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ForFrodo
Gameplay Summary
Versatile opener, mixing Scout Rush (38%) and Militia Rush (30%). Plays a cavalry-heavy style in mid/late game. Struggles against Light Cavalry compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Versatile opener, mixing Scout Rush (38%) and Militia Rush (30%). Plays a cavalry-heavy style in mid/late game. Struggles against Light Cavalry compositions. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1400
Top 12%
Rank
#6,149
1v1 RM
Games
1,591
139W /
143L
Steam
13 years
Unverified
No risk factors detected
Player Analysis
152 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
38%
Militia Rush
30%
No Rush
13%
Archer Rush
10%
Overall Behavior
Scout rush (38%)
Militia rush (31%)
Archer rush (22%)
Skirmisher rush (21%)
Knight rush (18%)
Walling Style: Standard
Balances defense with map control. (46% of games)
Opening Success Rates
Scout Rush
57 games
51%
Militia Rush
46 games
52%
No Rush
20 games
40%
Archer Rush
15 games
40%
Skirmisher Rush
4 games
25%
Knight Rush
3 games
67%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Knight Rush
(8 games)
63%
win rate
No Rush
(29 games)
59%
win rate
Skirmisher Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(46 games)
41%
win rate
Militia Rush
(29 games)
45%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (38%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (48%), often loses to:
BEST
Light Cavalry
(14L)
Archers
(12L)
Heavy Cavalry
(10L)
Scout Rush
46 games
59%
win rate
Militia Rush
29 games
55%
win rate
Knight Rush
8 games
63%
win rate
No Rush
29 games
59%
win rate
Skirmisher Rush
12 games
58%
win rate
Mid & Late Game
48%
Cavalry
PRIMARY STYLE
Skirmishers
34%
53% WR
Heavy Cavalry
30%
59% WR
Infantry (Spear)
23%
54% WR
Archers
21%
50% WR
Dominates vs
Archers
+9
Unique Unit
+6
Infantry (Spear)
+6
Struggles vs
Light Cavalry
−14
Archers
−12
Heavy Cavalry
−10
Common Transitions
Scout Rush
Heavy Cavalry
58% WR
Militia Rush
Infantry (Sword)
50% WR
Archer Rush
Archers
29% WR
Tendencies & Patterns
Civ. Stats
Variable
Vikings
70%
Romans
39%
Win Rates by Civ Type
Infantry Civs
53%
Their Best Infantry Civ:
Aztecs
100% WR
Cavalry Civs
52%
Their Best Cavalry Civ:
Cumans
67% WR
Archer Civs
43%
Their Best Archer Civ:
Britons
67% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Portuguese
50% WR
Camel Civs
50%
Their Best Camel Civ:
Gurjaras
60% WR
Civ Playstyle Analysis
Romans
31
39%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:25
Castle: 22:50
militia rush
45%
skirmisher rush
32%
scout rush
29%
knight rush
26%
archer rush
23%
Vikings
10
70%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:25
Castle: 23:36
militia rush
60%
archer rush
30%
skirmisher rush
20%
Sicilians
10
70%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:02
Castle: 22:56
scout rush
60%
knight rush
50%
skirmisher rush
20%
Berbers
7
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:12
Castle: 22:10
scout rush
86%
archer rush
29%
Burgundians
6
50%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 9:38
Castle: 21:27
knight rush
33%
skirmisher rush
33%
Slavs
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:50
Castle: 24:04
scout rush
80%
militia rush
20%
knight rush
20%
Persians
5
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:17
Castle: 21:58
militia rush
60%
knight rush
40%
cav archer rush
20%
monk rush
20%
scout rush
20%
skirmisher rush
20%
archer rush
20%
Gurjaras
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:05
Castle: 21:46
scout rush
80%
phosphoru
20%
camel rush
20%
skirmisher rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 71 | 45% | Scout Rush 46% | Scout Rush (13) |
| Haboob | 20 | 45% | Militia Rush 35% | Scout Rush (5) |
| Graveyards | 16 | 56% | Scout Rush 50% | Scout Rush (3) |
| Lowland | 15 | 67% | Scout Rush 53% | Militia Rush (3) |
| Glade | 13 | 38% | No Rush 31% | Scout Rush (4) |
| Paradise Island | 3 | 100% | Archer Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
47.6%
105 games
Afternoon
12:00 - 18:00
50.3%
159 games
Evening
18:00 - 00:00
50%
18 games
Consistent performance across all time periods.
