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JuanSinMiedo
Gameplay Summary
Favors Scout Rush as primary opening (56%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (56% win rate). Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Favors Scout Rush as primary opening (56%). Transitions into archer-focused compositions, especially Archer line. Most successful with Scout Rush (56% win rate). Struggles against Unique Unit compositions. Strongest in early-game, weaker in extended matches. Plays variable civs.
Elo
2104
Top 0.5%
Rank
#356
1v1 RM
Games
938
215W /
207L
Steam
10 months
Unverified
No risk factors detected
Player Analysis
210 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
56%
Militia Rush
22%
Archer Rush
8%
No Rush
7%
Overall Behavior
Scout rush (56%)
Archer rush (50%)
Skirmisher rush (32%)
Cav archer rush (25%)
Militia rush (23%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (72% of games)
Opening Success Rates
Scout Rush
118 games
56%
Militia Rush
46 games
52%
Archer Rush
17 games
53%
No Rush
14 games
36%
Skirmisher Rush
6 games
50%
Cavalry Archer Rush
6 games
17%
Loses to
None found
Beats
No Rush
58.6%
Fire Lancer Rush
56.7%
Knight Rush
56.4%
Early-Game Strengths
They defend best against:
Knight Rush
(3 games)
100%
win rate
Scout Rush
(75 games)
57%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(10 games)
20%
win rate
Skirmisher Rush
(11 games)
36%
win rate
No Rush
(20 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (56%), often loses to:
No counter data available
Mid & Late Game
If they go Archer (47%), often loses to:
BEST
Unique Unit
(21L)
Archers
(20L)
Skirmishers
(19L)
Monk Rush
10 games
80%
win rate
Skirmisher Rush
11 games
64%
win rate
No Rush
20 games
60%
win rate
Knight Rush
3 games
100%
win rate
Scout Rush
75 games
57%
win rate
Quick tips:
Plays open - pressure early
Mid & Late Game
47%
Archer
PRIMARY STYLE
Archers
53%
61% WR
Skirmishers
34%
48% WR
Unique Unit
30%
59% WR
Cav Archers
21%
46% WR
Dominates vs
Archers
+28
Skirmishers
+24
Heavy Cavalry
+17
Struggles vs
Unique Unit
−21
Archers
−20
Skirmishers
−19
Common Transitions
Scout Rush
Archers
62% WR
Militia Rush
Archers
57% WR
Archer Rush
Archers
53% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Magyars
83%
Japanese
29%
Win Rates by Civ Type
Cavalry Civs
55%
Their Best Cavalry Civ:
Magyars
83% WR
Infantry Civs
57%
Their Best Infantry Civ:
Goths
100% WR
Archer Civs
43%
Their Best Archer Civ:
Mayans
63% WR
Cavalry Archer Civs
41%
Their Best Cavalry Archer Civ:
Tatars
43% WR
Gunpowder Civs
56%
Their Best Gunpowder Civ:
Bohemians
75% WR
Defensive Civs
43%
Their Best Defensive Civ:
Koreans
75% WR
Civ Playstyle Analysis
Wei
15
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:08
Castle: 21:45
scout rush
73%
skirmisher rush
53%
archer rush
33%
Mongols
15
40%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:38
Castle: 19:28
scout rush
73%
archer rush
47%
cav archer rush
33%
phosphoru
33%
early castle build
20%
fast castle
20%
Jurchens
12
33%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:09
Castle: 19:49
scout rush
67%
cav archer rush
50%
archer rush
25%
fast castle
25%
Byzantines
10
30%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:12
Castle: 20:53
archer rush
70%
scout rush
50%
skirmisher rush
40%
fast imp
20%
Vietnamese
9
44%
Cavalry Archer Rush
Top Opening:
Cavalry Archer Rush
Playstyle Analysis
Feudal: 9:16
Castle: 20:24
cav archer rush
67%
skirmisher rush
44%
scout rush
33%
archer rush
22%
militia rush
22%
monk rush
22%
Berbers
8
63%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:43
Castle: 19:47
scout rush
63%
phosphoru
38%
early castle build
38%
castle drop
25%
knight rush
25%
archer rush
25%
Mayans
8
63%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:30
Castle: 21:36
militia rush
88%
archer rush
88%
skirmisher rush
50%
Tatars
7
43%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:59
Castle: 21:09
scout rush
86%
cav archer rush
86%
archer rush
43%
skirmisher rush
29%
phosphoru
29%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 157 | 56% | Scout Rush 55% | Scout Rush (24) |
| Lowland | 16 | 50% | Scout Rush 69% | Scout Rush (3) |
| Graveyards | 14 | 43% | Scout Rush 64% | Scout Rush (4) |
| Haboob | 10 | 60% | Scout Rush 70% | Militia Rush (2) |
| MegaRandom | 6 | 0% | No Rush 50% | Monk Rush (3) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
52.6%
175 games
Morning
06:00 - 12:00
60.7%
28 games
Afternoon
12:00 - 18:00
43.5%
62 games
Evening
18:00 - 00:00
50.3%
157 games
Performs best in the Morning (60.7% WR), struggles in the Afternoon (43.5% WR).
