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GawkyBloom79379
Gameplay Summary
Versatile opener, mixing Scout Rush (28%) and Militia Rush (22%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (62% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Scout Rush (28%) and Militia Rush (22%). Plays a cavalry-heavy style in mid/late game. Most successful with Scout Rush (62% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1405
Top 12%
Rank
#6,059
1v1 RM
Games
1,621
115W /
108L
Steam
N/A
Unverified
No risk factors detected
Player Analysis
93 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
28%
Militia Rush
22%
No Rush
20%
Archer Rush
16%
Overall Behavior
Scout rush (28%)
Militia rush (23%)
Archer rush (20%)
Skirmisher rush (17%)
Knight rush (16%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (81% of games)
Opening Success Rates
Scout Rush
26 games
62%
Militia Rush
20 games
50%
No Rush
19 games
47%
Archer Rush
15 games
60%
Knight Rush
5 games
40%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Knight Rush
(3 games)
67%
win rate
Scout Rush
(28 games)
61%
win rate
No Rush
(16 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(23 games)
43%
win rate
Militia Rush
(18 games)
44%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (28%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (47%), often loses to:
BEST
Archers
(12L)
Unique Unit
(9L)
Light Cavalry
(9L)
Archer Rush
23 games
57%
win rate
Militia Rush
18 games
56%
win rate
Knight Rush
3 games
67%
win rate
Scout Rush
28 games
61%
win rate
No Rush
16 games
56%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
47%
Cavalry
PRIMARY STYLE
Unique Unit
44%
42% WR
Skirmishers
27%
33% WR
Light Cavalry
27%
53% WR
Archers
22%
50% WR
Dominates vs
Heavy Cavalry
+10
Archers
+9
Skirmishers
+9
Struggles vs
Archers
−12
Unique Unit
−9
Light Cavalry
−9
Common Transitions
Scout Rush
Light Cavalry
65% WR
Archer Rush
Archers
60% WR
Militia Rush
Infantry (Sword)
45% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Berbers
100%
Italians
33%
Win Rates by Civ Type
Cavalry Civs
56%
Their Best Cavalry Civ:
Berbers
100% WR
Infantry Civs
50%
Their Best Infantry Civ:
Dravidians
67% WR
Archer Civs
56%
Their Best Archer Civ:
Chinese
71% WR
Camel Civs
20%
Their Best Camel Civ:
Hindustanis
33% WR
Civ Playstyle Analysis
Jurchens
12
42%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:14
Castle: 21:28
scout rush
75%
steppe lancer rush
25%
skirmisher rush
25%
Wu
8
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:59
Castle: 20:44
militia rush
50%
scout rush
25%
Franks
7
71%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 9:36
Castle: 20:39
knight rush
71%
scout rush
29%
monk rush
29%
Chinese
7
71%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:27
Castle: 21:05
archer rush
29%
skirmisher rush
29%
Dravidians
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:47
Castle: 21:16
militia rush
33%
skirmisher rush
33%
Italians
6
33%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:50
Castle: 20:46
archer rush
83%
knight rush
33%
cav archer rush
33%
phosphoru
33%
Wei
5
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:20
Castle: 20:43
phosphoru
60%
scout rush
40%
castle drop
20%
monk rush
20%
early castle build
20%
archer rush
20%
Berbers
5
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:45
Castle: 22:19
scout rush
60%
camel rush
40%
knight rush
40%
cav archer rush
40%
militia rush
20%
archer rush
20%
skirmisher rush
20%
monk rush
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 49 | 51% | Militia Rush 27% | Militia Rush (8) |
| Lowland | 22 | 55% | Scout Rush 50% | Archer Rush (4) |
| Steppe | 7 | 57% | Archer Rush 43% | Archer Rush (2) |
| Haboob | 4 | 50% | No Rush 75% | - |
| Graveyards | 3 | 67% | Scout Rush 33% | - |
| Paradise Island | 3 | 67% | No Rush 67% | - |
| MegaRandom | 3 | 33% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
40.3%
62 games
Morning
06:00 - 12:00
60.3%
58 games
Afternoon
12:00 - 18:00
50%
32 games
Evening
18:00 - 00:00
54.9%
71 games
Performs best in the Morning (60.3% WR), struggles in the Night (40.3% WR).
