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Roadspree
Gameplay Summary
Favors Militia Rush as primary opening (59%). Plays a archer-focused style in mid/late game. Most successful with Militia Rush (62% win rate). Struggles against Archers compositions.
Favors Militia Rush as primary opening (59%). Plays a archer-focused style in mid/late game. Most successful with Militia Rush (62% win rate). Struggles against Archers compositions.
Elo
1085
Top 50%
Rank
#17,661
1v1 RM
Games
2,210
32W /
32L
Steam
10 years
Verified
No risk factors detected
Player Analysis
22 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
59%
Archer Rush
18%
No Rush
14%
Knight Rush
5%
Overall Behavior
Militia rush (59%)
Archer rush (27%)
Early castle build (18%)
Walling Style: Standard
Balances defense with map control. (14% of games)
Opening Success Rates
Militia Rush
13 games
62%
Archer Rush
4 games
25%
No Rush
3 games
33%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(8 games)
75%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(3 games)
0%
win rate
Scout Rush
(4 games)
25%
win rate
Archer Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (59%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (60%), often loses to:
BEST
Archers
(3L)
Unique Unit
(3L)
Heavy Cavalry
(2L)
Militia Rush
3 games
100%
win rate
Scout Rush
4 games
75%
win rate
Archer Rush
3 games
67%
win rate
No Rush
8 games
75%
win rate
Mid & Late Game
60%
Archer
PRIMARY STYLE
Unique Unit
40%
50% WR
Infantry (Sword)
40%
50% WR
Skirmishers
30%
33% WR
Archers
30%
33% WR
Dominates vs
Skirmishers
+3
Heavy Cavalry
+2
Unique Unit
+2
Struggles vs
Archers
−3
Unique Unit
−3
Heavy Cavalry
−2
Common Transitions
Militia Rush
Infantry (Sword)
40% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Celts
43%
Win Rates by Civ Type
Infantry Civs
36%
Their Best Infantry Civ:
Celts
43% WR
Civ Playstyle Analysis
Celts
7
43%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:06
Castle: 22:21
militia rush
71%
castle drop
29%
Saracens
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:12
Castle: 24:42
archer rush
100%
militia rush
25%
Bohemians
2
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Koreans
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Shu
1
0%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Ethiopians
1
100%
Knight Rush
Top Opening:
Knight Rush
Insufficient data for detailed analysis.
Vikings
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Romans
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 6 | 83% | Militia Rush 83% | - |
| Socotra | 4 | 50% | Militia Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
46.2%
26 games
Morning
06:00 - 12:00
0%
3 games
Afternoon
12:00 - 18:00
68.4%
19 games
Evening
18:00 - 00:00
43.8%
16 games
Performs best in the Afternoon (68.4% WR), struggles in the Evening (43.8% WR), plays most in Night but wins more in Afternoon.
