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PatrickJane
Gameplay Summary
Versatile opener, mixing Scout Rush (40%) and Archer Rush (26%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (73% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Versatile opener, mixing Scout Rush (40%) and Archer Rush (26%). Plays a cavalry-heavy style in mid/late game. Most successful with Archer Rush (73% win rate). Struggles against Archers compositions. Prefers a defensive, fully-walled playstyle. Plays variable civs.
Elo
2150
Top 0.5%
Rank
#286
1v1 RM
Games
3,217
132W /
114L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
86 gamesEarly Game
Quick Facts
Favorite Openings
Scout Rush
40%
Archer Rush
26%
Militia Rush
13%
Skirmisher Rush
10%
Overall Behavior
Archer rush (44%)
Scout rush (40%)
Skirmisher rush (30%)
Knight rush (22%)
Militia rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (76% of games)
Opening Success Rates
Scout Rush
34 games
56%
Archer Rush
22 games
73%
Militia Rush
11 games
64%
Skirmisher Rush
9 games
67%
No Rush
6 games
33%
Knight Rush
3 games
100%
Loses to
None found
Beats
No Rush
58.6%
Fire Lancer Rush
56.7%
Knight Rush
56.4%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(7 games)
71%
win rate
Militia Rush
(27 games)
67%
win rate
Scout Rush
(32 games)
63%
win rate
Early-Game Weaknesses
They struggle against these:
No Rush
(5 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (40%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (64%), often loses to:
BEST
Archers
(13L)
Skirmishers
(9L)
Heavy Cavalry
(6L)
No Rush
5 games
60%
win rate
Skirmisher Rush
7 games
71%
win rate
Militia Rush
27 games
67%
win rate
Scout Rush
32 games
63%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
64%
Cavalry
PRIMARY STYLE
Skirmishers
53%
54% WR
Heavy Cavalry
45%
63% WR
Archers
34%
67% WR
Light Cavalry
25%
85% WR
Dominates vs
Archers
+13
Skirmishers
+13
Heavy Cavalry
+10
Struggles vs
Archers
−13
Skirmishers
−9
Heavy Cavalry
−6
Common Transitions
Scout Rush
Skirmishers
60% WR
Archer Rush
Archers
75% WR
Skirmisher Rush
Skirmishers
67% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Huns
60%
Teutons
50%
Win Rates by Civ Type
Infantry Civs
69%
Their Best Infantry Civ:
Malians
100% WR
Cavalry Civs
64%
Their Best Cavalry Civ:
Berbers
100% WR
Archer Civs
53%
Their Best Archer Civ:
Mayans
100% WR
Camel Civs
43%
Their Best Camel Civ:
Saracens
33% WR
Gunpowder Civs
33%
No data for specific civs yet.
Elephant Civs
83%
Their Best Elephant Civ:
Khmer
75% WR
Civ Playstyle Analysis
Teutons
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:12
Castle: 18:28
knight rush
50%
monk rush
33%
scout rush
33%
Huns
5
60%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:54
Castle: 23:29
archer rush
60%
cav archer rush
60%
scout rush
40%
skirmisher rush
20%
Mayans
4
100%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:51
Castle: 20:15
archer rush
100%
eagle rush
50%
castle drop
25%
Khmer
4
75%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:36
Castle: 20:20
knight rush
50%
archer rush
50%
monk rush
25%
scout rush
25%
skirmisher rush
25%
Chinese
4
25%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 8:45
Castle: 20:24
scout rush
75%
archer rush
75%
skirmisher rush
25%
phosphoru
25%
monk rush
25%
Incas
4
100%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:23
Castle: 21:05
archer rush
75%
eagle rush
75%
militia rush
25%
skirmisher rush
25%
Poles
4
75%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 8:55
Castle: 22:41
skirmisher rush
75%
knight rush
25%
scout rush
25%
castle drop
25%
Italians
3
67%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 8:34
Castle: 20:20
archer rush
100%
scout rush
33%
knight rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 66 | 65% | Scout Rush 33% | Scout Rush (10) |
| Lowland | 10 | 30% | Scout Rush 40% | Archer Rush (2) |
| Haboob | 4 | 75% | Scout Rush 75% | - |
| Graveyards | 3 | 100% | Scout Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
54.2%
96 games
Morning
06:00 - 12:00
100%
1 games
Afternoon
12:00 - 18:00
42.5%
40 games
Evening
18:00 - 00:00
56.9%
109 games
Performs best in the Evening (56.9% WR), struggles in the Afternoon (42.5% WR).