Based on 422 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
24x
Chases losses
13x
Stops after losses
25x
After 1st Win
5.3
games
After 1st defeat
4.9
games
End on Win
50%
Tends to keep playing after losses
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
41
min
Games
210
Age Stats vs 2000+ Elo Winners (Avg)
II
Feudal Age
(-00:28)
9:10
/ 09:38 target
Fast Feudal - 92%
III
Castle Age
(+00:42)
21:04
/ 20:22 target
IV
Imperial Age
(+02:01)
38:14
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:03
Perfect
Reaches Imperial
49%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Hindustanis
Camel
2-0
Lithuanians
Cavalry
3-0
Georgians
Cavalry
2-0
Worst Matchups
Vietnamese
Archer
0-2
Turks
Gunpowder
0-2
Tatars
Cavalry Archer
0-2
Infantry (51%)
Cavalry (56%)
Archer (62%)
Gunpowder (47%)
Cavalry Archer (38%)
Most Faced Civs
1
Mongols
56%
27 games
15W - 12L
2
Chinese
58%
19 games
11W - 8L
3
Jurchens
53%
15 games
8W - 7L
Italians
53%
15 games
8W - 7L
Persians
36%
14 games
5W - 9L
Portuguese
62%
13 games
8W - 5L
Top 6 of 103 tracked opponent picks
Rating History (Last 60 days)
-15 Elo
185 games
Current
2104
Peak
2187
Low
2013
Record (W:L)
91
-
94
Effective APM (Last 20 games)
Overall
63.9
actions per minute
Average speed
for 2104 Elo
0
Avg (60)
Dark Age
69.1
Feudal
59.3
Castle
59.3
Imperial
37.3
Peak:
127.3
eAPM
Recent Match History (210 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
2104
(+22)
GIANT SLAYER
|
Arabia
#468026384
|
Wu
|
|
01:13:37 |
Apr 05, 2026
|
|
DEFEAT
2082
(-14)
|
MegaRandom
#467470975
|
Sicilians
|
|
00:49:23 |
Apr 02, 2026
|
|
DEFEAT
2096
(-13)
|
MegaRandom
#467465937
|
Wei
|
|
00:41:57 |
Apr 02, 2026
|
|
DEFEAT
2109
(-7)
|
MegaRandom
#467319650
|
Vikings
|
|
00:39:03 |
Apr 02, 2026
|
|
DEFEAT
2116
(-8)
|
Enclosed
#467317466
|
Cumans
|
|
00:36:36 |
Apr 02, 2026
|
|
VICTORY
2124
(+15)
|
Black Forest
#467311608
|
Italians
|
|
01:18:20 |
Apr 02, 2026
|
|
VICTORY
2109
(+6)
|
Marketplace
#466359213
|
Bulgarians
|
|
00:45:15 |
Mar 29, 2026
|
|
VICTORY
2103
(+7)
|
Arabia
#466352436
|
Saracens
|
|
00:43:10 |
Mar 29, 2026
|
|
VICTORY
2096
(+2)
|
Marketplace
#466347760
|
Vietnamese
|
|
00:37:24 |
Mar 29, 2026
|
|
VICTORY
2094
(+19)
|
Arabia
#466326378
|
Huns
|
|
00:47:55 |
Mar 29, 2026
|
|
VICTORY
2075
(+9)
|
Mongolia
#466322874
|
Wei
|
|
00:29:45 |
Mar 29, 2026
|
|
DEFEAT
2066
(-15)
|
Ring Fortress
#466317748
|
Poles
|
|
00:43:08 |
Mar 29, 2026
|
|
DEFEAT
2081
(-28)
UPSET
|
Arabia
#466314804
|
Vietnamese
|
|
00:24:13 |
Mar 28, 2026
|
|
VICTORY
2109
(+12)
|
Ring Fortress
#465970299
|
Muisca
|
|
00:28:14 |
Mar 27, 2026
|
|
VICTORY
2097
(+21)
GIANT SLAYER
|
Mongolia
#465964472
|
Jurchens
|
|
00:41:36 |
Mar 27, 2026
|
|
VICTORY
2076
(+8)
|
Arabia
#465960352
|
Portuguese
|
|
00:30:03 |
Mar 27, 2026
|
|
VICTORY
2068
(+10)
|
Marketplace
#465958853
|
Cumans
|
|
00:01:02 |
Mar 27, 2026
