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Fiani
Gameplay Summary
Often booms to Castle Age (50%), occasionally opens Militia Rush (14%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (73% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Plays variable civs.
Often booms to Castle Age (50%), occasionally opens Militia Rush (14%). Plays a cavalry-heavy style in mid/late game. Most successful with Militia Rush (73% win rate). Struggles against Archers compositions. Frequently employs FC into Unique Units. Plays variable civs.
Elo
1250
Top 25%
Rank
#10,086
1v1 RM
Games
2,345
124W /
125L
Steam
Private
Hidden
No risk factors detected
Player Analysis
157 gamesEarly Game
Quick Facts
Favorite Openings
No Rush
50%
Militia Rush
14%
Knight Rush
12%
Cavalry Archer Rush
4%
Overall Behavior
Phosphoru (25%)
Knight rush (17%)
Militia rush (15%)
Early castle build (10%)
Walling Style: Standard
Balances defense with map control. (38% of games)
Opening Success Rates
No Rush
79 games
37%
Militia Rush
22 games
73%
Knight Rush
19 games
63%
Cavalry Archer Rush
7 games
57%
Scout Rush
6 games
67%
Skirmisher Rush
6 games
17%
Archer Rush
5 games
60%
Monk Rush
3 games
67%
Loses to
Steppe Lancer Rush
65.4%
Militia Rush
64.4%
Ram Push
63.7%
Beats
Skirmisher Rush
63.2%
Camel Rush
58.1%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
Cavalry Archer Rush
(6 games)
67%
win rate
Steppe Lancer Rush
(3 games)
67%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
25%
win rate
Archer Rush
(29 games)
31%
win rate
Militia Rush
(13 games)
38%
win rate
How to Beat This Player
Early Game
If they open No Rush (50%), often loses to:
BEST
Men at Arms
64.4% WR
Ram Push
63.7% WR
Mid & Late Game
If they go Cavalry (57%), often loses to:
BEST
Archers
(19L)
Heavy Cavalry
(18L)
Unique Unit
(15L)
Monk Rush
4 games
75%
win rate
Archer Rush
29 games
69%
win rate
Militia Rush
13 games
62%
win rate
Skirmisher Rush
3 games
67%
win rate
Cavalry Archer Rush
6 games
67%
win rate
Steppe Lancer Rush
3 games
67%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
57%
Cavalry
PRIMARY STYLE
Unique Unit
44%
51% WR
Heavy Cavalry
32%
61% WR
Light Cavalry
30%
66% WR
Infantry (Spear)
20%
55% WR
Dominates vs
Unique Unit
+22
Infantry (Spear)
+17
Heavy Cavalry
+15
Struggles vs
Archers
−19
Heavy Cavalry
−18
Unique Unit
−15
Common Transitions
No Rush
Unique Unit
43% WR
Knight Rush
Heavy Cavalry
80% WR
Militia Rush
Unique Unit
71% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Vikings
75%
Byzantines
20%
Win Rates by Civ Type
Infantry Civs
56%
Their Best Infantry Civ:
Malay
75% WR
Cavalry Civs
51%
Their Best Cavalry Civ:
Berbers
100% WR
Archer Civs
39%
Their Best Archer Civ:
Chinese
40% WR
Gunpowder Civs
36%
Their Best Gunpowder Civ:
Turks
50% WR
Camel Civs
40%
Their Best Camel Civ:
Hindustanis
75% WR
Cavalry Archer Civs
71%
Their Best Cavalry Archer Civ:
Tatars
60% WR
Civ Playstyle Analysis
Vikings
8
75%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:21
Castle: 19:48
fast imp
25%
militia rush
25%
Franks
7
29%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:28
Castle: 17:58
knight rush
43%
fast castle
29%
skirmisher rush
29%
phosphoru
29%
Armenians
6
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:57
Castle: 20:08
phosphoru
33%
militia rush
33%
Byzantines
5
20%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:20
Castle: 20:42
fast imp
20%
camel rush
20%
Tatars
5
60%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:10
Castle: 20:52
cav archer rush
20%
knight rush
20%
archer rush
20%
militia rush
20%
steppe lancer rush
20%
Incas
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:20
Castle: 21:22
phosphoru
40%
militia rush
40%
skirmisher rush
20%
Chinese
5
40%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:49
Castle: 19:51
phosphoru
40%
militia rush
20%
skirmisher rush
20%
fast imp
20%
archer rush
20%
Burmese
5
60%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:53
Castle: 19:04
phosphoru
60%
knight rush
60%
militia rush
60%
tc deleted
20%
fast castle
20%
scout rush
20%
early castle build
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| MegaRandom | 81 | 43% | No Rush 57% | Scout Rush (13) |
| Scandinavia | 14 | 71% | No Rush 57% | - |
| Fortified Clearing | 9 | 44% | No Rush 44% | No Rush (3) |
| Socotra | 7 | 71% | Knight Rush 29% | Archer Rush (2) |
| Glade | 6 | 50% | Militia Rush 33% | - |
| Steppe | 6 | 33% | No Rush 50% | Archer Rush (2) |
| Graveyards | 5 | 20% | No Rush 40% | Scout Rush (3) |
| Haboob | 5 | 60% | No Rush 60% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
48.1%
77 games
Evening
18:00 - 00:00
50.6%
172 games
Consistent performance across all time periods.