Based on 223 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
17x
Chases losses
19x
Stops after losses
15x
After 1st Win
2.4
games
After 1st defeat
2.6
games
End on Win
54%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
40
min
Games
93
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:04)
9:34
/ 09:38 target
Fast Feudal - 75%
III
Castle Age
(+00:56)
21:18
/ 20:22 target
IV
Imperial Age
(+03:00)
39:13
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:13
Excellent
Reaches Imperial
52%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Vietnamese
Archer
2-0
Magyars
Cavalry
4-0
Armenians
Infantry
2-0
Worst Matchups
Bulgarians
Infantry
0-2
Goths
Infantry
0-3
Saracens
Camel
0-4
Cavalry (65%)
Infantry (55%)
Archer (47%)
Cavalry Archer (62%)
Elephant (22%)
Most Faced Civs
1
Mongols
75%
16 games
12W - 4L
2
Franks
67%
12 games
8W - 4L
3
Khmer
27%
11 games
3W - 8L
Magyars
56%
9 games
5W - 4L
Ethiopians
67%
9 games
6W - 3L
Japanese
50%
8 games
4W - 4L
Top 6 of 65 tracked opponent picks
Rating History (Last 60 days)
+175 Elo
122 games
Current
1405
Peak
1407
Low
1184
Record (W:L)
66
-
56
Effective APM (Last 20 games)
Overall
44.5
actions per minute
Faster than average
for 1405 Elo
0
Avg (39)
Dark Age
55.7
Feudal
36.4
Castle
37.9
Imperial
22.9
Peak:
94.9
eAPM
Recent Match History (93 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1405
(+15)
|
Arabia
#468528074
|
Tupi
|
|
00:43:15 |
Apr 06, 2026
|
|
DEFEAT
1390
(-17)
|
Arabia
#468525859
|
Vietnamese
|
|
00:21:35 |
Apr 06, 2026
|
|
VICTORY
1407
(+14)
|
MegaRandom
#467756409
|
Vietnamese
|
|
00:59:58 |
Apr 04, 2026
|
|
VICTORY
1393
(+13)
|
MegaRandom
#467326841
|
Vietnamese
|
|
00:47:52 |
Apr 02, 2026
|
|
VICTORY
1364
(+16)
|
MegaRandom
#467279551
|
Vietnamese
|
|
00:19:33 |
Apr 02, 2026
|
|
VICTORY
1348
(+17)
|
Enclosed
#467272816
|
Vietnamese
|
|
00:50:34 |
Apr 02, 2026
|
|
VICTORY
1331
(+16)
|
Arabia
#467267181
|
Vietnamese
|
|
00:46:53 |
Apr 02, 2026
|
|
VICTORY
1315
(+17)
|
Ring Fortress
#466897800
|
Wei
|
|
01:03:33 |
Mar 31, 2026
|
|
DEFEAT
1298
(-13)
|
Mongolia
#466895742
|
Wei
|
|
00:34:12 |
Mar 31, 2026
|
|
VICTORY
1311
(+13)
|
Arabia
#466893200
|
Wei
|
|
00:40:40 |
Mar 31, 2026
|
|
DEFEAT
1298
(-14)
|
Marketplace
#466891111
|
Chinese
|
|
00:37:12 |
Mar 31, 2026
|
|
VICTORY
1312
(+15)
|
Marketplace
#466888881
|
Chinese
|
|
00:42:19 |
Mar 31, 2026
|
|
VICTORY
1297
(+15)
|
Ring Fortress
#466888534
|
Portuguese
|
|
00:05:06 |
Mar 31, 2026
|
|
DEFEAT
1282
(-16)
|
Mongolia
#466886970
|
Wei
|
|
00:31:39 |
Mar 31, 2026
|
|
VICTORY
1298
(+14)
|
Marketplace
#466885652
|
Wei
|
|
00:22:42 |
Mar 31, 2026
|
|
DEFEAT
1284
(-18)
|
Mongolia
#466884431
|
Wu
|
|
00:25:08 |
Mar 31, 2026
|
|
DEFEAT
1302
(-16)
|
Arabia
#466881937
|
Wei
|
|
00:49:48 |
Mar 31, 2026
|
|
VICTORY
