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JulioMarbal
Gameplay Summary
Passive early game, rarely rushes in Feudal (70%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against Unique Unit compositions. Frequently employs Fast Castle. Romans specialist (98% pick rate).
Passive early game, rarely rushes in Feudal (70%). Transitions into infantry-based compositions, especially Infantry (Spear). Struggles against Unique Unit compositions. Frequently employs Fast Castle. Romans specialist (98% pick rate).
Elo
802
Top 80%
Rank
#33,263
1v1 RM
Games
3,312
254W /
243L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
201 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
70%
Militia Rush
13%
Scout Rush
10%
Knight Rush
1%
Overall Behavior
Early castle build (43%)
Fast castle (21%)
Castle drop (17%)
Militia rush (14%)
Scout rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (39% of games)
Opening Success Rates
No Rush
141 games
43%
Militia Rush
27 games
52%
Scout Rush
20 games
35%
Loses to
Eagle Rush
68.4%
Steppe Lancer Rush
67%
Scout Rush
65.1%
Beats
Skirmisher Rush
56.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(5 games)
60%
win rate
Cavalry Archer Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(15 games)
33%
win rate
No Rush
(103 games)
39%
win rate
Monk Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open No Rush (70%), often loses to:
BEST
Eagle Rush
68.4% WR
Scout Rush
65.1% WR
Mid & Late Game
If they go Infantry (63%), often loses to:
BEST
Unique Unit
(20L)
Heavy Cavalry
(17L)
Light Cavalry
(15L)
Militia Rush
15 games
67%
win rate
No Rush
103 games
61%
win rate
Monk Rush
7 games
57%
win rate
Skirmisher Rush
5 games
60%
win rate
Cavalry Archer Rush
10 games
60%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
63%
Infantry
PRIMARY STYLE
Infantry (Spear)
81%
56% WR
Light Cavalry
32%
44% WR
Infantry (Sword)
17%
65% WR
Heavy Cavalry
12%
50% WR
Dominates vs
Unique Unit
+30
Heavy Cavalry
+26
Light Cavalry
+21
Struggles vs
Unique Unit
−20
Heavy Cavalry
−17
Light Cavalry
−15
Common Transitions
No Rush
Infantry (Spear)
53% WR
Militia Rush
Infantry (Spear)
61% WR
Scout Rush
Light Cavalry
50% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Romans
45%
Win Rates by Civ Type
Infantry Civs
45%
Their Best Infantry Civ:
Romans
45% WR
Civ Playstyle Analysis
Romans
196
45%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:26
Castle: 19:21
early castle build
43%
fast castle
21%
Byzantines
2
0%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Vikings
1
100%
Top Opening:
Insufficient data for detailed analysis.
Goths
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Chinese
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 105 | 52% | No Rush 73% | No Rush (28) |
| Lowland | 27 | 48% | No Rush 78% | No Rush (8) |
| Graveyards | 20 | 20% | No Rush 95% | No Rush (10) |
| Glade | 16 | 44% | No Rush 75% | No Rush (6) |
| Mired | 6 | 33% | No Rush 67% | No Rush (3) |
| Scandinavia | 6 | 17% | Militia Rush 50% | Militia Rush (2) |
| Socotra | 4 | 25% | No Rush 50% | No Rush (3) |
| Canals | 4 | 0% | No Rush 50% | Scout Rush (2) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
48.3%
201 games
Morning
06:00 - 12:00
25%
4 games
Afternoon
12:00 - 18:00
54.3%
105 games
Evening
18:00 - 00:00
52.9%
187 games
Consistent performance across all time periods.
