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Tattico87
Gameplay Summary
Passive early game, rarely rushes in Feudal (65%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Monk Rush (60% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle. Plays variable civs.
Passive early game, rarely rushes in Feudal (65%). Transitions into cavalry-heavy compositions, especially Heavy Cavalry. Most successful with Monk Rush (60% win rate). Struggles against Unique Unit compositions. Frequently employs Fast Castle. Plays variable civs.
Elo
1336
Top 18%
Rank
#7,579
1v1 RM
Games
1,330
70W /
63L
Steam
1 year
Unverified
No risk factors detected
Player Analysis
43 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
65%
Monk Rush
12%
Skirmisher Rush
9%
Scout Rush
5%
Overall Behavior
Early castle build (33%)
Fast castle (30%)
Monk rush (14%)
Castle drop (12%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (47% of games)
Opening Success Rates
No Rush
28 games
39%
Monk Rush
5 games
60%
Skirmisher Rush
4 games
25%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
No Rush
(14 games)
64%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(7 games)
14%
win rate
Militia Rush
(4 games)
25%
win rate
Scout Rush
(11 games)
36%
win rate
How to Beat This Player
Early Game
If they open No Rush (65%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (53%), often loses to:
BEST
Unique Unit
(5L)
Light Cavalry
(5L)
Infantry (Sword)
(4L)
Archer Rush
7 games
86%
win rate
Militia Rush
4 games
75%
win rate
Scout Rush
11 games
64%
win rate
No Rush
14 games
64%
win rate
Quick tips:
Predictable opener
Frequent FC - deny eco
Mid & Late Game
53%
Cavalry
PRIMARY STYLE
Heavy Cavalry
42%
63% WR
Skirmishers
42%
25% WR
Infantry (Spear)
37%
29% WR
Unique Unit
16%
33% WR
Dominates vs
Unique Unit
+3
Infantry (Sword)
+2
Light Cavalry
+2
Struggles vs
Unique Unit
−5
Light Cavalry
−5
Infantry (Sword)
−4
Common Transitions
No Rush
Heavy Cavalry
46% WR
Skirmisher Rush
Skirmishers
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Sicilians
60%
Persians
43%
Win Rates by Civ Type
Infantry Civs
43%
Their Best Infantry Civ:
Sicilians
60% WR
Defensive Civs
44%
Their Best Defensive Civ:
Byzantines
44% WR
Cavalry Civs
38%
Their Best Cavalry Civ:
Persians
43% WR
Gunpowder Civs
60%
Their Best Gunpowder Civ:
Bohemians
75% WR
Civ Playstyle Analysis
Byzantines
9
44%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 11:33
Castle: 16:25
fast castle
78%
monk rush
67%
Persians
7
43%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:06
Castle: 23:24
No specific behavior patterns detected for this civ.
Sicilians
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:26
Castle: 24:21
castle drop
40%
early castle build
40%
Japanese
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:18
Castle: 24:12
early castle build
75%
cav archer rush
50%
phosphoru
25%
tower rush
25%
skirmisher rush
25%
Bohemians
4
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:36
Castle: 14:45
fast castle
100%
early castle build
75%
castle drop
50%
fast imp
25%
Vietnamese
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:57
Castle: 21:26
skirmisher rush
33%
Incas
3
33%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:59
Castle: 21:24
tower rush
33%
castle drop
33%
early castle build
33%
militia rush
33%
Romans
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 17 | 41% | No Rush 71% | Archer Rush (5) |
| Arena | 14 | 29% | No Rush 79% | Scout Rush (3) |
| Glade | 5 | 60% | Monk Rush 60% | No Rush (2) |
| Lowland | 3 | 67% | No Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
45.2%
73 games
Afternoon
12:00 - 18:00
61.1%
54 games
Evening
18:00 - 00:00
66.7%
6 games
Performs best in the Evening (66.7% WR), plays most in Morning but wins more in Evening.