Based on 249 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
18x
Chases losses
18x
Stops after losses
14x
After 1st Win
2.8
games
After 1st defeat
2.9
games
End on Win
56%
Win Rate by Game Length
Avg. Win
43 min
Avg. Loss
41
min
Games
157
Age Stats vs 1200-1400 Elo Winners (Avg)
II
Feudal Age
(+00:40)
10:33
/ 09:53 target
Fast Feudal - 39%
III
Castle Age
(-00:32)
20:10
/ 20:42 target
IV
Imperial Age
(-00:45)
35:44
/ 36:29 target
Economy Profile
Dark Age Idle TC (Avg.)
00:42
Average
Reaches Imperial
65%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Britons
Archer
2-0
Ethiopians
Archer
2-0
Portuguese
Gunpowder
2-0
Worst Matchups
Malay
Infantry
0-3
Burmese
Monk
0-2
Jurchens
Cavalry
0-2
Infantry (48%)
Cavalry (51%)
Cavalry Archer (45%)
Camel (43%)
Archer (75%)
Most Faced Civs
1
Mongols
45%
22 games
10W - 12L
2
Persians
42%
12 games
5W - 7L
3
Khmer
33%
12 games
4W - 8L
Berbers
60%
10 games
6W - 4L
Franks
89%
9 games
8W - 1L
Italians
33%
9 games
3W - 6L
Top 6 of 74 tracked opponent picks
Rating History (Last 60 days)
-20 Elo
98 games
Current
1250
Peak
1375
Low
1232
Record (W:L)
48
-
50
Effective APM (Last 20 games)
Overall
17.8
actions per minute
Slower than average
for 1250 Elo
0
Avg (39)
Dark Age
15.2
Feudal
16.3
Castle
16.9
Imperial
12.7
Peak:
45.3
eAPM
Recent Match History (157 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1250
(-17)
|
Ring Fortress
#465157810
|
Ethiopians
|
|
00:41:54 |
Mar 23, 2026
|
|
DEFEAT
1267
(-17)
|
Nomad
#465153037
|
Vikings
|
|
00:36:49 |
Mar 23, 2026
|
|
DEFEAT
1284
(-15)
|
Glade
#465147501
|
Persians
|
|
00:39:12 |
Mar 23, 2026
|
|
VICTORY
1299
(+15)
|
MegaRandom
#463516179
|
Mongols
|
|
00:35:10 |
Mar 16, 2026
|
|
DEFEAT
1284
(-17)
|
Migration
#459020272
|
Wu
|
|
00:53:34 |
Feb 25, 2026
|
|
VICTORY
1301
(+18)
|
Four Lakes
#458600743
|
Wei
|
|
00:48:37 |
Feb 23, 2026
|
|
DEFEAT
1283
(-15)
|
Four Lakes
#458332202
|
Italians
|
|
00:31:34 |
Feb 22, 2026
|
|
VICTORY
1298
(+16)
|
Islands
#458305637
|
Byzantines
|
|
00:36:03 |
Feb 22, 2026
|
|
DEFEAT
1282
(-17)
|
Four Lakes
#458197941
|
Aztecs
|
|
00:43:51 |
Feb 22, 2026
|
|
DEFEAT
1299
(-17)
|
Hideout
#458035628
|
Turks
|
|
00:48:47 |
Feb 21, 2026
|
|
VICTORY
1316
(+16)
|
Hideout
#458015986
|
Romans
|
|
00:35:33 |
Feb 21, 2026
|
|
DEFEAT
1300
(-17)
|
Hideout
#458008207
|
Jurchens
|
|
00:29:23 |
Feb 21, 2026
|
|
VICTORY
1317
(+17)
|
Four Lakes
#458007608
|
Saracens
|
|
00:00:11 |
Feb 21, 2026
|
|
VICTORY
1300
(+15)
|
Hideout
#458005577
|
Berbers
|
|
00:08:36 |
Feb 21, 2026
|
|
DEFEAT
1285
(-15)
|
Hideout
#457998350
|
Koreans
|
|
00:40:05 |
Feb 21, 2026
|
|
DEFEAT
1300
(-16)
|
Four Lakes
#457989848
|
Chinese
|
|
00:40:09 |
Feb 21, 2026
|
|
VICTORY
1316
(+14)
|
Migration
#457942392
|
Persians
|
|
00:47:13 |
Feb 21, 2026
|
|
DEFEAT
1302
(-15)
|
Hideout
#457933443
|
Britons
|
|
00:56:47 |