Based on 282 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
10x
Chases losses
16x
Stops after losses
12x
After 1st Win
3.2
games
After 1st defeat
3.2
games
End on Win
50%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
35
min
Games
152
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:12)
9:26
/ 09:38 target
Fast Feudal - 81%
III
Castle Age
(+02:25)
22:47
/ 20:22 target
IV
Imperial Age
(+04:22)
40:35
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:07
Perfect
Reaches Imperial
37%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Italians
Archer
2-0
Malay
Infantry
2-0
Goths
Infantry
2-0
Worst Matchups
Bohemians
Gunpowder
0-2
Jurchens
Cavalry
0-2
Portuguese
Gunpowder
0-4
Infantry (54%)
Cavalry (39%)
Archer (58%)
Elephant (62%)
Gunpowder (17%)
Most Faced Civs
1
Mongols
42%
19 games
8W - 11L
2
Khmer
57%
14 games
8W - 6L
3
Chinese
40%
10 games
4W - 6L
Saracens
70%
10 games
7W - 3L
Bengalis
56%
9 games
5W - 4L
Britons
44%
9 games
4W - 5L
Top 6 of 71 tracked opponent picks
Rating History (Last 60 days)
-86 Elo
101 games
Current
1400
Peak
1580
Low
1336
Record (W:L)
48
-
53
Effective APM (Last 20 games)
Overall
46.2
actions per minute
Faster than average
for 1400 Elo
0
Avg (39)
Dark Age
47.1
Feudal
45.2
Castle
43.4
Imperial
18.8
Peak:
89.4
eAPM
Recent Match History (152 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1400
(+14)
|
Black Forest
#467140119
|
Romans
|
|
00:31:24 |
Apr 01, 2026
|
|
DEFEAT
1386
(-16)
|
Nomad
#467138085
|
Chinese
|
|
00:22:14 |
Apr 01, 2026
|
|
VICTORY
1402
(+13)
|
Enclosed
#467131340
|
Berbers
|
|
00:55:01 |
Apr 01, 2026
|
|
DEFEAT
1389
(-13)
|
Enclosed
#467127033
|
Berbers
|
|
00:46:43 |
Apr 01, 2026
|
|
DEFEAT
1402
(-18)
|
Nomad
#467116953
|
Hindustanis
|
|
00:39:16 |
Apr 01, 2026
|
|
DEFEAT
1420
(-15)
|
Mongolia
#467114114
|
Slavs
|
|
00:27:49 |
Apr 01, 2026
|
|
DEFEAT
1435
(-19)
|
Ring Fortress
#466937977
|
Poles
|
|
00:31:45 |
Mar 31, 2026
|
|
DEFEAT
1454
(-15)
|
Nomad
#466925212
|
Romans
|
|
00:35:18 |
Mar 31, 2026
|
|
DEFEAT
1469
(-17)
|
Ring Fortress
#466921165
|
Dravidians
|
|
00:18:25 |
Mar 31, 2026
|
|
DEFEAT
1486
(-12)
|
Mongolia
#466918492
|
Berbers
|
|
00:11:00 |
Mar 31, 2026
|
|
DEFEAT
1498
(-17)
|
Arabia
#466896281
|
Aztecs
|
|
00:50:55 |
Mar 31, 2026
|
|
VICTORY
1515
(+12)
|
Marketplace
#466890077
|
Saracens
|
|
00:59:40 |
Mar 31, 2026
|
|
DEFEAT
1503
(-15)
|
Arabia
#466888383
|
Franks
|
|
00:26:37 |
Mar 31, 2026
|
|
DEFEAT
1518
(-16)
|
Glade
#466884680
|
Goths
|
|
00:47:14 |
Mar 31, 2026
|
|
DEFEAT
1534
(-13)
|
Arabia
#466882901
|
Romans
|
|
00:31:35 |
Mar 31, 2026
|
|
DEFEAT
1547
(-18)
|
Arabia
#466717076
|
Vikings
|
|
00:19:29 |
Mar 30, 2026
|
|
DEFEAT
1565
(-15)
|
Ring Fortress
#466713455
|
Saracens
|
|
00:26:10 |
Mar 30, 2026
|
|
VICTORY
1580
