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Carbon
Gameplay Summary
Opens Scout Rush (33%) or booms to Castle (26%). Transitions into cavalry-heavy compositions, especially Cav Archers. Most successful with Skirmisher Rush (56% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Opens Scout Rush (33%) or booms to Castle (26%). Transitions into cavalry-heavy compositions, especially Cav Archers. Most successful with Skirmisher Rush (56% win rate). Struggles against Heavy Cavalry compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
1312
Top 18%
Rank
#8,219
1v1 RM
Games
2,100
142W /
128L
Steam
11 years
Verified
No risk factors detected
Player Analysis
89 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
33%
No Rush
26%
Archer Rush
12%
Skirmisher Rush
10%
Overall Behavior
Scout rush (33%)
Skirmisher rush (24%)
Cav archer rush (16%)
Fast castle (15%)
Archer rush (15%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (58% of games)
Opening Success Rates
Scout Rush
29 games
52%
No Rush
23 games
22%
Archer Rush
11 games
55%
Skirmisher Rush
9 games
56%
Militia Rush
6 games
50%
Loses to
Fire Lancer Rush
55%
Monk Rush
55%
Beats
Eagle Rush
64.3%
No Rush
59.9%
Skirmisher Rush
55.4%
Early-Game Strengths
They defend best against:
Archer Rush
(10 games)
60%
win rate
Early-Game Weaknesses
They struggle against these:
Skirmisher Rush
(5 games)
20%
win rate
No Rush
(21 games)
29%
win rate
Monk Rush
(3 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (33%), often loses to:
BEST
Fire Lancer Rush
55% WR
Mid & Late Game
If they go Cavalry (54%), often loses to:
BEST
Heavy Cavalry
(12L)
Skirmishers
(9L)
Light Cavalry
(8L)
Skirmisher Rush
5 games
80%
win rate
No Rush
21 games
71%
win rate
Monk Rush
3 games
67%
win rate
Archer Rush
10 games
60%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
54%
Cavalry
PRIMARY STYLE
Cav Archers
30%
47% WR
Skirmishers
26%
38% WR
Infantry (Spear)
22%
45% WR
Heavy Cavalry
20%
60% WR
Dominates vs
Skirmishers
+8
Archers
+6
Heavy Cavalry
+6
Struggles vs
Heavy Cavalry
−12
Skirmishers
−9
Light Cavalry
−8
Common Transitions
Scout Rush
Cav Archers
52% WR
No Rush
Skirmishers
11% WR
Archer Rush
Archers
56% WR
Tendencies & Patterns
Civ. Stats
Variable
Tatars
60%
Magyars
42%
Win Rates by Civ Type
Cavalry Civs
32%
Their Best Cavalry Civ:
Magyars
42% WR
Infantry Civs
50%
Their Best Infantry Civ:
Romans
50% WR
Gunpowder Civs
50%
Their Best Gunpowder Civ:
Turks
50% WR
Cavalry Archer Civs
50%
Their Best Cavalry Archer Civ:
Tatars
60% WR
Archer Civs
29%
Their Best Archer Civ:
Ethiopians
33% WR
Civ Playstyle Analysis
Magyars
19
42%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:08
Castle: 22:14
scout rush
79%
cav archer rush
47%
skirmisher rush
32%
knight rush
21%
castle drop
21%
Turks
16
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:05
Castle: 18:17
fast castle
50%
fast imp
44%
scout rush
25%
Romans
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:34
Castle: 23:57
militia rush
50%
skirmisher rush
50%
Tatars
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:25
Castle: 20:06
archer rush
60%
skirmisher rush
20%
cav archer rush
20%
phosphoru
20%
castle drop
20%
fast castle
20%
early castle build
20%
Mongols
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:39
Castle: 21:15
scout rush
33%
castle drop
33%
cav archer rush
33%
skirmisher rush
33%
Ethiopians
3
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:59
Castle: 19:45
monk rush
33%
scout rush
33%
fast imp
33%
archer rush
33%
fast castle
33%
Saracens
3
33%
Monk Rush
Top Opening:
Monk Rush
Playstyle Analysis
Feudal: 10:38
Castle: 16:48
phosphoru
67%
castle drop
67%
fast castle
67%
early castle build
67%
monk rush
33%
fast imp
33%
knight rush
33%
skirmisher rush
33%
Cumans
3
0%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:52
Castle: 27:39
militia rush
33%
skirmisher rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 60 | 47% | Scout Rush 38% | Scout Rush (9) |
| Arena | 11 | 36% | No Rush 73% | No Rush (4) |
| Lowland | 4 | 50% | Scout Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.4%
63 games
Morning
06:00 - 12:00
52.8%
125 games
Afternoon
12:00 - 18:00
58.8%
34 games
Evening
18:00 - 00:00
47.9%
48 games
Performs best in the Afternoon (58.8% WR).