Based on 497 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
34x
Chases losses
38x
Stops after losses
25x
After 1st Win
3
games
After 1st defeat
3.1
games
End on Win
58%
Win Rate by Game Length
Avg. Win
58 min
Avg. Loss
44
min
Games
201
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+01:14)
12:26
/ 11:12 target
III
Castle Age
(-01:37)
19:21
/ 20:58 target
Fast Castle - 21%
IV
Imperial Age
(+01:29)
38:07
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:15
Improve
Reaches Imperial
60%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Teutons
Infantry
6-0
Incas
Infantry
2-0
Ethiopians
Archer
2-0
Worst Matchups
Magyars
Cavalry
0-2
Celts
Infantry
0-6
Romans
Infantry
0-2
Infantry (41%)
Cavalry (43%)
Gunpowder (33%)
Archer (52%)
Cavalry Archer (55%)
Most Faced Civs
1
Franks
54%
28 games
15W - 13L
2
Spanish
62%
26 games
16W - 10L
3
Turks
28%
25 games
7W - 18L
Portuguese
52%
21 games
11W - 10L
Bohemians
25%
20 games
5W - 15L
Lithuanians
50%
20 games
10W - 10L
Top 6 of 140 tracked opponent picks
Rating History (Last 60 days)
+39 Elo
253 games
Current
802
Peak
891
Low
601
Record (W:L)
130
-
123
Effective APM (Last 20 games)
Overall
21.9
actions per minute
Average speed
for 802 Elo
0
Avg (24)
Dark Age
20.3
Feudal
10.5
Castle
15.3
Imperial
22.3
Peak:
67.8
eAPM
Recent Match History (201 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
802
(-17)
|
Arena
#468074161
|
Romans
|
|
00:50:21 |
Apr 05, 2026
|
|
VICTORY
819
(+17)
|
Enclosed
#468066635
|
Romans
|
|
01:01:40 |
Apr 05, 2026
|
|
DEFEAT
802
(-16)
|
Arena
#468063783
|
Romans
|
|
00:24:20 |
Apr 05, 2026
|
|
DEFEAT
818
(-15)
|
Black Forest
#468057820
|
Romans
|
|
00:53:06 |
Apr 05, 2026
|
|
VICTORY
833
(+17)
|
Migration
#467397732
|
Romans
|
|
00:58:31 |
Apr 02, 2026
|
|
DEFEAT
816
(-16)
|
Migration
#467393229
|
Romans
|
|
00:36:11 |
Apr 02, 2026
|
|
VICTORY
832
(+14)
|
Black Forest
#467387325
|
Romans
|
|
00:50:03 |
Apr 02, 2026
|
|
DEFEAT
818
(-16)
|
Enclosed
#467385377
|
Romans
|
|
00:07:48 |
Apr 02, 2026
|
|
DEFEAT
834
(-14)
|
Migration
#467383925
|
Romans
|
|
00:09:47 |
Apr 02, 2026
|
|
DEFEAT
848
(-14)
|
Black Forest
#467305099
|
Romans
|
|
00:48:19 |
Apr 02, 2026
|
|
DEFEAT
862
(-15)
|
Arena
#467302761
|
Romans
|
|
00:31:37 |
Apr 02, 2026
|
|
DEFEAT
877
(-14)
|
Migration
#467299238
|
Romans
|
|
00:43:55 |
Apr 02, 2026
|
|
VICTORY
891
(+15)
|
Black Forest
#467290006
|
Romans
|
|
01:35:10 |
Apr 02, 2026
|
|
VICTORY
876
(+17)
|
Arena
#467272160
|
Romans
|
|
01:14:03 |
Apr 02, 2026
|
|
DEFEAT
859
(-18)
|
Arena
#467269712
|
Romans
|
|
00:24:25 |
Apr 02, 2026
|
|
VICTORY
877
(+18)
|
Enclosed
#467176973
|
Romans
|
|
01:01:29 |
Apr 01, 2026
|
|
VICTORY
859
(+14)
|
Arena
#467170614
|
Romans
|
|
