
100%
archer rush
75%
monk rush
50%
skirmisher rush
25%
Hindustanis
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:31
Castle: 19:10
militia rush
75%
fast castle
25%
scout rush
25%
tower rush
25%
Mongols
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:47
Castle: 21:39
militia rush
50%
scout rush
50%
archer rush
50%
early castle build
50%
castle drop
25%
skirmisher rush
25%
Incas
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:15
Castle: 21:34
archer rush
100%
militia rush
100%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 64 | 48% | Militia Rush 69% | Scout Rush (9) |
| MegaRandom | 12 | 58% | Militia Rush 75% | - |
| Lowland | 9 | 44% | Militia Rush 89% | Skirmisher Rush (2) |
| Haboob | 7 | 86% | Militia Rush 86% | - |
| FrigidLake | 3 | 33% | Cavalry Archer Rush 33% | - |
| Steppe | 3 | 0% | Archer Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.1%
73 games
Morning
06:00 - 12:00
50%
46 games
Afternoon
12:00 - 18:00
52.4%
21 games
Evening
18:00 - 00:00
50.6%
85 games
Consistent performance across all time periods.
Based on 225 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
21x
Chases losses
9x
Stops after losses
17x
After 1st Win
2.1
games
After 1st defeat
2.1
games
End on Win
48%
Win Rate by Game Length
Avg. Win
37 min
Avg. Loss
38
min
Games
103
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:08)
9:30
/ 09:38 target
Fast Feudal - 84%
III
Castle Age
(+01:54)
22:16
/ 20:22 target
IV
Imperial Age
(+00:23)
36:36
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:06
Perfect
Reaches Imperial
49%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Hindustanis
Camel
3-0
Shu
Archer
2-0
Khmer
Elephant
2-0
Worst Matchups
Bulgarians
Infantry
0-3
Franks
Cavalry
0-2
Chinese
Archer
0-3
Infantry (36%)
Cavalry (44%)
Archer (50%)
Gunpowder (50%)
Cavalry Archer (67%)
Most Faced Civs
1
Mongols
70%
10 games
7W - 3L
2
Incas
67%
9 games
6W - 3L
3
Spanish
63%
8 games
5W - 3L
Portuguese
63%
8 games
5W - 3L
Sicilians
29%
7 games
2W - 5L
Chinese
57%
7 games
4W - 3L
Top 6 of 49 tracked opponent picks
Rating History (Last 60 days)
-88 Elo
133 games
Current
1462
Peak
1550
Low
1327
Record (W:L)
67
-
66
Effective APM (Last 20 games)
Overall
50.9
actions per minute
Faster than average
for 1462 Elo
0
Avg (39)
Dark Age
52.3
Feudal
48.2
Castle
33.8
Imperial
17.7
Peak:
102.2
eAPM
Recent Match History (103 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1462
(-19)
|
Arabia
#467543427
|
Vietnamese
|
|
00:54:55 |
Apr 03, 2026
|
|
VICTORY
1481
(+17)
|
Arabia
#467292058
|
Vikings
|
|
00:22:34 |
Apr 02, 2026
|
|
VICTORY
1464
(+16)
|
Glade
#465777884
|
Malay
|
|
00:52:38 |
Mar 26, 2026
|
|
VICTORY
1448
(+14)
|
Glade
#465772527
|
Mongols
|
|
00:37:35 |
Mar 26, 2026
|
|
DEFEAT
1434
(-20)
|
Ring Fortress
#465423944
|
Vietnamese
|
|
00:55:26 |
Mar 25, 2026
|
|
DEFEAT
1454
(-15)
|
Glade
#465193207
|
Vietnamese
|
|
00:31:35 |
Mar 24, 2026
|
|
DEFEAT
1469
(-14)
|
Glade
#465188596
|
Mapuche
|
|
00:37:02 |
Mar 24, 2026
|
|
DEFEAT
1483
(-16)
|
Ring Fortress
#465125282
|
Burmese
|
|
00:10:36 |
Mar 23, 2026
|
|
VICTORY
1499
(+11)
|
Glade
#464363347
|
Romans
|
|
01:04:57 |
Mar 20, 2026
|
|
VICTORY
1488
(+14)
|
Glade
#464005495
|
Vietnamese
|
|
00:44:36 |
Mar 19, 2026
|
|
VICTORY
1474
(+14)
|
Glade
#464002534
|
