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Nicasius
Gameplay Summary
Favors Scout Rush as primary opening (56%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Scout Rush (60% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Favors Scout Rush as primary opening (56%). Transitions into cavalry-heavy compositions, especially Light Cavalry. Most successful with Scout Rush (60% win rate). Struggles against Heavy Cavalry compositions. Plays variable civs.
Elo
1015
Top 50%
Rank
#22,081
1v1 RM
Games
1,752
138W /
141L
Steam
14 years
Unverified
No risk factors detected
Player Analysis
152 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Scout Rush
56%
No Rush
24%
Militia Rush
11%
Archer Rush
6%
Overall Behavior
Scout rush (56%)
Knight rush (15%)
Steppe lancer rush (12%)
Militia rush (11%)
Walling Style: Standard
Balances defense with map control. (49% of games)
Opening Success Rates
Scout Rush
85 games
60%
No Rush
36 games
19%
Militia Rush
16 games
56%
Archer Rush
9 games
44%
Skirmisher Rush
3 games
67%
Loses to
Steppe Lancer Rush
62.1%
Fire Lancer Rush
61.5%
Beats
No Rush
65.1%
Skirmisher Rush
59.6%
Cavalry Archer Rush
58.9%
Early-Game Strengths
They defend best against:
Skirmisher Rush
(3 games)
67%
win rate
Scout Rush
(37 games)
59%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(17 games)
35%
win rate
Knight Rush
(10 games)
40%
win rate
How to Beat This Player
Early Game
If they open Scout Rush (56%), often loses to:
BEST
Fire Lancer Rush
61.5% WR
Militia Rush
52.8% WR
Mid & Late Game
If they go Cavalry (69%), often loses to:
BEST
Heavy Cavalry
(12L)
Unique Unit
(11L)
Archers
(11L)
Archer Rush
17 games
65%
win rate
Knight Rush
10 games
60%
win rate
Skirmisher Rush
3 games
67%
win rate
Scout Rush
37 games
59%
win rate
Mid & Late Game
69%
Cavalry
PRIMARY STYLE
Light Cavalry
47%
57% WR
Skirmishers
43%
38% WR
Infantry (Spear)
37%
46% WR
Heavy Cavalry
23%
59% WR
Dominates vs
Archers
+15
Infantry (Spear)
+12
Skirmishers
+9
Struggles vs
Heavy Cavalry
−12
Unique Unit
−11
Archers
−11
Common Transitions
Scout Rush
Light Cavalry
63% WR
No Rush
Infantry (Spear)
27% WR
Archer Rush
Archers
57% WR
Tendencies & Patterns
Civ. Stats
Plays Random
Khitans
65%
Byzantines
20%
Win Rates by Civ Type
Infantry Civs
51%
Their Best Infantry Civ:
Khitans
65% WR
Cavalry Civs
55%
Their Best Cavalry Civ:
Burgundians
67% WR
Defensive Civs
15%
Their Best Defensive Civ:
Byzantines
20% WR
Archer Civs
50%
Their Best Archer Civ:
Mayans
33% WR
Elephant Civs
67%
Their Best Elephant Civ:
Khmer
60% WR
Civ Playstyle Analysis
Khitans
23
65%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:58
Castle: 23:21
scout rush
74%
steppe lancer rush
35%
Jurchens
20
55%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:41
Castle: 22:44
scout rush
75%
steppe lancer rush
35%
Wei
11
55%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:01
Castle: 23:49
scout rush
91%
knight rush
27%
Byzantines
10
20%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:30
Castle: 22:38
scout rush
50%
knight rush
20%
Incas
8
38%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 11:27
Castle: 24:24
skirmisher rush
38%
militia rush
38%
archer rush
25%
Malay
6
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:53
Castle: 21:12
militia rush
33%
phosphoru
33%
Lithuanians
6
50%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:53
Castle: 22:57
scout rush
50%
knight rush
50%
Malians
5
20%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 9:46
Castle: 21:17
scout rush
80%
cav archer rush
20%
skirmisher rush
20%
early castle build
20%
phosphoru
20%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 89 | 53% | Scout Rush 66% | No Rush (16) |
| Haboob | 12 | 33% | Scout Rush 50% | No Rush (4) |
| Mired | 12 | 42% | No Rush 50% | No Rush (3) |
| Lowland | 11 | 73% | Scout Rush 91% | No Rush (2) |
| Graveyards | 10 | 60% | Scout Rush 50% | Scout Rush (2) |
| Steppe | 6 | 33% | Archer Rush 67% | No Rush (2) |
| Scandinavia | 3 | 0% | No Rush 67% | No Rush (2) |
| Shrubland | 3 | 67% | Scout Rush 67% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
54.2%
96 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
65%
20 games
Evening
18:00 - 00:00
44.8%
163 games
Performs best in the Afternoon (65% WR), struggles in the Evening (44.8% WR), plays most in Evening but wins more in Afternoon.
