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Tero ThulDai
Gameplay Summary
Opens Scout Rush (47%) or booms to Castle (39%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (88% win rate). Struggles against Unique Unit compositions. Frequently employs forward Castle drops. Strongest in early-game, weaker in extended matches.
Opens Scout Rush (47%) or booms to Castle (39%). Plays a cavalry-heavy style in mid/late game. Most successful with Knight Rush (88% win rate). Struggles against Unique Unit compositions. Frequently employs forward Castle drops. Strongest in early-game, weaker in extended matches.
Elo
985
Top 65%
Rank
#24,018
1v1 RM
Games
564
165W /
144L
Steam
8 months
Verified
No risk factors detected
Player Analysis
139 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
47%
No Rush
39%
Knight Rush
6%
Archer Rush
4%
Overall Behavior
Scout rush (47%)
Early castle build (36%)
Castle drop (35%)
Phosphoru (15%)
Cav archer rush (10%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (18% of games)
Opening Success Rates
Scout Rush
65 games
60%
No Rush
54 games
41%
Knight Rush
8 games
88%
Archer Rush
6 games
17%
Militia Rush
3 games
100%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
No Rush
(73 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
Monk Rush
(4 games)
0%
win rate
Scout Rush
(19 games)
32%
win rate
Knight Rush
(9 games)
33%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (47%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (74%), often loses to:
BEST
Unique Unit
(16L)
Skirmishers
(15L)
Infantry (Spear)
(15L)
Monk Rush
4 games
100%
win rate
Scout Rush
19 games
68%
win rate
Knight Rush
9 games
67%
win rate
No Rush
73 games
63%
win rate
Mid & Late Game
74%
Cavalry
PRIMARY STYLE
Unique Unit
58%
47% WR
Heavy Cavalry
45%
45% WR
Skirmishers
35%
35% WR
Infantry (Spear)
25%
38% WR
Dominates vs
Infantry (Spear)
+14
Skirmishers
+8
Unique Unit
+7
Struggles vs
Unique Unit
−16
Skirmishers
−15
Infantry (Spear)
−15
Common Transitions
Scout Rush
Unique Unit
48% WR
No Rush
Unique Unit
40% WR
Knight Rush
Heavy Cavalry
88% WR
Tendencies & Patterns
Civ. Stats
Variable
Franks
88%
Cumans
29%
Win Rates by Civ Type
Cavalry Archer Civs
57%
Their Best Cavalry Archer Civ:
Mongols
57% WR
Cavalry Civs
53%
Their Best Cavalry Civ:
Franks
88% WR
Infantry Civs
57%
Their Best Infantry Civ:
Romans
80% WR
Archer Civs
0%
Their Best Archer Civ:
Ethiopians
% WR
Gunpowder Civs
67%
Their Best Gunpowder Civ:
Spanish
67% WR
Civ Playstyle Analysis
Mongols
63
57%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:16
Castle: 23:11
scout rush
79%
castle drop
32%
early castle build
29%
Persians
13
62%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 13:36
Castle: 27:08
tc deleted
62%
early castle build
54%
castle drop
46%
phosphoru
31%
Franks
8
88%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 11:28
Castle: 19:54
knight rush
88%
castle drop
50%
early castle build
38%
Vikings
8
75%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:43
Castle: 21:09
militia rush
38%
phosphoru
25%
scout rush
25%
castle drop
25%
skirmisher rush
25%
Cumans
7
29%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:60
Castle: 25:27
early castle build
29%
Spanish
6
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 12:07
Castle: 21:31
scout rush
50%
early castle build
50%
Romans
5
80%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:20
Castle: 20:23
early castle build
60%
castle drop
40%
phosphoru
40%
cav archer rush
20%
scout rush
20%
Ethiopians
3
0%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 11:43
Castle: 25:30
scout rush
67%
castle drop
33%
skirmisher rush
33%
early castle build
33%
archer rush
33%
knight rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Lowland | 27 | 56% | Scout Rush 56% | No Rush (6) |
| Valley | 16 | 56% | Scout Rush 100% | No Rush (3) |
| Graveyards | 12 | 50% | Scout Rush 50% | Scout Rush (3) |
| Paradise Island | 12 | 75% | Knight Rush 42% | - |
| Passage | 12 | 58% | No Rush 42% | No Rush (3) |
| MegaRandom | 11 | 55% | No Rush 45% | Scout Rush (2) |
| Glade | 10 | 50% | Scout Rush 60% | No Rush (3) |
| Haboob | 10 | 40% | No Rush 70% | No Rush (4) |
Performance
Performance by Time of Day
Night
00:00 - 06:00
55%
120 games
Morning
06:00 - 12:00
52.6%
19 games
Afternoon
12:00 - 18:00
57.1%
28 games
Evening
18:00 - 00:00
51.4%
142 games
Consistent performance across all time periods.
