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Sensei
Gameplay Summary
Favors Scout Rush as primary opening (53%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (63% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Plays variable civs.
Favors Scout Rush as primary opening (53%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (63% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Plays variable civs.
Elo
1226
Top 25%
Rank
#11,039
1v1 RM
Games
493
104W /
92L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
75 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
53%
No Rush
23%
Archer Rush
7%
Skirmisher Rush
5%
Overall Behavior
Scout rush (53%)
Phosphoru (20%)
Knight rush (17%)
Monk rush (12%)
Fast castle (12%)
Walling Style: Standard
Balances defense with map control. (45% of games)
Opening Success Rates
Scout Rush
40 games
63%
No Rush
17 games
47%
Archer Rush
5 games
40%
Skirmisher Rush
4 games
25%
Militia Rush
3 games
67%
Knight Rush
3 games
33%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Archer Rush
(9 games)
67%
win rate
No Rush
(21 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(3 games)
33%
win rate
Militia Rush
(11 games)
36%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (53%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (55%), often loses to:
BEST
Archers
(9L)
Heavy Cavalry
(8L)
Light Cavalry
(8L)
Monk Rush
3 games
67%
win rate
Militia Rush
11 games
64%
win rate
Archer Rush
9 games
67%
win rate
No Rush
21 games
57%
win rate
Mid & Late Game
55%
Cavalry
PRIMARY STYLE
Infantry (Spear)
43%
43% WR
Skirmishers
41%
45% WR
Heavy Cavalry
29%
71% WR
Light Cavalry
27%
69% WR
Dominates vs
Unique Unit
+11
Skirmishers
+10
Infantry (Spear)
+10
Struggles vs
Archers
−9
Heavy Cavalry
−8
Light Cavalry
−8
Common Transitions
Scout Rush
Skirmishers
68% WR
No Rush
Infantry (Spear)
38% WR
Archer Rush
Archers
40% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Saracens
40%
Win Rates by Civ Type
Infantry Civs
47%
Their Best Infantry Civ:
Slavs
75% WR
Cavalry Civs
77%
Their Best Cavalry Civ:
Berbers
100% WR
Archer Civs
40%
Their Best Archer Civ:
Mayans
25% WR
Camel Civs
38%
Their Best Camel Civ:
Saracens
40% WR
Defensive Civs
100%
Their Best Defensive Civ:
Koreans
100% WR
Gunpowder Civs
40%
No data for specific civs yet.
Civ Playstyle Analysis
Saracens
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:11
Castle: 17:07
fast castle
60%
scout rush
60%
monk rush
40%
cav archer rush
40%
Slavs
4
75%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:35
Castle: 19:45
scout rush
50%
monk rush
25%
fast imp
25%
phosphoru
25%
knight rush
25%
Teutons
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:58
Castle: 18:21
fast castle
50%
monk rush
25%
scout rush
25%
castle drop
25%
militia rush
25%
skirmisher rush
25%
early castle build
25%
fast imp
25%
Khmer
4
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:19
Castle: 21:26
scout rush
75%
knight rush
50%
Mayans
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:15
Castle: 16:01
fast castle
75%
ram push
25%
eagle rush
25%
skirmisher rush
25%
early castle build
25%
castle drop
25%
Burmese
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:54
Castle: 19:41
phosphoru
50%
scout rush
50%
militia rush
25%
ram push
25%
cav archer rush
25%
skirmisher rush
25%
knight rush
25%
Lithuanians
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:12
Castle: 25:04
scout rush
67%
knight rush
33%
early castle build
33%
Mongols
3
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:52
Castle: 19:25
phosphoru
67%
scout rush
67%
cav archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 50 | 60% | Scout Rush 62% | Scout Rush (10) |
| Arena | 9 | 33% | No Rush 67% | No Rush (3) |
| Haboob | 6 | 50% | Scout Rush 33% | - |
| Graveyards | 4 | 25% | Scout Rush 100% | No Rush (2) |
| Glade | 4 | 25% | Scout Rush 50% | No Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
51.3%
115 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
33.3%
6 games
Evening
18:00 - 00:00
56.8%
74 games
Performs best in the Evening (56.8% WR).
