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charleslemard
Gameplay Summary
Opens Scout Rush (47%) or booms to Castle (27%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (58% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.
Opens Scout Rush (47%) or booms to Castle (27%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (58% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units and Fast Castle. Plays variable civs.
Elo
1035
Top 50%
Rank
#20,714
1v1 RM
Games
1,274
82W /
79L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
91 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
47%
No Rush
27%
Archer Rush
15%
Knight Rush
2%
Overall Behavior
Scout rush (47%)
Archer rush (26%)
Phosphoru (26%)
Fast castle (22%)
Knight rush (18%)
Walling Style: Standard
Balances defense with map control. (26% of games)
Opening Success Rates
Scout Rush
43 games
58%
No Rush
25 games
40%
Archer Rush
14 games
57%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Knight Rush
(5 games)
80%
win rate
Cavalry Archer Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(16 games)
31%
win rate
Archer Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (47%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (68%), often loses to:
BEST
Unique Unit
(20L)
Infantry (Spear)
(15L)
Light Cavalry
(10L)
Scout Rush
16 games
69%
win rate
Archer Rush
9 games
56%
win rate
Knight Rush
5 games
80%
win rate
Cavalry Archer Rush
3 games
67%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
68%
Cavalry
PRIMARY STYLE
Unique Unit
48%
64% WR
Skirmishers
43%
54% WR
Light Cavalry
41%
64% WR
Heavy Cavalry
36%
55% WR
Dominates vs
Infantry (Spear)
+22
Heavy Cavalry
+17
Skirmishers
+16
Struggles vs
Unique Unit
−20
Infantry (Spear)
−15
Light Cavalry
−10
Common Transitions
Scout Rush
Light Cavalry
57% WR
No Rush
Unique Unit
43% WR
Archer Rush
Archers
62% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Georgians
60%
Berbers
40%
Win Rates by Civ Type
Cavalry Civs
58%
Their Best Cavalry Civ:
Cumans
75% WR
Infantry Civs
48%
Their Best Infantry Civ:
Teutons
100% WR
Archer Civs
33%
Their Best Archer Civ:
Mayans
67% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Portuguese
50% WR
Camel Civs
60%
No data for specific civs yet.
Civ Playstyle Analysis
Georgians
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:50
Castle: 20:24
scout rush
40%
knight rush
40%
phosphoru
20%
fast castle
20%
cav archer rush
20%
skirmisher rush
20%
early castle build
20%
Berbers
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:08
Castle: 20:56
scout rush
60%
knight rush
40%
phosphoru
20%
fast castle
20%
Cumans
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:43
Castle: 23:18
early castle build
50%
scout rush
50%
skirmisher rush
50%
camel rush
25%
Goths
4
0%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:42
Castle: 20:14
knight rush
50%
early castle build
50%
archer rush
50%
scout rush
25%
phosphoru
25%
fast castle
25%
Portuguese
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:33
Castle: 17:48
knight rush
50%
fast castle
50%
archer rush
25%
scout rush
25%
early castle build
25%
Britons
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:50
Castle: 18:08
archer rush
75%
early castle build
75%
phosphoru
75%
fast castle
75%
scout rush
50%
monk rush
25%
castle drop
25%
knight rush
25%
Jurchens
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:24
Castle: 20:59
scout rush
75%
phosphoru
50%
steppe lancer rush
50%
castle drop
25%
fast castle
25%
early castle build
25%
skirmisher rush
25%
Franks
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:45
Castle: 22:07
scout rush
100%
knight rush
75%
phosphoru
25%
early castle build
25%
castle drop
25%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 58 | 55% | Scout Rush 62% | Scout Rush (7) |
| Arena | 23 | 43% | No Rush 70% | No Rush (9) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
57.1%
28 games
Afternoon
12:00 - 18:00
46.4%
56 games
Evening
18:00 - 00:00
51.9%
77 games
Performs best in the Morning (57.1% WR).
