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Samir
Gameplay Summary
Passive early game, rarely rushes in Feudal (70%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Passive early game, rarely rushes in Feudal (70%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
1310
Top 18%
Rank
#8,286
1v1 RM
Games
1,021
198W /
190L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
217 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
No Rush
70%
Militia Rush
8%
Archer Rush
6%
Scout Rush
4%
Overall Behavior
Fast castle (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (32% of games)
Opening Success Rates
No Rush
151 games
54%
Militia Rush
17 games
35%
Archer Rush
12 games
25%
Scout Rush
9 games
44%
Monk Rush
8 games
50%
Cavalry Archer Rush
6 games
33%
Knight Rush
3 games
100%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(6 games)
83%
win rate
Knight Rush
(3 games)
67%
win rate
Archer Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(28 games)
32%
win rate
Scout Rush
(15 games)
33%
win rate
How to Beat This Player
Early Game
If they open No Rush (70%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (42%), often loses to:
BEST
Unique Unit
(18L)
Light Cavalry
(16L)
Heavy Cavalry
(15L)
Militia Rush
28 games
68%
win rate
Scout Rush
15 games
67%
win rate
Monk Rush
6 games
83%
win rate
Knight Rush
3 games
67%
win rate
Archer Rush
9 games
56%
win rate
Quick tips:
Predictable opener
Mid & Late Game
42%
Cavalry
PRIMARY STYLE
Archers
39%
43% WR
Skirmishers
28%
34% WR
Light Cavalry
21%
57% WR
Infantry (Spear)
20%
25% WR
Dominates vs
Archers
+13
Skirmishers
+13
Heavy Cavalry
+12
Struggles vs
Unique Unit
−18
Light Cavalry
−16
Heavy Cavalry
−15
Common Transitions
No Rush
Archers
47% WR
Militia Rush
Archers
20% WR
Archer Rush
Archers
43% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Sicilians
100%
Japanese
0%
Win Rates by Civ Type
Infantry Civs
49%
Their Best Infantry Civ:
Incas
100% WR
Cavalry Civs
53%
Their Best Cavalry Civ:
Cumans
83% WR
Archer Civs
63%
Their Best Archer Civ:
Italians
100% WR
Gunpowder Civs
45%
Their Best Gunpowder Civ:
Bohemians
60% WR
Camel Civs
47%
Their Best Camel Civ:
Gurjaras
67% WR
Cavalry Archer Civs
56%
Their Best Cavalry Archer Civ:
Mongols
50% WR
Civ Playstyle Analysis
Mongols
16
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:40
Castle: 17:37
cav archer rush
25%
Bohemians
10
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:23
Castle: 15:46
castle drop
20%
Mayans
10
70%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:31
Castle: 20:22
archer rush
20%
fast castle
20%
Malay
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 18:29
Castle: 15:56
castle drop
25%
Georgians
7
29%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:33
Castle: 21:46
archer rush
29%
Hindustanis
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:25
Castle: 21:33
scout rush
29%
Huns
7
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:26
Castle: 18:33
cav archer rush
29%
Britons
7
57%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:46
Castle: 19:20
archer rush
29%
fast imp
29%
