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Baxa
Gameplay Summary
Prefers Fast Castle builds over Feudal aggression (48% boom/FC). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Prefers Fast Castle builds over Feudal aggression (48% boom/FC). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Plays open and aggressive with minimal walling. Frequently employs Fast Castle and Monk plays. Plays variable civs.
Elo
1158
Top 35%
Rank
#13,886
1v1 RM
Games
2,239
50W /
57L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
48 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
48%
Scout Rush
17%
Monk Rush
10%
Archer Rush
8%
Overall Behavior
Fast castle (46%)
Monk rush (21%)
Scout rush (17%)
Phosphoru (15%)
Archer rush (15%)
Walling Style: Standard
Balances defense with map control. (33% of games)
Opening Success Rates
No Rush
23 games
35%
Scout Rush
8 games
38%
Monk Rush
5 games
40%
Archer Rush
4 games
75%
Militia Rush
3 games
33%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Scout Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(6 games)
33%
win rate
No Rush
(22 games)
41%
win rate
How to Beat This Player
Early Game
If they open No Rush (48%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Cavalry (69%), often loses to:
BEST
Unique Unit
(4L)
Light Cavalry
(3L)
Heavy Cavalry
(3L)
Monk Rush
6 games
67%
win rate
No Rush
22 games
59%
win rate
Scout Rush
9 games
56%
win rate
Quick tips:
Plays open - pressure early
Frequent FC - deny eco
Mid & Late Game
69%
Cavalry
PRIMARY STYLE
Unique Unit
50%
50% WR
Infantry (Spear)
31%
80% WR
Light Cavalry
25%
25% WR
Heavy Cavalry
25%
75% WR
Dominates vs
Infantry (Spear)
+6
Light Cavalry
+5
Skirmishers
+4
Struggles vs
Unique Unit
−4
Light Cavalry
−3
Heavy Cavalry
−3
Common Transitions
No Rush
Infantry (Spear)
40% WR
Scout Rush
Unique Unit
50% WR
Archer Rush
Unique Unit
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Turks
0%
Win Rates by Civ Type
Infantry Civs
38%
Their Best Infantry Civ:
Japanese
67% WR
Gunpowder Civs
23%
Their Best Gunpowder Civ:
Bohemians
75% WR
Cavalry Civs
64%
Their Best Cavalry Civ:
Berbers
100% WR
Civ Playstyle Analysis
Turks
5
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:33
Castle: 18:04
fast castle
60%
scout rush
40%
phosphoru
40%
cav archer rush
20%
monk rush
20%
archer rush
20%
Spanish
4
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:12
Castle: 15:13
fast castle
75%
monk rush
50%
early castle build
50%
castle drop
25%
knight rush
25%
Bohemians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:47
Castle: 16:31
fast castle
75%
monk rush
50%
knight rush
25%
Japanese
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:38
Castle: 16:38
monk rush
33%
fast castle
33%
cav archer rush
33%
Cumans
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:41
Castle: 23:55
archer rush
33%
steppe lancer rush
33%
Berbers
3
100%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:33
Castle: 17:31
fast castle
67%
camel rush
33%
scout rush
33%
archer rush
33%
skirmisher rush
33%
early castle build
33%
Celts
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:03
Castle: 15:50
fast castle
100%
monk rush
33%
castle drop
33%
Sicilians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:39
Castle: 16:12
tower rush
33%
phosphoru
33%
castle drop
33%
fast castle
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 10 | 20% | No Rush 70% | No Rush (3) |
| Steppe | 10 | 70% | Archer Rush 30% | - |
| Graveyards | 6 | 50% | No Rush 50% | Monk Rush (2) |
| Socotra | 5 | 20% | No Rush 80% | No Rush (3) |
| Glade | 4 | 0% | No Rush 75% | No Rush (2) |
| Haboob | 4 | 75% | No Rush 75% | - |
| MegaRandom | 3 | 100% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
23.5%
17 games
Afternoon
12:00 - 18:00
44.8%
29 games
Evening
18:00 - 00:00
54.1%
61 games
Struggles in the Morning (23.5% WR).
