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BalHoublon
Gameplay Summary
Versatile opener, mixing Militia Rush (40%) and Archer Rush (20%). Often masses Infantry (Sword) as their main army. Most successful with Archer Rush (67% win rate). Struggles against Infantry (Spear) compositions. Strongest in early-game, weaker in extended matches.
Versatile opener, mixing Militia Rush (40%) and Archer Rush (20%). Often masses Infantry (Sword) as their main army. Most successful with Archer Rush (67% win rate). Struggles against Infantry (Spear) compositions. Strongest in early-game, weaker in extended matches.
Elo
1125
Top 35%
Rank
#15,474
1v1 RM
Games
354
31W /
32L
Steam
8 years
Unverified
No risk factors detected
Player Analysis
30 gamesEarly Game
Quick Facts
Favorite Openings
Militia Rush
40%
Archer Rush
20%
No Rush
17%
Scout Rush
10%
Overall Behavior
Militia rush (40%)
Archer rush (33%)
Knight rush (27%)
Early castle build (20%)
Skirmisher rush (13%)
Walling Style: Turtle
Prefers heavy walls and defensive play. (40% of games)
Opening Success Rates
Militia Rush
12 games
50%
Archer Rush
6 games
67%
No Rush
5 games
40%
Scout Rush
3 games
33%
Loses to
Steppe Lancer Rush
73.5%
Cavalry Archer Rush
55.2%
Beats
Skirmisher Rush
66.1%
No Rush
63%
Archer Rush
56.2%
Early-Game Strengths
They defend best against:
Militia Rush
(4 games)
75%
win rate
No Rush
(12 games)
58%
win rate
Early-Game Weaknesses
They struggle against these:
Archer Rush
(3 games)
0%
win rate
How to Beat This Player
Early Game
If they open Militia Rush (40%), often loses to:
No counter data available
Mid & Late Game
BEST
Infantry (Spear)
(5L)
Archers
(4L)
Unique Unit
(4L)
Archer Rush
3 games
100%
win rate
Militia Rush
4 games
75%
win rate
No Rush
12 games
58%
win rate
Quick tips:
Heavy waller - bring siege
Mid & Late Game
36%
Infantry
PRIMARY STYLE
Infantry (Sword)
50%
64% WR
Archers
41%
44% WR
Heavy Cavalry
27%
33% WR
Skirmishers
23%
60% WR
Dominates vs
Heavy Cavalry
+5
Cav Archers
+2
Skirmishers
+2
Struggles vs
Infantry (Spear)
−5
Archers
−4
Unique Unit
−4
Common Transitions
Militia Rush
Infantry (Sword)
50% WR
Archer Rush
Archers
75% WR
Scout Rush
Heavy Cavalry
33% WR
Tendencies & Patterns
Civ. Stats
Variable
Persians
55%
Japanese
50%
Win Rates by Civ Type
Cavalry Civs
55%
Their Best Cavalry Civ:
Persians
55% WR
Infantry Civs
55%
Their Best Infantry Civ:
Slavs
67% WR
Civ Playstyle Analysis
Persians
11
55%
Archer Rush
Top Opening:
Archer Rush
Playstyle Analysis
Feudal: 9:04
Castle: 20:18
archer rush
73%
knight rush
55%
early castle build
36%
castle drop
27%
scout rush
27%
Japanese
6
50%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 11:03
Castle: 23:44
militia rush
100%
skirmisher rush
33%
Koreans
4
25%
No Rush
Top Opening:
No Rush
Playstyle Analysis
Feudal: 9:33
Castle: 21:45
early castle build
25%
Vietnamese
3
33%
Skirmisher Rush
Top Opening:
Skirmisher Rush
Playstyle Analysis
Feudal: 10:09
Castle: 21:52
skirmisher rush
67%
phosphoru
33%
archer rush
33%
militia rush
33%
Slavs
3
67%
Militia Rush
Top Opening:
Militia Rush
Playstyle Analysis
Feudal: 10:38
Castle: 24:00
militia rush
100%
Goths
2
50%
Militia Rush
Top Opening:
Militia Rush
Insufficient data for detailed analysis.
Britons
1
100%
Archer Rush
Top Opening:
Archer Rush
Insufficient data for detailed analysis.
Map Tendencies
| Map | Games | Win Rate | Likely Opening | Loses To |
|---|---|---|---|---|
| Arabia | 19 | 47% | Militia Rush 63% | Scout Rush (3) |
| Valley | 3 | 33% | No Rush 67% | - |
| Scandinavia | 3 | 67% | Knight Rush 33% | - |
Performance
Performance by Time of Day
Night
00:00 - 06:00
No games
-
Morning
06:00 - 12:00
42.9%
35 games
Afternoon
12:00 - 18:00
57.1%
28 games
Evening
18:00 - 00:00
No games
-
Performs best in the Afternoon (57.1% WR), struggles in the Morning (42.9% WR), plays most in Morning but wins more in Afternoon.