Based on 309 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
25x
Chases losses
18x
Stops after losses
23x
After 1st Win
2.7
games
After 1st defeat
2.6
games
End on Win
53%
Win Rate by Game Length
Avg. Win
40 min
Avg. Loss
52
min
Games
139
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:30)
11:42
/ 11:12 target
III
Castle Age
(+01:50)
22:48
/ 20:58 target
IV
Imperial Age
(+02:39)
39:17
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
01:23
Improve
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Vikings
Infantry
2-0
Italians
Archer
3-0
Turks
Gunpowder
2-0
Worst Matchups
Teutons
Infantry
0-4
Georgians
Cavalry
0-2
Celts
Infantry
0-2
Infantry (56%)
Cavalry (43%)
Archer (58%)
Gunpowder (63%)
Camel (25%)
Most Faced Civs
1
Franks
34%
32 games
11W - 21L
2
Spanish
67%
18 games
12W - 6L
3
Huns
50%
14 games
7W - 7L
Vietnamese
54%
13 games
7W - 6L
Teutons
38%
13 games
5W - 8L
Mongols
67%
12 games
8W - 4L
Top 6 of 102 tracked opponent picks
Rating History (Last 60 days)
+120 Elo
91 games
Current
985
Peak
1005
Low
814
Record (W:L)
50
-
41
Effective APM (Last 20 games)
Overall
23.5
actions per minute
Average speed
for 985 Elo
0
Avg (24)
Dark Age
25.0
Feudal
18.8
Castle
22.2
Imperial
15.3
Peak:
71.7
eAPM
Recent Match History (139 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
985
(+15)
|
Black Forest
#467729608
|
Mapuche
|
|
01:05:48 |
Apr 03, 2026
|
|
VICTORY
970
(+16)
|
Migration
#467722348
|
Bulgarians
|
|
00:49:38 |
Apr 03, 2026
|
|
VICTORY
954
(+17)
|
Migration
#467717481
|
Wei
|
|
00:28:17 |
Apr 03, 2026
|
|
DEFEAT
937
(-14)
|
Migration
#467533911
|
Wei
|
|
00:05:46 |
Apr 03, 2026
|
|
DEFEAT
951
(-17)
|
Black Forest
#467526477
|
Mapuche
|
|
01:13:51 |
Apr 03, 2026
|
|
DEFEAT
968
(-17)
|
Migration
#467519362
|
Vikings
|
|
00:55:46 |
Apr 03, 2026
|
|
DEFEAT
985
(-15)
|
Black Forest
#467517106
|
Mapuche
|
|
00:01:32 |
Apr 03, 2026
|
|
VICTORY
1000
(+15)
|
MegaRandom
#467469935
|
Mongols
|
|
00:30:10 |
Apr 02, 2026
|
|
VICTORY
985
(+15)
|
Enclosed
#467463350
|
Khitans
|
|
00:51:23 |
Apr 02, 2026
|
|
VICTORY
970
(+14)
|
Marketplace
#467074144
|
Mapuche
|
|
01:25:15 |
Apr 01, 2026
|
|
VICTORY
956
(+18)
|
Marketplace
#466866600
|
Jurchens
|
|
00:50:03 |
Mar 31, 2026
|
|
VICTORY
938
(+16)
|
Marketplace
#466861863
|
Armenians
|
|
00:50:29 |
Mar 31, 2026
|
|
VICTORY
922
(+16)
|
Marketplace
#466859484
|
Armenians
|
|
00:23:45 |
Mar 31, 2026
|
|
VICTORY
906
(+16)
|
Arena
#466858997
|
Jurchens
|
|
00:02:58 |
Mar 31, 2026
|
|
VICTORY
890
(+16)
|
Glade
#466833257
|
Armenians
|
|
00:30:49 |
Mar 31, 2026
|
|
DEFEAT
874
(-16)
|
Nomad
#466828775
|
Armenians
|
|
00:47:49 |
Mar 30, 2026
|
|
VICTORY
890
(+15)
|
Ring Fortress
#466610544
|
Malay
|
|
00:33:19 |
