Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
xBOYLANATORx
Gameplay Summary
Often booms to Castle Age (43%), occasionally opens Knight Rush (16%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Plays variable civs.
Often booms to Castle Age (43%), occasionally opens Knight Rush (16%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Plays variable civs.
Elo
1172
Top 35%
Rank
#13,231
1v1 RM
Games
1,823
64W /
62L
Steam
Private
Hidden
No risk factors detected
Player Analysis
44 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
43%
Knight Rush
16%
Scout Rush
9%
Skirmisher Rush
7%
Overall Behavior
Knight rush (25%)
Phosphoru (20%)
Early castle build (18%)
Castle drop (16%)
Walling Style: Standard
Balances defense with map control. (39% of games)
Opening Success Rates
No Rush
19 games
47%
Knight Rush
7 games
43%
Scout Rush
4 games
50%
Skirmisher Rush
3 games
67%
Militia Rush
3 games
67%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Archer Rush
(5 games)
80%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open No Rush (43%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (48%), often loses to:
BEST
Unique Unit
(7L)
Heavy Cavalry
(5L)
Skirmishers
(2L)
Militia Rush
3 games
100%
win rate
Archer Rush
5 games
80%
win rate
Mid & Late Game
48%
Cavalry
PRIMARY STYLE
Infantry (Spear)
48%
46% WR
Unique Unit
37%
70% WR
Skirmishers
26%
57% WR
Light Cavalry
22%
50% WR
Dominates vs
Unique Unit
+7
Heavy Cavalry
+6
Skirmishers
+5
Struggles vs
Unique Unit
−7
Heavy Cavalry
−5
Skirmishers
−2
Common Transitions
No Rush
Unique Unit
36% WR
Knight Rush
Light Cavalry
50% WR
Scout Rush
Heavy Cavalry
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Win Rates by Civ Type
Infantry Civs
67%
Their Best Infantry Civ:
Slavs
67% WR
Archer Civs
38%
Their Best Archer Civ:
Mayans
33% WR
Cavalry Civs
43%
Their Best Cavalry Civ:
Huns
50% WR
Civ Playstyle Analysis
Incas
4
25%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 12:56
Castle: 25:52
militia rush
50%
skirmisher rush
25%
early castle build
25%
Huns
4
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:40
Castle: 19:01
fast castle
25%
phosphoru
25%
cav archer rush
25%
militia rush
25%
skirmisher rush
25%
Slavs
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:36
Castle: 21:41
castle drop
33%
early castle build
33%
knight rush
33%
Mayans
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:37
Castle: 17:55
early castle build
67%
castle drop
33%
phosphoru
33%
fast castle
33%
Sicilians
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Celts
2
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Italians
2
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Britons
2
50%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 22 | 55% | No Rush 45% | No Rush (5) |
| Glade | 4 | 50% | No Rush 50% | - |
| Lowland | 4 | 50% | No Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
0%
1 games
Morning
06:00 - 12:00
85.7%
7 games
Afternoon
12:00 - 18:00
40%
80 games
Evening
18:00 - 00:00
68.4%
38 games
Performs best in the Morning (85.7% WR), struggles in the Afternoon (40% WR), plays most in Afternoon but wins more in Morning.