Based on 279 matches • Times in UTC
Tilt Behavior
Loss Chaser
Typical Session Patterns
Quits while ahead
20x
Chases losses
27x
Stops after losses
15x
After 1st Win
2.5
games
After 1st defeat
2.9
games
End on Win
66%
Plays longer after losses but usually gets the win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
32
min
Games
152
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:10)
10:11
/ 10:21 target
Fast Feudal - 59%
III
Castle Age
(+02:43)
22:59
/ 20:16 target
IV
Imperial Age
(+05:48)
41:51
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:15
Excellent
Reaches Imperial
32%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Vikings
Infantry
2-0
Burgundians
Cavalry
2-0
Khmer
Elephant
2-0
Worst Matchups
Georgians
Cavalry
0-3
Sicilians
Infantry
0-3
Celts
Infantry
0-2
Cavalry (51%)
Infantry (53%)
Archer (64%)
Gunpowder (39%)
Cavalry Archer (17%)
Most Faced Civs
1
Franks
59%
17 games
10W - 7L
2
Mongols
25%
16 games
4W - 12L
3
Spanish
33%
12 games
4W - 8L
Magyars
58%
12 games
7W - 5L
Persians
58%
12 games
7W - 5L
Lithuanians
64%
11 games
7W - 4L
Top 6 of 80 tracked opponent picks
Rating History (Last 60 days)
-3 Elo
138 games
Current
1015
Peak
1148
Low
950
Record (W:L)
69
-
69
Effective APM (Last 20 games)
Overall
34.3
actions per minute
Average speed
for 1015 Elo
0
Avg (39)
Dark Age
41.9
Feudal
24.2
Castle
23.7
Imperial
14.3
Peak:
88.3
eAPM
Recent Match History (152 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1015
(-15)
|
Arabia
#468002479
|
Aztecs
|
|
00:14:39 |
Apr 04, 2026
|
|
DEFEAT
1030
(-17)
|
Nomad
#467996580
|
Gurjaras
|
|
00:43:27 |
Apr 04, 2026
|
|
DEFEAT
1047
(-17)
|
Arabia
#467988280
|
Dravidians
|
|
00:55:59 |
Apr 04, 2026
|
|
VICTORY
1064
(+18)
|
Nomad
#467799658
|
Dravidians
|
|
00:22:44 |
Apr 04, 2026
|
|
DEFEAT
1046
(-17)
|
Arabia
#467796085
|
Armenians
|
|
00:30:23 |
Apr 04, 2026
|
|
VICTORY
1063
(+15)
|
Arabia
#467717302
|
Wei
|
|
00:55:41 |
Apr 03, 2026
|
|
DEFEAT
1048
(-17)
|
MegaRandom
#467710794
|
Khitans
|
|
00:31:09 |
Apr 03, 2026
|
|
VICTORY
1065
(+15)
|
Arabia
#467519796
|
Khitans
|
|
00:17:47 |
Apr 03, 2026
|
|
VICTORY
1050
(+18)
|
Arabia
#467488490
|
Tatars
|
|
00:54:41 |
Apr 03, 2026
|
|
VICTORY
1032
(+15)
|
Arabia
#467485909
|
Vikings
|
|
00:22:11 |
Apr 03, 2026
|
|
DEFEAT
1017
(-18)
|
MegaRandom
#467236083
|
Shu
|
|
00:21:28 |
Apr 01, 2026
|
|
VICTORY
1035
(+18)
|
Nomad
#465386512
|
Japanese
|
|
00:23:30 |
Mar 24, 2026
|
|
DEFEAT
1017
(-14)
|
Mongolia
#465219344
|
Khmer
|
|
00:01:25 |
Mar 24, 2026
|
|
DEFEAT
1031
(-16)
|
Mongolia
#465218965
|
Byzantines
|
|
00:02:40 |
Mar 24, 2026
|
|
VICTORY
1047
(+14)
|
Marketplace
#464984326
|
Dravidians
|
|
00:54:53 |
Mar 23, 2026
|
|
DEFEAT
1033
(-16)
|
Mongolia
#464920240
|
Celts
|
|
00:39:21 |
Mar 22, 2026
|
|
VICTORY
1049
(+16)
