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Logical Dolphin
Gameplay Summary
Passive early game, rarely rushes in Feudal (61%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Frequently employs forward Castle drops. Plays variable civs.
Passive early game, rarely rushes in Feudal (61%). Often masses Unique Unit as their main army. Struggles against Unique Unit compositions. Frequently employs forward Castle drops. Plays variable civs.
Elo
752
Bottom 20%
Rank
#35,320
1v1 RM
Games
299
56W /
62L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
57 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
61%
Scout Rush
12%
Militia Rush
7%
Knight Rush
5%
Overall Behavior
Early castle build (26%)
Castle drop (18%)
Scout rush (12%)
Walling Style: Standard
Balances defense with map control. (21% of games)
Opening Success Rates
No Rush
35 games
43%
Scout Rush
7 games
29%
Militia Rush
4 games
75%
Knight Rush
3 games
67%
Loses to
Ram Push
77.8%
Steppe Lancer Rush
72.2%
Monk Rush
65.5%
Beats
Skirmisher Rush
55.1%
Early-Game Strengths
They defend best against:
Archer Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Knight Rush
(5 games)
20%
win rate
Skirmisher Rush
(3 games)
33%
win rate
No Rush
(32 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (61%), often loses to:
BEST
Scout Rush
65% WR
Men at Arms
63.4% WR
Mid & Late Game
BEST
Unique Unit
(5L)
Infantry (Spear)
(2L)
Knight Rush
5 games
80%
win rate
Skirmisher Rush
3 games
67%
win rate
No Rush
32 games
56%
win rate
Archer Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Mid & Late Game
39%
Cavalry
PRIMARY STYLE
Unique Unit
56%
60% WR
Infantry (Sword)
33%
67% WR
Skirmishers
28%
40% WR
Archers
22%
50% WR
Dominates vs
Infantry (Spear)
+7
Skirmishers
+6
Unique Unit
+4
Struggles vs
Unique Unit
−5
Infantry (Spear)
−2
Common Transitions
No Rush
Unique Unit
57% WR
Militia Rush
Infantry (Sword)
100% WR
Tendencies & Patterns
Civ. Stats
Variable
Spanish
100%
Britons
13%
Win Rates by Civ Type
Infantry Civs
44%
Their Best Infantry Civ:
Vikings
67% WR
Archer Civs
17%
Their Best Archer Civ:
Britons
13% WR
Cavalry Civs
50%
Their Best Cavalry Civ:
Cumans
33% WR
Gunpowder Civs
100%
Their Best Gunpowder Civ:
Spanish
100% WR
Civ Playstyle Analysis
Bulgarians
13
54%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:08
Castle: 26:57
castle drop
23%
Britons
8
13%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:20
Castle: 24:19
early castle build
38%
scout rush
38%
archer rush
25%
Spanish
5
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:57
Castle: 22:05
early castle build
60%
phosphoru
40%
castle drop
40%
knight rush
20%
scout rush
20%
militia rush
20%
Japanese
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:39
Castle: 21:23
No specific behavior patterns detected for this civ.
Romans
3
33%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 12:17
Castle: 21:24
knight rush
67%
Cumans
3
33%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 12:06
Castle: 26:32
cav archer rush
67%
early castle build
33%
steppe lancer rush
33%
Sicilians
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:54
No specific behavior patterns detected for this civ.
Vikings
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:23
Castle: 21:38
early castle build
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Lowland | 9 | 11% | No Rush 78% | No Rush (6) |
| MegaRandom | 9 | 33% | No Rush 67% | No Rush (3) |
| Glade | 9 | 67% | No Rush 78% | No Rush (3) |
| Passage | 6 | 83% | No Rush 83% | - |
| Haboob | 4 | 0% | Scout Rush 50% | Scout Rush (2) |
| Canals | 4 | 50% | No Rush 50% | - |
| Graveyards | 3 | 0% | No Rush 100% | No Rush (2) |
| Shrubland | 3 | 100% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
42.1%
19 games
Morning
06:00 - 12:00
51.3%
78 games
Afternoon
12:00 - 18:00
44.4%
18 games
Evening
18:00 - 00:00
0%
3 games
Consistent performance across all time periods.