Feb 21, 2026
|
|
DEFEAT
1317
(-14)
|
Hideout
#457712712
|
Tupi
|
|
00:51:45 |
Feb 20, 2026
|
|
DEFEAT
1331
(-17)
|
Migration
#457704864
|
Ethiopians
|
|
00:43:03 |
Feb 20, 2026
|
|
DEFEAT
1348
(-17)
|
Migration
#457690833
|
Burgundians
|
|
01:27:18 |
Feb 20, 2026
|
|
VICTORY
1365
(+19)
|
Islands
#457680682
|
Vietnamese
|
|
01:07:14 |
Feb 20, 2026
|
|
DEFEAT
1346
(-15)
|
Hideout
#457629115
|
Poles
|
|
00:50:52 |
Feb 20, 2026
|
|
DEFEAT
1361
(-14)
|
Migration
#457615630
|
Hindustanis
|
|
00:50:01 |
Feb 20, 2026
|
|
VICTORY
1375
(+17)
|
Four Lakes
#457498433
|
Mongols
|
|
00:24:23 |
Feb 19, 2026
|
|
VICTORY
1358
(+18)
|
Four Lakes
#457492603
|
Bengalis
|
|
00:40:33 |
Feb 19, 2026
|
|
VICTORY
1340
(+18)
|
Hideout
#457477988
|
Muisca
|
|
00:37:05 |
Feb 19, 2026
|
|
VICTORY
1322
(+15)
|
Four Lakes
#457457786
|
Tatars
|
|
00:39:44 |
Feb 19, 2026
|
|
DEFEAT
1307
(-18)
|
Four Lakes
#457432314
|
Wei
|
|
01:21:28 |
Feb 19, 2026
|
|
DEFEAT
1325
(-17)
|
Islands
#457426378
|
Khmer
|
|
00:35:26 |
Feb 19, 2026
|
|
VICTORY
1342
(+16)
|
Hideout
#457386215
|
Portuguese
|
|
00:26:52 |
Feb 19, 2026
|
|
VICTORY
1326
(+16)
|
Four Lakes
#457379329
|
Burmese
|
|
00:40:07 |
Feb 19, 2026
|
|
DEFEAT
1310
(-15)
|
Four Lakes
#457248159
|
Armenians
|
|
00:36:31 |
Feb 18, 2026
|
|
VICTORY
1325
(+17)
|
Migration
#457241767
|
Poles
|
|
00:42:25 |
Feb 18, 2026
|
|
VICTORY
1308
(+14)
|
Four Lakes
#457226385
|
Britons
|
|
00:35:23 |
Feb 18, 2026
|
|
VICTORY
1294
(+17)
|
Islands
#457219413
|
Mongols
|
|
00:38:30 |
Feb 18, 2026
|
|
VICTORY
1277
(+15)
|
Canals
#457199569
|
Malay
|
|
00:42:39 |
Feb 18, 2026
|
|
VICTORY
1262
(+17)
|
Fortified Clearing
#457185493
|
Koreans
|
|
00:52:06 |
Feb 18, 2026
|
|
DEFEAT
1245
(-18)
|
MegaRandom
#457002855
|
Lithuanians
|
|
00:36:18 |
Feb 17, 2026
|
|
DEFEAT
1263
(-15)
|
Steppe2
#456995267
|
Wu
|
|
00:49:43 |
Feb 17, 2026
|
|
DEFEAT
1278
(-16)
|
Canals
#456993416
|
Bohemians
|
|
00:05:43 |
Feb 17, 2026
|
|
DEFEAT
1294
(-16)
|
Fortified Clearing
#456978697
|
Dravidians
|
|
00:57:12 |
Feb 17, 2026
|
|
VICTORY
1310
(+15)
|
Border Dispute
#456956816
|
Mayans
|
|
00:21:35 |
Feb 17, 2026
|
|
VICTORY
1295
(+17)
|
Border Dispute
#456953092
|
Slavs
|
|
00:22:08 |
Feb 17, 2026
|
|
DEFEAT
1278
(-14)
|
Fortified Clearing
#456945929
|
Bengalis
|
|
00:42:21 |
Feb 17, 2026
|
|
DEFEAT
1292
(-16)
|
Fortified Clearing
#456734894
|
Bohemians
No Rush
|
|
00:26:14 |
Feb 16, 2026
|
|
DEFEAT
1308
(-15)
|
Steppe
#456726418
|
Italians
No Rush
|
|
00:48:20 |
Feb 16, 2026
|
|
DEFEAT
1323
(-15)
|
MegaRandom
#456707545
|
Hindustanis
No Rush
|
|
00:33:04 |
Feb 16, 2026
|
|
DEFEAT
1338
(-15)
|
Border Dispute
#456702425
|
Incas
Militia Rush
|
|
00:30:23 |
Feb 16, 2026
|
|
VICTORY
1353
(+15)
|
MegaRandom
#456666483
|
Japanese
Militia Rush
|
|
00:42:44 |
Feb 16, 2026
|
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