Based on 196 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
16x
Chases losses
21x
Stops after losses
15x
After 1st Win
2.4
games
After 1st defeat
2.4
games
End on Win
63%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
45
min
Games
75
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:16)
9:37
/ 09:53 target
Fast Feudal - 81%
III
Castle Age
(-00:07)
20:35
/ 20:42 target
IV
Imperial Age
(+00:28)
36:57
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:11
Excellent
Reaches Imperial
64%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Dravidians
Infantry
3-0
Magyars
Cavalry
4-0
Malay
Infantry
2-0
Worst Matchups
Khmer
Elephant
0-4
Mongols
Cavalry Archer
0-2
Japanese
Infantry
1-4
Infantry (52%)
Cavalry (72%)
Gunpowder (63%)
Archer (50%)
Defensive (67%)
Most Faced Civs
1
Mongols
42%
12 games
5W - 7L
2
Persians
55%
11 games
6W - 5L
3
Lithuanians
40%
10 games
4W - 6L
Hindustanis
50%
8 games
4W - 4L
Spanish
50%
8 games
4W - 4L
Khmer
29%
7 games
2W - 5L
Top 6 of 56 tracked opponent picks
Rating History (Last 60 days)
+103 Elo
115 games
Current
1211
Peak
1287
Low
1075
Record (W:L)
62
-
53
Effective APM (Last 20 games)
Overall
37.9
actions per minute
Average speed
for 1211 Elo
0
Avg (39)
Dark Age
36.6
Feudal
31.5
Castle
37.5
Imperial
34.0
Peak:
74.8
eAPM
Recent Match History (75 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1211
(-15)
|
Arabia
#468233870
|
Britons
|
|
01:39:34 |
Apr 05, 2026
|
|
DEFEAT
1226
(-15)
|
Arabia
#467487407
|
Slavs
|
|
01:23:12 |
Apr 03, 2026
|
|
VICTORY
1241
(+14)
|
Enclosed
#467482416
|
Burmese
|
|
00:47:04 |
Apr 02, 2026
|
|
DEFEAT
1227
(-16)
|
Black Forest
#467479243
|
Franks
|
|
00:29:20 |
Apr 02, 2026
|
|
VICTORY
1243
(+14)
|
Arabia
#467088772
|
Poles
|
|
01:28:00 |
Apr 01, 2026
|
|
DEFEAT
1229
(-16)
|
Glade
#467087229
|
Burgundians
|
|
00:19:54 |
Apr 01, 2026
|
|
VICTORY
1245
(+16)
|
Arabia
#467060838
|
Britons
|
|
01:04:32 |
Apr 01, 2026
|
|
DEFEAT
1229
(-17)
|
Arabia
#467036107
|
Japanese
|
|
00:43:07 |
Mar 31, 2026
|
|
VICTORY
1246
(+15)
|
Arabia
#467031802
|
Spanish
|
|
00:37:52 |
Mar 31, 2026
|
|
DEFEAT
1231
(-16)
|
Arabia
#466631976
|
Poles
|
|
00:47:27 |
Mar 30, 2026
|
|
DEFEAT
1247
(-17)
|
Ring Fortress
#466628940
|
Cumans
|
|
00:29:07 |
Mar 30, 2026
|
|
VICTORY
1264
(+14)
|
Glade
#466620014
|
Bohemians
|
|
01:19:35 |
Mar 30, 2026
|
|
VICTORY
1250
(+14)
|
Arabia
#466104876
|
Franks
|
|
00:45:09 |
Mar 28, 2026
|
|
DEFEAT
1236
(-16)
|
Arabia
#466101987
|
Chinese
|
|
00:34:19 |
Mar 28, 2026
|
|
DEFEAT
1252
(-14)
|
Ring Fortress
#466098759
|
Persians
|
|
00:37:09 |
Mar 28, 2026
|
|
VICTORY
1266
(+15)
|
Ring Fortress
#466078072
|
Bulgarians
|
|
00:47:09 |
Mar 28, 2026
|
|
DEFEAT
1251
(-16)
|
Glade
#466072207
|
Saracens
|
|
00:48:58 |
Mar 28, 2026
|
|
DEFEAT
1267
(-20)
|
Ring Fortress
#466065265
|
