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Death Slayer
Gameplay Summary
Opens Militia Rush (41%) or booms to Castle (35%). Plays a infantry-based style in mid/late game. Struggles against Militia Rush (75% loss rate). Frequently employs forward Castle drops. Late-game specialist who improves past 45 minutes. Often picks Armenians (59%).
Opens Militia Rush (41%) or booms to Castle (35%). Plays a infantry-based style in mid/late game. Struggles against Militia Rush (75% loss rate). Frequently employs forward Castle drops. Late-game specialist who improves past 45 minutes. Often picks Armenians (59%).
Elo
984
Top 65%
Rank
#24,079
1v1 RM
Games
539
44W /
44L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
17 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
41%
No Rush
35%
Archer Rush
24%
Overall Behavior
Militia rush (41%)
Early castle build (29%)
Archer rush (24%)
Castle drop (18%)
Skirmisher rush (12%)
Walling Style: Standard
Balances defense with map control. (59% of games)
Opening Success Rates
Militia Rush
7 games
29%
No Rush
6 games
50%
Archer Rush
4 games
75%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
No Rush
(9 games)
56%
win rate
Early-Game Weaknesses
They struggle against these:
Militia Rush
(4 games)
25%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (41%), often loses to:
No counter data available
Mid & Late Game
If they go Infantry (45%), often loses to:
BEST
Archers
(2L)
Militia Rush
4 games
75%
win rate
No Rush
9 games
56%
win rate
Mid & Late Game
45%
Infantry
PRIMARY STYLE
Unique Unit
36%
50% WR
Infantry (Sword)
36%
50% WR
Archers
36%
75% WR
Infantry (Spear)
27%
67% WR
Dominates vs
No data
Struggles vs
Archers
−2
Common Transitions
Militia Rush
Infantry (Sword)
40% WR
Archer Rush
Archers
75% WR
Tendencies & Patterns
Civ. Stats
Main Civ
Armenians
40%
Win Rates by Civ Type
Infantry Civs
40%
Their Best Infantry Civ:
Armenians
40% WR
Civ Playstyle Analysis
Armenians
10
40%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:18
Castle: 23:11
militia rush
60%
skirmisher rush
20%
early castle build
20%
castle drop
20%
Koreans
4
25%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 13:37
Castle: 27:01
archer rush
50%
early castle build
50%
militia rush
25%
tower rush
25%
Ethiopians
2
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Magyars
1
100%
No Rush
Top Opening:
No Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Fortified Clearing | 6 | 50% | No Rush 50% | No Rush (2) |
| Socotra | 5 | 40% | Militia Rush 40% | - |
| MegaRandom | 4 | 50% | Militia Rush 50% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
33.3%
9 games
Morning
06:00 - 12:00
No games
-
Afternoon
12:00 - 18:00
43.8%
48 games
Evening
18:00 - 00:00
64.5%
31 games
Performs best in the Evening (64.5% WR), plays most in Afternoon but wins more in Evening.
Based on 88 matches • Times in UTC
Tilt Behavior
Chases Losses
Typical Session Patterns
Quits while ahead
3x
Chases losses
0x
Stops after losses
3x
After 1st Win
6.2
games
After 1st defeat
7.3
games
End on Win
23%
Plays longer sessions when starting with a loss
Win Rate by Game Length
Avg. Win
33 min
Avg. Loss
30
min
Games
17
Age Stats vs Below 1000 Elo Winners (Avg)
II
Feudal Age
(+00:58)
12:10
/ 11:12 target
III
Castle Age
(+03:05)
24:03
/ 20:58 target
IV
Imperial Age
(+02:08)
38:46
/ 36:38 target
Economy Profile
Dark Age Idle TC (Avg.)