Based on 161 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
12x
Chases losses
12x
Stops after losses
6x
After 1st Win
2.6
games
After 1st defeat
1.5
games
End on Win
50%
Win Rate by Game Length
Avg. Win
50 min
Avg. Loss
47
min
Games
91
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:17)
10:38
/ 10:21 target
Fast Feudal - 31%
III
Castle Age
(+00:42)
20:58
/ 20:16 target
Fast Castle - 22%
IV
Imperial Age
(+04:10)
40:13
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:44
Average
Reaches Imperial
65%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Magyars
Cavalry
4-0
Portuguese
Gunpowder
2-0
Franks
Cavalry
4-0
Worst Matchups
Persians
Cavalry
0-2
Malians
Infantry
0-2
Saracens
Camel
0-2
Infantry (35%)
Cavalry (69%)
Archer (40%)
Cavalry Archer (75%)
Gunpowder (50%)
Most Faced Civs
1
Mongols
73%
11 games
8W - 3L
2
Magyars
83%
6 games
5W - 1L
3
Burgundians
33%
6 games
2W - 4L
Khmer
67%
6 games
4W - 2L
Britons
50%
6 games
3W - 3L
Mayans
50%
6 games
3W - 3L
Top 6 of 41 tracked opponent picks
Rating History (Last 60 days)
+139 Elo
126 games
Current
1035
Peak
1083
Low
881
Record (W:L)
66
-
60
Effective APM (Last 20 games)
Overall
22.8
actions per minute
Slower than average
for 1035 Elo
0
Avg (39)
Dark Age
23.4
Feudal
17.0
Castle
20.3
Imperial
17.8
Peak:
61.5
eAPM
Recent Match History (91 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1035
(-15)
|
Black Forest
#467685089
|
Chinese
|
|
00:43:41 |
Apr 03, 2026
|
|
DEFEAT
1050
(-17)
|
Arabia
#467568363
|
Armenians
|
|
00:28:50 |
Apr 03, 2026
|
|
DEFEAT
1067
(-16)
|
Arabia
#467425803
|
Poles
|
|
01:05:30 |
Apr 02, 2026
|
|
VICTORY
1083
(+16)
|
Arabia
#467328139
|
Italians
|
|
01:00:36 |
Apr 02, 2026
|
|
VICTORY
1067
(+16)
|
Enclosed
#467128274
|
Berbers
|
|
00:56:20 |
Apr 01, 2026
|
|
DEFEAT
1051
(-15)
|
Ring Fortress
#467002583
|
Vietnamese
|
|
00:43:10 |
Mar 31, 2026
|
|
VICTORY
1066
(+15)
|
Glade
#465568124
|
Chinese
|
|
01:02:15 |
Mar 25, 2026
|
|
VICTORY
1051
(+17)
|
Arabia
#463926498
|
Wu
|
|
00:49:03 |
Mar 18, 2026
|
|
VICTORY
1034
(+17)
|
Arabia
#463709300
|
Dravidians
|
|
00:55:01 |
Mar 17, 2026
|
|
DEFEAT
1017
(-14)
|
Haboob
#463500923
|
Wei
|
|
00:39:22 |
Mar 16, 2026
|
|
VICTORY
1031
(+17)
|
Haboob
#463500447
|
Burgundians
|
|
00:01:17 |
Mar 16, 2026
|
|
DEFEAT
1014
(-14)
|
Arabia
#463440934
|
Italians
|
|
00:53:07 |
Mar 16, 2026
|
|
DEFEAT
1028
(-19)
|
Arena
#463410927
|
Byzantines
|
|
00:53:40 |
Mar 16, 2026
|
|
VICTORY
1047
(+13)
|
Enclosed
#463399096
|
Mongols
|
|
00:42:37 |
Mar 16, 2026
|
|
VICTORY
1034
(+15)
|
Enclosed
#463011668
|
Wu
|
|
01:17:18 |
Mar 14, 2026
|
|
DEFEAT
1019
(-17)
|
Haboob
#463004603
|
Malians
|
|
00:41:38 |
Mar 14, 2026
|
|
VICTORY
1036
(+14)
|
MegaRandom
#462750002
|
Khmer
|
|
00:58:27 |
Mar 13, 2026
|
|
VICTORY