(+16)
|
Marketplace
#466689199
|
Hindustanis
|
|
00:49:49 |
Mar 30, 2026
|
|
VICTORY
1564
(+15)
|
Ring Fortress
#466129483
|
Saracens
|
|
00:44:19 |
Mar 28, 2026
|
|
VICTORY
1549
(+17)
|
Mongolia
#465515421
|
Berbers
|
|
00:49:26 |
Mar 25, 2026
|
|
VICTORY
1532
(+15)
|
Mongolia
#465492058
|
Romans
|
|
00:38:03 |
Mar 25, 2026
|
|
VICTORY
1517
(+17)
|
Glade
#465468386
|
Romans
|
|
00:47:18 |
Mar 25, 2026
|
|
VICTORY
1500
(+16)
|
Mongolia
#465451565
|
Romans
|
|
00:31:30 |
Mar 25, 2026
|
|
VICTORY
1484
(+14)
|
Mongolia
#465266282
|
Romans
|
|
00:45:17 |
Mar 24, 2026
|
|
VICTORY
1470
(+16)
|
Arabia
#465253789
|
Portuguese
|
|
00:43:03 |
Mar 24, 2026
|
|
DEFEAT
1454
(-19)
|
Nomad
#465250427
|
Franks
|
|
00:18:46 |
Mar 24, 2026
|
|
DEFEAT
1473
(-17)
|
Glade
#465247887
|
Burgundians
|
|
00:37:07 |
Mar 24, 2026
|
|
VICTORY
1490
(+15)
|
Glade
#465236139
|
Romans
|
|
01:00:26 |
Mar 24, 2026
|
|
VICTORY
1475
(+13)
|
Ring Fortress
#464743948
|
Romans
|
|
00:53:49 |
Mar 22, 2026
|
|
VICTORY
1462
(+14)
|
Arabia
#464070630
|
Romans
|
|
00:42:54 |
Mar 19, 2026
|
|
VICTORY
1448
(+15)
|
Mongolia
#464070328
|
Turks
|
|
00:00:16 |
Mar 19, 2026
|
|
VICTORY
1433
(+16)
|
Ring Fortress
#464068703
|
Chinese
|
|
00:13:08 |
Mar 19, 2026
|
|
VICTORY
1417
(+17)
|
Mediterranean
#463610273
|
Romans
|
|
00:47:09 |
Mar 17, 2026
|
|
DEFEAT
1400
(-16)
|
Arabia
#463423870
|
Malay
|
|
00:13:05 |
Mar 16, 2026
|
|
VICTORY
1416
(+15)
|
Haboob
#463416877
|
Romans
|
|
00:35:15 |
Mar 16, 2026
|
|
DEFEAT
1401
(-15)
|
Arabia
#463410376
|
Chinese
|
|
00:46:58 |
Mar 16, 2026
|
|
VICTORY
1416
(+15)
|
Arabia
#462267854
|
Romans
|
|
00:34:34 |
Mar 11, 2026
|
|
DEFEAT
1401
(-17)
|
Haboob
#462249642
|
Romans
|
|
00:02:59 |
Mar 11, 2026
|
|
VICTORY
1418
(+14)
|
Enclosed
#462244286
|
Romans
|
|
00:33:31 |
Mar 11, 2026
|
|
VICTORY
1404
(+18)
|
Enclosed
#462238665
|
Romans
|
|
00:45:47 |
Mar 11, 2026
|
|
VICTORY
1386
(+14)
|
Enclosed
#462223620
|
Romans
|
|
00:43:30 |
Mar 11, 2026
|
|
VICTORY
1372
(+17)
|
Enclosed
#462049255
|
Saracens
|
|
00:53:40 |
Mar 10, 2026
|
|
VICTORY
1355
(+17)
|
Haboob
#461682045
|
Sicilians
|
|
01:04:01 |
Mar 08, 2026
|
|
DEFEAT
1338
(-16)
|
Enclosed
#461679712
|
Sicilians
|
|
00:10:30 |
Mar 08, 2026
|
|
DEFEAT
1354
(-17)
|
Enclosed
#461641354
|
Britons
|
|
00:29:10 |
Mar 08, 2026
|
|
VICTORY
1371
(+17)
|
Enclosed
#461610676
|
Bohemians
|
|
00:30:16 |
Mar 08, 2026
|
|
VICTORY
1354
(+18)
|
Haboob
#461597953
|
Vikings
|
|
00:57:02 |
Mar 08, 2026
|
|
DEFEAT
1336
(-18)
|
Mediterranean
#461590705
|
Sicilians
|
|
00:22:00 |
Mar 08, 2026
|
|
DEFEAT
1354
(-17)
|
Arabia
#461587657
|
Byzantines
|
|
00:21:17 |
Mar 08, 2026
|
|
DEFEAT
1371
(-15)
|
Enclosed
#461549615
|
Turks
|
|
00:52:28 |
Mar 08, 2026
|
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