Based on 63 matches • Times in UTC
Tilt Behavior
Tilts Easily
Typical Session Patterns
Quits while ahead
3x
Chases losses
3x
Stops after losses
0x
After 1st Win
1.5
games
After 1st defeat
3.1
games
End on Win
50%
Keeps playing after losses until getting a win
Win Rate by Game Length
Avg. Win
38 min
Avg. Loss
51
min
Games
30
Age Stats vs 1000-1200 Elo Winners (Avg)
II
Feudal Age
(-00:18)
10:03
/ 10:21 target
Fast Feudal - 47%
III
Castle Age
(+01:35)
21:51
/ 20:16 target
IV
Imperial Age
(+01:52)
37:55
/ 36:03 target
Economy Profile
Dark Age Idle TC (Avg.)
00:34
Average
Reaches Imperial
50%
Balanced
Win Rates vs Opponent Civ Type
Best Matchups
Huns
Cavalry
2-0
Teutons
Infantry
2-1
Britons
Archer
1-1
Worst Matchups
Mongols
Cavalry Archer
0-2
Britons
Archer
1-1
Teutons
Infantry
2-1
Infantry (36%)
Archer (17%)
Cavalry (100%)
Cavalry Archer (0%)
Gunpowder (50%)
Most Faced Civs
1
Khitans
75%
4 games
3W - 1L
2
Mongols
0%
4 games
0W - 4L
3
Huns
75%
4 games
3W - 1L
Bulgarians
67%
3 games
2W - 1L
Goths
0%
3 games
0W - 3L
Mayans
0%
3 games
0W - 3L
Top 6 of 21 tracked opponent picks
Rating History (Last 60 days)
-16 Elo
8 games
Current
1126
Peak
1142
Low
1126
Record (W:L)
0
-
0
Effective APM (Last 20 games)
Overall
35.4
actions per minute
Average speed
for 1126 Elo
0
Avg (39)
Dark Age
38.4
Feudal
32.6
Castle
28.2
Imperial
19.9
Peak:
88.7
eAPM
Recent Match History (30 games analyzed)
| Result | Map | Civ | Opponent | Duration | Date / Actions |
|---|---|---|---|---|---|
|
VICTORY
1125
(+16)
|
Enclosed
#467126507
|
Japanese
|
|
00:12:55 |
Apr 01, 2026
|
|
DEFEAT
1109
(-17)
|
Enclosed
#467124202
|
Vietnamese
|
|
00:33:06 |
Apr 01, 2026
|
|
DEFEAT
1126
(-16)
|
Arabia
#455358306
|
Japanese
Militia Rush
|
|
01:41:08 |
Feb 11, 2026
|
|
DEFEAT
1142
(-14)
|
Arabia
#453645277
|
Goths
Militia Rush
|
|
00:49:44 |
Feb 04, 2026
|
|
VICTORY
1156
(+14)
|
Arabia
#452611486
|
Slavs
Militia Rush
|
|
00:33:33 |
Jan 31, 2026
|
|
DEFEAT
1142
(-15)
|
Arabia
#451890902
|
Japanese
Militia Rush
|
|
01:18:32 |
Jan 28, 2026
|
|
VICTORY
1157
(+15)
|
Socotra
#451890560
|
Persians
|
|
00:00:23 |
Jan 28, 2026
|
|
DEFEAT
1142
(-14)
|
Arabia
#451853348
|
Slavs
Militia Rush
|
|
00:29:48 |
Jan 28, 2026
|
|
VICTORY
1156
(+16)
|
Arabia
#451827190
|
Goths
Militia Rush
|
|
00:59:17 |
Jan 28, 2026
|
|
DEFEAT
1140
(-15)
|
Arabia
#450070062
|
Japanese
Militia Rush
|
|
00:39:17 |
Jan 21, 2026
|
|
VICTORY
1155
(+15)
|
Arabia
#450065462
|
Japanese
Militia Rush
|
|
00:37:09 |
Jan 21, 2026
|
|
VICTORY
1140
(+17)
|
Arabia
#450062826
|
Japanese
Militia Rush
|
|
00:20:25 |
Jan 21, 2026
|
|
VICTORY
1123
(+14)
|
Arabia
#450058125
|
Japanese
Militia Rush
|
|
00:24:00 |
Jan 21, 2026
|
|
DEFEAT
1109
(-14)
|
Arabia
#450054480
|
Vietnamese
Militia Rush
|
|
00:32:27 |
Jan 21, 2026
|
|
VICTORY
1123
(+15)
|
Scandinavia
#450013775
|
Britons
Archer Rush
|
|
00:45:42 |
Jan 21, 2026
|
|
VICTORY
1108
(+14)
|
Arabia
#450012420
|
Slavs
Militia Rush
|
|
00:19:54 |
Jan 21, 2026
|
|
VICTORY
1094
(+18)
|
Paradise Island
#450009964
|