Mayans
|
|
00:54:58 |
Mar 28, 2026
|
|
VICTORY
1287
(+16)
|
Arabia
#466064247
|
Japanese
|
|
00:01:07 |
Mar 28, 2026
|
|
DEFEAT
1271
(-15)
|
Glade
#466021961
|
Celts
|
|
00:57:46 |
Mar 27, 2026
|
|
VICTORY
1286
(+17)
|
Ring Fortress
#466013328
|
Mongols
|
|
00:14:54 |
Mar 27, 2026
|
|
VICTORY
1269
(+15)
|
Ring Fortress
#466003973
|
Bengalis
|
|
01:01:14 |
Mar 27, 2026
|
|
VICTORY
1254
(+16)
|
Arabia
#466003783
|
Franks
|
|
00:00:26 |
Mar 27, 2026
|
|
VICTORY
1238
(+14)
|
Ring Fortress
#465838464
|
Tatars
|
|
00:50:07 |
Mar 27, 2026
|
|
VICTORY
1224
(+16)
|
Ring Fortress
#465835830
|
Spanish
|
|
00:26:17 |
Mar 27, 2026
|
|
VICTORY
1208
(+17)
|
Arabia
#465433112
|
Burmese
|
|
00:52:06 |
Mar 25, 2026
|
|
VICTORY
1191
(+17)
|
Arabia
#465429816
|
Malians
|
|
00:34:50 |
Mar 25, 2026
|
|
DEFEAT
1174
(-15)
|
Glade
#465427243
|
Teutons
|
|
00:25:19 |
Mar 25, 2026
|
|
VICTORY
1189
(+14)
|
Arabia
#465406978
|
Britons
|
|
00:45:58 |
Mar 25, 2026
|
|
DEFEAT
1175
(-16)
|
Glade
#465401381
|
Burgundians
|
|
00:54:28 |
Mar 25, 2026
|
|
VICTORY
1191
(+16)
|
Mongolia
#464984986
|
Dravidians
|
|
00:49:05 |
Mar 23, 2026
|
|
VICTORY
1175
(+15)
|
Glade
#464984800
|
Ethiopians
|
|
00:00:29 |
Mar 23, 2026
|
|
VICTORY
1160
(+17)
|
Ring Fortress
#464958510
|
Ethiopians
|
|
01:00:49 |
Mar 23, 2026
|
|
DEFEAT
1143
(-15)
|
Glade
#464687656
|
Ethiopians
|
|
00:53:17 |
Mar 22, 2026
|
|
VICTORY
1158
(+14)
|
Glade
#464681294
|
Aztecs
|
|
00:56:06 |
Mar 22, 2026
|
|
VICTORY
1144
(+15)
|
Glade
#464665841
|
Franks
|
|
00:49:13 |
Mar 21, 2026
|
|
DEFEAT
1129
(-15)
|
Arabia
#464661414
|
Khmer
|
|
00:29:56 |
Mar 21, 2026
|
|
DEFEAT
1144
(-17)
|
Ring Fortress
#464657509
|
Dravidians
|
|
00:27:33 |
Mar 21, 2026
|
|
DEFEAT
1161
(-16)
|
Glade
#463991180
|
Ethiopians
|
|
01:20:11 |
Mar 19, 2026
|
|
DEFEAT
1177
(-15)
|
Mongolia
#463986715
|
Cumans
|
|
00:43:02 |
Mar 19, 2026
|
|
DEFEAT
1192
(-14)
|
Ring Fortress
#463982845
|
Italians
|
|
00:38:41 |
Mar 19, 2026
|
|
VICTORY
1206
(+15)
|
Mongolia
#463962905
|
Burgundians
|
|
00:43:10 |
Mar 18, 2026
|
|
VICTORY
1191
(+17)
|
Mediterranean
#463798094
|
Tatars
|
|
01:03:54 |
Mar 18, 2026
|
|
DEFEAT
1174
(-15)
|
Arabia
#463795106
|
Saracens
|
|
00:39:47 |
Mar 18, 2026
|
|
DEFEAT
1189
(-16)
|
Arabia
#463792750
|
Cumans
|
|
00:28:55 |
Mar 18, 2026
|
|
VICTORY
1205
(+17)
|
Arabia
#463088141
|
Spanish
|
|
00:50:50 |
Mar 15, 2026
|
|
VICTORY
1188
(+17)
|
Arabia
#463082825
|
Burgundians
|
|
00:46:33 |
Mar 15, 2026
|
|
VICTORY
1171
(+14)
|
Haboob
#463076611
|
Japanese
|
|
00:49:06 |
Mar 15, 2026
|
|
DEFEAT
1157
(-17)
|
Mediterranean
#462964281
|
Magyars
|
|
00:54:48 |
Mar 14, 2026
|
|
DEFEAT
1174
(-17)
|
Arabia
#462957379
|
Berbers
|
|
00:46:33 |
Mar 14, 2026
|
No matches found with the selected filters.
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