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Groliv
Gameplay Summary
Opens Militia Rush (41%) or booms to Castle (38%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (64% win rate). Struggles against Light Cavalry compositions. Frequently employs forward Castle drops and FC into Unique Units. Strongest in early-game, weaker in extended matches.
Opens Militia Rush (41%) or booms to Castle (38%). Plays a cavalry-heavy style in mid/late game. Most successful with No Rush (64% win rate). Struggles against Light Cavalry compositions. Frequently employs forward Castle drops and FC into Unique Units. Strongest in early-game, weaker in extended matches.
Elo
1070
Top 50%
Rank
#18,546
1v1 RM
Games
446
88W /
83L
Steam
6 years
Unverified
No risk factors detected
Player Analysis
103 gamesEarly Game
Tactical Warning
Known to lame opponent boars. Guard your hunt early!
Quick Facts
Favorite Openings
Militia Rush
41%
No Rush
38%
Scout Rush
13%
Knight Rush
5%
Overall Behavior
Militia rush (46%)
Early castle build (21%)
Castle drop (20%)
Phosphoru (20%)
Fast castle (19%)
Walling Style: Standard
Balances defense with map control. (30% of games)
Opening Success Rates
Militia Rush
42 games
57%
No Rush
39 games
64%
Scout Rush
13 games
46%
Knight Rush
5 games
20%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(60 games)
65%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(12 games)
33%
win rate
Scout Rush
(19 games)
42%
win rate
Militia Rush
(7 games)
43%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (41%), often loses to:
No counter data available
Mid & Late Game
If they go Cavalry (40%), often loses to:
BEST
Light Cavalry
(10L)
Archers
(10L)
Infantry (Spear)
(9L)
Archer Rush
12 games
67%
win rate
Scout Rush
19 games
58%
win rate
Militia Rush
7 games
57%
win rate
No Rush
60 games
65%
win rate
Mid & Late Game
40%
Cavalry
PRIMARY STYLE
Unique Unit
38%
55% WR
Infantry (Sword)
29%
71% WR
Infantry (Spear)
21%
25% WR
Heavy Cavalry
21%
50% WR
Dominates vs
Skirmishers
+7
Heavy Cavalry
+4
Unique Unit
+3
Struggles vs
Light Cavalry
−10
Archers
−10
Infantry (Spear)
−9
Common Transitions
No Rush
Unique Unit
68% WR
Militia Rush
Infantry (Sword)
50% WR
Scout Rush
Skirmishers
38% WR
Tendencies & Patterns
Civ. Stats
Variable
Cumans
63%
Japanese
14%
Win Rates by Civ Type
Cavalry Civs
60%
Their Best Cavalry Civ:
Franks
67% WR
Infantry Civs
48%
Their Best Infantry Civ:
Bulgarians
100% WR
Gunpowder Civs
54%
Their Best Gunpowder Civ:
Spanish
54% WR
Civ Playstyle Analysis
Cumans
38
63%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:43
Castle: 28:16
militia rush
84%
Spanish
24
54%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:35
Castle: 16:44
early castle build
79%
castle drop
75%
phosphoru
58%
fast castle
58%
Malay
8
50%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 12:27
Castle: 15:45
phosphoru
75%
fast castle
75%
Japanese
7
14%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:03
Castle: 26:22
militia rush
71%
Sicilians
3
67%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 10:24
Castle: 29:26
tower rush
67%
Koreans
3
67%
Knight Rush
Top Opening:
Knight Rush
Playstyle Analysis
Feudal: 10:10
Castle: 25:33
tower rush
100%
castle drop
67%
knight rush
67%
early castle build
33%
Franks
3
67%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:03
Castle: 22:31
scout rush
100%
knight rush
67%
Bulgarians
3
100%
Scout Rush
Top Opening:
Scout Rush
Playstyle Analysis
Feudal: 10:28
Castle: 23:53
militia rush
100%
scout rush
67%
early castle build
67%
castle drop
33%
knight rush
33%
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 46 | 54% | Militia Rush 63% | Scout Rush (8) |
| Arena | 20 | 50% | No Rush 85% | No Rush (6) |
| Glade | 7 | 57% | No Rush 86% | No Rush (3) |
| Scandinavia | 7 | 57% | Militia Rush 43% | No Rush (2) |
| Shrubland | 6 | 83% | Militia Rush 67% | - |
| Lowland | 5 | 60% | No Rush 40% | No Rush (2) |
| Haboob | 4 | 25% | No Rush 50% | No Rush (2) |
| Valley | 3 | 67% | Militia Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
50%
14 games
Afternoon
12:00 - 18:00
51.9%
106 games
Evening
18:00 - 00:00
51%
51 games
Consistent performance across all time periods.