Based on 64 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
5x
Chases losses
4x
Stops after losses
4x
After 1st Win
1.6
games
After 1st defeat
1.7
games
End on Win
51%
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
33
min
Games
22
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:53)
11:14
/ 10:21 target
III
Castle Age
(+02:21)
22:37
/ 20:16 target
IV
Imperial Age
(+01:32)
37:35
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:29
Improve
Reaches Imperial
27%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Koreans
Defensive
1-1
Teutons
Infantry
1-2
Malay
Infantry
0-2
Worst Matchups
Malay
Infantry
0-2
Teutons
Infantry
1-2
Koreans
Defensive
1-1
Infantry (25%)
Archer (67%)
Cavalry (100%)
Defensive (50%)
Camel (100%)
Most Faced Civs
1
Japanese
33%
6 games
2W - 4L
2
Franks
50%
4 games
2W - 2L
3
Vietnamese
50%
4 games
2W - 2L
Lithuanians
50%
4 games
2W - 2L
Vikings
0%
4 games
0W - 4L
Hindustanis
100%
3 games
3W - 0L
Top 6 of 25 tracked opponent picks
Rating History (Last 60 days)
27 games
Current
1085
Peak
1120
Low
1039
Record (W:L)
13
-
14
Effective APM (Last 17 games)
Overall
20.9
actions per minute
Slower than average
for 1085 Elo
0
Avg (39)
Dark Age
19.8
Feudal
19.0
Castle
16.0
Imperial
5.1
Peak:
52.1
eAPM
Recent Match History (22 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1085
(-15)
|
Migration
#467995199
|
Dravidians
|
|
00:29:43 |
Apr 04, 2026
|
|
DEFEAT
1100
(-16)
|
MegaRandom
#467985506
|
Dravidians
|
|
00:33:29 |
Apr 04, 2026
|
|
VICTORY
1116
(+15)
|
MegaRandom
#467977407
|
Dravidians
|
|
00:33:23 |
Apr 04, 2026
|
|
VICTORY
1101
(+17)
|
MegaRandom
#467912352
|
Dravidians
|
|
00:25:42 |
Apr 04, 2026
|
|
DEFEAT
1084
(-16)
|
Enclosed
#467705155
|
Celts
|
|
00:26:12 |
Apr 03, 2026
|
|
VICTORY
1100
(+15)
|
MegaRandom
#467497026
|
Dravidians
|
|
00:27:33 |
Apr 03, 2026
|
|
DEFEAT
1085
(-14)
|
MegaRandom
#467493880
|
Celts
|
|
00:28:39 |
Apr 03, 2026
|
|
VICTORY
1099
(+15)
|
Glade
#466804843
|
Byzantines
|
|
01:18:22 |
Mar 30, 2026
|
|
VICTORY
1084
(+14)
|
Ring Fortress
#466793347
|
Byzantines
|
|
00:49:49 |
Mar 30, 2026
|
|
DEFEAT
1070
(-18)
|
Nomad
#465815421
|
Hindustanis
|
|
00:44:44 |
Mar 27, 2026
|
|
DEFEAT
1088
(-16)
|
Haboob
#463099774
|
Celts
|
|
00:24:40 |
Mar 15, 2026
|
|
DEFEAT
1104
(-16)
|
Northern Isles
#462155119
|
Celts
|
|
00:58:55 |
Mar 10, 2026
|
|
VICTORY
1120
(+15)
|
Migration
#460106768
|
Celts
|
|
00:25:16 |
Mar 02, 2026
|
|
VICTORY
1105
(+17)
|
Four Lakes
#459739814
|
Goths
|
|
00:50:03 |
Feb 28, 2026
|
|
VICTORY
1088
(+17)
|
Islands
#459710768
|
Dravidians
|
|
00:38:23 |
Feb 28, 2026
|
|
DEFEAT
1071
(-16)
|
Golden Pit
#459699424
|
Celts
|
|
00:58:54 |
Feb 28, 2026
|
|
VICTORY
1087
(+16)
|
Four Lakes
#458424290
|
Celts
|
|
00:39:24 |
Feb 23, 2026
|
|
DEFEAT
1071
(-15)
|
Islands
#458280798
|
Celts
|
|
00:30:41 |
Feb 22, 2026
|
|
VICTORY
1086
(+17)
|
Four Lakes
#458264977
|
Celts
|
|
01:02:32 |
Feb 22, 2026
|
|
