Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
marcelindo
Gameplay Summary
Versatile opener, mixing Militia Rush (33%) and Scout Rush (29%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (62% win rate). Struggles against Archers compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Versatile opener, mixing Militia Rush (33%) and Scout Rush (29%). Transitions into archer-focused compositions, especially Archer line. Most successful with Militia Rush (62% win rate). Struggles against Archers compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
1467
Top 12%
Rank
#4,833
1v1 RM
Games
1,771
118W /
108L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
78 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
33%
Scout Rush
29%
Archer Rush
23%
No Rush
9%
Overall Behavior
Archer rush (45%)
Militia rush (33%)
Scout rush (29%)
Skirmisher rush (21%)
Knight rush (19%)
Walling Style: Standard
Balances defense with map control. (50% of games)
Opening Success Rates
Militia Rush
26 games
62%
Scout Rush
23 games
57%
Archer Rush
18 games
39%
No Rush
7 games
57%
Loses to
Knight Rush
56.1%
Fire Lancer Rush
56%
Monk Rush
55.2%
Beats
No Rush
64.4%
Skirmisher Rush
59.3%
Cavalry Archer Rush
56.9%
Early-Game Strengths
They defend best against:
No Rush
(13 games)
69%
win rate
Skirmisher Rush
(6 games)
67%
win rate
Archer Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Scout Rush
(18 games)
44%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (33%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (45%), often loses to:
BEST
Archers
(10L)
Unique Unit
(8L)
Heavy Cavalry
(8L)
Scout Rush
18 games
56%
win rate
No Rush
13 games
69%
win rate
Skirmisher Rush
6 games
67%
win rate
Archer Rush
10 games
60%
win rate
Mid & Late Game
45%
Archer
PRIMARY STYLE
Archers
45%
55% WR
Heavy Cavalry
32%
52% WR
Skirmishers
22%
43% WR
Light Cavalry
18%
42% WR
Dominates vs
Skirmishers
+10
Archers
+6
Heavy Cavalry
+5
Struggles vs
Archers
−10
Unique Unit
−8
Heavy Cavalry
−8
Common Transitions
Militia Rush
Archers
65% WR
Scout Rush
Light Cavalry
47% WR
Archer Rush
Archers
33% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Goths
20%
Win Rates by Civ Type
Infantry Civs
52%
Their Best Infantry Civ:
Romans
100% WR
Cavalry Civs
56%
Their Best Cavalry Civ:
Persians
100% WR
Gunpowder Civs
40%
Their Best Gunpowder Civ:
Bohemians
50% WR
Archer Civs
50%
Their Best Archer Civ:
Shu
67% WR
Civ Playstyle Analysis
Goths
5
20%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:24
Castle: 25:04
militia rush
80%
early castle build
40%
skirmisher rush
40%
archer rush
40%
Bohemians
4
50%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:21
Castle: 21:07
archer rush
75%
scout rush
25%
Turks
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:57
Castle: 22:38
cav archer rush
100%
scout rush
75%
knight rush
25%
skirmisher rush
25%
Celts
4
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:48
Castle: 22:29
archer rush
75%
militia rush
75%
skirmisher rush
25%
fast castle
25%
Persians
3
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:33
Castle: 19:54
scout rush
100%
knight rush
67%
cav archer rush
67%
archer rush
33%
Romans
3
100%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:36
Castle: 25:25
militia rush
100%
skirmisher rush
67%
archer rush
33%
Khmer
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:47
Castle: 20:52
knight rush
100%
scout rush
67%
castle drop
33%
Magyars
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:39
Castle: 22:57
scout rush
100%
knight rush
67%
cav archer rush
33%
archer rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 63 | 57% | Militia Rush 38% | Militia Rush (11) |
| Arena | 4 | 50% | No Rush 50% | - |
| Steppe | 3 | 67% | Archer Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.4%
82 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
53.4%
58 games
Evening
18:00 - 00:00
50.6%
85 games
Consistent performance across all time periods.