Based on 246 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
20x
Chases losses
11x
Stops after losses
13x
After 1st Win
2.9
games
After 1st defeat
3.7
games
End on Win
59%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
41
min
Games
86
Age Stats vs 2000+ Elo Winners (Avg)
II
Feudal Age
(-00:34)
9:04
/ 09:38 target
Fast Feudal - 84%
III
Castle Age
(+00:46)
21:08
/ 20:22 target
IV
Imperial Age
(+02:43)
38:56
/ 36:13 target
Economy Profile
Dark Age Idle TC (Avg.)
00:04
Perfect
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Dravidians
Infantry
2-0
Byzantines
Defensive
4-0
Goths
Infantry
4-0
Worst Matchups
Mayans
Archer
0-3
Celts
Infantry
0-3
Jurchens
Cavalry
0-2
Infantry (73%)
Cavalry (65%)
Archer (36%)
Defensive (71%)
Elephant (60%)
Most Faced Civs
1
Bohemians
44%
9 games
4W - 5L
2
Mongols
22%
9 games
2W - 7L
3
Goths
78%
9 games
7W - 2L
Bengalis
44%
9 games
4W - 5L
Mayans
38%
8 games
3W - 5L
Koreans
13%
8 games
1W - 7L
Top 6 of 52 tracked opponent picks
Rating History (Last 60 days)
+42 Elo
166 games
Current
2150
Peak
2237
Low
2054
Record (W:L)
90
-
76
Effective APM (Last 20 games)
Overall
76.0
actions per minute
Faster than average
for 2150 Elo
0
Avg (60)
Dark Age
69.7
Feudal
67.7
Castle
71.6
Imperial
41.0
Peak:
123.9
eAPM
Recent Match History (86 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
2150
(+10)
|
Arabia
#467787806
|
Italians
|
|
00:16:16 |
Apr 04, 2026
|
|
VICTORY
2140
(+18)
|
Glade
#466836017
|
Teutons
|
|
00:59:00 |
Mar 31, 2026
|
|
VICTORY
2122
(+28)
GIANT SLAYER
|
Marketplace
#466819213
|
Slavs
|
|
01:15:34 |
Mar 30, 2026
|
|
VICTORY
2094
(+22)
GIANT SLAYER
|
Marketplace
#466812537
|
Vikings
|
|
00:38:28 |
Mar 30, 2026
|
|
VICTORY
2072
(+6)
|
Marketplace
#466806741
|
Khmer
|
|
00:44:49 |
Mar 30, 2026
|
|
VICTORY
2066
(+12)
|
Arabia
#466801061
|
Malay
|
|
00:35:08 |
Mar 30, 2026
|
|
DEFEAT
2054
(-19)
|
Glade
#466592058
|
Ethiopians
|
|
00:29:40 |
Mar 29, 2026
|
|
DEFEAT
2073
(-22)
UPSET
|
Arabia
#466587590
|
Lithuanians
|
|
00:33:52 |
Mar 29, 2026
|
|
DEFEAT
2095
(-15)
|
Arabia
#466580402
|
Cumans
|
|
00:50:24 |
Mar 29, 2026
|
|
DEFEAT
2110
(-9)
|
Marketplace
#466569631
|
Japanese
|
|
01:08:23 |
Mar 29, 2026
|
|
VICTORY
2119
(+9)
|
Glade
#466306109
|
Saracens
|
|
00:30:46 |
Mar 28, 2026
|
|
VICTORY
2110
(+8)
|
Arabia
#466300518
|
Ethiopians
|
|
00:36:31 |
Mar 28, 2026
|
|
DEFEAT
2102
(-12)
|
Marketplace
#465612453
|
Byzantines
|
|
01:10:50 |
Mar 26, 2026
|
|
VICTORY
2114
(+14)
|
Marketplace
#465605074
|
Khmer
|
|
00:51:40 |
Mar 26, 2026
|
|
VICTORY
2100
(+11)
|
Nomad
#465593304
|
Berbers
|
|
00:52:28 |
Mar 26, 2026
|
|
VICTORY
2089
(+13)
|
Ring Fortress
#465186580
|
Goths
|
|
00:45:47 |
Mar 24, 2026
|
|
DEFEAT
2076
(-23)
UPSET
|
Marketplace
#464978344
|
Vikings
|
|
00:53:32 |
Mar 23, 2026
|
|
DEFEAT
