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Archfrost
Gameplay Summary
Favors Militia Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes. Plays variable civs.
Favors Militia Rush as primary opening (50%). Plays a cavalry-heavy style in mid/late game. Struggles against Unique Unit compositions. Frequently employs FC into Unique Units. Late-game specialist who improves past 45 minutes. Plays variable civs.
Elo
1478
Top 12%
Rank
#4,616
1v1 RM
Games
1,043
54W /
48L
Steam
16 years
Unverified
No risk factors detected
Player Analysis
50 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
50%
Scout Rush
18%
Archer Rush
12%
No Rush
8%
Overall Behavior
Militia rush (58%)
Archer rush (54%)
Skirmisher rush (32%)
Phosphoru (22%)
Scout rush (18%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (70% of games)
Opening Success Rates
Militia Rush
25 games
44%
Scout Rush
9 games
33%
Archer Rush
6 games
50%
No Rush
4 games
75%
Skirmisher Rush
3 games
33%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(7 games)
71%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(8 games)
37%
win rate
Scout Rush
(10 games)
40%
win rate
Militia Rush
(15 games)
40%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (50%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (47%), often loses to:
BEST
Unique Unit
(10L)
Heavy Cavalry
(6L)
Archers
(5L)
Archer Rush
8 games
63%
win rate
Scout Rush
10 games
60%
win rate
Militia Rush
15 games
60%
win rate
No Rush
7 games
71%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
47%
Cavalry
PRIMARY STYLE
Archers
56%
40% WR
Unique Unit
42%
47% WR
Skirmishers
39%
57% WR
Light Cavalry
25%
56% WR
Dominates vs
Archers
+8
Light Cavalry
+7
Skirmishers
+7
Struggles vs
Unique Unit
−10
Heavy Cavalry
−6
Archers
−5
Common Transitions
Militia Rush
Archers
41% WR
Scout Rush
Light Cavalry
43% WR
Archer Rush
Unique Unit
60% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Gurjaras
22%
Win Rates by Civ Type
Cavalry Civs
50%
Their Best Cavalry Civ:
Georgians
75% WR
Camel Civs
33%
Their Best Camel Civ:
Hindustanis
67% WR
Infantry Civs
60%
Their Best Infantry Civ:
Malay
67% WR
Civ Playstyle Analysis
Gurjaras
9
22%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:40
Castle: 20:38
archer rush
56%
camel rush
44%
militia rush
44%
phosphoru
33%
skirmisher rush
33%
scout rush
22%
Georgians
4
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:03
Castle: 19:15
militia rush
100%
skirmisher rush
50%
phosphoru
25%
fast castle
25%
scout rush
25%
archer rush
25%
knight rush
25%
Hindustanis
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:56
Castle: 20:29
militia rush
67%
cav archer rush
67%
skirmisher rush
33%
scout rush
33%
archer rush
33%
Tatars
3
0%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:47
Castle: 22:47
militia rush
67%
skirmisher rush
33%
archer rush
33%
cav archer rush
33%
Malay
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:26
Castle: 20:19
archer rush
67%
militia rush
67%
Jurchens
3
0%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:58
Castle: 19:50
phosphoru
67%
militia rush
67%
archer rush
33%
cav archer rush
33%
scout rush
