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Gameplay Summary
Often booms to Castle Age (48%), occasionally opens Archer Rush (35%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Skirmishers compositions. Frequently employs Fast Castle and FC into Unique Units.
Often booms to Castle Age (48%), occasionally opens Archer Rush (35%). Transitions into archer-focused compositions, especially Skirmishers. Struggles against Skirmishers compositions. Frequently employs Fast Castle and FC into Unique Units.
Elo
998
Top 65%
Rank
#23,168
1v1 RM
Games
3,734
149W /
153L
Steam
19 years
Verified
No risk factors detected
Player Analysis
151 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
48%
Archer Rush
35%
Skirmisher Rush
7%
Cavalry Archer Rush
5%
Overall Behavior
Early castle build (68%)
Archer rush (36%)
Fast castle (33%)
Phosphoru (31%)
Castle drop (28%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (19% of games)
Opening Success Rates
No Rush
72 games
46%
Archer Rush
53 games
45%
Skirmisher Rush
10 games
40%
Cavalry Archer Rush
8 games
50%
Militia Rush
3 games
100%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Cavalry Archer Rush
(11 games)
64%
win rate
Knight Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(11 games)
27%
win rate
Scout Rush
(12 games)
33%
win rate
Skirmisher Rush
(8 games)
37%
win rate
How to Beat This Player
Early Game
If they open No Rush (48%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Archer (49%), often loses to:
BEST
Skirmishers
(18L)
Unique Unit
(14L)
Heavy Cavalry
(8L)
Monk Rush
11 games
73%
win rate
Scout Rush
12 games
67%
win rate
Skirmisher Rush
8 games
63%
win rate
Cavalry Archer Rush
11 games
64%
win rate
Knight Rush
9 games
56%
win rate
Quick tips:
Heavy waller - bring siege
Frequent FC - deny eco
Mid & Late Game
49%
Archer
PRIMARY STYLE
Skirmishers
57%
53% WR
Infantry (Spear)
52%
68% WR
Unique Unit
41%
56% WR
Infantry (Sword)
10%
50% WR
Dominates vs
Skirmishers
+22
Unique Unit
+17
Heavy Cavalry
+17
Struggles vs
Skirmishers
−18
Unique Unit
−14
Heavy Cavalry
−8
Common Transitions
Archer Rush
Skirmishers
47% WR
No Rush
Infantry (Spear)
58% WR
Skirmisher Rush
Skirmishers
44% WR
Tendencies & Patterns
Civ. Stats
Variable
Malay
56%
Italians
43%
Win Rates by Civ Type
Archer Civs
44%
Their Best Archer Civ:
Vietnamese
45% WR
Infantry Civs
52%
Their Best Infantry Civ:
Malay
56% WR
Cavalry Archer Civs
50%
Their Best Cavalry Archer Civ:
Tatars
46% WR
Civ Playstyle Analysis
Vietnamese
53
45%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:27
Castle: 21:04
archer rush
58%
early castle build
51%
skirmisher rush
30%
Romans
43
53%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:24
Castle: 16:46
early castle build
79%
fast castle
72%
castle drop
40%
Italians
14
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:24
Castle: 17:51
early castle build
71%
phosphoru
57%
fast castle
29%
archer rush
21%
Tatars
13
46%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 10:02
Castle: 19:07
early castle build
92%
phosphoru
85%
cav archer rush
69%
castle drop
31%
Malay
9
56%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:12
Castle: 15:30
phosphoru
89%
early castle build
89%
fast castle
78%
castle drop
56%
Spanish
2
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Ethiopians
2
50%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Burmese
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 75 | 53% | No Rush 52% | No Rush (22) |
| Glade | 16 | 31% | No Rush 69% | No Rush (6) |
| Lowland | 12 | 50% | No Rush 58% | Militia Rush (3) |
| Haboob | 11 | 45% | No Rush 64% | Scout Rush (2) |
| Valley | 9 | 33% | No Rush 44% | No Rush (3) |
| Paradise Island | 6 | 33% | Archer Rush 67% | No Rush (2) |
| Socotra | 5 | 60% | Archer Rush 100% | - |
| Steppe | 5 | 60% | Archer Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
37.5%
16 games
Morning
06:00 - 12:00
42.9%
7 games
Afternoon
12:00 - 18:00
35.5%
31 games
Evening
18:00 - 00:00
52%
248 games
Struggles in the Afternoon (35.5% WR).
