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larsiani
Gameplay Summary
Often booms to Castle Age (36%), occasionally opens Archer Rush (22%). Transitions into archer-focused compositions, especially Archer line. Most successful with Monk Rush (75% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle.
Often booms to Castle Age (36%), occasionally opens Archer Rush (22%). Transitions into archer-focused compositions, especially Archer line. Most successful with Monk Rush (75% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle.
Elo
1575
Top 8%
Rank
#3,175
1v1 RM
Games
406
168W /
151L
Steam
2 years
Unverified
No risk factors detected
Player Analysis
159 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
36%
Archer Rush
22%
Skirmisher Rush
16%
Militia Rush
13%
Overall Behavior
Early castle build (33%)
Archer rush (30%)
Fast castle (28%)
Skirmisher rush (23%)
Phosphoru (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (60% of games)
Opening Success Rates
No Rush
58 games
41%
Archer Rush
35 games
63%
Skirmisher Rush
26 games
58%
Militia Rush
20 games
50%
Monk Rush
12 games
75%
Fire Lancer Rush
5 games
40%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Knight Rush
(6 games)
67%
win rate
Skirmisher Rush
(13 games)
62%
win rate
Archer Rush
(19 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
No Rush
(32 games)
41%
win rate
How to Beat This Player
Early Game
If they open No Rush (36%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Archer (59%), often loses to:
BEST
Unique Unit
(19L)
Heavy Cavalry
(18L)
Skirmishers
(18L)
No Rush
32 games
59%
win rate
Knight Rush
6 games
67%
win rate
Skirmisher Rush
13 games
62%
win rate
Archer Rush
19 games
58%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
59%
Archer
PRIMARY STYLE
Archers
48%
60% WR
Fire Lancers
37%
61% WR
Skirmishers
35%
45% WR
Unique Unit
19%
52% WR
Dominates vs
Skirmishers
+30
Heavy Cavalry
+22
Unique Unit
+17
Struggles vs
Unique Unit
−19
Heavy Cavalry
−18
Skirmishers
−18
Common Transitions
Archer Rush
Archers
69% WR
No Rush
Unique Unit
50% WR
Skirmisher Rush
Skirmishers
58% WR
Tendencies & Patterns
Civ. Stats
Variable
Portuguese
70%
Poles
33%
Win Rates by Civ Type
Defensive Civs
53%
Their Best Defensive Civ:
Koreans
53% WR
Gunpowder Civs
70%
Their Best Gunpowder Civ:
Portuguese
70% WR
Infantry Civs
50%
Their Best Infantry Civ:
Bulgarians
67% WR
Cavalry Civs
35%
Their Best Cavalry Civ:
Burgundians
44% WR
Elephant Civs
62%
Their Best Elephant Civ:
Bengalis
62% WR
Archer Civs
20%
No data for specific civs yet.
Civ Playstyle Analysis
Koreans
73
53%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:34
Castle: 21:39
archer rush
47%
skirmisher rush
33%
fire lancer rush
21%
Portuguese
27
70%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:30
Castle: 14:48
early castle build
100%
fast castle
96%
monk rush
44%
Bengalis
13
62%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:42
Castle: 15:33
fast castle
92%
early castle build
92%
phosphoru
77%
castle drop
23%
Vikings
13
46%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:23
Castle: 21:21
archer rush
62%
militia rush
62%
skirmisher rush
31%
phosphoru
23%
Burgundians
9
44%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 11:13
Castle: 23:30
skirmisher rush
44%