Based on 270 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
16x
Chases losses
16x
Stops after losses
9x
After 1st Win
4.2
games
After 1st defeat
2.7
games
End on Win
53%
Win Rate by Game Length
Avg. Win
34 min
Avg. Loss
36
min
Games
89
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(-00:02)
9:51
/ 09:53 target
Fast Feudal - 60%
III
Castle Age
(+00:40)
21:22
/ 20:42 target
IV
Imperial Age
(-02:55)
33:34
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:28
Average
Reaches Imperial
33%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Japanese
Infantry
3-0
Franks
Cavalry
5-2
Wei
Cavalry
2-1
Worst Matchups
Incas
Infantry
0-2
Bengalis
Elephant
0-2
Ethiopians
Archer
0-3
Cavalry (52%)
Infantry (29%)
Archer (55%)
Gunpowder (44%)
Elephant (29%)
Most Faced Civs
1
Magyars
60%
15 games
9W - 6L
2
Mongols
64%
14 games
9W - 5L
3
Persians
36%
11 games
4W - 7L
Franks
70%
10 games
7W - 3L
Incas
40%
10 games
4W - 6L
Vietnamese
78%
9 games
7W - 2L
Top 6 of 69 tracked opponent picks
Rating History (Last 60 days)
+122 Elo
95 games
Current
1312
Peak
1363
Low
1157
Record (W:L)
51
-
44
Effective APM (Last 20 games)
Overall
53.3
actions per minute
Faster than average
for 1312 Elo
0
Avg (39)
Dark Age
59.6
Feudal
41.2
Castle
35.8
Imperial
18.0
Peak:
90.5
eAPM
Recent Match History (89 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1312
(-15)
|
Arabia
#467848696
|
Vietnamese
|
|
00:13:21 |
Apr 04, 2026
|
|
DEFEAT
1327
(-15)
|
Arabia
#467847093
|
Romans
|
|
00:18:02 |
Apr 04, 2026
|
|
VICTORY
1342
(+17)
|
Arabia
#467843208
|
Vietnamese
|
|
00:39:07 |
Apr 04, 2026
|
|
VICTORY
1325
(+15)
|
Enclosed
#467473367
|
Vietnamese
|
|
00:29:15 |
Apr 02, 2026
|
|
VICTORY
1310
(+15)
|
Arabia
#467022298
|
Burgundians
|
|
00:27:59 |
Mar 31, 2026
|
|
VICTORY
1295
(+15)
|
Marketplace
#466796137
|
Wu
|
|
00:41:28 |
Mar 30, 2026
|
|
DEFEAT
1280
(-16)
|
Glade
#466400595
|
Vietnamese
|
|
00:35:49 |
Mar 29, 2026
|
|
VICTORY
1296
(+15)
|
Ring Fortress
#466042117
|
Vietnamese
|
|
00:25:16 |
Mar 28, 2026
|
|
VICTORY
1281
(+17)
|
Ring Fortress
#466039444
|
Vietnamese
|
|
00:22:21 |
Mar 27, 2026
|
|
VICTORY
1264
(+15)
|
Marketplace
#465792181
|
Vietnamese
|
|
00:25:03 |
Mar 26, 2026
|
|
VICTORY
1249
(+16)
|
Ring Fortress
#465789698
|
Vietnamese
|
|
00:20:54 |
Mar 26, 2026
|
|
VICTORY
1233
(+14)
|
Glade
#465785656
|
Khmer
|
|
00:29:02 |
Mar 26, 2026
|
|
VICTORY
1219
(+16)
|
Ring Fortress
#465761212
|
Tatars
|
|
00:48:33 |
Mar 26, 2026
|
|
DEFEAT
1203
(-16)
|
Glade
#465760975
|
Bulgarians
|
|
00:00:23 |
Mar 26, 2026
|
|
VICTORY
1219
(+17)
|
Ring Fortress
#465254984
|
Romans
|
|
00:00:41 |
Mar 24, 2026
|
|
DEFEAT
1202
(-15)
|
Arabia
#465253171
|
Tatars
|
|
00:27:51 |
Mar 24, 2026
|
|
DEFEAT
1217
(-17)
|
Glade
#465252309
|
Poles
|
|
00:10:23 |
Mar 24, 2026
