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Sylvan Ape
Gameplay Summary
Passive early game, rarely rushes in Feudal (70%). Transitions into unique unit specialist compositions, especially Unique Unit. Most successful with No Rush (55% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units.
Passive early game, rarely rushes in Feudal (70%). Transitions into unique unit specialist compositions, especially Unique Unit. Most successful with No Rush (55% win rate). Struggles against Unique Unit compositions. Frequently employs FC into Unique Units.
Elo
1288
Top 25%
Rank
#8,962
1v1 RM
Games
3,827
113W /
126L
Steam
10 years
Unverified
No risk factors detected
Player Analysis
117 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
70%
Militia Rush
12%
Scout Rush
6%
Skirmisher Rush
3%
Overall Behavior
Early castle build (58%)
Phosphoru (20%)
Militia rush (12%)
Fast castle (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (31% of games)
Opening Success Rates
No Rush
82 games
55%
Militia Rush
14 games
50%
Scout Rush
7 games
14%
Skirmisher Rush
3 games
33%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Monk Rush
(4 games)
75%
win rate
Cavalry Archer Rush
(4 games)
75%
win rate
No Rush
(54 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(15 games)
33%
win rate
Archer Rush
(14 games)
36%
win rate
Militia Rush
(9 games)
44%
win rate
How to Beat This Player
Early Game
If they open No Rush (70%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Unique (45%), often loses to:
BEST
Unique Unit
(4L)
Heavy Cavalry
(4L)
Archers
(2L)
Scout Rush
15 games
67%
win rate
Archer Rush
14 games
64%
win rate
Militia Rush
9 games
56%
win rate
Monk Rush
4 games
75%
win rate
Cavalry Archer Rush
4 games
75%
win rate
No Rush
54 games
57%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
45%
Unique
PRIMARY STYLE
Unique Unit
55%
88% WR
Infantry (Spear)
26%
38% WR
Heavy Cavalry
13%
75% WR
Skirmishers
10%
33% WR
Dominates vs
Unique Unit
+4
Heavy Cavalry
+3
Archers
+3
Struggles vs
Unique Unit
−4
Heavy Cavalry
−4
Archers
−2
Common Transitions
No Rush
Unique Unit
71% WR
Militia Rush
Infantry (Sword)
67% WR
Tendencies & Patterns
Civ. Stats
Variable
Celts
67%
Japanese
33%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Celts
67% WR
Cavalry Civs
25%
Their Best Cavalry Civ:
Franks
33% WR
Civ Playstyle Analysis
Celts
52
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:50
Castle: 18:05
early castle build
81%
phosphoru
21%
Bulgarians
26
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:04
Castle: 21:13
early castle build
38%
militia rush
27%
Japanese
15
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:34
Castle: 19:44
early castle build
60%
phosphoru
53%
cav archer rush
20%
militia rush
20%
Franks
6
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 12:29
Castle: 22:55
scout rush
67%
early castle build
33%
knight rush
33%
Koreans
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:52
Castle: 20:25
scout rush
33%
Sicilians
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:25
Castle: 22:39
early castle build
33%
castle drop
33%
tc deleted
33%
Saracens
2
100%
Monk Rush
Top Opening:
Monk Rush
Insufficient data for detailed analysis.
Goths
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arena | 28 | 79% | No Rush 93% | No Rush (3) |
| Haboob | 21 | 48% | No Rush 71% | Archer Rush (3) |
| Lowland | 17 | 41% | No Rush 65% | Scout Rush (4) |
| Glade | 17 | 47% | No Rush 82% | No Rush (6) |
| Shrubland | 8 | 38% | No Rush 50% | Scout Rush (2) |
| Socotra | 4 | 0% | No Rush 75% | No Rush (2) |
| Passage | 4 | 75% | No Rush 75% | - |
| Fortified Clearing | 3 | 33% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
35.7%
28 games
Morning
06:00 - 12:00
40.4%
47 games
Afternoon
12:00 - 18:00
48.1%
81 games
Evening
18:00 - 00:00
54.2%
83 games
Struggles in the Night (35.7% WR).