Based on 126 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
11x
Stops after losses
4x
After 1st Win
1.6
games
After 1st defeat
2.5
games
End on Win
64%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
36
min
Games
44
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+01:44)
12:05
/ 10:21 target
III
Castle Age
(+01:03)
21:19
/ 20:16 target
IV
Imperial Age
(+00:12)
36:15
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:00
Improve
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Vietnamese
Archer
3-0
Sicilians
Infantry
2-0
Japanese
Infantry
3-1
Worst Matchups
Franks
Cavalry
0-2
Mongols
Cavalry Archer
0-2
Persians
Cavalry
2-2
Infantry (54%)
Cavalry (50%)
Gunpowder (38%)
Archer (100%)
Cavalry Archer (0%)
Most Faced Civs
1
Persians
40%
10 games
4W - 6L
2
Vietnamese
75%
8 games
6W - 2L
3
Goths
57%
7 games
4W - 3L
Mongols
17%
6 games
1W - 5L
Japanese
67%
6 games
4W - 2L
Magyars
60%
5 games
3W - 2L
Top 6 of 42 tracked opponent picks
Rating History (Last 60 days)
-53 Elo
29 games
Current
1172
Peak
1271
Low
1148
Record (W:L)
13
-
16
Effective APM (Last 20 games)
Overall
27.3
actions per minute
Slower than average
for 1172 Elo
0
Avg (39)
Dark Age
29.1
Feudal
23.0
Castle
24.3
Imperial
18.4
Peak:
67.7
eAPM
Recent Match History (44 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1172
(+19)
|
Black Forest
#468152111
|
Mongols
|
|
01:08:53 |
Apr 05, 2026
|
|
DEFEAT
1153
(-16)
|
MegaRandom
#468145493
|
Celts
|
|
00:50:29 |
Apr 05, 2026
|
|
DEFEAT
1169
(-16)
|
MegaRandom
#467648203
|
Malay
|
|
00:52:13 |
Apr 03, 2026
|
|
DEFEAT
1185
(-14)
|
Enclosed
#467348267
|
Japanese
|
|
00:45:57 |
Apr 02, 2026
|
|
DEFEAT
1199
(-15)
|
Glade
#463875687
|
Malay
|
|
01:05:17 |
Mar 18, 2026
|
|
VICTORY
1214
(+16)
|
Glade
#463855451
|
Aztecs
|
|
00:16:58 |
Mar 18, 2026
|
|
VICTORY
1198
(+17)
|
MegaRandom
#463660435
|
Mayans
|
|
00:53:09 |
Mar 17, 2026
|
|
VICTORY
1181
(+15)
|
MegaRandom
#463651209
|
Huns
|
|
00:31:22 |
Mar 17, 2026
|
|
VICTORY
1166
(+16)
|
Haboob
#463650943
|
Huns
|
|
00:01:50 |
Mar 17, 2026
|
|
DEFEAT
1150
(-19)
|
Northern Isles
#463615424
|
Ethiopians
|
|
00:49:44 |
Mar 17, 2026
|
|
DEFEAT
1169
(-15)
|
MegaRandom
#463447180
|
Slavs
|
|
00:55:34 |
Mar 16, 2026
|
|
VICTORY
1184
(+19)
|
Enclosed
#462496410
|
Khmer
|
|
01:20:34 |
Mar 12, 2026
|
|
VICTORY
1165
(+17)
|
MegaRandom
#462489904
|
Khmer
|
|
00:36:08 |
Mar 12, 2026
|
|
DEFEAT
1148
(-16)
|
MegaRandom
#462441939
|
Slavs
|
|
00:45:32 |
Mar 12, 2026
|
|
DEFEAT
1164
(-17)
|
MegaRandom
#462266569
|
Vikings
|
|
01:41:26 |
Mar 11, 2026
|
|
VICTORY
1181
(+14)
|
MegaRandom
#462228552
|
Bohemians
|
|
01:30:59 |
Mar 11, 2026
|
|
VICTORY
1167
(+16)
|
MegaRandom
#461876805
|
Celts
|
|
01:07:07 |
Mar 09, 2026
|
|
DEFEAT
1151
(-15)
|
Haboob
#461864900
|
Franks
|
|
00:19:59 |
Mar 09, 2026
|
|
DEFEAT
1166
(-15)
|
MegaRandom
#461835856
|
Mongols
|
|
00:32:10 |
Mar 09, 2026