Based on 171 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
5x
Chases losses
10x
Stops after losses
11x
After 1st Win
2.1
games
After 1st defeat
3.9
games
End on Win
52%
Performance drops significantly after losses
Win Rate by Game Length
Avg. Win
28 min
Avg. Loss
40
min
Games
103
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(+00:49)
11:10
/ 10:21 target
III
Castle Age
(+01:52)
22:08
/ 20:16 target
IV
Imperial Age
(+03:54)
39:57
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
01:00
Improve
Reaches Imperial
20%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Malians
Infantry
2-0
Hindustanis
Camel
2-0
Wei
Cavalry
2-0
Worst Matchups
Malay
Infantry
0-3
Slavs
Infantry
0-2
Bohemians
Gunpowder
1-3
Infantry (45%)
Cavalry (65%)
Gunpowder (47%)
Archer (42%)
Defensive (67%)
Most Faced Civs
1
Mongols
45%
11 games
5W - 6L
2
Franks
88%
8 games
7W - 1L
3
Spanish
75%
8 games
6W - 2L
Britons
38%
8 games
3W - 5L
Goths
43%
7 games
3W - 4L
Sicilians
57%
7 games
4W - 3L
Top 6 of 49 tracked opponent picks
Rating History (Last 60 days)
+124 Elo
53 games
Current
1070
Peak
1094
Low
916
Record (W:L)
29
-
24
Effective APM (Last 20 games)
Overall
17.7
actions per minute
Slower than average
for 1070 Elo
0
Avg (39)
Dark Age
18.7
Feudal
14.7
Castle
11.0
Imperial
5.4
Peak:
41.9
eAPM
Recent Match History (103 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1070
(+18)
|
Arabia
#466945474
|
Cumans
|
|
00:28:29 |
Mar 31, 2026
|
|
VICTORY
1052
(+17)
|
Mongolia
#466920662
|
Cumans
|
|
00:03:49 |
Mar 31, 2026
|
|
VICTORY
1035
(+16)
|
Arena
#466800311
|
Cumans
|
|
00:28:47 |
Mar 30, 2026
|
|
DEFEAT
1019
(-18)
|
Glade
#466757898
|
Cumans
|
|
00:56:34 |
Mar 30, 2026
|
|
VICTORY
1037
(+16)
|
Glade
#466526074
|
Cumans
|
|
00:23:17 |
Mar 29, 2026
|
|
DEFEAT
1021
(-14)
|
Arabia
#466225931
|
Spanish
|
|
03:34:56 |
Mar 28, 2026
|
|
DEFEAT
1035
(-17)
|
Marketplace
#466196400
|
Cumans
|
|
00:30:56 |
Mar 28, 2026
|
|
DEFEAT
1052
(-17)
|
Arena
#466166071
|
Spanish
|
|
01:06:37 |
Mar 28, 2026
|
|
DEFEAT
1069
(-17)
|
Arena
#466161907
|
Cumans
|
|
00:32:13 |
Mar 28, 2026
|
|
VICTORY
1086
(+16)
|
Ring Fortress
#465892947
|
Cumans
|
|
00:22:08 |
Mar 27, 2026
|
|
DEFEAT
1070
(-18)
|
Glade
#465890830
|
Cumans
|
|
00:22:13 |
Mar 27, 2026
|
|
DEFEAT
1088
(-17)
|
Marketplace
#465767358
|
Spanish
|
|
00:40:48 |
Mar 26, 2026
|
|
VICTORY
1090
(+14)
|
Marketplace
#465713393
|
Spanish
|
|
00:28:57 |
Mar 26, 2026
|
|
DEFEAT
1076
(-18)
|
Glade
#465690303
|
Mayans
|
|
00:42:34 |
Mar 26, 2026
|
|
VICTORY
1094
(+17)
|
Mongolia
#465673764
|
Spanish
|
|
00:35:46 |
Mar 26, 2026
|
|
VICTORY
1061
(+16)
|
Marketplace
#465672295
|
Cumans
|
|
00:04:43 |
Mar 26, 2026
|
|
VICTORY
1045
(+16)
|
Arabia
#465492825
|
Cumans
|
|
00:25:01 |
Mar 25, 2026
|
|
VICTORY
1029
(+17)
|
Mongolia
#465467525