00:58:24 |
Apr 01, 2026
|
|
DEFEAT
845
(-16)
|
Migration
#467161476
|
Romans
|
|
01:24:18 |
Apr 01, 2026
|
|
DEFEAT
861
(-18)
|
MegaRandom
#467155343
|
Romans
|
|
00:53:50 |
Apr 01, 2026
|
|
VICTORY
879
(+15)
|
Arena
#467146593
|
Romans
|
|
01:22:23 |
Apr 01, 2026
|
|
VICTORY
864
(+17)
|
Glade
#467064573
|
Romans
|
|
01:04:07 |
Apr 01, 2026
|
|
DEFEAT
847
(-17)
|
Mongolia
#467061552
|
Romans
|
|
00:29:33 |
Apr 01, 2026
|
|
DEFEAT
864
(-15)
|
Arena
#467053043
|
Romans
|
|
01:28:13 |
Apr 01, 2026
|
|
VICTORY
879
(+14)
|
Marketplace
#467042931
|
Romans
|
|
01:36:19 |
Mar 31, 2026
|
|
VICTORY
865
(+17)
|
Arena
#466833636
|
Romans
|
|
02:16:35 |
Mar 31, 2026
|
|
VICTORY
848
(+16)
|
Arena
#466819045
|
Romans
|
|
01:01:26 |
Mar 30, 2026
|
|
DEFEAT
832
(-15)
|
Glade
#466815586
|
Romans
|
|
00:31:39 |
Mar 30, 2026
|
|
DEFEAT
847
(-17)
|
Marketplace
#466808279
|
Romans
|
|
00:13:13 |
Mar 30, 2026
|
|
VICTORY
864
(+17)
|
Marketplace
#466625223
|
Romans
|
|
00:42:35 |
Mar 30, 2026
|
|
DEFEAT
847
(-15)
|
Mongolia
#466612393
|
Romans
|
|
00:51:58 |
Mar 30, 2026
|
|
DEFEAT
862
(-15)
|
Glade
#466585214
|
Romans
|
|
00:51:23 |
Mar 29, 2026
|
|
VICTORY
877
(+15)
|
Glade
#466578180
|
Romans
|
|
00:47:31 |
Mar 29, 2026
|
|
VICTORY
862
(+17)
|
Glade
#466532355
|
Romans
|
|
00:53:29 |
Mar 29, 2026
|
|
DEFEAT
845
(-17)
|
Mongolia
#466491972
|
Romans
|
|
00:59:45 |
Mar 29, 2026
|
|
VICTORY
862
(+15)
|
Mongolia
#466484193
|
Romans
|
|
00:46:10 |
Mar 29, 2026
|
|
VICTORY
847
(+13)
|
Marketplace
#466280218
|
Romans
|
|
00:55:56 |
Mar 28, 2026
|
|
VICTORY
834
(+14)
|
Glade
#466272096
|
Romans
|
|
00:46:08 |
Mar 28, 2026
|
|
DEFEAT
820
(-16)
|
Mongolia
#466230727
|
Romans
|
|
00:44:37 |
Mar 28, 2026
|
|
VICTORY
836
(+13)
|
Glade
#466222693
|
Romans
|
|
00:53:54 |
Mar 28, 2026
|
|
DEFEAT
823
(-16)
|
Marketplace
#466216139
|
Romans
|
|
00:29:33 |
Mar 28, 2026
|
|
VICTORY
839
(+16)
|
Glade
#466209315
|
Romans
|
|
00:45:50 |
Mar 28, 2026
|
|
VICTORY
823
(+16)
|
Glade
#465824922
|
Romans
|
|
00:56:04 |
Mar 27, 2026
|
|
DEFEAT
807
(-14)
|
Glade
#465817008
|
Romans
|
|
01:05:58 |
Mar 27, 2026
|
|
VICTORY
821
(+16)
|
Arena
#465811701
|
Romans
|
|
00:41:46 |
Mar 27, 2026
|
|
DEFEAT
805
(-18)
|
Glade
#465806829
|
Romans
|
|
00:39:44 |
Mar 27, 2026
|
|
DEFEAT
823
(-16)
|
Glade
#465603720
|
Romans
|
|
00:41:21 |
Mar 26, 2026
|
|
VICTORY
839
(+13)
|
Glade
#465597239
|
Romans
|
|
00:51:38 |
Mar 26, 2026
|
|
VICTORY
826
(+17)
|
Arena
#465549025
|
Romans
|
|
01:36:44 |
Mar 25, 2026
|
|
DEFEAT
809
(-16)
|
Mongolia
#465534057
|
Romans
|
|
00:45:02 |
Mar 25, 2026
|
|
VICTORY
825
(+18)
|
Marketplace
#465533299
|
Romans
|
|
00:04:27 |
Mar 25, 2026
|
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