2099
(-19)
|
Ring Fortress
#464972787
|
Teutons
|
|
00:49:59 |
Mar 23, 2026
|
|
VICTORY
2118
(+14)
|
Arabia
#464967755
|
Poles
|
|
00:42:52 |
Mar 23, 2026
|
|
DEFEAT
2104
(-8)
|
Marketplace
#464961403
|
Persians
|
|
00:55:03 |
Mar 23, 2026
|
|
DEFEAT
2112
(-8)
|
Arabia
#464854748
|
Hindustanis
|
|
00:39:31 |
Mar 22, 2026
|
|
VICTORY
2120
(+3)
|
Arabia
#464847564
|
Berbers
|
|
00:46:15 |
Mar 22, 2026
|
|
DEFEAT
2117
(-21)
UPSET
|
Ring Fortress
#464209761
|
Berbers
|
|
00:52:39 |
Mar 20, 2026
|
|
VICTORY
2138
(+3)
|
Arabia
#464207302
|
Mayans
|
|
00:24:26 |
Mar 20, 2026
|
|
DEFEAT
2135
(-10)
|
Arabia
#464195713
|
Mayans
|
|
00:03:31 |
Mar 20, 2026
|
|
DEFEAT
2145
(-20)
|
Marketplace
#464188370
|
Chinese
|
|
01:10:47 |
Mar 20, 2026
|
|
DEFEAT
2165
(-5)
|
Arabia
#464089426
|
Turks
|
|
00:47:16 |
Mar 19, 2026
|
|
DEFEAT
2170
(-24)
UPSET
|
Arabia
#464085886
|
Burmese
|
|
00:32:05 |
Mar 19, 2026
|
|
VICTORY
2194
(+7)
|
Mediterranean
#463792604
|
Malay
|
|
00:45:19 |
Mar 18, 2026
|
|
VICTORY
2187
(+3)
|
Haboob
#463692897
|
Burgundians
|
|
00:44:31 |
Mar 17, 2026
|
|
VICTORY
2184
(+16)
|
Arabia
#463686027
|
Sicilians
|
|
00:37:10 |
Mar 17, 2026
|
|
DEFEAT
2168
(-11)
|
Northern Isles
#463679547
|
Lithuanians
|
|
00:56:40 |
Mar 17, 2026
|
|
DEFEAT
2179
(-19)
|
Arabia
#463674342
|
Ethiopians
|
|
00:45:47 |
Mar 17, 2026
|
|
DEFEAT
2198
(-23)
UPSET
|
Haboob
#463670358
|
Burmese
|
|
00:36:11 |
Mar 17, 2026
|
|
DEFEAT
2221
(-2)
|
Arabia
#463595812
|
Mayans
|
|
00:53:30 |
Mar 17, 2026
|
|
VICTORY
2223
(+16)
|
Arabia
#463592793
|
Saracens
|
|
00:32:58 |
Mar 17, 2026
|
|
DEFEAT
2207
(-30)
UPSET
|
Arabia
#463374784
|
Sicilians
|
|
00:37:47 |
Mar 16, 2026
|
|
VICTORY
2237
(+11)
|
Haboob
#463371718
|
Portuguese
|
|
00:41:52 |
Mar 16, 2026
|
|
VICTORY
2226
(+12)
|
Mediterranean
#463368906
|
Slavs
|
|
00:36:04 |
Mar 16, 2026
|
|
VICTORY
2214
(+8)
|
Haboob
#463345881
|
Spanish
|
|
01:02:22 |
Mar 16, 2026
|
|
DEFEAT
2206
(-17)
|
Mediterranean
#463342468
|
Malay
|
|
00:29:46 |
Mar 16, 2026
|
|
VICTORY
2223
(+18)
|
Arabia
#463322343
|
Ethiopians
|
|
00:31:02 |
Mar 15, 2026
|
|
VICTORY
2205
(+11)
|
Arabia
#463320551
|
Teutons
|
|
00:12:22 |
Mar 15, 2026
|
|
VICTORY
2194
(+12)
|
Arabia
#463316386
|
Italians
|
|
00:32:03 |
Mar 15, 2026
|
|
VICTORY
2182
(+13)
|
Northern Isles
#463314605
|
Goths
|
|
00:12:12 |
Mar 15, 2026
|
|
DEFEAT
2169
(-5)
|
Haboob
#463311018
|
Mayans
|
|
00:24:10 |
Mar 15, 2026
|
|
DEFEAT
2174
(-19)
|
Arabia
#463307613
|
Incas
|
|
00:23:04 |
Mar 15, 2026
|
|
DEFEAT
2193
(-10)
|
Arabia
#463299802
|
Chinese
|
|
00:22:00 |
Mar 15, 2026
|
|
DEFEAT
2203
(-1)
|
Arabia
#463294367
|
Bohemians
|
|
00:31:06 |
Mar 15, 2026
|
|
DEFEAT
2204
(-1)
|
Haboob
#463286778
|
Gurjaras
|
|
00:36:37 |
Mar 15, 2026
|
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