Based on 302 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
12x
Chases losses
19x
Stops after losses
13x
After 1st Win
3.4
games
After 1st defeat
3.3
games
End on Win
46%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
35
min
Games
151
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(-00:27)
10:45
/ 11:12 target
Fast Feudal - 21%
III
Castle Age
(-02:17)
18:41
/ 20:58 target
Fast Castle - 33%
IV
Imperial Age
(-03:04)
33:34
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:57
Average
Reaches Imperial
62%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Tatars
Cavalry Archer
2-0
Gurjaras
Camel
2-0
Britons
Archer
5-1
Worst Matchups
Khmer
Elephant
0-4
Shu
Archer
0-2
Burmese
Monk
0-3
Cavalry (61%)
Infantry (50%)
Gunpowder (21%)
Archer (45%)
Cavalry Archer (50%)
Most Faced Civs
1
Japanese
50%
16 games
8W - 8L
2
Mongols
40%
15 games
6W - 9L
3
Franks
79%
14 games
11W - 3L
Britons
71%
14 games
10W - 4L
Bohemians
29%
14 games
4W - 10L
Khmer
46%
13 games
6W - 7L
Top 6 of 86 tracked opponent picks
Rating History (Last 60 days)
+119 Elo
139 games
Current
998
Peak
1010
Low
769
Record (W:L)
73
-
66
Effective APM (Last 20 games)
Overall
22.2
actions per minute
Average speed
for 998 Elo
0
Avg (24)
Dark Age
26.2
Feudal
14.9
Castle
18.1
Imperial
20.9
Peak:
71.8
eAPM
Recent Match History (151 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
998
(+15)
|
Enclosed
#468003736
|
Vietnamese
|
|
00:39:42 |
Apr 04, 2026
|
|
VICTORY
983
(+17)
|
Arena
#467997054
|
Cumans
|
|
00:39:03 |
Apr 04, 2026
|
|
DEFEAT
966
(-15)
|
Arena
#467992862
|
Italians
|
|
00:29:23 |
Apr 04, 2026
|
|
VICTORY
981
(+15)
|
Arena
#467970120
|
Italians
|
|
00:58:03 |
Apr 04, 2026
|
|
VICTORY
966
(+17)
|
Arena
#467962265
|
Italians
|
|
00:41:57 |
Apr 04, 2026
|
|
DEFEAT
949
(-14)
|
Migration
#467242316
|
Byzantines
|
|
00:54:25 |
Apr 01, 2026
|
|
DEFEAT
963
(-15)
|
Migration
#467237959
|
Vietnamese
|
|
00:03:29 |
Apr 01, 2026
|
|
DEFEAT
978
(-15)
|
Black Forest
#467237476
|
Vietnamese
|
|
00:02:51 |
Apr 01, 2026
|
|
DEFEAT
993
(-17)
|
MegaRandom
#467232932
|
Poles
|
|
00:27:15 |
Apr 01, 2026
|
|
VICTORY
1010
(+16)
|
Marketplace
#466762079
|
Italians
|
|
01:09:36 |
Mar 30, 2026
|
|
VICTORY
994
(+17)
|
Glade
#466562603
|
Spanish
|
|
01:05:46 |
Mar 29, 2026
|
|
VICTORY
977
(+15)
|
Glade
#466313625
|
Teutons
|
|
00:41:11 |
Mar 28, 2026
|
|
DEFEAT
962
(-16)
|
Glade
#466258151
|
Vietnamese
|
|
00:42:30 |
Mar 28, 2026
|
|
VICTORY
978
(+15)
|
Glade
#466244582
|
Vietnamese
|
|
00:41:44 |
Mar 28, 2026
|
|
DEFEAT
963
(-15)
|
Arena
#465958079
|
Vietnamese
|
|
00:37:20 |
Mar 27, 2026
|
|
DEFEAT
978
(-16)
|
Glade
#465949746
|
Vietnamese
|
|
00:24:25 |
Mar 27, 2026
|
|
VICTORY
994
(+15)
|
Glade
#465941850
|
Vietnamese
|
|
00:23:29 |
Mar 27, 2026
|
|
DEFEAT
979