1318
(+16)
|
Arabia
#466832921
|
Wei
|
|
00:34:07 |
Mar 31, 2026
|
|
VICTORY
1302
(+16)
|
Mongolia
#466832230
|
Wei
|
|
00:03:18 |
Mar 31, 2026
|
|
VICTORY
1286
(+20)
|
Mongolia
#466815748
|
Wei
|
|
00:58:32 |
Mar 30, 2026
|
|
VICTORY
1266
(+17)
|
Mongolia
#466670195
|
Wei
|
|
00:43:33 |
Mar 30, 2026
|
|
VICTORY
1249
(+16)
|
Mongolia
#466668025
|
Wei
|
|
00:43:23 |
Mar 30, 2026
|
|
DEFEAT
1233
(-14)
|
Marketplace
#466665519
|
Tupi
|
|
00:51:25 |
Mar 30, 2026
|
|
VICTORY
1247
(+13)
|
Marketplace
#466619955
|
Shu
|
|
00:30:28 |
Mar 30, 2026
|
|
DEFEAT
1234
(-18)
|
Mongolia
#466614479
|
Aztecs
|
|
00:46:56 |
Mar 30, 2026
|
|
DEFEAT
1252
(-17)
|
Marketplace
#466601767
|
Wei
|
|
00:25:24 |
Mar 29, 2026
|
|
DEFEAT
1269
(-15)
|
Arabia
#466598980
|
Wei
|
|
00:23:35 |
Mar 29, 2026
|
|
VICTORY
1284
(+15)
|
Arabia
#466590991
|
Wei
|
|
00:52:31 |
Mar 29, 2026
|
|
VICTORY
1269
(+14)
|
Marketplace
#466584501
|
Wei
|
|
00:48:12 |
Mar 29, 2026
|
|
VICTORY
1255
(+16)
|
Marketplace
#465125625
|
Wei
|
|
00:47:52 |
Mar 23, 2026
|
|
DEFEAT
1239
(-14)
|
Arabia
#465122929
|
Wu
|
|
00:16:08 |
Mar 23, 2026
|
|
DEFEAT
1253
(-15)
|
Arabia
#464951908
|
Wu
|
|
00:45:52 |
Mar 22, 2026
|
|
VICTORY
1268
(+18)
|
Arabia
#464945256
|
Wu
|
|
00:46:36 |
Mar 22, 2026
|
|
VICTORY
1250
(+18)
|
Mongolia
#464889518
|
Wu
|
|
00:55:57 |
Mar 22, 2026
|
|
DEFEAT
1232
(-16)
|
Arabia
#464830487
|
Wu
|
|
00:12:57 |
Mar 22, 2026
|
|
VICTORY
1248
(+15)
|
Ring Fortress
#464825034
|
Wu
|
|
00:23:37 |
Mar 22, 2026
|
|
DEFEAT
1233
(-15)
|
Ring Fortress
#464808199
|
Armenians
|
|
00:54:35 |
Mar 22, 2026
|
|
DEFEAT
1248
(-15)
|
Arabia
#464800072
|
Gurjaras
|
|
00:56:43 |
Mar 22, 2026
|
|
VICTORY
1263
(+14)
|
Ring Fortress
#464792022
|
Gurjaras
|
|
00:51:25 |
Mar 22, 2026
|
|
VICTORY
1249
(+13)
|
Marketplace
#464658115
|
Gurjaras
|
|
00:44:06 |
Mar 21, 2026
|
|
DEFEAT
1236
(-15)
|
Arabia
#464405930
|
Gurjaras
|
|
00:24:28 |
Mar 21, 2026
|
|
VICTORY
1251
(+17)
|
Arabia
#464231398
|
Chinese
|
|
00:41:31 |
Mar 20, 2026
|
|
DEFEAT
1234
(-17)
|
Arabia
#464230180
|
Portuguese
|
|
00:23:20 |
Mar 20, 2026
|
|
DEFEAT
1251
(-18)
|
Marketplace
#464178989
|
Muisca
|
|
00:50:57 |
Mar 20, 2026
|
|
VICTORY
1269
(+15)
|
Mongolia
#464128416
|
Vikings
|
|
00:51:00 |
Mar 19, 2026
|
|
DEFEAT
1254
(-17)
|
Northern Isles
#463413489
|
Dravidians
|
|
00:55:01 |
Mar 16, 2026
|
|
DEFEAT
1271
(-16)
|
MegaRandom
#463410213
|
Romans
|
|
00:42:34 |
Mar 16, 2026
|
|
VICTORY
1287
(+16)
|
MegaRandom
#462763441
|
Japanese
|
|
00:44:44 |
Mar 13, 2026
|
|
VICTORY
1271
(+15)
|
Arabia
#462743756
|
Bulgarians
|
|
00:44:04 |
Mar 13, 2026
|
|
DEFEAT
1256
(-17)
|
Enclosed
#462742331
|
Bulgarians
|
|
00:08:15 |
Mar 13, 2026
|
No matches found with the selected filters.
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