Based on 107 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
6x
Chases losses
4x
Stops after losses
8x
After 1st Win
1.2
games
After 1st defeat
1.3
games
End on Win
48%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
40
min
Games
48
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:56)
11:17
/ 10:21 target
III
Castle Age
(-01:56)
18:20
/ 20:16 target
Fast Castle - 46%
IV
Imperial Age
(+02:00)
38:03
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:21
Improve
Reaches Imperial
48%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Bengalis
Elephant
2-0
Vikings
Infantry
2-1
Vietnamese
Archer
2-1
Worst Matchups
Khitans
Infantry
0-2
Wei
Cavalry
0-2
Portuguese
Gunpowder
0-2
Infantry (43%)
Cavalry (50%)
Archer (50%)
Gunpowder (17%)
Cavalry Archer (50%)
Most Faced Civs
1
Mongols
25%
8 games
2W - 6L
2
Vikings
67%
6 games
4W - 2L
3
Teutons
80%
5 games
4W - 1L
Spanish
20%
5 games
1W - 4L
Magyars
50%
4 games
2W - 2L
Goths
50%
4 games
2W - 2L
Top 6 of 32 tracked opponent picks
Rating History (Last 60 days)
+21 Elo
51 games
Current
1158
Peak
1213
Low
1111
Record (W:L)
27
-
24
Effective APM (Last 20 games)
Overall
30.6
actions per minute
Slower than average
for 1158 Elo
0
Avg (39)
Dark Age
33.9
Feudal
25.4
Castle
24.4
Imperial
16.8
Peak:
66.8
eAPM
Recent Match History (48 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1158
(+15)
|
Arena
#468479936
|
Berbers
|
|
00:40:20 |
Apr 06, 2026
|
|
DEFEAT
1143
(-18)
|
Enclosed
#467859412
|
Turks
|
|
00:46:48 |
Apr 04, 2026
|
|
DEFEAT
1161
(-17)
|
Enclosed
#467856617
|
Saracens
|
|
00:28:45 |
Apr 04, 2026
|
|
DEFEAT
1178
(-18)
|
Black Forest
#467818547
|
Japanese
|
|
00:24:08 |
Apr 04, 2026
|
|
VICTORY
1196
(+15)
|
Enclosed
#467665716
|
Magyars
|
|
00:53:19 |
Apr 03, 2026
|
|
DEFEAT
1181
(-16)
|
Black Forest
#467659884
|
Turks
|
|
00:37:02 |
Apr 03, 2026
|
|
DEFEAT
1197
(-16)
|
Nomad
#467420530
|
Bohemians
|
|
00:34:29 |
Apr 02, 2026
|
|
VICTORY
1213
(+15)
|
Marketplace
#466994082
|
Sicilians
|
|
00:30:06 |
Mar 31, 2026
|
|
VICTORY
1198
(+15)
|
Ring Fortress
#466992233
|
Koreans
|
|
00:12:19 |
Mar 31, 2026
|
|
VICTORY
1183
(+15)
|
Nomad
#466536586
|
Teutons
|
|
00:39:09 |
Mar 29, 2026
|
|
DEFEAT
1168
(-14)
|
Glade
#466421793
|
Hindustanis
|
|
00:33:59 |
Mar 29, 2026
|
|
VICTORY
1182
(+14)
|
Arena
#465978352
|
Vikings
|
|
00:32:18 |
Mar 27, 2026
|
|
DEFEAT
1168
(-17)
|
Marketplace
#465771158
|
Koreans
|
|
00:50:11 |
Mar 26, 2026
|
|
DEFEAT
1185
(-15)
|
Marketplace
#465565145
|
Celts
|
|
00:37:58 |
Mar 25, 2026
|
|
VICTORY
1200
(+17)
|
Mongolia
#465102159
|
Byzantines
|
|
00:55:34 |
Mar 23, 2026
|
|
DEFEAT
1183
(-14)
|
Arena
#465099502
|
Saracens
|
|
00:20:22 |
Mar 23, 2026
|
|
VICTORY
1197
(+15)
|
Ring Fortress
#464513097
|
Italians
|
|
00:54:12 |
Mar 21, 2026
|
|
VICTORY
1182
(+15)
|
Mongolia
#464509163
|
Japanese
|
|
00:35:54 |