(-14)
|
Ring Fortress
#465790790
|
Vietnamese
|
|
00:01:01 |
Mar 26, 2026
|
|
VICTORY
993
(+16)
|
Glade
#465783797
|
Vietnamese
|
|
00:38:38 |
Mar 26, 2026
|
|
VICTORY
977
(+16)
|
Ring Fortress
#465780665
|
Vietnamese
|
|
00:24:26 |
Mar 26, 2026
|
|
DEFEAT
961
(-15)
|
Glade
#465774116
|
Vietnamese
|
|
00:38:53 |
Mar 26, 2026
|
|
DEFEAT
976
(-15)
|
Marketplace
#465372824
|
Huns
|
|
00:39:34 |
Mar 24, 2026
|
|
VICTORY
991
(+17)
|
Ring Fortress
#465364839
|
Huns
|
|
00:48:04 |
Mar 24, 2026
|
|
DEFEAT
974
(-17)
|
Ring Fortress
#465353557
|
Vietnamese
|
|
00:50:50 |
Mar 24, 2026
|
|
VICTORY
991
(+15)
|
Ring Fortress
#465339579
|
Malians
|
|
00:41:43 |
Mar 24, 2026
|
|
DEFEAT
976
(-14)
|
Arena
#464919953
|
Teutons
|
|
00:54:48 |
Mar 22, 2026
|
|
VICTORY
990
(+15)
|
Marketplace
#464913327
|
Vietnamese
|
|
00:43:53 |
Mar 22, 2026
|
|
DEFEAT
975
(-15)
|
Arena
#464905746
|
Poles
|
|
00:38:53 |
Mar 22, 2026
|
|
VICTORY
990
(+16)
|
Glade
#464893953
|
Mongols
|
|
00:54:03 |
Mar 22, 2026
|
|
DEFEAT
974
(-15)
|
Glade
#464891562
|
Vietnamese
|
|
00:12:29 |
Mar 22, 2026
|
|
VICTORY
989
(+17)
|
Ring Fortress
#464862334
|
Mongols
|
|
00:45:24 |
Mar 22, 2026
|
|
VICTORY
972
(+17)
|
Ring Fortress
#464858265
|
Vietnamese
|
|
00:23:39 |
Mar 22, 2026
|
|
VICTORY
955
(+18)
|
Glade
#464386518
|
Huns
|
|
01:47:06 |
Mar 20, 2026
|
|
DEFEAT
937
(-16)
|
Marketplace
#464380365
|
Vietnamese
|
|
00:37:17 |
Mar 20, 2026
|
|
DEFEAT
953
(-17)
|
Ring Fortress
#464379126
|
Malians
|
|
00:02:05 |
Mar 20, 2026
|
|
VICTORY
970
(+15)
|
Ring Fortress
#464378749
|
Huns
|
|
00:00:21 |
Mar 20, 2026
|
|
VICTORY
955
(+17)
|
Glade
#464367344
|
Romans
|
|
00:58:21 |
Mar 20, 2026
|
|
DEFEAT
938
(-14)
|
Arena
#464359762
|
Vietnamese
|
|
00:43:27 |
Mar 20, 2026
|
|
VICTORY
952
(+17)
|
Glade
#464312969
|
Vietnamese
|
|
00:46:20 |
Mar 20, 2026
|
|
DEFEAT
935
(-17)
|
Glade
#463925801
|
Romans
|
|
00:31:42 |
Mar 18, 2026
|
|
VICTORY
952
(+16)
|
Glade
#463919187
|
Italians
|
|
00:44:33 |
Mar 18, 2026
|
|
DEFEAT
936
(-18)
|
Ring Fortress
#463912500
|
Italians
|
|
00:41:03 |
Mar 18, 2026
|
|
VICTORY
954
(+16)
|
Enclosed
#463719687
|
Italians
|
|
00:41:08 |
Mar 17, 2026
|
|
VICTORY
938
(+16)
|
Arena
#463714783
|
Portuguese
|
|
00:34:39 |
Mar 17, 2026
|
|
DEFEAT
922
(-16)
|
Enclosed
#463708473
|
Mongols
|
|
00:38:48 |
Mar 17, 2026
|
|
DEFEAT
938
(-16)
|
Mediterranean
#463487579
|
Saracens
|
|
00:43:43 |
Mar 16, 2026
|
|
DEFEAT
954
(-18)
|
Enclosed
#462770912
|
Vietnamese
|
|
00:50:29 |
Mar 13, 2026
|
|
VICTORY
972
(+17)
|
Haboob
#462748482
|
Huns
|
|
00:53:37 |
Mar 13, 2026
|
|
VICTORY
955
(+17)
|
Haboob
#462743402
|
Huns
|
|
00:29:18 |
Mar 13, 2026
|
|
VICTORY
938
(+15)
|
Enclosed
#462734407
|
Huns
|
|
00:37:37 |
Mar 13, 2026
|
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