|
|
DEFEAT
1234
(-17)
|
Arabia
#465137319
|
Turks
|
|
00:47:19 |
Mar 23, 2026
|
|
DEFEAT
1251
(-17)
|
Mongolia
#464765343
|
Dravidians
|
|
00:35:38 |
Mar 22, 2026
|
|
DEFEAT
1268
(-14)
|
Haboob
#463021914
|
Magyars
|
|
00:15:47 |
Mar 14, 2026
|
|
DEFEAT
1282
(-17)
|
Enclosed
#463018331
|
Magyars
|
|
00:17:59 |
Mar 14, 2026
|
|
DEFEAT
1299
(-19)
|
MegaRandom
#463013860
|
Magyars
|
|
00:27:28 |
Mar 14, 2026
|
|
DEFEAT
1318
(-17)
|
Haboob
#463010840
|
Slavs
|
|
00:13:51 |
Mar 14, 2026
|
|
DEFEAT
1335
(-15)
|
Mediterranean
#463010444
|
Berbers
|
|
00:00:33 |
Mar 14, 2026
|
|
VICTORY
1350
(+18)
|
Arabia
#462215984
|
Tupi
|
|
00:36:44 |
Mar 11, 2026
|
|
VICTORY
1332
(+16)
|
Mediterranean
#461449195
|
Tupi
|
|
00:35:58 |
Mar 07, 2026
|
|
DEFEAT
1316
(-14)
|
Enclosed
#461448411
|
Tupi
|
|
00:03:41 |
Mar 07, 2026
|
|
DEFEAT
1330
(-14)
|
Mediterranean
#461282101
|
Tupi
|
|
00:28:04 |
Mar 07, 2026
|
|
DEFEAT
1344
(-18)
|
Arabia
#461278777
|
Tupi
|
|
00:36:37 |
Mar 07, 2026
|
|
VICTORY
1362
(+13)
|
Enclosed
#461276356
|
Tupi
|
|
00:25:27 |
Mar 07, 2026
|
|
DEFEAT
1349
(-14)
|
MegaRandom
#461273223
|
Muisca
|
|
00:35:43 |
Mar 07, 2026
|
|
VICTORY
1363
(+14)
|
Haboob
#461200244
|
Tupi
|
|
00:44:44 |
Mar 07, 2026
|
|
VICTORY
1349
(+17)
|
Mediterranean
#461198979
|
Tupi
|
|
00:09:12 |
Mar 07, 2026
|
|
DEFEAT
1332
(-12)
|
Haboob
#461180138
|
Hindustanis
|
|
00:14:09 |
Mar 06, 2026
|
|
VICTORY
1344
(+17)
|
MegaRandom
#461174521
|
Lithuanians
|
|
00:42:39 |
Mar 06, 2026
|
|
VICTORY
1327
(+14)
|
MegaRandom
#460996006
|
Huns
|
|
00:24:43 |
Mar 06, 2026
|
|
VICTORY
1313
(+15)
|
MegaRandom
#460994667
|
Tupi
|
|
00:16:46 |
Mar 06, 2026
|
|
VICTORY
1298
(+17)
|
Haboob
#460993970
|
Tupi
|
|
00:06:45 |
Mar 06, 2026
|
|
DEFEAT
1281
(-15)
|
Northern Isles
#460991328
|
Mapuche
|
|
00:29:09 |
Mar 06, 2026
|
|
DEFEAT
1296
(-16)
|
Enclosed
#460960168
|
Tupi
|
|
00:29:45 |
Mar 06, 2026
|
|
VICTORY
1312
(+20)
|
Hideout
#460173700
|
Mapuche
|
|
00:33:13 |
Mar 02, 2026
|
|
VICTORY
1292
(+15)
|
Hideout
#460171056
|
Tupi
|
|
00:46:38 |
Mar 02, 2026
|
|
DEFEAT
1277
(-17)
|
Golden Pit
#459817055
|
Ethiopians
|
|
00:32:33 |
Mar 01, 2026
|
|
DEFEAT
1294
(-19)
|
Arabia
#458615972
|
Tupi
|
|
00:04:14 |
Feb 23, 2026
|
|
DEFEAT
1313
(-18)
|
Four Lakes
#458612292
|
Tupi
|
|
00:27:00 |
Feb 23, 2026
|
|
DEFEAT
1331
(-14)
|
Four Lakes
#457782355
|
Muisca
|
|
00:16:11 |
Feb 21, 2026
|
|
VICTORY
1345
(+19)
|
Golden Pit
#457778529
|
Muisca
|
|
00:30:56 |
Feb 21, 2026
|
|
VICTORY
1326
(+17)
|
Golden Pit
#457774638
|
Muisca
|
|
00:31:22 |
Feb 21, 2026
|
|
DEFEAT
1309
(-17)
|
Arabia
#457597272
|
Muisca
|
|
00:32:08 |
Feb 20, 2026
|
|
VICTORY
1326
(+15)
|
Golden Pit
#457595731
|
Muisca
|
|
00:22:13 |
Feb 20, 2026
|
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