Mar 21, 2026
|
|
VICTORY
1167
(+16)
|
Glade
#464362903
|
Hindustanis
|
|
00:44:44 |
Mar 20, 2026
|
|
DEFEAT
1151
(-15)
|
Ring Fortress
#463919776
|
Saracens
|
|
00:40:28 |
Mar 18, 2026
|
|
DEFEAT
1166
(-16)
|
MegaRandom
#463495588
|
Incas
|
|
00:47:19 |
Mar 16, 2026
|
|
VICTORY
1182
(+16)
|
MegaRandom
#462880523
|
Teutons
|
|
00:54:41 |
Mar 14, 2026
|
|
DEFEAT
1166
(-12)
|
Haboob
#462850724
|
Celts
|
|
00:35:16 |
Mar 14, 2026
|
|
VICTORY
1178
(+17)
|
Mediterranean
#462317657
|
Goths
|
|
00:42:22 |
Mar 11, 2026
|
|
VICTORY
1161
(+17)
|
Mediterranean
#461904053
|
Hindustanis
|
|
01:33:00 |
Mar 09, 2026
|
|
VICTORY
1144
(+17)
|
Four Lakes
#460267387
|
Koreans
|
|
00:42:37 |
Mar 02, 2026
|
|
VICTORY
1127
(+16)
|
Hideout
#460060429
|
Italians
|
|
01:36:05 |
Mar 01, 2026
|
|
DEFEAT
1111
(-16)
|
Migration
#459752433
|
Teutons
|
|
00:27:25 |
Feb 28, 2026
|
|
DEFEAT
1127
(-16)
|
Golden Pit
#459744104
|
Japanese
|
|
00:51:13 |
Feb 28, 2026
|
|
VICTORY
1143
(+15)
|
Four Lakes
#459648296
|
Berbers
|
|
00:22:26 |
Feb 28, 2026
|
|
DEFEAT
1128
(-19)
|
Golden Pit
#459644364
|
Goths
|
|
00:35:03 |
Feb 28, 2026
|
|
DEFEAT
1147
(-17)
|
Golden Pit
#458563568
|
Persians
|
|
00:51:42 |
Feb 23, 2026
|
|
VICTORY
1164
(+17)
|
Golden Pit
#458248282
|
Celts
|
|
00:35:36 |
Feb 22, 2026
|
|
VICTORY
1147
(+16)
|
Golden Pit
#458011952
|
Italians
|
|
00:32:55 |
Feb 21, 2026
|
|
DEFEAT
1131
(-16)
|
Golden Pit
#457889873
|
Koreans
|
|
00:45:24 |
Feb 21, 2026
|
|
DEFEAT
1147
(-17)
|
Islands
#457461425
|
Incas
|
|
00:22:54 |
Feb 19, 2026
|
|
DEFEAT
1164
(-16)
|
Four Lakes
#457455186
|
Goths
|
|
00:40:00 |
Feb 19, 2026
|
|
VICTORY
1180
(+16)
|
Hideout
#457225957
|
Mongols
|
|
00:50:09 |
Feb 18, 2026
|
|
VICTORY
1164
(+16)
|
Arena
#457220655
|
Vikings
|
|
00:31:11 |
Feb 18, 2026
|
|
DEFEAT
1148
(-15)
|
MegaRandom
#456983862
|
Tatars
|
|
00:39:54 |
Feb 17, 2026
|
|
DEFEAT
1163
(-17)
|
Steppe
#456719151
|
Incas
Militia Rush
|
|
00:45:47 |
Feb 16, 2026
|
|
DEFEAT
1180
(-16)
|
Steppe
#456492407
|
Turks
Archer Rush
|
|
00:41:52 |
Feb 15, 2026
|
|
VICTORY
1196
(+14)
|
Steppe
#456212558
|
Tatars
Cavalry Archer Rush
|
|
00:46:51 |
Feb 14, 2026
|
|
VICTORY
1182
(+15)
|
Steppe
#456191590
|
Huns
Scout Rush
|
|
00:59:55 |
Feb 14, 2026
|
|
DEFEAT
1167
(-17)
|
Arena
#456080925
|
Magyars
Monk Rush
|
|
00:22:41 |
Feb 14, 2026
|
|
DEFEAT
1184
(-15)
|
Steppe
#455930353
|
Spanish
Knight Rush
|
|
00:39:36 |
Feb 13, 2026
|
|
VICTORY
1199
(+15)
|
Steppe
#455923347
|
Bohemians
Fast Castle
|
|
00:44:34 |
Feb 13, 2026
|
|
VICTORY
1184
(+15)
|
Steppe
#455681154
|
Koreans
Archer Rush
|
|
00:51:18 |
Feb 12, 2026
|
|
VICTORY
1169
(+17)
|
Steppe
#455238001
|
Huns
Scout Rush
|
|
00:18:30 |
Feb 10, 2026
|
|
VICTORY
1152
(+15)
|
Arena
#454371233
|
Sicilians
Castle Drop
|
|
00:51:55 |
Feb 07, 2026
|
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