Based on 239 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
14x
Chases losses
23x
Stops after losses
18x
After 1st Win
1.3
games
After 1st defeat
2.2
games
End on Win
64%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
32 min
Avg. Loss
31
min
Games
117
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+01:40)
11:33
/ 09:53 target
III
Castle Age
(-01:32)
19:10
/ 20:42 target
IV
Imperial Age
(+01:22)
37:51
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
01:32
Improve
Reaches Imperial
21%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Georgians
Cavalry
2-0
Hindustanis
Camel
2-0
Huns
Cavalry
4-0
Worst Matchups
Mayans
Archer
0-2
Byzantines
Defensive
0-2
Saracens
Camel
0-2
Cavalry (45%)
Infantry (57%)
Gunpowder (53%)
Archer (44%)
Cavalry Archer (40%)
Most Faced Civs
1
Mongols
24%
17 games
4W - 13L
2
Persians
47%
15 games
7W - 8L
3
Italians
60%
10 games
6W - 4L
Turks
70%
10 games
7W - 3L
Hindustanis
78%
9 games
7W - 2L
Teutons
63%
8 games
5W - 3L
Top 6 of 69 tracked opponent picks
Rating History (Last 60 days)
-25 Elo
79 games
Current
1288
Peak
1412
Low
1266
Record (W:L)
38
-
41
Effective APM (Last 20 games)
Overall
18.9
actions per minute
Slower than average
for 1288 Elo
0
Avg (39)
Dark Age
18.9
Feudal
15.3
Castle
18.4
Imperial
5.9
Peak:
38.7
eAPM
Recent Match History (117 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1288
(-17)
|
Arena
#467836825
|
Celts
|
|
00:57:26 |
Apr 04, 2026
|
|
VICTORY
1305
(+16)
|
Arena
#467745676
|
Celts
|
|
00:31:21 |
Apr 03, 2026
|
|
DEFEAT
1289
(-18)
|
Arena
#467739783
|
Celts
|
|
00:40:04 |
Apr 03, 2026
|
|
DEFEAT
1307
(-15)
|
Nomad
#467737917
|
Japanese
|
|
00:12:15 |
Apr 03, 2026
|
|
VICTORY
1322
(+16)
|
Arena
#467688183
|
Celts
|
|
00:32:12 |
Apr 03, 2026
|
|
DEFEAT
1306
(-18)
|
Enclosed
#467647185
|
Sicilians
|
|
00:41:15 |
Apr 03, 2026
|
|
DEFEAT
1324
(-15)
|
Enclosed
#467644385
|
Incas
|
|
00:18:35 |
Apr 03, 2026
|
|
VICTORY
1339
(+14)
|
Arena
#467614725
|
Celts
|
|
00:39:47 |
Apr 03, 2026
|
|
DEFEAT
1325
(-15)
|
Arena
#467610737
|
Celts
|
|
00:29:55 |
Apr 03, 2026
|
|
DEFEAT
1340
(-18)
|
MegaRandom
#467606708
|
Britons
|
|
00:30:10 |
Apr 03, 2026
|
|
VICTORY
1358
(+18)
|
Ring Fortress
#467041209
|
Celts
|
|
00:00:39 |
Mar 31, 2026
|
|
DEFEAT
1340
(-14)
|
Nomad
#466895430
|
Japanese
|
|
00:30:08 |
Mar 31, 2026
|
|
VICTORY
1354
(+16)
|
Ring Fortress
#466894303
|
Bulgarians
|
|
00:16:03 |
Mar 31, 2026
|
|
VICTORY
1338
(+13)
|
Nomad
#466597775
|
Celts
|
|
00:26:53 |
Mar 29, 2026
|
|
DEFEAT
1325
(-16)
|
Ring Fortress
#466445517
|
Magyars
|
|
00:21:56 |
Mar 29, 2026
|
|
VICTORY
1341
(+15)
|
Glade
#466417287
|
Bulgarians
|
|
00:32:20 |
Mar 29, 2026
|
|
VICTORY
1326
(+15)
|
Ring Fortress
#466282379
|
Celts
|
|
00:49:34 |
Mar 28, 2026
|
|
VICTORY
