Replay analysis temporarily unavailable — The Last Chieftains DLC changed the replay format, will be working again soon.
blegenator
Gameplay Summary
Favors Militia Rush as primary opening (67%). Plays a cavalry-heavy style in mid/late game. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Often picks Italians (50%).
Favors Militia Rush as primary opening (67%). Plays a cavalry-heavy style in mid/late game. Plays open and aggressive with minimal walling. Frequently employs forward Castle drops. Often picks Italians (50%).
Elo
1023
Top 50%
Rank
#21,543
1v1 RM
Games
132
8W /
8L
Steam
11 years
Verified
No risk factors detected
Player Analysis
6 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
67%
No Rush
33%
Overall Behavior
Militia rush (67%)
Castle drop (33%)
Archer rush (33%)
Tc deleted (17%)
Skirmisher rush (17%)
Walling Style: Standard
Balances defense with map control. (17% of games)
Opening Success Rates
Militia Rush
4 games
75%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Archer Rush
(3 games)
67%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Militia Rush (67%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (50%), often loses to:
BEST
Infantry (Sword)
(2L)
No significant weaknesses detected
Archer Rush
3 games
67%
win rate
Quick tips:
Predictable opener
Plays open - pressure early
Mid & Late Game
50%
Cavalry
PRIMARY STYLE
Infantry (Sword)
67%
75% WR
Heavy Cavalry
33%
Light Cavalry
33%
Archers
33%
Dominates vs
Archers
+2
Heavy Cavalry
+2
Struggles vs
Infantry (Sword)
−2
Common Transitions
Militia Rush
Infantry (Sword)
75% WR
Tendencies & Patterns
Civ. Stats
Civ Playstyle Analysis
Italians
3
33%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 9:51
Castle: 23:57
archer rush
67%
militia rush
67%
phosphoru
33%
fast castle
33%
Tatars
1
0%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Bulgarians
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Romans
1
100%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 6 | 50% | Militia Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
45.5%
11 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
No games
-
Evening
18:00 - 00:00
60%
5 games
Performs best in the Evening (60% WR).
Based on 16 matches • Times in UTC
Win Rate by Game Length
Avg. Win
41 min
Avg. Loss
53
min
Games
6
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:24)
9:57
/ 10:21 target
Fast Feudal - 33%
III
Castle Age
(+03:29)
23:45
/ 20:16 target
IV
Imperial Age
(-03:38)
32:25
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:22
Average
Reaches Imperial
17%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Persians
Cavalry
1-1
Worst Matchups
Persians
Cavalry
1-1
Cavalry (50%)
Archer (0%)
Defensive (100%)
Infantry (0%)
Elephant (100%)
Most Faced Civs
1
Persians
33%
3 games
1W - 2L
2
Koreans
100%
2 games
2W - 0L
3
Britons
0%
1 games
0W - 1L
Romans
0%
1 games
0W - 1L
Khmer
100%
1 games
1W - 0L
Turks
100%
1 games
1W - 0L
Top 6 of 9 tracked opponent picks
Rating History (Last 60 days)
-5 Elo
13 games
Current
1023
Peak
1028
Low
992
Record (W:L)
6
-
7
Effective APM (Last 6 games)
Overall
23.0
actions per minute
Slower than average
for 1023 Elo
0
Avg (39)
Dark Age
33.0
Feudal
16.2
Castle
17.3
Imperial
2.0
Peak:
79.3
eAPM
Recent Match History (6 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1023
(+15)
|
Nomad
#467805751
|
Armenians
|
|
00:34:39 |
Apr 04, 2026
|
|
VICTORY
1008
(+15)
|
Arabia
#464650826
|
Armenians
|
|
01:51:43 |
Mar 21, 2026
|
|
DEFEAT
993
(-15)
|
Glade
#464643249
|
Armenians
|
|
00:43:13 |
Mar 21, 2026
|
|
VICTORY
1008
(+16)
|
Mongolia
#464638571
|
Armenians
|
|
00:24:26 |
Mar 21, 2026
|
|
DEFEAT
992
(-17)
|
Mongolia
#464595007
|
Armenians
|
|
00:47:03 |
Mar 21, 2026
|
|
VICTORY
1009
(+17)
|
Nomad
#464454796
|
Armenians
|
|
00:27:44 |
Mar 21, 2026
|
|
DEFEAT
992
(-17)
|
Glade
#464431586
|
Georgians
|
|
00:55:44 |
Mar 21, 2026
|
|
DEFEAT
1009
(-17)
|
Arena
#463347531
|
Italians
|
|
00:43:15 |
Mar 16, 2026
|
|
VICTORY
1026
(+14)
|
Golden Pit
#459860384
|
Italians
|
|
01:03:52 |
Mar 01, 2026
|
|
DEFEAT
1012
(-15)
|
Arabia
#459848246
|
Italians
|
|
00:44:59 |
Mar 01, 2026
|
|
VICTORY
1027
(+16)
|
Arabia
#454791544
|
Italians
Militia Rush
|
|
00:43:35 |
Feb 08, 2026
|
|
DEFEAT
1011
(-17)
|
Arabia
#454606367
|
Italians
Militia Rush
|
|
00:43:35 |
Feb 08, 2026
|
|
DEFEAT
1028
(-15)
|
Arabia
#454595438
|
Italians
Fast Castle
|
|
00:39:17 |
Feb 08, 2026
|
|
VICTORY
1043
(+14)
|
Arabia
#452810016
|
Romans
Militia Rush
|
|
00:31:39 |
Feb 01, 2026
|
|
VICTORY
1029
(+16)
|
Arabia
#452792817
|
Bulgarians
Militia Rush
|
|
00:48:42 |
Feb 01, 2026
|
|
DEFEAT
1013
(-15)
|
Arabia
#449177569
|
Tatars
No Rush
|
|
01:16:25 |
Jan 18, 2026
|
No matches found with the selected filters.