Mar 30, 2026
|
|
DEFEAT
875
(-16)
|
Marketplace
#466606027
|
Wu
|
|
00:38:39 |
Mar 29, 2026
|
|
VICTORY
891
(+13)
|
Marketplace
#466341026
|
Bulgarians
|
|
00:35:20 |
Mar 29, 2026
|
|
VICTORY
878
(+15)
|
Glade
#466336484
|
Wei
|
|
00:35:51 |
Mar 29, 2026
|
|
VICTORY
863
(+16)
|
Arena
#466247122
|
Wei
|
|
00:45:35 |
Mar 28, 2026
|
|
VICTORY
847
(+16)
|
Ring Fortress
#466240951
|
Poles
|
|
00:35:26 |
Mar 28, 2026
|
|
VICTORY
831
(+17)
|
Nomad
#466240575
|
Mapuche
|
|
00:00:14 |
Mar 28, 2026
|
|
DEFEAT
814
(-15)
|
Marketplace
#466206706
|
Wu
|
|
00:39:39 |
Mar 28, 2026
|
|
DEFEAT
829
(-19)
|
Glade
#466108243
|
Mapuche
|
|
00:53:54 |
Mar 28, 2026
|
|
DEFEAT
848
(-18)
|
Mongolia
#466103988
|
Mapuche
|
|
00:54:58 |
Mar 28, 2026
|
|
DEFEAT
866
(-17)
|
Arena
#466099684
|
Mapuche
|
|
00:50:42 |
Mar 28, 2026
|
|
DEFEAT
883
(-15)
|
Glade
#466092257
|
Wu
|
|
01:23:32 |
Mar 28, 2026
|
|
DEFEAT
898
(-18)
|
Nomad
#466088504
|
Wu
|
|
00:37:12 |
Mar 28, 2026
|
|
DEFEAT
916
(-15)
|
Ring Fortress
#466084524
|
Wei
|
|
00:34:50 |
Mar 28, 2026
|
|
DEFEAT
931
(-14)
|
Marketplace
#464397588
|
Wei
|
|
00:51:51 |
Mar 20, 2026
|
|
DEFEAT
945
(-18)
|
Ring Fortress
#464391420
|
Muisca
|
|
00:49:01 |
Mar 20, 2026
|
|
DEFEAT
963
(-17)
|
Marketplace
#464323695
|
Wei
|
|
01:01:45 |
Mar 20, 2026
|
|
VICTORY
980
(+15)
|
Nomad
#464317327
|
Wei
|
|
00:51:50 |
Mar 20, 2026
|
|
DEFEAT
965
(-17)
|
Ring Fortress
#464311663
|
Wei
|
|
00:22:33 |
Mar 20, 2026
|
|
DEFEAT
982
(-17)
|
Nomad
#464304594
|
Wei
|
|
00:45:22 |
Mar 20, 2026
|
|
VICTORY
999
(+16)
|
Mongolia
#464296858
|
Khitans
|
|
01:01:52 |
Mar 20, 2026
|
|
VICTORY
983
(+16)
|
Mongolia
#464216192
|
Mapuche
|
|
00:37:32 |
Mar 20, 2026
|
|
DEFEAT
967
(-18)
|
Mongolia
#464212582
|
Wei
|
|
00:46:20 |
Mar 20, 2026
|
|
VICTORY
985
(+15)
|
Nomad
#464173656
|
Mapuche
|
|
00:40:27 |
Mar 19, 2026
|
|
VICTORY
970
(+15)
|
Arabia
#464171028
|
Mapuche
|
|
00:20:17 |
Mar 19, 2026
|
|
DEFEAT
955
(-16)
|
Ring Fortress
#464162602
|
Mapuche
|
|
00:30:49 |
Mar 19, 2026
|
|
DEFEAT
971
(-18)
|
Ring Fortress
#464156378
|
Romans
|
|
00:50:45 |
Mar 19, 2026
|
|
DEFEAT
989
(-14)
|
Ring Fortress
#464153287
|
Romans
|
|
00:21:38 |
Mar 19, 2026
|
|
VICTORY
1003
(+16)
|
Glade
#464086058
|
Mapuche
|
|
00:36:24 |
Mar 19, 2026
|
|
VICTORY
987
(+15)
|
Mongolia
#464079191
|
Mapuche
|
|
01:01:22 |
Mar 19, 2026
|
|
DEFEAT
972
(-17)
|
Arabia
#464072203
|
Mapuche
|
|
01:02:15 |
Mar 19, 2026
|
|
DEFEAT
974
(-14)
|
Marketplace
#463998891
|
Mapuche
|
|
00:28:24 |
Mar 19, 2026
|
|
DEFEAT
988
(-17)
|
Mongolia
#463992702
|
Chinese
|
|
01:07:15 |
Mar 19, 2026
|
|
VICTORY
1005
(+14)
|
Northern Isles
#463786754
|
Wei
|
|
00:35:07 |
Mar 18, 2026
|
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