|
|
DEFEAT
2058
(-10)
|
Marketplace
#465952528
|
Magyars
|
|
00:46:46 |
Mar 27, 2026
|
|
DEFEAT
2068
(-8)
|
Ring Fortress
#465947408
|
Sicilians
|
|
00:39:09 |
Mar 27, 2026
|
|
DEFEAT
2076
(-24)
UPSET
|
Marketplace
#465845961
|
Poles
|
|
00:37:57 |
Mar 27, 2026
|
|
VICTORY
2100
(+10)
|
Arabia
#465842437
|
Saracens
|
|
00:40:05 |
Mar 27, 2026
|
|
VICTORY
2090
(+3)
|
Arabia
#465840908
|
Dravidians
|
|
00:17:07 |
Mar 27, 2026
|
|
VICTORY
2087
(+5)
|
Ring Fortress
#465836756
|
Persians
|
|
00:42:24 |
Mar 27, 2026
|
|
DEFEAT
2082
(-12)
|
Ring Fortress
#465832652
|
Burmese
|
|
00:40:09 |
Mar 27, 2026
|
|
DEFEAT
2094
(-12)
|
Ring Fortress
#465745206
|
Wei
|
|
00:42:06 |
Mar 26, 2026
|
|
DEFEAT
2106
(-14)
|
Ring Fortress
#465741558
|
Poles
|
|
00:22:18 |
Mar 26, 2026
|
|
DEFEAT
2120
(-15)
|
Mongolia
#465738904
|
Turks
|
|
00:18:53 |
Mar 26, 2026
|
|
VICTORY
2135
(+19)
|
Ring Fortress
#465736437
|
Dravidians
|
|
00:16:51 |
Mar 26, 2026
|
|
DEFEAT
2116
(-11)
|
Mongolia
#465437163
|
Saracens
|
|
00:38:58 |
Mar 25, 2026
|
|
DEFEAT
2127
(-12)
|
Ring Fortress
#465435547
|
Sicilians
|
|
00:16:16 |
Mar 25, 2026
|
|
DEFEAT
2139
(-8)
|
Marketplace
#465334561
|
Mongols
|
|
00:37:32 |
Mar 24, 2026
|
|
DEFEAT
2147
(-7)
|
Marketplace
#465329723
|
Muisca
|
|
00:30:10 |
Mar 24, 2026
|
|
DEFEAT
2154
(-11)
|
Ring Fortress
#465322995
|
Jurchens
|
|
00:53:07 |
Mar 24, 2026
|
|
VICTORY
2165
(+8)
|
Marketplace
#465307357
|
Vikings
|
|
00:17:57 |
Mar 24, 2026
|
|
DEFEAT
2157
(-8)
|
Mongolia
#465302870
|
Italians
|
|
00:37:48 |
Mar 24, 2026
|
|
VICTORY
2165
(+13)
|
Marketplace
#465143743
|
Tupi
|
|
00:58:49 |
Mar 23, 2026
|
|
DEFEAT
2152
(-7)
|
Ring Fortress
#465136916
|
Vietnamese
|
|
00:44:52 |
Mar 23, 2026
|
|
VICTORY
2159
(+13)
|
Arabia
#465132226
|
Turks
|
|
00:25:01 |
Mar 23, 2026
|
|
VICTORY
2146
(+10)
|
Ring Fortress
#465107669
|
Mongols
|
|
00:39:16 |
Mar 23, 2026
|
|
DEFEAT
2136
(-19)
|
Marketplace
#465102931
|
Tatars
|
|
00:33:09 |
Mar 23, 2026
|
|
DEFEAT
2155
(-7)
|
Arabia
#464981061
|
Portuguese
|
|
00:38:44 |
Mar 23, 2026
|
|
DEFEAT
2162
(-8)
|
Arabia
#463041121
|
Jurchens
|
|
00:38:43 |
Mar 14, 2026
|
|
VICTORY
2170
(+15)
|
Haboob
#463029830
|
Portuguese
|
|
00:57:25 |
Mar 14, 2026
|
|
VICTORY
2155
(+24)
GIANT SLAYER
|
Haboob
#462087176
|
Lithuanians
|
|
00:47:29 |
Mar 10, 2026
|
|
VICTORY
2131
(+10)
|
Arabia
#462086063
|
Tupi
|
|
00:04:32 |
Mar 10, 2026
|
|
VICTORY
2121
(+13)
|
MegaRandom
#462080535
|
Tatars
|
|
00:47:18 |
Mar 10, 2026
|
|
DEFEAT
2108
(-9)
|
Enclosed
#461994841
|
Malay
|
|
00:29:50 |
Mar 10, 2026
|
|
DEFEAT
2117
(-10)
|
Arabia
#461992148
|
Magyars
|
|
00:35:46 |
Mar 10, 2026
|
|
DEFEAT
2127
(-4)
|
MegaRandom
#461989247
|
Chinese
|
|
00:35:21 |
Mar 10, 2026
|
|
VICTORY
2131
(+9)
|
Arabia
#461985867
|
Georgians
|
|
00:37:33 |
Mar 10, 2026
|
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