Based on 133 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
8x
Chases losses
13x
Stops after losses
10x
After 1st Win
2.1
games
After 1st defeat
2.6
games
End on Win
66%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
44 min
Avg. Loss
42
min
Games
43
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:45)
10:38
/ 09:53 target
Fast Feudal - 28%
III
Castle Age
(-00:18)
20:24
/ 20:42 target
Fast Castle - 30%
IV
Imperial Age
(-00:36)
35:53
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:51
Average
Reaches Imperial
63%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Franks
Cavalry
2-0
Britons
Archer
3-0
Mongols
Cavalry Archer
2-1
Worst Matchups
Cumans
Cavalry
0-2
Slavs
Infantry
0-2
Mayans
Archer
0-2
Infantry (36%)
Archer (50%)
Cavalry (43%)
Gunpowder (33%)
Cavalry Archer (50%)
Most Faced Civs
1
Franks
71%
7 games
5W - 2L
2
Mongols
57%
7 games
4W - 3L
3
Spanish
67%
6 games
4W - 2L
Magyars
60%
5 games
3W - 2L
Portuguese
40%
5 games
2W - 3L
Persians
80%
5 games
4W - 1L
Top 6 of 35 tracked opponent picks
Rating History (Last 60 days)
+218 Elo
82 games
Current
1336
Peak
1336
Low
1116
Record (W:L)
47
-
35
Effective APM (Last 20 games)
Overall
33.0
actions per minute
Slower than average
for 1336 Elo
0
Avg (39)
Dark Age
34.3
Feudal
24.7
Castle
30.0
Imperial
21.5
Peak:
79.7
eAPM
Recent Match History (43 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1336
(+15)
|
Arabia
#467627028
|
Romans
|
|
00:21:41 |
Apr 03, 2026
|
|
VICTORY
1321
(+15)
|
Arena
#467400495
|
Burmese
|
|
00:54:17 |
Apr 02, 2026
|
|
VICTORY
1306
(+15)
|
Nomad
#467397044
|
Wu
|
|
00:27:23 |
Apr 02, 2026
|
|
DEFEAT
1291
(-17)
|
Arabia
#467337910
|
Teutons
|
|
00:49:03 |
Apr 02, 2026
|
|
DEFEAT
1308
(-13)
|
Black Forest
#467334984
|
Japanese
|
|
00:42:37 |
Apr 02, 2026
|
|
VICTORY
1321
(+16)
|
Migration
#467331250
|
Japanese
|
|
00:45:45 |
Apr 02, 2026
|
|
VICTORY
1305
(+17)
|
MegaRandom
#467315611
|
Romans
|
|
00:30:00 |
Apr 02, 2026
|
|
VICTORY
1288
(+18)
|
Arabia
#467160337
|
Armenians
|
|
01:08:41 |
Apr 01, 2026
|
|
VICTORY
1270
(+15)
|
Enclosed
#467158282
|
Armenians
|
|
00:15:33 |
Apr 01, 2026
|
|
DEFEAT
1255
(-17)
|
Mongolia
#466924272
|
Wu
|
|
00:53:17 |
Mar 31, 2026
|
|
DEFEAT
1272
(-16)
|
Glade
#466919853
|
Teutons
|
|
00:45:52 |
Mar 31, 2026
|
|
DEFEAT
1288
(-16)
|
Arabia
#466676839
|
Romans
|
|
00:32:33 |
Mar 30, 2026
|
|
DEFEAT
1304
(-15)
|
Ring Fortress
#466674555
|
Muisca
|
|
00:39:34 |
Mar 30, 2026
|
|
VICTORY
1319
(+15)
|
Ring Fortress
#466506907
|
Teutons
|
|
00:42:40 |
Mar 29, 2026
|
|
VICTORY
1304
(+16)
|
Glade
#466400595
|
Bengalis
|
|
00:35:49 |
Mar 29, 2026
|
|
VICTORY
1288
(+13)
|
Nomad
#465668918
|
Romans
|
|
00:55:54 |
Mar 26, 2026
|
|
VICTORY
1275
(+17)
|
Arabia
#465647693
|
Romans
|
|
00:37:19 |
Mar 26, 2026
|
|