Koreans
|
|
00:22:19 |
Mar 19, 2026
|
|
DEFEAT
1460
(-17)
|
Haboob
#463665671
|
Incas
|
|
00:14:49 |
Mar 17, 2026
|
|
DEFEAT
1477
(-19)
|
Arabia
#462837174
|
Incas
|
|
00:33:42 |
Mar 14, 2026
|
|
DEFEAT
1496
(-18)
|
MegaRandom
#462835428
|
Goths
|
|
00:18:35 |
Mar 14, 2026
|
|
DEFEAT
1514
(-17)
|
Enclosed
#462833553
|
Britons
|
|
00:21:18 |
Mar 14, 2026
|
|
VICTORY
1531
(+15)
|
MegaRandom
#462759502
|
Italians
|
|
00:50:57 |
Mar 13, 2026
|
|
VICTORY
1516
(+14)
|
Enclosed
#462684008
|
Malians
|
|
00:21:41 |
Mar 13, 2026
|
|
DEFEAT
1502
(-16)
|
MegaRandom
#462347468
|
Aztecs
|
|
00:28:39 |
Mar 11, 2026
|
|
VICTORY
1518
(+17)
|
Arabia
#462291565
|
Jurchens
|
|
00:20:58 |
Mar 11, 2026
|
|
DEFEAT
1501
(-18)
|
Enclosed
#462120770
|
Incas
|
|
00:00:56 |
Mar 10, 2026
|
|
DEFEAT
1519
(-14)
|
Haboob
#462115264
|
Tupi
|
|
00:27:49 |
Mar 10, 2026
|
|
VICTORY
1533
(+18)
|
MegaRandom
#462112458
|
Slavs
|
|
00:15:07 |
Mar 10, 2026
|
|
VICTORY
1515
(+13)
|
MegaRandom
#462109399
|
Spanish
|
|
00:13:18 |
Mar 10, 2026
|
|
DEFEAT
1502
(-16)
|
Enclosed
#462107307
|
Muisca
|
|
00:13:43 |
Mar 10, 2026
|
|
VICTORY
1518
(+15)
|
Arabia
#461976324
|
Incas
|
|
00:03:29 |
Mar 10, 2026
|
|
VICTORY
1503
(+16)
|
Arabia
#461968047
|
Incas
|
|
00:39:42 |
Mar 10, 2026
|
|
VICTORY
1487
(+17)
|
Arabia
#461934214
|
Incas
|
|
00:44:04 |
Mar 09, 2026
|
|
VICTORY
1470
(+15)
|
Haboob
#461131563
|
Incas
|
|
00:21:58 |
Mar 06, 2026
|
|
VICTORY
1455
(+16)
|
Enclosed
#461092981
|
Incas
|
|
00:53:21 |
Mar 06, 2026
|
|
VICTORY
1439
(+14)
|
MegaRandom
#461087492
|
Muisca
|
|
00:21:18 |
Mar 06, 2026
|
|
DEFEAT
1425
(-17)
|
MegaRandom
#461087055
|
Ethiopians
|
|
00:02:05 |
Mar 06, 2026
|
|
VICTORY
1442
(+15)
|
MegaRandom
#460985220
|
Incas
|
|
00:19:05 |
Mar 06, 2026
|
|
VICTORY
1427
(+15)
|
Haboob
#460978734
|
Vietnamese
|
|
01:01:04 |
Mar 06, 2026
|
|
DEFEAT
1412
(-16)
|
Haboob
#460959869
|
Spanish
|
|
00:13:15 |
Mar 06, 2026
|
|
DEFEAT
1428
(-17)
|
MegaRandom
#460957953
|
Mayans
|
|
00:17:42 |
Mar 06, 2026
|
|
VICTORY
1445
(+16)
|
MegaRandom
#460955292
|
Incas
|
|
00:24:28 |
Mar 06, 2026
|
|
DEFEAT
1429
(-15)
|
Arabia
#460936803
|
Franks
|
|
00:05:25 |
Mar 05, 2026
|
|
DEFEAT
1444
(-17)
|
MegaRandom
#460925426
|
Muisca
|
|
00:43:03 |
Mar 05, 2026
|
|
DEFEAT
1461
(-14)
|
Enclosed
#460920365
|
Incas
|
|
00:38:16 |
Mar 05, 2026
|
|
DEFEAT
1475
(-14)
|
Arabia
#460904131
|
Italians
|
|
00:39:40 |
Mar 05, 2026
|
|
VICTORY
1489
(+16)
|
Haboob
#460882324
|
Incas
|
|
00:18:35 |
Mar 05, 2026
|
|
DEFEAT
1473
(-14)
|
Arabia
#460880027
|
Persians
|
|
00:17:45 |
Mar 05, 2026
|
|
VICTORY
1487
(+14)
|
Arabia
#460875613
|
Incas
|
|
00:21:20 |
Mar 05, 2026
|
|
DEFEAT
1473
(-14)
|
MegaRandom
#460730271
|
Malians
|
|
00:36:06 |
Mar 04, 2026
|
|
VICTORY
1487
(+16)
|
Enclosed
#460715571
|
Berbers
|
|
00:48:28 |
Mar 04, 2026
|
|
VICTORY
1471
(+15)
|
Mediterranean
#460714359
|
Incas
|
|
00:07:58 |
Mar 04, 2026
|
|
VICTORY
1456
(+15)
|
Arabia
#460693126
|
Tupi
|
|
01:02:02 |
Mar 04, 2026
|
|
VICTORY
1441
(+14)
|
Golden Pit
#460505924
|
Incas
|
|
00:12:53 |
Mar 03, 2026
|
|
VICTORY
1427
(+15)
|
Golden Pit
#460270541
|
Romans
|
|
00:37:30 |
Mar 02, 2026
|
|
DEFEAT
1412
(-15)
|
Arabia
#460248386
|
Bulgarians
|
|
00:51:22 |
Mar 02, 2026
|
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