Based on 118 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
11x
Chases losses
5x
Stops after losses
8x
After 1st Win
3
games
After 1st defeat
3.2
games
End on Win
45%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
42
min
Games
57
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:49)
12:01
/ 11:12 target
III
Castle Age
(+03:03)
24:01
/ 20:58 target
IV
Imperial Age
(+03:57)
40:35
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:59
Average
Reaches Imperial
39%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
2-0
Portuguese
Gunpowder
2-0
Mongols
Cavalry Archer
3-1
Worst Matchups
Khmer
Elephant
0-3
Malians
Infantry
0-2
Bulgarians
Infantry
0-2
Infantry (30%)
Cavalry (42%)
Archer (57%)
Gunpowder (57%)
Cavalry Archer (80%)
Most Faced Civs
1
Teutons
22%
9 games
2W - 7L
2
Franks
50%
6 games
3W - 3L
3
Bulgarians
50%
6 games
3W - 3L
Italians
40%
5 games
2W - 3L
Portuguese
100%
5 games
5W - 0L
Vietnamese
60%
5 games
3W - 2L
Top 6 of 36 tracked opponent picks
Rating History (Last 60 days)
+1 Elo
40 games
Current
752
Peak
800
Low
666
Record (W:L)
21
-
19
Effective APM (Last 20 games)
Overall
14.7
actions per minute
Slower than average
for 752 Elo
0
Avg (24)
Dark Age
17.3
Feudal
11.9
Castle
12.4
Imperial
9.3
Peak:
51.9
eAPM
Recent Match History (57 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
752
(+15)
|
Glade
#466149635
|
Franks
|
|
01:18:47 |
Mar 28, 2026
|
|
VICTORY
737
(+12)
|
Ring Fortress
#466145719
|
Franks
|
|
00:33:00 |
Mar 28, 2026
|
|
VICTORY
725
(+12)
|
Mongolia
#466115282
|
Spanish
|
|
01:08:30 |
Mar 28, 2026
|
|
DEFEAT
713
(-15)
|
Marketplace
#464772753
|
Romans
|
|
00:56:06 |
Mar 22, 2026
|
|
VICTORY
728
(+12)
|
Mongolia
#464769636
|
Bulgarians
|
|
00:34:07 |
Mar 22, 2026
|
|
DEFEAT
716
(-16)
|
Marketplace
#464755145
|
Bulgarians
|
|
00:26:42 |
Mar 22, 2026
|
|
DEFEAT
732
(-16)
|
Glade
#464753082
|
Bulgarians
|
|
00:24:26 |
Mar 22, 2026
|
|
DEFEAT
748
(-16)
|
Ring Fortress
#464750738
|
Tupi
|
|
00:26:42 |
Mar 22, 2026
|
|
DEFEAT
764
(-16)
|
Enclosed
#462860062
|
Ethiopians
|
|
01:08:31 |
Mar 14, 2026
|
|
DEFEAT
780
(-15)
|
MegaRandom
#462825031
|
Huns
|
|
00:34:37 |
Mar 14, 2026
|
|
VICTORY
795
(+14)
|
Mediterranean
#462820117
|
Spanish
|
|
00:41:19 |
Mar 14, 2026
|
|
DEFEAT
781
(-19)
|
MegaRandom
#462815733
|
Mapuche
|
|
00:39:50 |
Mar 14, 2026
|
|
VICTORY
800
(+15)
|
Northern Isles
#462616015
|
Ethiopians
|
|
00:25:55 |
Mar 13, 2026
|
|
VICTORY
785
(+17)
|
Enclosed
#462615855
|
Ethiopians
|
|
00:00:18 |
Mar 13, 2026
|
|
VICTORY
768
(+16)
|
Northern Isles
#462615523
|
Vikings
|
|
00:02:03 |
Mar 13, 2026
|
|
VICTORY
752
(+17)
|
Enclosed
#462612617
|
Mayans
|
|
00:50:42 |
Mar 13, 2026
|
|
VICTORY
735
(+14)
|
MegaRandom
#462433657
|
Spanish
|
|
00:41:56 |
Mar 12, 2026
|
|
VICTORY
721
(+12)
|
Enclosed
#462426098
|
Ethiopians
|
|
00:44:28 |
Mar 12, 2026
|
|