Based on 226 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
17x
Chases losses
17x
Stops after losses
13x
After 1st Win
2.5
games
After 1st defeat
3.6
games
End on Win
65%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
38
min
Games
78
Age Stats vs 1400-1600 Elo Winners (Avg)
II
Feudal Age
(-00:10)
9:28
/ 09:38 target
Fast Feudal - 86%
III
Castle Age
(+01:37)
21:59
/ 20:22 target
IV
Imperial Age
(+01:47)
37:60
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:06
Perfect
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Armenians
Infantry
2-0
Incas
Infantry
2-0
Khmer
Elephant
3-0
Worst Matchups
Franks
Cavalry
0-2
Celts
Infantry
0-2
Goths
Infantry
0-2
Infantry (60%)
Cavalry (53%)
Archer (20%)
Cavalry Archer (67%)
Gunpowder (25%)
Most Faced Civs
1
Mongols
54%
13 games
7W - 6L
2
Lithuanians
50%
8 games
4W - 4L
3
Goths
38%
8 games
3W - 5L
Magyars
86%
7 games
6W - 1L
Teutons
86%
7 games
6W - 1L
Burmese
57%
7 games
4W - 3L
Top 6 of 50 tracked opponent picks
Rating History (Last 60 days)
-38 Elo
148 games
Current
1467
Peak
1589
Low
1384
Record (W:L)
73
-
75
Effective APM (Last 20 games)
Overall
52.9
actions per minute
Faster than average
for 1467 Elo
0
Avg (39)
Dark Age
60.9
Feudal
45.3
Castle
42.2
Imperial
23.2
Peak:
114.4
eAPM
Recent Match History (78 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1467
(-13)
|
Arabia
#468335766
|
Malians
|
|
00:32:30 |
Apr 06, 2026
|
|
VICTORY
1480
(+18)
|
Enclosed
#468331748
|
Vikings
|
|
00:34:55 |
Apr 06, 2026
|
|
DEFEAT
1462
(-19)
|
Arabia
#468327548
|
Malay
|
|
00:32:55 |
Apr 06, 2026
|
|
DEFEAT
1481
(-16)
|
Arabia
#468321524
|
Mongols
|
|
00:49:20 |
Apr 06, 2026
|
|
VICTORY
1497
(+14)
|
MegaRandom
#468254811
|
Saracens
|
|
00:23:32 |
Apr 05, 2026
|
|
VICTORY
1483
(+15)
|
Arabia
#468245908
|
Sicilians
|
|
00:46:53 |
Apr 05, 2026
|
|
DEFEAT
1468
(-18)
|
Enclosed
#468186259
|
Celts
|
|
00:53:52 |
Apr 05, 2026
|
|
DEFEAT
1486
(-19)
|
Enclosed
#468180374
|
Turks
|
|
00:41:54 |
Apr 05, 2026
|
|
DEFEAT
1505
(-21)
UPSET
|
MegaRandom
#467297511
|
Burmese
|
|
00:43:00 |
Apr 02, 2026
|
|
VICTORY
1526
(+13)
|
Enclosed
#467293340
|
Vikings
|
|
00:46:03 |
Apr 02, 2026
|
|
DEFEAT
1513
(-13)
|
Enclosed
#467290716
|
Koreans
|
|
00:26:38 |
Apr 02, 2026
|
|
VICTORY
1526
(+14)
|
Arabia
#467290390
|
Wei
|
|
00:01:02 |
Apr 02, 2026
|
|
VICTORY
1512
(+18)
|
Mongolia
#467083808
|
Malay
|
|
00:44:42 |
Apr 01, 2026
|
|
VICTORY
1494
(+14)
|
Mongolia
#466698785
|
Cumans
|
|
00:19:29 |
Mar 30, 2026
|
|
DEFEAT
1480
(-19)
|
Arabia
#466627213
|
Portuguese
|
|
00:39:12 |
Mar 30, 2026
|
|
VICTORY
1499
(+15)
|
Arabia
#466617872
|
Byzantines
|
|
00:59:25 |
Mar 30, 2026
|
|
VICTORY
1484
(+15)
|
Marketplace
#466612856
|
Italians
|
|
00:40:51 |
Mar 30, 2026
|
|
VICTORY
1469
(+18)
|