33%
early castle build
33%
fast castle
33%
fire lancer rush
33%
Incas
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Lithuanians
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 41 | 39% | Militia Rush 54% | Militia Rush (9) |
| MegaRandom | 3 | 67% | Militia Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
53.4%
73 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
42.9%
7 games
Evening
18:00 - 00:00
54.5%
22 games
Based on 102 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
6x
Chases losses
17x
Stops after losses
6x
After 1st Win
1.9
games
After 1st defeat
2
games
End on Win
67%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
47 min
Avg. Loss
40
min
Games
50
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:57)
10:35
/ 09:38 target
III
Castle Age
(+00:17)
20:39
/ 20:22 target
IV
Imperial Age
(+03:34)
39:47
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:57
Average
Reaches Imperial
56%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Portuguese
Gunpowder
2-0
Saracens
Camel
2-1
Britons
Archer
1-1
Worst Matchups
Persians
Cavalry
0-2
Slavs
Infantry
0-2
Celts
Infantry
0-2
Infantry (38%)
Cavalry (33%)
Archer (57%)
Cavalry Archer (43%)
Gunpowder (80%)
Most Faced Civs
1
Mongols
40%
10 games
4W - 6L
2
Japanese
60%
5 games
3W - 2L
3
Saracens
80%
5 games
4W - 1L
Britons
80%
5 games
4W - 1L
Koreans
25%
4 games
1W - 3L
Burmese
100%
4 games
4W - 0L
Top 6 of 33 tracked opponent picks
Rating History (Last 60 days)
+6 Elo
32 games
Current
1478
Peak
1499
Low
1414
Record (W:L)
16
-
16
Effective APM (Last 20 games)
Overall
40.2
actions per minute
Average speed
for 1478 Elo
0
Avg (39)
Dark Age
57.2
Feudal
35.2
Castle
33.1
Imperial
20.0
Peak:
94.7
eAPM
Recent Match History (50 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1478
(+15)
|
Marketplace
#465179646
|
Romans
|
|
00:58:57 |
Mar 24, 2026
|
|
VICTORY
1463
(+18)
|
Mediterranean
#462364569
|
Burgundians
|
|
01:03:51 |
Mar 12, 2026
|
|
VICTORY
1445
(+17)
|
Enclosed
#462357606
|
Dravidians
|
|
00:48:05 |
Mar 11, 2026
|
|
DEFEAT
1428
(-15)
|
MegaRandom
#462163128
|
Burmese
|
|
01:03:06 |
Mar 11, 2026
|
|
VICTORY
1443
(+14)
|
Haboob
#461980402
|
Huns
|
|
00:39:50 |
Mar 10, 2026
|
|
VICTORY
1429
(+15)
|
Arena
#461967981
|
Teutons
|
|
00:00:29 |
Mar 10, 2026
|
|
DEFEAT
1414
(-17)
|
MegaRandom
#461963726
|
Huns
|
|
00:35:43 |
Mar 10, 2026
|
|
DEFEAT
1431
(-13)
|
Northern Isles
#461950926
|
Italians
|
|
00:44:14 |
Mar 10, 2026
|
|
DEFEAT
1444
(-18)
|
MegaRandom
#461749742
|
Huns
|
|
00:45:25 |
Mar 09, 2026
|
|
DEFEAT
1462
(-16)
|
Arabia
#461724320
|
Huns
|
|
00:48:17 |
Mar 08, 2026
|
|
VICTORY
1478
(+18)
|
Haboob
#461714831
|
Huns
|
|
00:48:02 |
Mar 08, 2026
|
|
VICTORY
1460
(+18)
|
Enclosed
#460991844
|
Saracens
|
|
00:23:57 |
Mar 06, 2026
|
|
DEFEAT
1442
(-15)
|
Mediterranean
#460989001
|
Hindustanis
|
|
00:29:35 |
Mar 06, 2026
|
|
DEFEAT
1457
(-12)
|
Haboob
#460751203
|
Vikings
|
|
00:21:23 |
Mar 05, 2026
|
|
DEFEAT
1469
(-15)
|
MegaRandom
#460748101
|
Mayans
|
|
00:31:09 |
Mar 05, 2026
|
|
DEFEAT
1484
(-15)
|
Arabia
#460350179
|
Jurchens
|
|
00:33:24 |
Mar 03, 2026
|
|
VICTORY
1499
(+17)
|