VICTORY
1258
(+16)
|
Mongolia
#465490484
|
Teutons
|
|
00:52:05 |
Mar 25, 2026
|
|
DEFEAT
1242
(-18)
|
Ring Fortress
#465487881
|
Romans
|
|
00:26:57 |
Mar 25, 2026
|
|
VICTORY
1260
(+18)
|
Mongolia
#465462182
|
Shu
|
|
00:35:49 |
Mar 25, 2026
|
|
DEFEAT
1242
(-12)
|
Marketplace
#465460779
|
Shu
|
|
00:30:48 |
Mar 25, 2026
|
|
DEFEAT
1254
(-18)
|
Glade
#465458380
|
Shu
|
|
00:47:36 |
Mar 25, 2026
|
|
VICTORY
1272
(+19)
|
Ring Fortress
#465455208
|
Burmese
|
|
00:28:57 |
Mar 25, 2026
|
|
VICTORY
1253
(+14)
|
Mongolia
#465322364
|
Japanese
|
|
00:49:39 |
Mar 24, 2026
|
|
DEFEAT
1239
(-17)
|
Mongolia
#465318591
|
Japanese
|
|
00:31:54 |
Mar 24, 2026
|
|
VICTORY
1256
(+16)
|
Nomad
#465294925
|
Teutons
|
|
00:25:18 |
Mar 24, 2026
|
|
VICTORY
1240
(+15)
|
Nomad
#465264033
|
Jurchens
|
|
00:38:48 |
Mar 24, 2026
|
|
DEFEAT
1225
(-16)
|
Arabia
#465261073
|
Jurchens
|
|
00:36:51 |
Mar 24, 2026
|
|
DEFEAT
1241
(-15)
|
Arena
#465258181
|
Mongols
|
|
00:36:49 |
Mar 24, 2026
|
|
DEFEAT
1256
(-12)
|
Marketplace
#465256230
|
Mongols
|
|
00:26:42 |
Mar 24, 2026
|
|
VICTORY
1268
(+17)
|
Nomad
#465246655
|
Japanese
|
|
00:43:38 |
Mar 24, 2026
|
|
DEFEAT
1251
(-17)
|
Glade
#465244612
|
Japanese
|
|
00:33:33 |
Mar 24, 2026
|
|
VICTORY
1268
(+18)
|
Marketplace
#465236131
|
Romans
|
|
01:13:35 |
Mar 24, 2026
|
|
VICTORY
1250
(+15)
|
Nomad
#465094827
|
Romans
|
|
00:43:12 |
Mar 23, 2026
|
|
VICTORY
1235
(+17)
|
Glade
#465072191
|
Teutons
|
|
00:56:02 |
Mar 23, 2026
|
|
DEFEAT
1218
(-14)
|
Nomad
#465066858
|
Khitans
|
|
00:44:52 |
Mar 23, 2026
|
|
DEFEAT
1232
(-18)
|
Ring Fortress
#465046991
|
Celts
|
|
01:05:10 |
Mar 23, 2026
|
|
VICTORY
1250
(+18)
|
Arabia
#465044527
|
Romans
|
|
00:22:37 |
Mar 23, 2026
|
|
DEFEAT
1232
(-16)
|
Marketplace
#465041159
|
Romans
|
|
00:39:55 |
Mar 23, 2026
|
|
VICTORY
1248
(+19)
|
Mongolia
#465015373
|
Romans
|
|
00:30:00 |
Mar 23, 2026
|
|
DEFEAT
1229
(-14)
|
Marketplace
#465013737
|
Romans
|
|
00:35:38 |
Mar 23, 2026
|
|
VICTORY
1243
(+15)
|
Arena
#464568868
|
Romans
|
|
00:52:24 |
Mar 21, 2026
|
|
DEFEAT
1228
(-17)
|
Arabia
#464568462
|
Romans
|
|
00:01:04 |
Mar 21, 2026
|
|
VICTORY
1245
(+18)
|
Marketplace
#464560741
|
Armenians
|
|
00:50:07 |
Mar 21, 2026
|
|
VICTORY
1227
(+17)
|
Ring Fortress
#464513821
|
Armenians
|
|
01:02:45 |
Mar 21, 2026
|
|
VICTORY
1210
(+18)
|
Arabia
#464513510
|
Armenians
|
|
00:00:26 |
Mar 21, 2026
|
|
VICTORY
1192
(+15)
|
Ring Fortress
#464513204
|
Georgians
|
|
00:00:09 |
Mar 21, 2026
|
|
VICTORY
1177
(+17)
|
Mongolia
#464511213
|
Khitans
|
|
00:16:38 |
Mar 21, 2026
|
|
DEFEAT
1160
(-16)
|
Glade
#464474338
|
Georgians
|
|
00:28:49 |
Mar 21, 2026
|
|
DEFEAT
1176
(-13)
|
Arabia
#464255723
|
Japanese
|
|
00:52:28 |
Mar 20, 2026
|
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