|
Ring Fortress
#464721869
|
Wei
|
|
01:02:18 |
Mar 22, 2026
|
|
DEFEAT
1033
(-17)
|
Arabia
#464716997
|
Huns
|
|
00:45:22 |
Mar 22, 2026
|
|
DEFEAT
1050
(-15)
|
Arabia
#464714491
|
Byzantines
|
|
00:20:34 |
Mar 22, 2026
|
|
VICTORY
1065
(+16)
|
Enclosed
#461706016
|
Khmer
|
|
00:43:02 |
Mar 08, 2026
|
|
DEFEAT
1049
(-17)
|
Arabia
#461416242
|
Ethiopians
|
|
00:44:31 |
Mar 07, 2026
|
|
DEFEAT
1066
(-17)
|
MegaRandom
#461412460
|
Magyars
|
|
00:21:22 |
Mar 07, 2026
|
|
DEFEAT
1083
(-17)
|
Haboob
#461404145
|
Wei
|
|
00:49:39 |
Mar 07, 2026
|
|
DEFEAT
1100
(-15)
|
Enclosed
#461403742
|
Spanish
|
|
00:00:14 |
Mar 07, 2026
|
|
DEFEAT
1115
(-15)
|
Enclosed
#461402499
|
Khmer
|
|
00:04:57 |
Mar 07, 2026
|
|
VICTORY
1130
(+15)
|
MegaRandom
#461358209
|
Khitans
|
|
00:53:44 |
Mar 07, 2026
|
|
DEFEAT
1115
(-14)
|
Haboob
#460949776
|
Lithuanians
|
|
00:32:30 |
Mar 05, 2026
|
|
VICTORY
1129
(+16)
|
Arabia
#460938272
|
Wei
|
|
00:29:50 |
Mar 05, 2026
|
|
VICTORY
1113
(+15)
|
MegaRandom
#460934487
|
Jurchens
|
|
00:28:22 |
Mar 05, 2026
|
|
DEFEAT
1098
(-17)
|
Arabia
#460718316
|
Khitans
|
|
00:36:32 |
Mar 04, 2026
|
|
DEFEAT
1115
(-16)
|
Haboob
#460713515
|
Khmer
|
|
00:18:07 |
Mar 04, 2026
|
|
DEFEAT
1131
(-17)
|
Migration
#460312339
|
Shu
|
|
00:33:21 |
Mar 02, 2026
|
|
VICTORY
1148
(+15)
|
Arabia
#460300995
|
Wei
|
|
00:42:24 |
Mar 02, 2026
|
|
VICTORY
1133
(+15)
|
Arabia
#460291272
|
Jurchens
|
|
00:51:55 |
Mar 02, 2026
|
|
VICTORY
1118
(+14)
|
Golden Pit
#459862565
|
Khmer
|
|
01:10:24 |
Mar 01, 2026
|
|
VICTORY
1104
(+17)
|
Arabia
#459857336
|
Khitans
|
|
00:44:49 |
Mar 01, 2026
|
|
VICTORY
1087
(+16)
|
Migration
#459853893
|
Wei
|
|
00:28:22 |
Mar 01, 2026
|
|
DEFEAT
1071
(-17)
|
Golden Pit
#459847269
|
Wei
|
|
00:57:18 |
Mar 01, 2026
|
|
DEFEAT
1088
(-15)
|
Migration
#459845312
|
Khmer
|
|
00:09:35 |
Mar 01, 2026
|
|
DEFEAT
1103
(-14)
|
Golden Pit
#459839836
|
Khmer
|
|
00:43:46 |
Mar 01, 2026
|
|
VICTORY
1117
(+15)
|
Arabia
#459806767
|
Wei
|
|
00:36:22 |
Feb 28, 2026
|
|
DEFEAT
1102
(-17)
|
Islands
#459806216
|
Teutons
|
|
00:00:31 |
Feb 28, 2026
|
|
VICTORY
1119
(+14)
|
Arabia
#459803046
|
Khmer
|
|
00:02:41 |
Feb 28, 2026
|
|
VICTORY
1105
(+17)
|
Arabia
#459488869
|
Khmer
|
|
01:07:35 |
Feb 27, 2026
|
|
VICTORY
1088
(+16)
|
Arabia
#459488097
|
Wei
|
|
00:02:28 |
Feb 27, 2026
|
|
DEFEAT
1072
(-15)
|
Arabia
#459276507
|
Huns
|
|
00:42:47 |
Feb 26, 2026
|
|
DEFEAT
1087
(-18)
|
Migration
#459273598
|
Portuguese
|
|
00:20:30 |
Feb 26, 2026
|
|
VICTORY
1105
(+17)
|
Migration
#459260327
|
Khmer
|
|
00:49:16 |
Feb 26, 2026
|
|
VICTORY
1088
(+15)
|
Arabia
#459056593
|
Khmer
|
|
00:30:08 |
Feb 25, 2026
|
|
VICTORY
1073
(+16)
|
Migration
#459049575
|
Wei
|
|
00:27:11 |
Feb 25, 2026
|
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