|
|
DEFEAT
1181
(-16)
|
Haboob
#461829588
|
Mongols
|
|
00:23:22 |
Mar 09, 2026
|
|
DEFEAT
1197
(-14)
|
Arabia
#461826085
|
Incas
|
|
00:39:52 |
Mar 09, 2026
|
|
DEFEAT
1211
(-14)
|
Arabia
#461062128
|
Britons
|
|
00:56:30 |
Mar 06, 2026
|
|
DEFEAT
1225
(-15)
|
Northern Isles
#461056516
|
Huns
|
|
00:45:29 |
Mar 06, 2026
|
|
DEFEAT
1240
(-14)
|
Enclosed
#461052924
|
Turks
|
|
00:28:22 |
Mar 06, 2026
|
|
DEFEAT
1254
(-17)
|
Golden Pit
#459189222
|
Japanese
|
|
00:08:15 |
Feb 26, 2026
|
|
VICTORY
1271
(+15)
|
Arabia
#458984900
|
Huns
|
|
00:45:50 |
Feb 25, 2026
|
|
VICTORY
1256
(+14)
|
Hideout
#458705799
|
Japanese
|
|
00:26:35 |
Feb 24, 2026
|
|
VICTORY
1242
(+17)
|
Golden Pit
#458511445
|
Malians
|
|
00:48:10 |
Feb 23, 2026
|
|
VICTORY
1225
(+13)
|
Hideout
#458496789
|
Khmer
|
|
01:08:08 |
Feb 23, 2026
|
|
VICTORY
1212
(+16)
|
MegaRandom
#453214239
|
Bohemians
Archer Rush
|
|
01:14:23 |
Feb 02, 2026
|
|
VICTORY
1196
(+13)
|
MegaRandom
#453175955
|
Mayans
Fast Castle
|
|
00:17:29 |
Feb 02, 2026
|
|
VICTORY
1183
(+17)
|
MegaRandom
#452678782
|
Celts
Scout Rush
|
|
01:37:07 |
Jan 31, 2026
|
|
DEFEAT
1166
(-18)
|
Shrubland
#452152773
|
Incas
No Rush
|
|
00:43:53 |
Jan 29, 2026
|
|
VICTORY
1184
(+16)
|
Lowland
#452127583
|
Malians
No Rush
|
|
00:39:47 |
Jan 29, 2026
|
|
VICTORY
1168
(+17)
|
Passage
#452108672
|
Byzantines
No Rush
|
|
00:57:08 |
Jan 29, 2026
|
|
DEFEAT
1151
(-17)
|
MegaRandom
#452102899
|
Burgundians
Knight Rush
|
|
00:28:36 |
Jan 29, 2026
|
|
DEFEAT
1168
(-17)
|
Lowland
#452083942
|
Britons
Archer Rush
|
|
00:32:12 |
Jan 29, 2026
|
|
VICTORY
1185
(+17)
|
Socotra
#451394221
|
Incas
Militia Rush
|
|
00:16:28 |
Jan 26, 2026
|
|
VICTORY
1168
(+16)
|
Socotra
#450850044
|
Huns
Militia Rush
|
|
00:23:14 |
Jan 24, 2026
|
|
DEFEAT
1152
(-16)
|
MegaRandom
#450844582
|
Mongols
Skirmisher Rush
|
|
00:34:34 |
Jan 24, 2026
|
|
DEFEAT
1168
(-17)
|
MegaRandom
#450840585
|
Aztecs
No Rush
|
|
00:23:50 |
Jan 24, 2026
|
|
VICTORY
1185
(+15)
|
MegaRandom
#450610315
|
Huns
Cavalry Archer Rush
|
|
00:46:02 |
Jan 23, 2026
|
|
VICTORY
1170
(+15)
|
MegaRandom
#448739296
|
Japanese
Knight Rush
|
|
00:29:27 |
Jan 16, 2026
|
|
VICTORY
1155
(+17)
|
MegaRandom
#448725476
|
Japanese
Scout Rush
|
|
00:42:34 |
Jan 16, 2026
|
|
DEFEAT
1138
(-17)
|
Paradise Island
#448508287
|
Spanish
Scout Rush
|
|
00:32:03 |
Jan 15, 2026
|
|
DEFEAT
1155
(-15)
|
MegaRandom
#448501910
|
Slavs
Knight Rush
|
|
00:55:19 |
Jan 15, 2026
|
|
VICTORY
1170
(+17)
|
MegaRandom
#448465256
|
Chinese
No Rush
|
|
00:39:52 |
Jan 15, 2026
|
|
DEFEAT
1153
(-12)
|
MegaRandom
#448461047
|
Mayans
No Rush
|
|
00:44:31 |
Jan 15, 2026
|
|
DEFEAT
1165
(-14)
|
MegaRandom
#448457003
|
Mayans
Castle Drop
|
|
00:43:10 |
Jan 15, 2026
|
|
VICTORY
1179
(+15)
|
MegaRandom
#448435412
|
Gurjaras
No Rush
|
|
00:36:37 |
Jan 15, 2026
|
No matches found with the selected filters.
Showing 50 of
1823