knight rush
33%
Poles
6
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:25
Castle: 18:30
early castle build
67%
fast castle
50%
tower rush
50%
fast imp
33%
phosphoru
33%
Mongols
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 8:27
Castle: 23:34
tower rush
75%
castle drop
25%
early castle build
25%
archer rush
25%
militia rush
25%
Bulgarians
3
67%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:01
Castle: 21:44
cav archer rush
67%
skirmisher rush
67%
archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 142 | 54% | No Rush 34% | Scout Rush (19) |
| Arena | 7 | 29% | No Rush 100% | No Rush (3) |
| Socotra | 3 | 33% | Militia Rush 33% | No Rush (2) |
| Shrubland | 3 | 67% | Monk Rush 67% | - |
| Lowland | 3 | 67% | No Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52%
196 games
Morning
06:00 - 12:00
40%
5 games
Afternoon
12:00 - 18:00
50%
8 games
Evening
18:00 - 00:00
54.5%
110 games
Based on 319 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
15x
Chases losses
28x
Stops after losses
11x
After 1st Win
2.8
games
After 1st defeat
3.3
games
End on Win
61%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
38
min
Games
159
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(+00:18)
9:56
/ 09:38 target
Fast Feudal - 61%
III
Castle Age
(-00:52)
19:30
/ 20:22 target
Fast Castle - 28%
IV
Imperial Age
(+00:42)
36:55
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:21
Average
Reaches Imperial
53%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Burmese
Monk
2-0
Celts
Infantry
2-0
Berbers
Cavalry
3-0
Worst Matchups
Vikings
Infantry
0-2
Bohemians
Gunpowder
0-2
Huns
Cavalry
0-4
Cavalry (49%)
Infantry (51%)
Archer (52%)
Cavalry Archer (50%)
Defensive (64%)
Most Faced Civs
1
Mongols
54%
24 games
13W - 11L
2
Vietnamese
69%
13 games
9W - 4L
3
Chinese
62%
13 games
8W - 5L
Persians
55%
11 games
6W - 5L
Italians
70%
10 games
7W - 3L
Burgundians
60%
10 games
6W - 4L
Top 6 of 81 tracked opponent picks
Rating History (Last 60 days)
+176 Elo
204 games
Current
1575
Peak
1575
Low
1308
Record (W:L)
108
-
96
Effective APM (Last 20 games)
Overall
51.0
actions per minute
Average speed
for 1575 Elo
0
Avg (52)
Dark Age
51.4
Feudal
37.4
Castle
48.0
Imperial
16.2
Peak:
96.5
eAPM
Recent Match History (159 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1575
(+15)
|
Ring Fortress
#465219506
|
Portuguese
|
|
00:00:14 |
Mar 24, 2026
|
|
VICTORY
1560
(+16)
|
Ring Fortress
#465219360
|
Portuguese
|
|
00:00:13 |
Mar 24, 2026
|
|
VICTORY
1544
(+18)
|
Mongolia
#465219160
|
Portuguese
|
|
00:00:23 |
Mar 24, 2026
|
|
DEFEAT
1526
(-15)
|
Mongolia
#465212612
|
Portuguese
|
|
00:53:52 |
Mar 24, 2026
|
|
DEFEAT
1541
(-14)
|
Ring Fortress
#465190526
|
Tupi
|
|
00:35:43 |
Mar 24, 2026
|
|
VICTORY
1555
(+20)
|
Ring Fortress
#465183608
|
Portuguese
|
|
00:39:07 |
Mar 24, 2026
|
|
VICTORY
1535
(+18)
|
Arabia
#465181855
|
Tupi
|
|
00:13:20 |
Mar 24, 2026
|
|
DEFEAT
1517
(-15)
|
Ring Fortress
#465178766
|
Portuguese
|
|
00:24:43 |
Mar 24, 2026
|
|
DEFEAT
1532
(-13)
|
Mongolia
#465176772
|
Portuguese
|
|
00:17:06 |
Mar 24, 2026
|
|
VICTORY
1545
(+15)
|
Ring Fortress
#465157881
|
Tupi
|
|
00:36:01 |
Mar 23, 2026
|
|
VICTORY
1530
(+15)
|
Ring Fortress
#465151974
|
Tupi
|
|
00:30:15 |
Mar 23, 2026
|
|
VICTORY
1515
(+17)
|
Glade