VICTORY
1069
(+15)
|
Golden Pit
#458264590
|
Celts
|
|
00:00:11 |
Feb 22, 2026
|
|
VICTORY
1054
(+15)
|
Hideout
#458256007
|
Celts
|
|
00:49:26 |
Feb 22, 2026
|
|
DEFEAT
1039
(-16)
|
Border Dispute
#455998271
|
Celts
|
|
00:34:27 |
Feb 14, 2026
|
|
DEFEAT
1055
(-16)
|
Border Dispute
#455996126
|
Celts
|
|
00:16:41 |
Feb 14, 2026
|
|
DEFEAT
1071
(-14)
|
Canals
#455994364
|
Celts
No Rush
|
|
00:13:59 |
Feb 14, 2026
|
|
DEFEAT
1085
(-16)
|
Canals
#454868320
|
Celts
Militia Rush
|
|
00:36:16 |
Feb 09, 2026
|
|
VICTORY
1101
(+16)
|
Fortified Clearing
#454863737
|
Celts
Castle Drop
|
|
00:41:05 |
Feb 09, 2026
|
|
DEFEAT
1085
(-16)
|
Border Dispute
#454860558
|
Mongols
|
|
00:31:55 |
Feb 09, 2026
|
|
DEFEAT
1101
(-15)
|
Lowland
#453630657
|
Celts
Militia Rush
|
|
00:18:58 |
Feb 04, 2026
|
|
DEFEAT
1116
(-15)
|
Passage
#453629196
|
Saracens
Archer Rush
|
|
00:23:40 |
Feb 04, 2026
|
|
DEFEAT
1131
(-17)
|
Socotra
#453355289
|
Celts
Militia Rush
|
|
01:04:40 |
Feb 03, 2026
|
|
VICTORY
1148
(+19)
|
Socotra
#453139924
|
Celts
Militia Rush
|
|
00:40:09 |
Feb 02, 2026
|
|
VICTORY
1129
(+17)
|
MegaRandom
#453106122
|
Celts
Militia Rush
|
|
00:34:27 |
Feb 02, 2026
|
|
VICTORY
1112
(+17)
|
MegaRandom
#452655192
|
Bohemians
Militia Rush
|
|
00:48:53 |
Jan 31, 2026
|
|
VICTORY
1095
(+16)
|
Socotra
#452651588
|
Bohemians
Militia Rush
|
|
00:19:49 |
Jan 31, 2026
|
|
DEFEAT
1079
(-15)
|
Socotra
#452511784
|
Goths
Militia Rush
|
|
00:41:41 |
Jan 31, 2026
|
|
VICTORY
1094
(+17)
|
Lowland
#452511214
|
Goths
|
|
00:01:34 |
Jan 31, 2026
|
|
DEFEAT
1077
(-15)
|
Scandinavia
#449686136
|
Saracens
Archer Rush
|
|
00:30:54 |
Jan 19, 2026
|
|
VICTORY
1092
(+15)
|
Scandinavia
#449676043
|
Saracens
Archer Rush
|
|
00:48:28 |
Jan 19, 2026
|
|
VICTORY
1077
(+15)
|
Paradise Island
#449643383
|
Saracens
|
|
00:01:29 |
Jan 19, 2026
|
|
VICTORY
1062
(+16)
|
MegaRandom
#449638575
|
Saracens
Militia Rush
|
|
00:24:16 |
Jan 19, 2026
|
|
VICTORY
1046
(+16)
|
MegaRandom
#449602342
|
Italians
Militia Rush
|
|
00:32:08 |
Jan 19, 2026
|
|
DEFEAT
1030
(-16)
|
Arabia
#449151917
|
Berbers
Militia Rush
|
|
00:19:44 |
Jan 17, 2026
|
|
DEFEAT
1046
(-14)
|
Arabia
#449147515
|
Dravidians
Skirmisher Rush
|
|
00:30:26 |
Jan 17, 2026
|
|
VICTORY
1060
(+17)
|
Graveyards
#445398612
|
Romans
Militia Rush
|
|
00:14:37 |
Jan 04, 2026
|
|
DEFEAT
1043
(-16)
|
MegaRandom
#442574167
|
Vikings
No Rush
|
|
00:43:35 |
Dec 25, 2025
|
|
VICTORY
1059
(+16)
|
Graveyards
#441744494
|
Ethiopians
Knight Rush
|
|
00:46:10 |
Dec 21, 2025
|
|
DEFEAT
1043
(-16)
|
Lowland
#441738880
|
Shu
Archer Rush
|
|
00:41:00 |
Dec 21, 2025
|
|
VICTORY
1059
(+16)
|
MegaRandom
#441333356
|
Koreans
Militia Rush
|
|
00:18:56 |
Dec 20, 2025
|
|
DEFEAT
1043
(-17)
|
Haboob
#439738782
|
Incas
|
|
00:13:02 |
Dec 13, 2025
|
|
VICTORY
1060
(+13)
|
Glade
#439688626
|
Incas
|
|
00:21:24 |
Dec 13, 2025
|
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