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Sheikh_III
Gameplay Summary
Favors Archer Rush as primary opening (67%). Transitions into archer-focused compositions, especially Archer line. Most successful with Archer Rush (67% win rate). Often picks Vikings (56%).
Favors Archer Rush as primary opening (67%). Transitions into archer-focused compositions, especially Archer line. Most successful with Archer Rush (67% win rate). Often picks Vikings (56%).
Elo
1019
Top 50%
Rank
#21,803
1v1 RM
Games
236
13W /
9L
Steam
12 years
Unverified
No risk factors detected
Player Analysis
9 gamesEarly Game
Quick Facts
Favorite Openings
Archer Rush
67%
Scout Rush
33%
Overall Behavior
Archer rush (67%)
Skirmisher rush (56%)
Scout rush (33%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (44% of games)
Opening Success Rates
Archer Rush
6 games
67%
Scout Rush
3 games
67%
Loses to
Eagle Rush
63.3%
Militia Rush
56.2%
Beats
Skirmisher Rush
59.5%
No Rush
58.9%
Early-Game Strengths
They defend best against:
Militia Rush
(3 games)
100%
win rate
Early-Game Weaknesses
Not enough data to identify weaknesses
How to Beat This Player
Early Game
If they open Archer Rush (67%), often loses to:
BEST
Eagle Rush
63.3% WR
Militia Rush
56.2% WR
Mid & Late Game
If they go Archer (100%), often loses to:
BEST
Archers
(2L)
Unique Unit
(2L)
No significant weaknesses detected
Militia Rush
3 games
100%
win rate
Quick tips:
Predictable opener
Heavy waller - bring siege
Mid & Late Game
100%
Archer
PRIMARY STYLE
Archers
100%
75% WR
Skirmishers
88%
71% WR
Infantry (Spear)
50%
75% WR
Heavy Cavalry
13%
Dominates vs
Skirmishers
+3
Struggles vs
Archers
−2
Unique Unit
−2
Common Transitions
Archer Rush
Archers
67% WR
Tendencies & Patterns
Civ. Stats
Vikings
60%
Win Rates by Civ Type
Infantry Civs
60%
Their Best Infantry Civ:
Vikings
60% WR
Civ Playstyle Analysis
Vikings
5
60%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 10:24
Castle: 24:13
archer rush
80%
skirmisher rush
80%
scout rush
20%
Vietnamese
2
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Mongols
2
50%
Scout Rush
Top Opening:
Scout Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 5 | 80% | Archer Rush 100% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
57.1%
7 games
Morning
06:00 - 12:00
100%
3 games
Afternoon
12:00 - 18:00
37.5%
8 games
Evening
18:00 - 00:00
75%
4 games
Performs best in the Night (57.1% WR).