Marketplace
#466612679
|
Persians
|
|
00:00:09 |
Mar 30, 2026
|
|
VICTORY
1451
(+17)
|
Mongolia
#466609894
|
Britons
|
|
00:22:19 |
Mar 30, 2026
|
|
DEFEAT
1434
(-16)
|
Arabia
#466219218
|
Vietnamese
|
|
00:48:57 |
Mar 28, 2026
|
|
DEFEAT
1450
(-18)
|
Marketplace
#466217541
|
Chinese
|
|
00:10:18 |
Mar 28, 2026
|
|
VICTORY
1468
(+17)
|
Arabia
#466217217
|
Mongols
|
|
00:00:13 |
Mar 28, 2026
|
|
VICTORY
1451
(+18)
|
Arabia
#466216667
|
Wei
|
|
00:02:28 |
Mar 28, 2026
|
|
DEFEAT
1433
(-16)
|
Arabia
#466211131
|
Gurjaras
|
|
00:34:10 |
Mar 28, 2026
|
|
DEFEAT
1449
(-17)
|
Arabia
#466025875
|
Franks
|
|
00:57:35 |
Mar 27, 2026
|
|
DEFEAT
1466
(-15)
|
Mongolia
#466022939
|
Aztecs
|
|
00:20:24 |
Mar 27, 2026
|
|
DEFEAT
1481
(-17)
|
Marketplace
#466018754
|
Huns
|
|
00:27:18 |
Mar 27, 2026
|
|
DEFEAT
1498
(-14)
|
Arabia
#466015504
|
Incas
|
|
00:19:11 |
Mar 27, 2026
|
|
DEFEAT
1512
(-17)
|
Arabia
#466010536
|
Jurchens
|
|
00:31:04 |
Mar 27, 2026
|
|
DEFEAT
1529
(-14)
|
Mongolia
#466008485
|
Tatars
|
|
00:13:35 |
Mar 27, 2026
|
|
DEFEAT
1543
(-18)
|
Arabia
#466002946
|
Koreans
|
|
00:33:29 |
Mar 27, 2026
|
|
VICTORY
1561
(+16)
|
Arabia
#465997348
|
Ethiopians
|
|
00:34:47 |
Mar 27, 2026
|
|
VICTORY
1545
(+17)
|
Arabia
#465808413
|
Japanese
|
|
00:11:59 |
Mar 27, 2026
|
|
VICTORY
1528
(+14)
|
Marketplace
#465804293
|
Huns
|
|
00:36:54 |
Mar 26, 2026
|
|
DEFEAT
1514
(-11)
|
Arabia
#465799124
|
Berbers
|
|
00:47:47 |
Mar 26, 2026
|
|
DEFEAT
1525
(-13)
|
Mongolia
#465798414
|
Burgundians
|
|
00:05:06 |
Mar 26, 2026
|
|
DEFEAT
1538
(-17)
|
Ring Fortress
#465795524
|
Poles
|
|
00:24:48 |
Mar 26, 2026
|
|
VICTORY
1555
(+15)
|
Arabia
#465791824
|
Turks
|
|
00:24:58 |
Mar 26, 2026
|
|
DEFEAT
1540
(-13)
|
Marketplace
#465787921
|
Huns
|
|
00:25:55 |
Mar 26, 2026
|
|
VICTORY
1553
(+13)
|
Arabia
#465593644
|
Portuguese
|
|
00:49:03 |
Mar 26, 2026
|
|
DEFEAT
1540
(-16)
|
Ring Fortress
#465589102
|
Hindustanis
|
|
00:40:28 |
Mar 26, 2026
|
|
VICTORY
1556
(+19)
|
Mongolia
#465396033
|
Jurchens
|
|
00:40:51 |
Mar 24, 2026
|
|
DEFEAT
1537
(-17)
|
Ring Fortress
#465391126
|
Tatars
|
|
00:41:29 |
Mar 24, 2026
|
|
DEFEAT
1554
(-15)
|
Arabia
#465388943
|
Italians
|
|
00:18:17 |
Mar 24, 2026
|
|
DEFEAT
1569
(-19)
|
Marketplace
#465387366
|
Georgians
|
|
00:12:43 |
Mar 24, 2026
|
|
VICTORY
1588
(+13)
|
Arabia
#465198431
|
Poles
|
|
00:32:48 |
Mar 24, 2026
|
|
DEFEAT
1575
(-14)
|
Arabia
#465193181
|
Teutons
|
|
00:41:39 |
Mar 24, 2026
|
|
VICTORY
1589
(+19)
|
Marketplace
#465137579
|
Khmer
|
|
00:31:27 |
Mar 23, 2026
|
|
VICTORY
1570
(+15)
|
Arabia
#465132707
|
Incas
|
|
00:28:01 |
Mar 23, 2026
|
|
VICTORY
1555
(+15)
|
Arabia
#465127255
|
Vikings
|
|
00:32:08 |
Mar 23, 2026
|
No matches found with the selected filters.
Showing 50 of
1771