castle drop
29%
fast castle
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 68 | 41% | No Rush 66% | No Rush (23) |
| Arena | 55 | 65% | No Rush 80% | No Rush (15) |
| Lowland | 34 | 44% | No Rush 59% | No Rush (9) |
| Glade | 18 | 67% | No Rush 72% | No Rush (4) |
| Socotra | 10 | 50% | No Rush 90% | No Rush (4) |
| Mired | 8 | 75% | No Rush 88% | No Rush (2) |
| Valley | 7 | 29% | No Rush 86% | No Rush (4) |
| Scandinavia | 6 | 33% | No Rush 67% | No Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
28.6%
7 games
Morning
06:00 - 12:00
48.6%
107 games
Afternoon
12:00 - 18:00
54.2%
216 games
Evening
18:00 - 00:00
46.6%
58 games
Based on 388 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
28x
Chases losses
11x
Stops after losses
13x
After 1st Win
5.8
games
After 1st defeat
6.8
games
End on Win
65%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
39 min
Avg. Loss
44
min
Games
217
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+01:13)
11:06
/ 09:53 target
III
Castle Age
(-01:33)
19:09
/ 20:42 target
IV
Imperial Age
(-01:40)
34:49
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:21
Average
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Goths
Infantry
5-0
Burgundians
Cavalry
2-0
Shu
Archer
2-0
Worst Matchups
Burmese
Monk
0-4
Berbers
Cavalry
0-2
Incas
Infantry
0-3
Infantry (55%)
Cavalry (35%)
Archer (63%)
Gunpowder (68%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
50%
26 games
13W - 13L
2
Persians
35%
20 games
7W - 13L
3
Hindustanis
40%
15 games
6W - 9L
Ethiopians
54%
13 games
7W - 6L
Spanish
75%
12 games
9W - 3L
Magyars
50%
12 games
6W - 6L
Top 6 of 98 tracked opponent picks
Rating History (Last 60 days)
-16 Elo
126 games
Current
1310
Peak
1526
Low
1238
Record (W:L)
63
-
63
Effective APM (Last 20 games)
Overall
37.2
actions per minute
Average speed
for 1310 Elo
0
Avg (39)
Dark Age
39.3
Feudal
12.9
Castle
17.4
Imperial
7.7
Peak:
97.3
eAPM
Recent Match History (217 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1310
(-15)
|
Arabia
#467430716
|
Byzantines
|
|
00:45:17 |
Apr 02, 2026
|
|
VICTORY
1325
(+16)
|
Arena
#467423374
|
Tatars
|
|
00:43:03 |
Apr 02, 2026
|
|
VICTORY
1309
(+17)
|
Enclosed
#467417451
|
Sicilians
|
|
00:38:41 |
Apr 02, 2026
|
|
DEFEAT
1292
(-18)
|
Enclosed
#467413256
|
Armenians
|
|
00:19:59 |
Apr 02, 2026
|
|
VICTORY
1310
(+17)
|
Arabia
#464081713
|
Celts
|
|
00:47:54 |
Mar 19, 2026
|
|
DEFEAT
1293
(-16)
|
Arabia
#464078546
|
Incas
|
|
00:26:43 |
Mar 19, 2026
|
|
DEFEAT
1309
(-14)
|
Arabia
#464072480
|
Lithuanians
|
|
00:50:34 |
Mar 19, 2026
|
|
VICTORY
1323
(+15)
|
Arena
#464071963
|
Ethiopians
|
|
00:00:34 |
Mar 19, 2026
|
|
VICTORY
1308
(+17)
|
Mongolia
#464065207
|
Bohemians
|
|
00:40:37 |
Mar 19, 2026
|
|
VICTORY
1291
(+15)
|
Glade
#464061055
|
Chinese
|
|
00:35:43 |
Mar 19, 2026
|
|
DEFEAT
1276
(-14)
|
Mongolia
#464054682
|
Burmese
|
|
00:57:51 |
Mar 19, 2026
|
|
DEFEAT
1290
(-15)
|
Mongolia
#464046431
|
Poles
|
|
01:13:45 |
Mar 19, 2026
|
|
DEFEAT
1305
(-17)
|
Glade
#464042742
|
Goths
|
|
00:45:52 |
Mar 19, 2026
|
|
VICTORY
1322
(+17)
|
Glade
#464040196
|