|
Cumans
|
|
01:01:06 |
Mar 25, 2026
|
|
VICTORY
1012
(+15)
|
Ring Fortress
#465363676
|
Cumans
|
|
00:24:18 |
Mar 24, 2026
|
|
DEFEAT
997
(-13)
|
Glade
#465342000
|
Spanish
|
|
00:56:15 |
Mar 24, 2026
|
|
VICTORY
1010
(+17)
|
Mongolia
#465329232
|
Cumans
|
|
00:28:01 |
Mar 24, 2026
|
|
VICTORY
993
(+17)
|
Ring Fortress
#465325902
|
Cumans
|
|
00:22:39 |
Mar 24, 2026
|
|
VICTORY
976
(+14)
|
Arena
#465300240
|
Cumans
|
|
00:33:13 |
Mar 24, 2026
|
|
VICTORY
962
(+16)
|
Arena
#465299880
|
Spanish
|
|
00:00:39 |
Mar 24, 2026
|
|
VICTORY
946
(+15)
|
Glade
#465294555
|
Spanish
|
|
00:42:47 |
Mar 24, 2026
|
|
VICTORY
931
(+15)
|
Marketplace
#465149681
|
Cumans
|
|
00:21:58 |
Mar 23, 2026
|
|
DEFEAT
916
(-18)
|
Arabia
#465142882
|
Italians
|
|
00:47:37 |
Mar 23, 2026
|
|
DEFEAT
934
(-15)
|
Arena
#465136619
|
Spanish
|
|
00:41:15 |
Mar 23, 2026
|
|
DEFEAT
949
(-15)
|
Ring Fortress
#465118690
|
Spanish
|
|
00:49:48 |
Mar 23, 2026
|
|
DEFEAT
964
(-16)
|
Glade
#465091494
|
Chinese
|
|
01:05:40 |
Mar 23, 2026
|
|
VICTORY
980
(+16)
|
Glade
#465082676
|
Cumans
|
|
00:23:12 |
Mar 23, 2026
|
|
DEFEAT
964
(-14)
|
Arabia
#465078786
|
Italians
|
|
00:31:47 |
Mar 23, 2026
|
|
DEFEAT
978
(-17)
|
Ring Fortress
#465074947
|
Italians
|
|
00:33:21 |
Mar 23, 2026
|
|
VICTORY
995
(+16)
|
Arabia
#465048730
|
Spanish
|
|
00:28:50 |
Mar 23, 2026
|
|
DEFEAT
979
(-17)
|
Mongolia
#465042019
|
Spanish
|
|
01:00:59 |
Mar 23, 2026
|
|
VICTORY
996
(+17)
|
Arena
#465037824
|
Spanish
|
|
00:25:36 |
Mar 23, 2026
|
|
DEFEAT
979
(-17)
|
Glade
#464870496
|
Italians
|
|
00:20:22 |
Mar 22, 2026
|
|
DEFEAT
996
(-16)
|
Arabia
#464864099
|
Italians
|
|
00:39:40 |
Mar 22, 2026
|
|
DEFEAT
1012
(-16)
|
Marketplace
#464562924
|
Spanish
|
|
00:55:56 |
Mar 21, 2026
|
|
DEFEAT
1028
(-16)
|
Arabia
#464557933
|
Cumans
|
|
00:33:24 |
Mar 21, 2026
|
|
VICTORY
1044
(+15)
|
Arabia
#464348416
|
Bulgarians
|
|
00:31:24 |
Mar 20, 2026
|
|
VICTORY
1029
(+16)
|
Border Dispute
#454694675
|
Goths
|
|
00:25:36 |
Feb 08, 2026
|
|
VICTORY
1013
(+16)
|
Arabia
#454173911
|
Goths
Militia Rush
|
|
00:27:36 |
Feb 06, 2026
|
|
VICTORY
997
(+15)
|
Border Dispute
#454168893
|
Goths
|
|
00:28:19 |
Feb 06, 2026
|
|
DEFEAT
982
(-17)
|
Arabia
#453977777
|
Slavs
Militia Rush
|
|
00:27:18 |
Feb 05, 2026
|
|
VICTORY
999
(+17)
|
Arabia
#453972600
|
Cumans
No Rush
|
|
00:31:12 |
Feb 05, 2026
|
|
VICTORY
982
(+16)
|
Arabia
#453950778
|
Ethiopians
Scout Rush
|
|
01:01:19 |
Feb 05, 2026
|
|
VICTORY
966
(+17)
|
Arabia
#453942692
|
Bulgarians
Militia Rush
|
|
00:47:11 |
Feb 05, 2026
|
|
VICTORY
949
(+16)
|
Arabia
#453937268
|
Cumans
Cavalry Archer Rush
|
|
00:42:19 |
Feb 05, 2026
|
|
VICTORY
933
(+16)
|
Arena
#453933075
|
Spanish
Castle Drop
|
|
00:29:37 |
Feb 05, 2026
|
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