Vietnamese
Skirmisher Rush
|
|
00:41:41 |
Jan 21, 2026
|
|
DEFEAT
1076
(-17)
|
Valley
#450005492
|
Persians
Scout Rush
|
|
01:09:11 |
Jan 21, 2026
|
|
DEFEAT
1093
(-15)
|
Scandinavia
#450003995
|
Koreans
No Rush
|
|
00:25:46 |
Jan 21, 2026
|
|
DEFEAT
1108
(-17)
|
Arabia
#448263287
|
Persians
Scout Rush
|
|
01:43:28 |
Jan 14, 2026
|
|
VICTORY
1125
(+17)
|
Valley
#448262563
|
Persians
No Rush
|
|
00:03:39 |
Jan 14, 2026
|
|
VICTORY
1108
(+15)
|
Scandinavia
#448233044
|
Persians
Knight Rush
|
|
00:51:22 |
Jan 14, 2026
|
|
VICTORY
1093
(+15)
|
Arabia
#448207830
|
Persians
Scout Rush
|
|
01:48:34 |
Jan 14, 2026
|
|
DEFEAT
1078
(-17)
|
Arabia
#448205051
|
Persians
Archer Rush
|
|
00:47:49 |
Jan 14, 2026
|
|
DEFEAT
1095
(-15)
|
Mired
#448202336
|
Georgians
|
|
00:35:21 |
Jan 14, 2026
|
|
VICTORY
1110
(+16)
|
Arabia
#447192794
|
Persians
Archer Rush
|
|
00:38:28 |
Jan 10, 2026
|
|
VICTORY
1094
(+16)
|
Arabia
#447177308
|
Persians
Archer Rush
|
|
00:28:26 |
Jan 10, 2026
|
|
DEFEAT
1078
(-15)
|
Paradise Island
#447169403
|
Persians
Archer Rush
|
|
00:41:16 |
Jan 10, 2026
|
|
VICTORY
1093
(+17)
|
Mired
#447124074
|
Franks
|
|
00:56:02 |
Jan 10, 2026
|
|
VICTORY
1076
(+17)
|
Paradise Island
#447109721
|
Japanese
|
|
00:51:02 |
Jan 10, 2026
|
|
DEFEAT
1059
(-17)
|
Mired
#447109290
|
Japanese
|
|
00:01:15 |
Jan 10, 2026
|
|
DEFEAT
1076
(-15)
|
Valley
#447105408
|
Koreans
No Rush
|
|
00:36:57 |
Jan 10, 2026
|
|
VICTORY
1091
(+15)
|
Mired
#447104265
|
Koreans
No Rush
|
|
00:10:03 |
Jan 10, 2026
|
|
DEFEAT
1076
(-16)
|
Mired
#447103470
|
Koreans
No Rush
|
|
00:06:06 |
Jan 10, 2026
|
|
DEFEAT
1092
(-16)
|
Arabia
#447098910
|
Vietnamese
Skirmisher Rush
|
|
00:47:42 |
Jan 10, 2026
|
|
DEFEAT
1108
(-16)
|
Haboob
#444096067
|
Berbers
|
|
01:09:59 |
Dec 30, 2025
|
|
DEFEAT
1124
(-15)
|
Arabia
#442420587
|
Persians
Knight Rush
|
|
00:49:30 |
Dec 24, 2025
|
|
DEFEAT
1139
(-15)
|
Arabia
#440752851
|
Persians
|
|
00:51:37 |
Dec 17, 2025
|
|
VICTORY
1154
(+17)
|
Graveyards
#440737455
|
Berbers
|
|
00:51:23 |
Dec 17, 2025
|
|
DEFEAT
1137
(-15)
|
Graveyards
#440721953
|
Persians
|
|
00:57:22 |
Dec 17, 2025
|
|
VICTORY
1152
(+16)
|
Graveyards
#440717667
|
Persians
Archer Rush
|
|
00:43:51 |
Dec 17, 2025
|
|
DEFEAT
1136
(-12)
|
Haboob
#440708153
|
Cumans
|
|
00:31:11 |
Dec 17, 2025
|
|
DEFEAT
1148
(-16)
|
Lowland
#440706092
|
Franks
|
|
00:27:22 |
Dec 17, 2025
|
|
VICTORY
1164
(+15)
|
Arabia
#440702352
|
Franks
|
|
00:56:50 |
Dec 17, 2025
|
|
DEFEAT
1149
(-18)
|
Arabia
#440694477
|
Vietnamese
|
|
00:42:01 |
Dec 17, 2025
|
|
VICTORY
1167
(+13)
|
Lowland
#440692171
|
Berbers
|
|
00:43:55 |
Dec 17, 2025
|
|
DEFEAT
1154
(-15)
|
Haboob
#440688813
|
Berbers
|
|
00:55:30 |
Dec 17, 2025
|
|
VICTORY
1169
(+15)
|
Graveyards
#439809348
|
Mayans
|
|
00:06:08 |
Dec 13, 2025
|
|
DEFEAT
1154
(-15)
|
Arabia
#439779508
|
Vietnamese
|
|
00:21:50 |
Dec 13, 2025
|
|
VICTORY
1169
(+16)
|
Haboob
#439750537
|
Vietnamese
|
|
00:32:23 |
Dec 13, 2025
|
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