#464986404
|
Portuguese
|
|
00:58:49 |
Mar 23, 2026
|
|
VICTORY
1498
(+18)
|
Mongolia
#464979288
|
Tupi
|
|
00:38:56 |
Mar 23, 2026
|
|
DEFEAT
1480
(-16)
|
Glade
#464940889
|
Portuguese
|
|
00:33:54 |
Mar 22, 2026
|
|
VICTORY
1496
(+17)
|
Glade
#464933478
|
Portuguese
|
|
00:32:41 |
Mar 22, 2026
|
|
VICTORY
1479
(+19)
|
Glade
#464930965
|
Portuguese
|
|
00:15:43 |
Mar 22, 2026
|
|
DEFEAT
1460
(-11)
|
Mongolia
#464734986
|
Tupi
|
|
00:28:36 |
Mar 22, 2026
|
|
VICTORY
1471
(+19)
|
Glade
#464729444
|
Portuguese
|
|
00:38:39 |
Mar 22, 2026
|
|
VICTORY
1452
(+16)
|
Arabia
#464727727
|
Tupi
|
|
00:12:43 |
Mar 22, 2026
|
|
VICTORY
1436
(+15)
|
Arabia
#464725126
|
Tupi
|
|
00:25:06 |
Mar 22, 2026
|
|
DEFEAT
1421
(-13)
|
Arabia
#464719479
|
Muisca
|
|
00:50:44 |
Mar 22, 2026
|
|
DEFEAT
1434
(-13)
|
Mongolia
#464211694
|
Portuguese
|
|
00:40:07 |
Mar 20, 2026
|
|
VICTORY
1447
(+17)
|
Ring Fortress
#464208963
|
Tupi
|
|
00:27:15 |
Mar 20, 2026
|
|
DEFEAT
1430
(-13)
|
Arabia
#464205182
|
Tupi
|
|
00:37:09 |
Mar 20, 2026
|
|
VICTORY
1443
(+17)
|
Glade
#464194214
|
Portuguese
|
|
00:15:52 |
Mar 20, 2026
|
|
VICTORY
1426
(+15)
|
Ring Fortress
#464182740
|
Portuguese
|
|
00:41:13 |
Mar 20, 2026
|
|
DEFEAT
1411
(-17)
|
Glade
#464178418
|
Portuguese
|
|
00:41:10 |
Mar 20, 2026
|
|
VICTORY
1428
(+17)
|
Ring Fortress
#464001891
|
Tupi
|
|
00:19:48 |
Mar 19, 2026
|
|
VICTORY
1411
(+16)
|
Glade
#463997371
|
Tupi
|
|
00:33:00 |
Mar 19, 2026
|
|
VICTORY
1395
(+17)
|
Glade
#463989215
|
Portuguese
|
|
00:49:01 |
Mar 19, 2026
|
|
VICTORY
1378
(+16)
|
Enclosed
#463549066
|
Vikings
|
|
00:46:31 |
Mar 17, 2026
|
|
DEFEAT
1362
(-13)
|
MegaRandom
#463547614
|
Malians
|
|
00:12:55 |
Mar 17, 2026
|
|
VICTORY
1375
(+14)
|
Enclosed
#463537133
|
Berbers
|
|
00:27:39 |
Mar 16, 2026
|
|
VICTORY
1361
(+17)
|
Enclosed
#463531958
|
Tupi
|
|
00:23:45 |
Mar 16, 2026
|
|
VICTORY
1344
(+18)
|
Enclosed
#463527362
|
Vikings
|
|
00:35:18 |
Mar 16, 2026
|
|
VICTORY
1326
(+14)
|
MegaRandom
#463063021
|
Tupi
|
|
00:31:44 |
Mar 15, 2026
|
|
DEFEAT
1312
(-16)
|
Enclosed
#462839758
|
Bulgarians
|
|
00:31:37 |
Mar 14, 2026
|
|
VICTORY
1328
(+16)
|
Enclosed
#462837303
|
Incas
|
|
00:28:27 |
Mar 14, 2026
|
|
DEFEAT
1326
(-18)
|
MegaRandom
#462820316
|
Goths
|
|
00:24:43 |
Mar 14, 2026
|
|
VICTORY
1344
(+16)
|
MegaRandom
#462796599
|
Vikings
|
|
00:48:12 |
Mar 14, 2026
|
|
DEFEAT
1328
(-17)
|
Enclosed
#462791612
|
Tupi
|
|
00:39:42 |
Mar 14, 2026
|
|
VICTORY
1345
(+18)
|
Haboob
#462787016
|
Tupi
|
|
00:37:38 |
Mar 14, 2026
|
|
DEFEAT
1341
(-13)
|
Enclosed
#462782353
|
Cumans
|
|
00:27:28 |
Mar 14, 2026
|
|
VICTORY
1354
(+19)
|
Arabia
#462585170
|
Vikings
|
|
01:17:49 |
Mar 13, 2026
|
|
VICTORY
1335
(+18)
|
Enclosed
#462548195
|
Tupi
|
|
00:45:01 |
Mar 12, 2026
|
|
DEFEAT
1317
(-15)
|
Haboob
#462411837
|
Vietnamese
|
|
00:44:57 |
Mar 12, 2026
|
|
VICTORY
1332
(+18)
|
MegaRandom
#462409801
|
Sicilians
|
|
00:37:38 |
Mar 12, 2026
|
|
DEFEAT
1314
(-17)
|
MegaRandom
#462409022
|
Bohemians
|
|
00:16:38 |
Mar 12, 2026
|
|
DEFEAT
1331
(-17)
|
Arabia
#462405897
|
Tupi
|
|
00:56:04 |
Mar 12, 2026
|
|
VICTORY
1348
(+16)
|
Enclosed
#462393661
|
Turks
|
|
00:56:43 |
Mar 12, 2026
|
No matches found with the selected filters.
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