Based on 22 matches • Times in UTC
Tilt Behavior
Average
Typical Session Patterns
Quits while ahead
2x
Chases losses
1x
Stops after losses
3x
After 1st Win
3.6
games
After 1st defeat
2
games
End on Win
43%
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
43
min
Games
9
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:06)
10:15
/ 10:21 target
Fast Feudal - 22%
III
Castle Age
(+04:41)
24:57
/ 20:16 target
IV
Imperial Age
(+04:12)
40:15
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:42
Average
Reaches Imperial
44%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Incas
Infantry
1-1
Japanese
Infantry
1-1
Worst Matchups
Incas
Infantry
1-1
Japanese
Infantry
1-1
Infantry (60%)
Cavalry (67%)
Defensive (100%)
Most Faced Civs
1
Incas
33%
3 games
1W - 2L
2
Japanese
33%
3 games
1W - 2L
3
Britons
100%
2 games
2W - 0L
Magyars
50%
2 games
1W - 1L
Franks
100%
1 games
1W - 0L
Cumans
100%
1 games
1W - 0L
Top 6 of 12 tracked opponent picks
Rating History (Last 60 days)
+43 Elo
22 games
Current
1019
Peak
1053
Low
958
Record (W:L)
13
-
9
Effective APM (Last 9 games)
Overall
28.3
actions per minute
Slower than average
for 1019 Elo
0
Avg (39)
Dark Age
24.7
Feudal
28.6
Castle
30.1
Imperial
12.9
Peak:
55.7
eAPM
Recent Match History (9 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
DEFEAT
1019
(-17)
|
Haboob
#463439632
|
Vikings
|
|
00:29:09 |
Mar 16, 2026
|
|
DEFEAT
1036
(-17)
|
Enclosed
#463433871
|
Vikings
|
|
00:47:49 |
Mar 16, 2026
|
|
VICTORY
1053
(+17)
|
Enclosed
#463416842
|
Vietnamese
|
|
00:38:13 |
Mar 16, 2026
|
|
VICTORY
1036
(+16)
|
MegaRandom
#463410122
|
Vikings
|
|
00:43:40 |
Mar 16, 2026
|
|
VICTORY
1020
(+14)
|
Mediterranean
#463409302
|
Vikings
|
|
00:08:01 |
Mar 16, 2026
|
|
VICTORY
1006
(+16)
|
Mediterranean
#463407924
|
Vikings
|
|
00:15:04 |
Mar 16, 2026
|
|
VICTORY
990
(+16)
|
Mediterranean
#463282460
|
Vikings
|
|
00:49:05 |
Mar 15, 2026
|
|
VICTORY
974
(+16)
|
Haboob
#463274527
|
Vikings
|
|
00:16:23 |
Mar 15, 2026
|
|
DEFEAT
958
(-17)
|
Four Lakes
#457322354
|
Muisca
|
|
00:46:20 |
Feb 19, 2026
|
|
DEFEAT
975
(-16)
|
Islands
#457318933
|
Muisca
|
|
00:31:44 |
Feb 19, 2026
|
|
DEFEAT
991
(-15)
|
Canals
#456145489
|
Mongols
Scout Rush
|
|
00:35:28 |
Feb 14, 2026
|
|
DEFEAT
1006
(-16)
|
Border Dispute
#456142149
|
Mongols
|
|
00:19:46 |
Feb 14, 2026
|
|
DEFEAT
1022
(-15)
|
Arabia
#456141675
|
Mongols
|
|
00:01:15 |
Feb 14, 2026
|
|
VICTORY
1037
(+17)
|
MegaRandom
#456136994
|
Mongols
Scout Rush
|
|
00:30:31 |
Feb 14, 2026
|
|
VICTORY
1020
(+15)
|
Arabia
#456131008
|
Vietnamese
Archer Rush
|
|
00:34:50 |
Feb 14, 2026
|
|
VICTORY
1005
(+15)
|
Border Dispute
#455905832
|
Mongols
|
|
00:12:07 |
Feb 13, 2026
|
|
DEFEAT
990
(-15)
|
MegaRandom
#455899316
|
Vikings
Archer Rush
|
|
00:46:12 |
Feb 13, 2026
|
|
DEFEAT
1005
(-17)
|
Arabia
#455756873
|
Vikings
Archer Rush
|
|
00:47:26 |
Feb 13, 2026
|
|
VICTORY
1022
(+16)
|
Arabia
#455751886
|
Vikings
Archer Rush
|
|
00:46:12 |
Feb 13, 2026
|
|
VICTORY
1006
(+15)
|
Steppe
#455541279
|
Vikings
Scout Rush
|
|
00:37:04 |
Feb 12, 2026
|
|
VICTORY
991
(+15)
|
Arabia
#455535929
|
Vikings
Archer Rush
|
|
00:47:11 |
Feb 12, 2026
|
|
VICTORY
976
(+14)
|
Arabia
#455532351
|
Vietnamese
Archer Rush
|
|
00:31:39 |
Feb 12, 2026
|
No matches found with the selected filters.