Chinese
|
|
00:32:23 |
Mar 19, 2026
|
|
VICTORY
1305
(+17)
|
Arena
#463860775
|
Hindustanis
|
|
00:54:36 |
Mar 18, 2026
|
|
DEFEAT
1288
(-15)
|
Arena
#463854490
|
Cumans
|
|
00:44:36 |
Mar 18, 2026
|
|
VICTORY
1303
(+14)
|
Mongolia
#463848942
|
Saracens
|
|
00:49:01 |
Mar 18, 2026
|
|
DEFEAT
1289
(-15)
|
Marketplace
#463844711
|
Poles
|
|
00:43:46 |
Mar 18, 2026
|
|
VICTORY
1304
(+15)
|
Mongolia
#463843993
|
Dravidians
|
|
00:05:03 |
Mar 18, 2026
|
|
VICTORY
1302
(+16)
|
Northern Isles
#463646839
|
Italians
|
|
00:28:50 |
Mar 17, 2026
|
|
VICTORY
1286
(+15)
|
Enclosed
#463643951
|
Romans
|
|
00:22:11 |
Mar 17, 2026
|
|
VICTORY
1271
(+15)
|
Enclosed
#463638821
|
Britons
|
|
00:46:23 |
Mar 17, 2026
|
|
DEFEAT
1256
(-14)
|
Arabia
#463634084
|
Magyars
|
|
00:46:25 |
Mar 17, 2026
|
|
VICTORY
1270
(+15)
|
Enclosed
#463440956
|
Slavs
|
|
00:54:41 |
Mar 16, 2026
|
|
VICTORY
1255
(+17)
|
Enclosed
#463431784
|
Portuguese
|
|
01:19:20 |
Mar 16, 2026
|
|
DEFEAT
1238
(-17)
|
Enclosed
#463426802
|
Ethiopians
|
|
00:45:27 |
Mar 16, 2026
|
|
DEFEAT
1255
(-14)
|
Enclosed
#463423486
|
Burmese
|
|
00:30:24 |
Mar 16, 2026
|
|
VICTORY
1269
(+16)
|
Arabia
#462466627
|
Koreans
|
|
00:54:10 |
Mar 12, 2026
|
|
DEFEAT
1253
(-16)
|
Arena
#462459769
|
Armenians
|
|
01:00:58 |
Mar 12, 2026
|
|
DEFEAT
1269
(-19)
|
Enclosed
#462455973
|
Romans
|
|
00:36:32 |
Mar 12, 2026
|
|
DEFEAT
1288
(-15)
|
Enclosed
#462448892
|
Mongols
|
|
01:12:07 |
Mar 12, 2026
|
|
DEFEAT
1303
(-18)
|
Arabia
#462442819
|
Dravidians
|
|
01:08:23 |
Mar 12, 2026
|
|
DEFEAT
1321
(-14)
|
Enclosed
#462268136
|
Cumans
|
|
00:43:53 |
Mar 11, 2026
|
|
DEFEAT
1335
(-17)
|
Arabia
#462264572
|
Ethiopians
|
|
00:34:50 |
Mar 11, 2026
|
|
VICTORY
1352
(+17)
|
Enclosed
#462260017
|
Celts
|
|
00:39:47 |
Mar 11, 2026
|
|
VICTORY
1335
(+16)
|
Arabia
#462253576
|
Turks
|
|
00:54:56 |
Mar 11, 2026
|
|
DEFEAT
1319
(-15)
|
Arena
#462248644
|
Vietnamese
|
|
00:47:13 |
Mar 11, 2026
|
|
VICTORY
1334
(+17)
|
Arabia
#462246936
|
Mayans
|
|
00:14:57 |
Mar 11, 2026
|
|
VICTORY
1317
(+16)
|
Arena
#462241584
|
Sicilians
|
|
00:54:15 |
Mar 11, 2026
|
|
VICTORY
1301
(+15)
|
Enclosed
#461624376
|
Burmese
|
|
00:53:32 |
Mar 08, 2026
|
|
VICTORY
1286
(+18)
|
Enclosed
#461622810
|
Dravidians
|
|
00:09:09 |
Mar 08, 2026
|
|
DEFEAT
1268
(-17)
|
Enclosed
#461616077
|
Mongols
|
|
00:45:45 |
Mar 08, 2026
|
|
DEFEAT
1285
(-16)
|
Northern Isles
#461602217
|
Teutons
|
|
00:47:52 |
Mar 08, 2026
|
|
DEFEAT
1301
(-16)
|
Northern Isles
#461597868
|
Khmer
|
|
00:30:21 |
Mar 08, 2026
|
|
VICTORY
1317
(+14)
|
Enclosed
#461572144
|
Georgians
|
|
00:47:06 |
Mar 08, 2026
|
|
VICTORY
1303
(+16)
|
Arabia
#461318351
|
Byzantines
|
|
00:48:28 |
Mar 07, 2026
|
|
VICTORY
1287
(+15)
|
Enclosed
#461310917
|
Mayans
|
|
00:52:08 |
Mar 07, 2026
|
|
VICTORY
1272
(+15)
|
Arena
#461304897
|
Hindustanis
|
|
00:43:07 |
Mar 07, 2026
|
|
DEFEAT
1257
(-15)
|
Mediterranean
#461066779
|
Malay
|
|
00:47:34 |
Mar 06, 2026
|
|
DEFEAT
1272
(-15)
|
Enclosed
#461063109
|
Vietnamese
|
|
00:28:24 |
Mar 06, 2026
|
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