1022
(+15)
|
MegaRandom
#462731529
|
Shu
|
|
00:17:50 |
Mar 13, 2026
|
|
DEFEAT
1007
(-16)
|
MegaRandom
#462718208
|
Wei
|
|
00:54:27 |
Mar 13, 2026
|
|
DEFEAT
1023
(-14)
|
Arabia
#462648530
|
Aztecs
|
|
00:27:48 |
Mar 13, 2026
|
|
VICTORY
1037
(+17)
|
Haboob
#462640249
|
Portuguese
|
|
01:17:23 |
Mar 13, 2026
|
|
VICTORY
1020
(+15)
|
Arabia
#462441742
|
Franks
|
|
01:03:28 |
Mar 12, 2026
|
|
DEFEAT
1005
(-14)
|
Enclosed
#462439694
|
Poles
|
|
00:23:52 |
Mar 12, 2026
|
|
DEFEAT
1019
(-15)
|
Haboob
#462311475
|
Tatars
|
|
00:43:43 |
Mar 11, 2026
|
|
VICTORY
1034
(+17)
|
Enclosed
#462116817
|
Berbers
|
|
01:05:12 |
Mar 10, 2026
|
|
DEFEAT
1017
(-15)
|
Arena
#461408196
|
Byzantines
|
|
00:24:26 |
Mar 07, 2026
|
|
DEFEAT
1032
(-16)
|
MegaRandom
#460716455
|
Japanese
|
|
00:49:20 |
Mar 04, 2026
|
|
DEFEAT
1048
(-17)
|
Mediterranean
#460710922
|
Bulgarians
|
|
00:34:52 |
Mar 04, 2026
|
|
VICTORY
1065
(+15)
|
Arena
#460489811
|
Celts
|
|
00:35:53 |
Mar 03, 2026
|
|
VICTORY
1050
(+15)
|
Hideout
#460479940
|
Jurchens
|
|
00:43:03 |
Mar 03, 2026
|
|
DEFEAT
1035
(-15)
|
Golden Pit
#460260454
|
Byzantines
|
|
01:12:03 |
Mar 02, 2026
|
|
VICTORY
1050
(+14)
|
Hideout
#460209620
|
Sicilians
|
|
01:13:25 |
Mar 02, 2026
|
|
DEFEAT
1036
(-14)
|
Hideout
#460197526
|
Ethiopians
|
|
01:09:06 |
Mar 02, 2026
|
|
DEFEAT
1050
(-17)
|
Arena
#460189345
|
Vikings
|
|
00:40:22 |
Mar 02, 2026
|
|
DEFEAT
1067
(-16)
|
Hideout
#460184466
|
Khmer
|
|
00:52:16 |
Mar 02, 2026
|
|
VICTORY
1083
(+17)
|
Golden Pit
#460175584
|
Mayans
|
|
00:50:22 |
Mar 02, 2026
|
|
VICTORY
1066
(+19)
|
Golden Pit
#460175380
|
Japanese
|
|
00:01:35 |
Mar 02, 2026
|
|
VICTORY
1047
(+17)
|
Hideout
#460042201
|
Italians
|
|
00:55:00 |
Mar 01, 2026
|
|
DEFEAT
1030
(-16)
|
Hideout
#460038432
|
Bengalis
|
|
00:19:24 |
Mar 01, 2026
|
|
VICTORY
1046
(+16)
|
Arabia
#459408236
|
Britons
|
|
00:47:06 |
Feb 27, 2026
|
|
DEFEAT
1030
(-15)
|
Golden Pit
#459270734
|
Sicilians
|
|
00:42:25 |
Feb 26, 2026
|
|
DEFEAT
1045
(-16)
|
Hideout
#459215267
|
Bohemians
|
|
00:49:06 |
Feb 26, 2026
|
|
DEFEAT
1061
(-16)
|
Arabia
#459205980
|
Dravidians
|
|
00:36:57 |
Feb 26, 2026
|
|
VICTORY
1077
(+17)
|
Arabia
#459045985
|
Georgians
|
|
01:02:23 |
Feb 25, 2026
|
|
VICTORY
1060
(+15)
|
Hideout
#459044543
|
Italians
|
|
00:00:41 |
Feb 25, 2026
|
|
VICTORY
1045
(+15)
|
Arabia
#459035470
|
Slavs
|
|
00:52:48 |
Feb 25, 2026
|
|
VICTORY
1030
(+17)
|
Golden Pit
#459032233
|
Shu
|
|
00:17:39 |
Feb 25, 2026
|
|
DEFEAT
1029
(-17)
|
Arena
#458789687
|
Portuguese
|
|
00:41:28 |
Feb 24, 2026
|
|
VICTORY
1046
(+14)
|
Arena
#458588557
|
Byzantines
|
|
01:00:44 |
Feb 23, 2026
|
|
VICTORY
1032
(+15)
|
Arena
#458335228
|
Persians
|
|
00:57:07 |
Feb 22, 2026
|
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