Migration
#458666754
|
Italians
|
|
00:43:15 |
Feb 24, 2026
|
|
VICTORY
1482
(+12)
|
Arabia
#458661165
|
Jurchens
|
|
00:31:19 |
Feb 24, 2026
|
|
VICTORY
1470
(+17)
|
Four Lakes
#458420641
|
Koreans
|
|
00:47:06 |
Feb 23, 2026
|
|
DEFEAT
1453
(-19)
|
Migration
#458414654
|
Aztecs
|
|
00:43:43 |
Feb 23, 2026
|
|
VICTORY
1472
(+15)
|
Arabia
#457506320
|
Jurchens
|
|
00:38:16 |
Feb 19, 2026
|
|
DEFEAT
1457
(-18)
|
Arena
#457315165
|
Burmese
|
|
00:50:59 |
Feb 19, 2026
|
|
VICTORY
1475
(+14)
|
Arabia
#456822260
|
Teutons
Scout Rush
|
|
01:03:08 |
Feb 17, 2026
|
|
VICTORY
1461
(+17)
|
Arabia
#456819631
|
Gurjaras
Militia Rush
|
|
00:16:06 |
Feb 17, 2026
|
|
VICTORY
1444
(+13)
|
Arabia
#456792196
|
Hindustanis
Militia Rush
|
|
00:34:45 |
Feb 17, 2026
|
|
DEFEAT
1431
(-15)
|
Arabia
#456784067
|
Tatars
Militia Rush
|
|
00:38:59 |
Feb 17, 2026
|
|
VICTORY
1446
(+16)
|
MegaRandom
#454243245
|
Persians
Fast Castle
|
|
00:46:48 |
Feb 06, 2026
|
|
DEFEAT
1430
(-18)
|
Arabia
#454231755
|
Jurchens
Militia Rush
|
|
00:49:28 |
Feb 06, 2026
|
|
VICTORY
1448
(+12)
|
Arabia
#454046600
|
Dravidians
Militia Rush
|
|
01:04:52 |
Feb 06, 2026
|
|
DEFEAT
1436
(-17)
|
MegaRandom
#454032237
|
Jurchens
Scout Rush
|
|
00:37:15 |
Feb 06, 2026
|
|
DEFEAT
1453
(-19)
|
Arabia
#454015735
|
Cumans
Scout Rush
|
|
01:22:59 |
Feb 06, 2026
|
|
DEFEAT
1472
(-20)
|
Arabia
#454012395
|
Jurchens
Militia Rush
|
|
00:31:25 |
Feb 06, 2026
|
|
VICTORY
1492
(+15)
|
Border Dispute
#453737206
|
Mongols
|
|
00:41:21 |
Feb 04, 2026
|
|
VICTORY
1477
(+12)
|
Arabia
#453618059
|
Georgians
Militia Rush
|
|
00:59:20 |
Feb 04, 2026
|
|
DEFEAT
1465
(-13)
|
Arabia
#453612234
|
Incas
Militia Rush
|
|
00:58:24 |
Feb 04, 2026
|
|
VICTORY
1478
(+14)
|
Arabia
#453370215
|
Georgians
Scout Rush
|
|
01:02:25 |
Feb 03, 2026
|
|
DEFEAT
1464
(-13)
|
Arabia
#453356123
|
Portuguese
Archer Rush
|
|
00:46:54 |
Feb 03, 2026
|
|
DEFEAT
1477
(-18)
|
Arabia
#451516345
|
Gurjaras
Militia Rush
|
|
00:48:45 |
Jan 27, 2026
|
|
DEFEAT
1495
(-18)
|
Arabia
#451510863
|
Gurjaras
Skirmisher Rush
|
|
00:39:32 |
Jan 27, 2026
|
|
DEFEAT
1513
(-18)
|
Arabia
#451501144
|
Gurjaras
Fast Castle
|
|
00:43:51 |
Jan 26, 2026
|
|
DEFEAT
1531
(-19)
|
Arabia
#451313348
|
Wu
Archer Rush
|
|
00:39:49 |
Jan 26, 2026
|
|
VICTORY
1550
(+15)
|
MegaRandom
#451311581
|
Lithuanians
|
|
00:00:42 |
Jan 26, 2026
|
|
DEFEAT
1535
(-16)
|
Arabia
#451185545
|
Burmese
Militia Rush
|
|
00:43:18 |
Jan 25, 2026
|
|
DEFEAT
1551
(-14)
|
Arabia
#451174615
|
Malay
Militia Rush
|
|
00:37:28 |
Jan 25, 2026
|
|
VICTORY
1565
(+17)
|
MegaRandom
#450972043
|
Georgians
Militia Rush
|
|
00:53:45 |
Jan 25, 2026
|
|
VICTORY
1548
(+13)
|
Arabia
#450916580
|
Huns
Scout Rush
|
|
01:44:46 |
Jan 24, 2026
|
|
DEFEAT
1535
(-19)
|
Arabia
#450702681
|
Gurjaras
Scout Rush
|
|
01:04:11 |
Jan 24, 2026
|
|
DEFEAT
1554
(-17)
|
Arabia
#450687570
|
Gurjaras
Militia Rush
|
|
00:57:02 |
Jan 24, 2026
|
|
DEFEAT
1571
(-16)
|
Arabia
#450679097
|
Gurjaras
Camel Rush
|
|
00:31:04 |
Jan 24, 2026
|
|
VICTORY
1587
(+17)
|
Shrubland
#450678508
|
Teutons
|
|
00:00:57 |
Jan 24, 2026
|
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