00:47
Average
Reaches Imperial
6%
Early aggression
Win Rates vs Opponent Civ Type
Best Matchups
Mongols
Cavalry Archer
2-0
Khmer
Elephant
2-0
Koreans
Defensive
1-1
Worst Matchups
Koreans
Defensive
1-1
Mongols
Cavalry Archer
2-0
Khmer
Elephant
2-0
Infantry (50%)
Defensive (33%)
Cavalry Archer (100%)
Elephant (100%)
Gunpowder (0%)
Most Faced Civs
1
Mongols
63%
8 games
5W - 3L
2
Franks
43%
7 games
3W - 4L
3
Goths
33%
6 games
2W - 4L
Britons
60%
5 games
3W - 2L
Bohemians
50%
4 games
2W - 2L
Khitans
75%
4 games
3W - 1L
Top 6 of 34 tracked opponent picks
Rating History (Last 60 days)
+60 Elo
79 games
Current
1000
Peak
1099
Low
877
Record (W:L)
41
-
38
Effective APM (Last 17 games)
Overall
29.7
actions per minute
Faster than average
for 1000 Elo
0
Avg (24)
Dark Age
23.4
Feudal
28.8
Castle
24.1
Imperial
2.6
Peak:
75.1
eAPM
Recent Match History (17 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1000
(-17)
|
MegaRandom
#467885757
|
Wu
|
|
00:02:15 |
Apr 04, 2026
|
|
DEFEAT
1017
(-17)
|
Migration
#467878805
|
Wu
|
|
00:30:24 |
Apr 04, 2026
|
|
DEFEAT
1034
(-17)
|
Nomad
#467872898
|
Wu
|
|
00:46:25 |
Apr 04, 2026
|
|
DEFEAT
1051
(-15)
|
Enclosed
#467651744
|
Wei
|
|
00:04:30 |
Apr 03, 2026
|
|
DEFEAT
1066
(-16)
|
Black Forest
#467634461
|
Shu
|
|
01:06:11 |
Apr 03, 2026
|
|
VICTORY
1082
(+17)
|
Migration
#467633763
|
Shu
|
|
00:01:47 |
Apr 03, 2026
|
|
VICTORY
1065
(+17)
|
Black Forest
#467633348
|
Wei
|
|
00:01:07 |
Apr 03, 2026
|
|
DEFEAT
1048
(-16)
|
Nomad
#467629639
|
Jurchens
|
|
00:24:25 |
Apr 03, 2026
|
|
DEFEAT
1064
(-17)
|
MegaRandom
#467624728
|
Jurchens
|
|
00:35:12 |
Apr 03, 2026
|
|
DEFEAT
1081
(-18)
|
Nomad
#467618170
|
Wei
|
|
00:40:42 |
Apr 03, 2026
|
|
VICTORY
1099
(+18)
|
Black Forest
#467604723
|
Wei
|
|
00:46:07 |
Apr 03, 2026
|
|
DEFEAT
1081
(-15)
|
Glade
#466956870
|
Burmese
|
|
00:33:23 |
Mar 31, 2026
|
|
VICTORY
1096
(+14)
|
Glade
#466951397
|
Burmese
|
|
00:38:39 |
Mar 31, 2026
|
|
DEFEAT
1082
(-15)
|
Marketplace
#466750806
|
Turks
|
|
00:15:30 |
Mar 30, 2026
|
|
VICTORY
1097
(+16)
|
Glade
#466521290
|
Turks
|
|
00:38:05 |
Mar 29, 2026
|
|
VICTORY
1081
(+15)
|
Nomad
#466520317
|
Turks
|
|
00:00:34 |
Mar 29, 2026
|
|
VICTORY
1066
(+17)
|
Marketplace
#466511043
|
Bulgarians
|
|
00:46:02 |
Mar 29, 2026
|
|
DEFEAT
1049
(-15)
|
Marketplace
#466491851
|
Burmese
|
|
00:35:03 |
Mar 29, 2026
|
|
VICTORY
1064
(+16)
|
Ring Fortress
#466483115
|
Burmese
|
|
00:41:28 |
Mar 29, 2026
|
|
VICTORY
1048
(+15)
|
Glade
#466477916
|
Burmese
|
|
00:27:30 |
Mar 29, 2026
|
|
DEFEAT
1033
(-17)
|
Glade