VICTORY
709
(+15)
|
Mediterranean
#462425909
|
Spanish
|
|
00:00:31 |
Mar 12, 2026
|
|
VICTORY
694
(+14)
|
MegaRandom
#462424116
|
Romans
|
|
00:19:44 |
Mar 12, 2026
|
|
VICTORY
680
(+14)
|
Enclosed
#462420021
|
Mayans
|
|
01:15:47 |
Mar 12, 2026
|
|
DEFEAT
666
(-12)
|
Migration
#460171429
|
Malay
|
|
00:54:18 |
Mar 02, 2026
|
|
DEFEAT
678
(-14)
|
Migration
#459649263
|
Incas
|
|
00:41:41 |
Feb 28, 2026
|
|
VICTORY
692
(+12)
|
Migration
#459637473
|
Vikings
|
|
01:03:29 |
Feb 28, 2026
|
|
DEFEAT
680
(-14)
|
Migration
#459634257
|
Spanish
|
|
00:34:58 |
Feb 28, 2026
|
|
DEFEAT
694
(-14)
|
Four Lakes
#457783872
|
Japanese
|
|
00:53:14 |
Feb 21, 2026
|
|
DEFEAT
708
(-14)
|
Migration
#457780754
|
Muisca
|
|
00:24:31 |
Feb 21, 2026
|
|
VICTORY
722
(+17)
|
Islands
#457774834
|
Vikings
|
|
00:48:52 |
Feb 21, 2026
|
|
DEFEAT
705
(-18)
|
Golden Pit
#457610653
|
Tupi
|
|
01:08:38 |
Feb 20, 2026
|
|
DEFEAT
723
(-16)
|
Arabia
#457591681
|
Tupi
|
|
00:29:51 |
Feb 20, 2026
|
|
VICTORY
739
(+14)
|
Canals
#455390502
|
Burgundians
No Rush
|
|
00:59:22 |
Feb 11, 2026
|
|
DEFEAT
725
(-15)
|
Canals
#455388400
|
Mongols
|
|
00:19:34 |
Feb 11, 2026
|
|
VICTORY
740
(+17)
|
Canals
#455369669
|
Mongols
|
|
00:38:34 |
Feb 11, 2026
|
|
DEFEAT
723
(-15)
|
Canals
#455367509
|
Romans
|
|
00:31:40 |
Feb 11, 2026
|
|
DEFEAT
738
(-17)
|
Canals
#455363708
|
Goths
Castle Drop
|
|
01:03:43 |
Feb 11, 2026
|
|
DEFEAT
755
(-15)
|
Canals
#455362015
|
Romans
Knight Rush
|
|
00:31:50 |
Feb 11, 2026
|
|
DEFEAT
770
(-14)
|
Fortified Clearing
#454938245
|
Cumans
Cavalry Archer Rush
|
|
00:30:52 |
Feb 09, 2026
|
|
VICTORY
784
(+17)
|
Fortified Clearing
#454934662
|
Cumans
Cavalry Archer Rush
|
|
00:37:55 |
Feb 09, 2026
|
|
VICTORY
767
(+16)
|
Canals
#454334711
|
Bulgarians
Militia Rush
|
|
00:52:36 |
Feb 07, 2026
|
|
VICTORY
751
(+17)
|
Steppe
#454328758
|
Spanish
Scout Rush
|
|
01:15:09 |
Feb 07, 2026
|
|
DEFEAT
734
(-15)
|
Socotra
#452887333
|
Ethiopians
No Rush
|
|
00:36:37 |
Feb 01, 2026
|
|
VICTORY
749
(+14)
|
Socotra
#452883921
|
Turks
Militia Rush
|
|
00:33:06 |
Feb 01, 2026
|
|
DEFEAT
735
(-17)
|
MegaRandom
#452864008
|
Koreans
|
|
00:39:16 |
Feb 01, 2026
|
|
VICTORY
752
(+13)
|
Shrubland
#452862864
|
Koreans
|
|
00:10:28 |
Feb 01, 2026
|
|
VICTORY
739
(+16)
|
Passage
#452828636
|
Spanish
Castle Drop
|
|
01:12:11 |
Feb 01, 2026
|
|
VICTORY
723
(+15)
|
Socotra
#452828181
|
Bulgarians
|
|
00:01:50 |
Feb 01, 2026
|
|
DEFEAT
708
(-15)
|
MegaRandom
#452814111
|
Britons
Scout Rush
|
|
01:48:04 |
Feb 01, 2026
|
|
VICTORY
723
(+14)
|
Passage
#452047772
|
Spanish
Knight Rush
|
|
01:11:39 |
Jan 29, 2026
|
|
VICTORY
709
(+12)
|
Passage
#452045213
|
Spanish
No Rush
|
|
00:46:36 |
Jan 29, 2026
|
|
VICTORY
697
(+14)
|
Shrubland
#451594276
|
Slavs
Militia Rush
|
|
01:14:01 |
Jan 27, 2026
|
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