1311
(+16)
|
Glade
#465778271
|
Bulgarians
|
|
00:44:14 |
Mar 26, 2026
|
|
DEFEAT
1295
(-14)
|
Ring Fortress
#465468713
|
Magyars
|
|
00:12:57 |
Mar 25, 2026
|
|
DEFEAT
1309
(-14)
|
Nomad
#465467614
|
Celts
|
|
00:14:49 |
Mar 25, 2026
|
|
DEFEAT
1323
(-15)
|
Arena
#465466094
|
Celts
|
|
00:28:11 |
Mar 25, 2026
|
|
DEFEAT
1338
(-16)
|
Marketplace
#464806379
|
Magyars
|
|
00:22:51 |
Mar 22, 2026
|
|
VICTORY
1354
(+16)
|
Mongolia
#464796380
|
Celts
|
|
00:32:33 |
Mar 22, 2026
|
|
VICTORY
1338
(+19)
|
Glade
#464641119
|
Celts
|
|
00:27:06 |
Mar 21, 2026
|
|
VICTORY
1319
(+16)
|
Marketplace
#464494789
|
Celts
|
|
00:29:43 |
Mar 21, 2026
|
|
DEFEAT
1303
(-16)
|
Mongolia
#464491175
|
Magyars
|
|
00:40:07 |
Mar 21, 2026
|
|
DEFEAT
1319
(-16)
|
Glade
#464237240
|
Japanese
|
|
00:20:32 |
Mar 20, 2026
|
|
VICTORY
1335
(+18)
|
Arabia
#464110180
|
Magyars
|
|
00:02:48 |
Mar 19, 2026
|
|
VICTORY
1317
(+18)
|
Enclosed
#463613363
|
Magyars
|
|
00:33:00 |
Mar 17, 2026
|
|
VICTORY
1299
(+13)
|
Enclosed
#463249079
|
Bulgarians
|
|
00:41:48 |
Mar 15, 2026
|
|
VICTORY
1286
(+17)
|
Arena
#463172799
|
Celts
|
|
00:29:07 |
Mar 15, 2026
|
|
DEFEAT
1269
(-17)
|
Mediterranean
#463169740
|
Celts
|
|
00:24:36 |
Mar 15, 2026
|
|
DEFEAT
1286
(-14)
|
Arabia
#463168503
|
Cumans
|
|
00:08:39 |
Mar 15, 2026
|
|
VICTORY
1300
(+15)
|
Enclosed
#463154182
|
Bulgarians
|
|
00:47:13 |
Mar 15, 2026
|
|
VICTORY
1285
(+15)
|
Enclosed
#462541864
|
Celts
|
|
00:33:19 |
Mar 12, 2026
|
|
DEFEAT
1270
(-14)
|
Arena
#462513652
|
Celts
|
|
00:56:40 |
Mar 12, 2026
|
|
DEFEAT
1284
(-14)
|
Mediterranean
#462310123
|
Japanese
|
|
00:35:03 |
Mar 11, 2026
|
|
VICTORY
1298
(+17)
|
Mediterranean
#462227841
|
Aztecs
|
|
00:37:12 |
Mar 11, 2026
|
|
VICTORY
1281
(+15)
|
Arabia
#462149841
|
Celts
|
|
00:29:05 |
Mar 10, 2026
|
|
DEFEAT
1266
(-17)
|
Haboob
#462148332
|
Koreans
|
|
00:13:28 |
Mar 10, 2026
|
|
DEFEAT
1283
(-15)
|
Haboob
#462126583
|
Celts
|
|
00:43:43 |
Mar 10, 2026
|
|
VICTORY
1298
(+17)
|
Mediterranean
#461873294
|
Japanese
|
|
00:59:15 |
Mar 09, 2026
|
|
DEFEAT
1281
(-19)
|
Haboob
#461872649
|
Ethiopians
|
|
00:01:57 |
Mar 09, 2026
|
|
DEFEAT
1300
(-14)
|
Haboob
#461870566
|
Franks
|
|
00:16:13 |
Mar 09, 2026
|
|
DEFEAT
1314
(-17)
|
Haboob
#461727274
|
Teutons
|
|
00:53:44 |
Mar 08, 2026
|
|
DEFEAT
1331
(-18)
|
Haboob
#461722516
|
Celts
|
|
00:32:02 |
Mar 08, 2026
|
|
DEFEAT
1349
(-15)
|
Haboob
#461638826
|
Celts
|
|
00:14:27 |
Mar 08, 2026
|
|
DEFEAT
1364
(-14)
|
Enclosed
#461637508
|
Bulgarians
|
|
00:02:49 |
Mar 08, 2026
|
|
VICTORY
1378
(+19)
|
Enclosed
#461581956
|
Celts
|
|
00:31:42 |
Mar 08, 2026
|
|
DEFEAT
1359
(-19)
|
Mediterranean
#461578618
|
Japanese
|
|
00:25:21 |
Mar 08, 2026
|
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