#466471704
|
Dravidians
|
|
00:30:18 |
Mar 29, 2026
|
|
VICTORY
1050
(+16)
|
Ring Fortress
#466463920
|
Dravidians
|
|
00:38:54 |
Mar 29, 2026
|
|
DEFEAT
1034
(-16)
|
Glade
#466357065
|
Dravidians
|
|
00:35:18 |
Mar 29, 2026
|
|
VICTORY
1050
(+17)
|
Marketplace
#466348004
|
Dravidians
|
|
01:07:09 |
Mar 29, 2026
|
|
DEFEAT
1033
(-14)
|
Mongolia
#466343344
|
Dravidians
|
|
00:32:05 |
Mar 29, 2026
|
|
DEFEAT
1047
(-15)
|
Mongolia
#466339726
|
Burmese
|
|
00:28:14 |
Mar 29, 2026
|
|
VICTORY
1062
(+16)
|
Glade
#466335023
|
Burmese
|
|
00:29:40 |
Mar 29, 2026
|
|
DEFEAT
1046
(-15)
|
Glade
#466330434
|
Burmese
|
|
00:39:27 |
Mar 29, 2026
|
|
DEFEAT
1061
(-16)
|
Glade
#466328102
|
Burmese
|
|
00:17:17 |
Mar 29, 2026
|
|
DEFEAT
1077
(-14)
|
Marketplace
#466321981
|
Burmese
|
|
00:46:43 |
Mar 29, 2026
|
|
VICTORY
1091
(+15)
|
Marketplace
#466317733
|
Burmese
|
|
00:30:59 |
Mar 29, 2026
|
|
VICTORY
1076
(+16)
|
Mongolia
#466309780
|
Gurjaras
|
|
00:58:22 |
Mar 28, 2026
|
|
DEFEAT
1060
(-15)
|
Glade
#466306895
|
Gurjaras
|
|
00:20:44 |
Mar 28, 2026
|
|
VICTORY
1075
(+15)
|
Glade
#466299484
|
Japanese
|
|
00:32:30 |
Mar 28, 2026
|
|
DEFEAT
1060
(-17)
|
Marketplace
#466293433
|
Japanese
|
|
00:35:12 |
Mar 28, 2026
|
|
DEFEAT
1077
(-17)
|
Golden Pit
#460020325
|
Japanese
|
|
00:42:50 |
Mar 01, 2026
|
|
VICTORY
1094
(+16)
|
Golden Pit
#460012198
|
Japanese
|
|
00:44:00 |
Mar 01, 2026
|
|
VICTORY
1078
(+15)
|
Golden Pit
#460011841
|
Japanese
|
|
00:00:16 |
Mar 01, 2026
|
|
VICTORY
1063
(+15)
|
Golden Pit
#460006165
|
Japanese
|
|
00:34:53 |
Mar 01, 2026
|
|
DEFEAT
1048
(-15)
|
Hideout
#459969970
|
Japanese
|
|
00:33:11 |
Mar 01, 2026
|
|
DEFEAT
1063
(-17)
|
Golden Pit
#459722430
|
Japanese
|
|
00:19:57 |
Feb 28, 2026
|
|
VICTORY
1080
(+16)
|
Hideout
#459715908
|
Japanese
|
|
00:38:49 |
Feb 28, 2026
|
|
VICTORY
1064
(+15)
|
Golden Pit
#459712734
|
Japanese
|
|
00:13:08 |
Feb 28, 2026
|
|
VICTORY
1049
(+16)
|
Migration
#459703588
|
Japanese
|
|
00:50:09 |
Feb 28, 2026
|
|
VICTORY
1033
(+15)
|
Golden Pit
#459697360
|
Japanese
|
|
00:35:38 |
Feb 28, 2026
|
|
DEFEAT
1018
(-15)
|
Four Lakes
#459690411
|
Japanese
|
|
00:48:12 |
Feb 28, 2026
|
|
DEFEAT
1033
(-16)
|
Migration
#459684248
|
Japanese
|
|
00:40:48 |
Feb 28, 2026
|
|
VICTORY
1049
(+15)
|
Four Lakes
#459683928
|
Japanese
|
|
00:00:21 |
Feb 28, 2026
|
|
VICTORY
1034
(+16)
|
Golden Pit
#459520489
|
Japanese
|
|
00:39:39 |
Feb 27, 2026
|
|
VICTORY
1018
(+16)
|
Islands
#459514993
|
Japanese
|
|
00:36:37 |
Feb 27, 2026
|
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